▷ [Steam] Flipper Frenzy
It's being distributed for free until tomorrow with a 100% discount, so you should hurry and get it.
https://store.steampowered.com/app/2337860/Nubs_Arena/
▷ [Steam] MOUTHOLE
It's a bizarre game about mental illness. It's a free-to-play game, but it's said to be coming down from stores.
https://store.steampowered.com/app/2777740/MOUTHOLE/
▷ [Steam] Flipper Frenzy
We're giving away a furious seal racing game for free.
It is called Limited-Time Free Access, and they say that they will provide free play for a limited period of time.
https://store.steampowered.com/app/3305770/Flipper_Frenzy/
▷ [Stove] Jump
Even on the stove, they are giving away a free game called Jump, which is basically 1,100 won.
Since it is a minor game, there is no separate promotion, so I am writing it like this.
https://store.onstove.com/ko/games/101151
▷ [Android] RFS - Real Flight simulator
A fairly well-made flight simulation game that you can enjoy on your phone is available for free on the Google Play Store.
https://play.google.com/store/apps/details?id=it.rortos.realflightsimulator&hl=ko
▷ [DLsite] 💦 Daily life with the fox
We are distributing the full game in 2D version without Live 2D for free.
If I remember correctly, I remember Korea as the country that imposed a Steam region lock on the game...
Although Latudi is missing, the rest of the game is a full version identical to the Latudi version.
Since this is an adult game, we will share the address in base64 encoding. Please use it only if you are an adult who can take responsibility for your actions.
aHR0cHM6Ly93d3cuZGxzaXRlLmNvbS9tYW5pYXgvd29yay89L3Byb2R1Y3RfaWQvUkozMDg3NTcuaHRtbA==
In addition, Miel's classic 'Netorare Shinhon Seiyō' is also being distributed for free. If you go to Games > Free Works on the left at the top, it is located at the very end. Most of the games here are just trial versions, so you should check carefully before receiving them.
Don't miss out on receiving the Black Academy that will be distributed from Stove starting tomorrow.
Surplus777's record is -435 points!
I got 0 Flakes as a challenge reward.
I can't wake up from my egg..
Next time, try faster!
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
It says I am not old enough to play the game. What should I do?
Gongbungtoki's record is -458 points!
I got 0 Flakes as a challenge reward.
I can't wake up from my egg..
Next time, try faster!
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
Jukiha's record is 208 points!
I got 900 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
It's not like they're notifying you of all the events you participated in.
It comes out occasionally and it's a dud
I think it's a bit weird because it seems like a Mac
1362
Hello, I am the developer of Dooms Hair Salon.
As of writing, the game has been out for a little over a month.
Now that the hectic release response period has passed, I'm writing down the development history.
threshold
It was early January 25th.
As an internal decision within the team, we set a goal of developing and releasing the game within a short period of three months.
But since I didn't have any plan, I was looking around for ideas...
I found this gif on Reddit.
As soon as I saw it, I thought, 'Oh, I could put this together and make it into a game.'
Through market analysis, we began developing the game with three keywords : ‘simulation’, ‘beauty salon’, and ‘multi-game’ .
The skills needed to develop a game with these keywords were ‘multiplayer’ and ‘haircut’ .
Research and Development - Multiplayer
I've dabbled in multiplayer technology here and there, but this was my first time developing it from start to finish.
However, I tried to follow the tutorial step by step, and it turned out like this:
We were able to create player position synchronization!
The research on multiplayer actually ends here, as all other synchronizations are extensions of positional synchronization.
Of course, the subsequent implementation of multiplayer was not as smooth as before, but I omitted it in this article.
Research and Development - Haircut
Next I had to implement a haircut.
Haircuts are a core part of any beauty salon simulator game, and this was a situation that had to be solved.
But I will only be using 1 month of the 3 month development period here.
It was for the following reasons:
1. There was less hair technology provided in Unity than I thought.
2. There was also no public disclosure of the technique for cutting hair. (It seems that only a few people have tried it.)
Fortunately, I was able to solve the first problem by finding a 100,000 won asset called 'Hair Studio'.
The technique of cutting hair was only needed for certain projects, so there was no information on it anywhere.
But still, you have to implement it to make a game.
I studied all kinds of technologies, including compute shaders, multithreading, AVX, SSE, etc. with obsession and implemented them myself.
The hair assets you purchase are Strand-based, simulating each strand just like real hair.
It's a method in which 3,000 hairs, or a total of 48,000 points, organically interact with each other.
At first, I actually implemented this hair mesh by 'cutting it into two parts'.
As you can see, it was a horrible situation where the game would freeze every time I cut it.
After spending a whole day wondering how to achieve this ridiculous optimization, an idea came to me.
that
'Why don't you just not cut your hair?'
It was.
If we represent it in a picture, it would look something like this.
Even if the hair is cut off, it remains connected, and only the physics calculations are cut off from the cut area.
And the cut area (red) has its transparency lowered to 0 .
In some ways, it's a bit of a tricky method.
It was easier than I thought and the disconnection disappeared, so I can now use it for gaming.
(When the cut hair falls out, it is actually connected like this)
Content Implementation
After that, we continued to create the necessary functions.
Catch function
While making it, I was reminded of the Portal game. I thought of it as a textbook on UX and tried to make it as similar as possible.
However, this method was eventually discontinued when inventory planning was introduced.
computer screen
This is Lethal Company's Gamsung computer.
I also thought about providing visual guidance like other simulations, but
It was implemented with a retro-style computer to induce intentional discomfort.
Payment Animation
I created the animation while paying attention to the subtle shaking of the cards to reproduce the thrill of earning money in the game.
Villains who are sleeping, and the way they are defeated
1st person punch animation
This is my first time animating this type of animation and it was harder than I thought. I was thinking of the melee attacks in Overwatch and trying to achieve a similar feel.
Cool car explosion
Release
Through these processes, the game was completed and released on March 24th.
As I quickly looked at the game , my wishlist at the time was 0 , and although I had released games on Stove, this was my first release on Steam.
Because of this, I was worried that I would die without anyone knowing that the game existed.
But on the first day of release, Poongwolryang streamed it
Now, I see that a lot of streamers are doing it.
Aside - Hair quality
'Why is the hair quality like that?'
'Pay more attention to your hair'
These are opinions I've seen in comments, chats, etc.
In fact, this is something I, as a developer, have thought about throughout the development process.
There was a reason why it had to be that way...
In fact, it is possible to implement such high-quality hair technology.
However, if you have just 2 NPCs with this hair technique, the game starts to slow down.
In Doom's Hair Salon, there are up to 25 NPCs walking around at the same time.
After going through compromise after compromise
Yes.. it became like this.
I remember that as soon as we figured out this situation, we decided on a B-class concept for the planning direction.
(Hair density that cannot be covered unless it is B-grade)
Much like the game's concept, a lot of the development process seemed spontaneous and fun.
Thanks for reading!
After converting points, I only got 10 points so I became a beggar ㅠㅠ
You were born in the wrong era!
If only I had been born just a little later, I would have been the greatest adventurer exploring space!
▷ Engineering student who got 0 points on vocabulary test ◁
I also graduated from an engineering school, and the English words used in engineering schools really have different meanings.
But "the earth still turns."
If you look at the "words that represent science" that Galileo Galilei used while advocating the heliocentric theory,
I think it was probably intentionally wrong lol
▷ Totally aimed for ◁
Looking at the license plate with the letter '허' in it, I guess they probably made it like that when they were mass producing rental cars. Lol
▷ Unexpected Chinese Characters ◁
Drinking (喫)
Where can you use Chinese characters like this? At best, aren't they only used in unfamiliar Chinese character idioms like the one above?
You could say,
To enjoy, to be very scared. And the "to have fun" above is used quite a lot...
Also, although it is not used much these days, there were many usages such as "smoking - smoking a cigarette."
▷Words that have only one use, as opposed to the above ◁
ꙮ
is the Cyrillic script used in Church Slavonic, and is called 'multiocular o' in English.
It has a shape that looks like it has many eyes, but it is actually a character that was created for that purpose.
This word refers to the appearance of an angel with countless eyes.
Although it only appears once in a psalm written in 1429, it is a letter that has attracted attention because of its unusual appearance.
Surprisingly, it is registered in Unicode, but at first, it was uploaded as having seven eyes due to limitations in graphic expression.
But as the graphics improved, it was modified to have 10 eyes, which was the original form ㅋㅋㅋㅋ
This tells us that the Stove font is using an older version of Unicode.
How the same character is printed in Unicode 15.0. 10 eyes!
▷ These days, students need to be up to date with memes. ◁
I guess I'll have to check the internet history of the teacher who gave me this assignment ㅋㅋㅋㅋ
For your information, Trallarero Trallala originated in Korea.
A pink shark statue that can be seen at the Busan Sanbok Road bus stop ㅋㅋㅋㅋㅋ
Happy holidays everyone!
S1742735821396912님이 잡은 공룡은 80마리에요!
탑 랭커 모드 ON 👑
하지만 방심은 금물이에요!