They just do their homework and then go play other gamesㅋㅋㅋ
At least Ure is working hard lol
The number of dinosaurs caught by the non-stop account is 81!
Top Ranker Mode ON 👑
But you mustn't let your guard down!
Hello! I'm Bbang Minhyuk from the first generation of Stove Crew~~
Let's get into the questions quickly today!
Thanks for your comment!
After a long war with humans, there are only a handful of robots left in the world.
The situation where the 'Anima', the energy that maintains the robot's consciousness, is also running out,
Explore a destroyed human civilization and find your lost memories.
🙇♂️ Hello, this is Park Geon-woo from Dotjoa Dan 🙇♂️
Today I will be reviewing my favorite dot game .
I bought a 5060ti to review games, but I can only play dot games.
Because dot games are the most fun in the world.
<UNSIGHTED> was a highly accomplished action game.
For those who like puzzles from The Legend of Zelda ,
For those who like Sannabi 's future world view,
For those who like metroidvania games like Hollow Knight
Then you can enjoy it like me without any worries. 👍
Okay, let’s get started with the review!
🎮 Basic Information 🎮
It is a metroidvania action genre.
All the maps are connected as one
It has a unique structure that feels like an open world.
🤖 A spoonful of robots in dystopia 🤖
The human world has long since been destroyed by war with robots,
The main characters are robots who survive tenaciously on the ruins.
The main character, Alma, starts off with no memory , but
As you progress through the game, you will be reminded of the past through various objects.
They learn what they fought for and what the truth of the world is.
Robots have a lifespan .
An object called anima maintains the robot's consciousness.
If this falls off, the robot will no longer be rational .
This applies not only to NPCs but also to the main character.
Get it over with before you lose consciousness.
🖱️ Basic Operations 🖱️
W, A, S, D : Move Space : Dodge / Jump Shift : Dash
Q : Recover stamina E : Interact Ctrl : Parry
Left mouse click : Melee attack
Right mouse click : ranged attack
1
🤖 A romantic robot feeling 🤖
UI design that makes you feel like you are operating a robot.
The detailed illustration changes every time you change weapons!
I really liked this sentiment , with its rich metallic feel.
Use gear to strengthen your attack power
I liked that I could customize my body through the chip .
Because you can increase the number of chip slots by consuming a currency called 'Gear'
It will definitely motivate you to grow !
2
💥 Exhilarating action 💥
It features boss battles with various themes and action-packed gameplay.
The combat was especially fun because there were so many different fighting styles.
Basic melee/ranged actions using swords and guns
A clever play using various terrain features
Gimmick items can also be used in battle.
🎯 Throw a large shuriken ,
🌪️ Spin the blade top ,
❄️ You can also shoot an ice gun .
There are many other attack methods available as well.
3
🧩Unique gimmicks and puzzles🧩
Each dungeon has its own special gimmick .
Running along the tracks , walking on the hook , etc.
In addition, various gimmicks diversify the gameplay .
The puzzle was also very well put together.
It was fun to play and the difficulty level was okay.
But it's not that friendly
If you don't have much experience playing similar genres,
I think I might wander around for a little while.
🤔 Is there anything to regret..? 🤔
The thing that is disappointing about this type of well-made game is that
I don't think there's anything else besides unfriendliness .
If you're not a fan of similar genres, it might be a little difficult?
But it's a game that any true gamer would love.
If there's one thing I find fault with, it's that
During the puzzle you have to push the platform
There was a so-called pushable object puzzle,
Because this had poor visibility, it was difficult to distinguish it from a normal wall.
I wonder if it would have been better if it had been marked with a shiny sign.
🏆 Overall Review 🏆
[■■■■■ ]
This is the first time I've given a 5-star rating to a game review.
I really enjoyed it because it suited my taste.
If you've seen the reviews and are tempted, definitely try it...
If your tastes match, you'll have a lot of fun.
▼ Button to become a robot and save the world ▼
It's Wednesday and there's nothing there.
reference
8bitdo ultimate 2
Shipping took almost two months though..
I can't believe it costs less than 40,000 won!
Holidays continue from May 3rd!!
Hello, I am Kim Yong-hyun from the first generation of Stove Crew.
A game where you explore dungeons with pretty older sisters
A game that challenges Koreans
Today I bring you a review of Flower Dungeon.
https://www.youtube.com/shorts/slzf87yQ7CE
If you would like to see it in a shorts environment, please click the link above.
By watching the video, you can enjoy the Flower Dungeon review in just 1 minute (1 minute 52 seconds).
I tried a few new things with the video, so it ended up being a bit long.
If you want to read a review a little more in-depth than the video, please scroll down.
1. Flower Dungeon, what kind of game is it?
[Flower Dungeon] is a rogue-lite RPG where you explore dungeons with your favorite character among the pretty older sisters.
The premise is roughly as follows: 'I gathered mercenaries to protect my territory from dungeons, and they're all pretty.'
Players explore the dungeon to farm stats and items.
You must use your enhanced power to defeat the enemies lurking in the dungeon.
For this?
Power that increases attack power and HP
Agility that increases attack speed and defense
Skill damage and maximum magic power intelligence
Appropriately utilize each character's strengths and develop a growth route that matches them... %^%#^
Actually, you don't need all of them.
Do you see the character selection screen with all the pretty older sisters gathered together?
Choose the character your heart desires and enter the dungeon.
You can play the game worrying about the tech tree later.
Go through dungeons with your favorite character, become stronger, and defeat enemies.
If you die? Like a rogue-lite, you get unlock points and try again.
Just knowing this is enough to enjoy the game.
2. Is this game fun?
"Illustrations that capture both quantity and quality"
In this game, each and every minor character has their own unique illustration.
Questions like "How did you draw all this?" are not important.
It's important that there are a lot of illustrations featuring pretty older sisters.
The illustrations are so rich that just looking at them makes the game more fun.
Playable characters also have separate illustrations for each expression and status.
All characters that appear in various places, such as colleagues, enemies, and event NPCs, have illustrations.
I think this is the best advantage of this kind of 'heart-pounding game'.
"Various random events"
Usually, in games like this, you will see all the random events after just a few rounds.
So the more you play, the less randomness there is in the rogue-lite.
Why? Because if you memorize all the results, you can predict them.
But [Flower Dungeon] has really... diverse random events.
There are a ton of maps, and each map has its own unique event.
So, the situation of 'seeing an event from a lower floor again from a higher floor' does not occur.
You could say that the 'time to anticipate an event' is longer than in other rogue-lites.
Even if you play the game quite a bit, there will be a lot of events you don't know about.
"A ton of farming elements and tech tree types"
There are also many farming elements, so it's fun to try out different tech trees.
There are so many factors that affect battles, from the equipment shown in the image to faith, enchantments, stats, and companions.
Most tech trees show very high destructive power once completed.
You can aim to clear the level by deciding on the concept and course of action according to your taste.
Isn't the main fun of these rogue-lite games the concept?
There are many different concepts possible, such as the critical hit tree and the One Punch Man tree, as well as various tech trees.
"The fun of controlling the speed"
You may be wondering what this means, but when you turn on triple speed, the game becomes truly astral.
This is why I wrote at the top that this is a game that challenges Koreans.
When exploring the map, you may be going too fast to take the side path,
There are also instances where traps are recklessly stepped on.
The same goes for combat.
It is much more dangerous because it becomes difficult to deal with a situation where blood is quickly shed.
Then what is good?
It's fast.
You can enjoy the thrill of playing games at incredible speed.
You'll understand if you just turn on Flower Dungeon and play it at 3x speed.
If you're Korean, you can't stand this.
3. Are there any regrets?
The downsides are as clear as the advantages.
Perhaps because it was early in its release, the shortcomings were more apparent.
"The game structure feels repetitive"
If you play the game for a long time, it feels like you're just repeating 'exploration - combat'.
Of course, this is the fate of rogue-lite games.
However, [Flower Dungeon] is a bit more extreme.
There are too many maps, so the enemies slowly get stronger,
There is no 'change' felt in combat due to other regrets that will be described later.
If you keep repeating farming, you will get tired.
So as the play time piled up, I felt like I was just repeating two actions.
"The battle doesn't require any special strategy"
There is nothing special about the enemy's pattern.
Just keep attacking, a big attack will come and it's over.
So there's not really anything for the player to deal with.
In other words, there is no combat beyond 'giving and receiving' attacks.
What the player does is 'hit hard' and 'hit harder'.
What the enemy does isn't much different from what the player does.
So, I often felt that the combat was monotonous during gameplay.
"It is difficult to feel the results of farming"
This is a regret that is directly related to what was written above.
Because the battles are simple, everything in this game is about 'farming for battles'.
The results of that farming are not very apparent in combat.
It's difficult to feel anything more than just increased damage and defense.
I don't see any changes in play style or effects.
Roguelite is a genre where the dopamine rush you get when you complete the tech tree is really important, so it was disappointing that there was less of that.
"It's a pretty long game"
As I mentioned above, there are really, really many maps.
There were so many people playing that it was tiring.
Especially since farming mostly ends in the middle stages?
This game is difficult to complete by farming, but once you complete it, you can keep pushing.
But it was a bit difficult because the map was just pushed back without any additional farming.
I wish they had laid out the map so that it could be played in two sections instead.
It was so long that it wasn't easy to recognize it as 'one game'.
4. Are there any points that people may or may not like?
Rather than having clear advantages or disadvantages,
I have collected the parts that people may or may not like.
"Not an easy level of difficulty"
This game is not an easy game.
If you farm all the tech trees you are aiming for, the difficulty level drops drastically.
It's hell until all the farming is done.
Maybe my research is lacking,
That might be because I never use the 'easy' difficulty setting.
At least the set of characters I played (Rivo, Sylvie, and Fenia) weren't easy.
As you progress to the latter half of the game, the boss' HP and attack power become extremely strong, so you won't be able to survive without completing the tech tree.
Of course, it was also a challenge.
There is definitely a certain fun to be had by farming and clearing the tech tree.
Still, I thought it was a point that people would either like or dislike depending on their gaming style.
"High luck factor"
This is the true flavor of the roguelike/roguelite genre.
[Flower Dungeon] also captured this flavor really well.
How does farming depend on luck?
If you let your guard down and farm with an intelligence character, you will be forced to change your character to a strength mage.
Then, you can defeat the monster with your own staff.
The dopamine rush from collecting Exodia to clear the game is certain.
However, I would like to say that the path is quite difficult due to the high luck factor.
5. Overall Review
As I said, it's a game with clear shortcomings.
But? Thanks to the developer's constant updates, any shortcomings are being fixed in real time.
I don't know when the developer will fix the regrettable points I mentioned.
Also, all else aside, it's definitely a game that's above average as a roguelite.
This is a case where it is well-made, but the shortcomings stand out like a blemish on the jade.
The price isn't that expensive, so it's a good way to kill time.
Above all, the various illustrations you see while playing the game are really pretty.
[Flower Dungeon], isn't it a 'game that touches the heart'?
Since I am reviewing it as a crew, I looked into it in detail.
In my mind, the illustrations alone more than covered up all the shortcomings.
The gameplay is good, and can my older sisters watch it without any worries?
There is absolutely no reason not to do it.
A game that lets you enjoy exploring dungeons with your sisters.
A game with all the little fun of a rogue-lite
[Flower Dungeon] This was a review.
▼ Want to play [Flower Dungeon]? ▼
https://store.onstove.com/ko/games/100595
▼ Want to see other reviews I've written? ▼
https://page.onstove.com/quarter/kr/view/10645199?boardKey=134147
https://page.onstove.com/quarter/kr/view/10661989?boardKey=134147
https://page.onstove.com/quarter/kr/view/10692458?boardKey=134147
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We will select 5 people from among those who leave comments by May 15th (Thursday) and give them 🎁1,000 Flakes🎁 .
Thank you for your many comments!
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