There is no particular problem with playing.
When I run Sand of Salzar, it checks and runs even if I just quit it and run it again.
STOVE85835960's record is -185 points!
I got 0 Flakes as a challenge reward.
I can't wake up from my egg..
Next time, try faster!
👉 [Play on the Stove App]
congrats
I really don't have time for epic stuff outside of work!!
After work and on weekends, I have no time to play games because I'm busy with childcare.
So I downgraded my account too
I used to do Danjeon every time I went to work.
You guys changed the time of your workday and are doing it during your company lunch hour.
If you keep doing this, what will happen to your danjeon?
And tomorrow is Saturday, so if I want to do it in the morning, I really have to wake up at dawn and do it.
If I want to do it tomorrow, my baby wakes up at 6:30 in the morning, so I have to wake up before then and do it!!
When the baby opens his eyes, he can't even use the phone!!
Please let me do Danjeon before I leave work today
What? Instead, I'll let you draw 10 Fenglia?
ok
Ah.. It's frustrating to see what you're doing
It really pisses me off that I only write one article for the meeting and then do nothing else.
I have to do things separately, like preparing for the meeting and updating for a few weeks.
I wonder who came up with the idea for the event, but doesn't it include an element of luck?
You guys are really irresponsible
Even a solo developer wouldn't do something like this
If you are the CEO or person in charge of a game company, you should at least explain your future plans and what you will do immediately.
Even a real teenager wouldn't do this
S1720752286563812's record is 0 points!
I got 0 Flakes as a challenge reward.
I can't wake up from my egg..
Next time, try faster!
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
Protein Warehouse's record is 663 points!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
Introducing the devilish game that stole my weekend.
🩸 Vampire survival + 🎵 Rhythm game combination!
At first I thought it was some kind of horrible hybrid .
I thought it was edible, so I wrote a review!
[Rhythm Witch: Dance with Death]
Let's start the review.
Let's go right now!
If I had to summarize this game in three keywords , they would be:
Ride the rhythm , dodge attacks , and eat boxes !
If I just say it like this, you don't get the feeling, right?
Let me explain with images!
1. Get into the rhythm
The differentiating point of this game is its rhythm system.
Each stage has its own unique beat!
To the beat Press Enter to attack !
There's no combo bonus like in rhythm games though.
!! If you miss the beat, you can't attack!!
Every time you attack to the beat
The screen is shaking
My character is also shaking
The enemies are also chasing after us, making noise.
Monsters with patterns charge their attacks!
Eventually, even the player himself will nod his head.
2. Avoid attacks
It follows the grammar of the basic snake game.
Enemies will chase you to the rhythm.
Attack and repel enemy attacks!
Enemies that charge once every two beats,
Enemies that charge their attacks to the beat,
Enemies that attack from a distance will also appear.
It's also important to understand your enemies' beats !
3. Eat the box
Two types of boxes will randomly spawn on the map!
A. Fixed box
If you build a combo within a certain area,
The box has an opening structure!
B. Distributed Box
Narrow areas are created throughout the map.
If you perform a combo there and fill up the gauge,
The box in the center opens!
Rewards include gold, skills, and equipment.
Personally, I really enjoyed opening this box .
It adds variety to what could otherwise be a monotonous gameplay!
✨ Character introduction ✨
I brought it because the illustration was cute and well-drawn.
The game's protagonist is a necromancer witch .
This is a basic character and a balanced magic dealer .
The master who summoned all the other undead characters.
The witch's confidant, the sorcerer .
A magic dealer with poison attacks!
The performance itself was ambiguous, so I only used it once.
This is a cute hunter with perked up ears.
This is the best character in the game.
Long range missile physics dealer!
The rest are just furries and male characters
Melee Dealer / Fever Dealer / Barrage Mage
This is how it feels. Fighting!
🎼 Here is the difficulty level description 🎼
This part is really, really important, so please read it!
There are three difficulty levels: Normal / Hard / Fever.
It's a trap to think that it will be easy if you do it with normal rhythm .
If not the tutorial, definitely do Fever Rhythm !
Normal Rhythm - All stages have the same beat
Hard Rhythm - Unique beat only in fever time
Fever Rhythm - Always a unique beat on the stage
But the system is screwed up.
Normal rhythm is 4 beats per circle,
Fever rhythm is 4 to 12 beats per circle.
If you do it in normal rhythm, it is different from fever rhythm .
It is a structure that has no choice but to attack less .
Even if you miss more than half a beat in a fiverhythm
You have to do it with Fever Rhythm to clear the stage.
🎚️ Introducing the system 🎚️
What I have introduced above is actually all, but
If you are curious about this game, read on!
1. Fever System
This makes the game a rhythm game .
If you perform attacks in time with the rhythm and build up a good combo,
It's fever time, so attack your enemies one after another!
2. Weapon (= Skill) System
You have to fill in the rhythm shown below the skill for the skill to appear!
The more gauges a skill has, the more powerful it is, right?
You can have up to four skills .
One basic attacker with a single space,
One Seneca reinforced attack aircraft,
One wide area of eight or more squares,
I think it's better to customize the rest to your taste.
3. Equipment System
Auxiliary items that have set effects and increase abilities.
It's the same system as other games. It was ordinary.
+ Personal tips!
- Characters are bought in order of expensiveness .
- Always set the difficulty to fever rhythm .
- It is best to eat the whole box without missing anything.
- The Flame build is currently the strongest.
- When strengthening your character, try to evenly increase various stats .
In fact, the question that arises while playing the game is
So, is the rhythm prominent?
Each stage has its own unique beat ,
I liked the fact that you had to get into a rhythm when attacking.
The structure where each stage is one song was also attractive.
But other than that, there was no element that brought out a sense of rhythm.
I think it would have been good to have one more.
My personal opinion is to add something like an ultimate skill
I wonder if it would be a good idea to add a system to input your own beats .
Of course, it is not a feat to just stick a system on and on.
As of now, it's ambiguous to call it a rhythm game .
A game with a spoonful of rhythm added to snakes!
So, does this game do a good job of combining snake and rhythm games?
I would like to answer that I did a good job of selecting and focusing .
Because you don't need to aim with the mouse like in Bemser
Users were able to focus more on the beat .
But I wouldn't say it's a 'rhythm game'
There was no variety in play according to the beat though!
It felt like a well-mixed fusion dish .
I had a delicious meal. I give it 5 points.
I think I'll do this often even after the review is finished.
Randomness is really important in games.
From simple character draws, to damage with a range, or effects that activate randomly, or critical hits. There are also things like monsters or NPCs that have random movements, or even just games that are entirely based on randomness, like gambling.
Unfortunately, PCs cannot generate “perfectly random numbers”.
Because they appear to be random, they are called pseudorandom. Pseudo- is a prefix meaning fake, similar, or similar. In other words, it is a fake random number.
It simply returns a “reprocessed number” by adding, subtracting, multiplying, and dividing a base value (seed value) such as the time of the PC or server.
In other words, it is a number that is "random but has a pattern" and is generated by an algorithm.
Today's capsule came out really well.
I got three 3,000 dollar ones.
I hope tomorrow will be like today...
화면을 돌리는 물리 퍼즐 게임이라는 면에서 최근 슬데 진행했던 space revolver가 생각나는데
해당 게임은 최적화된 경로로 진행하는 게 중요한 2차원적인 고난도 묘수풀이에 가까운 느낌이었다면
이 게임은 제목처럼 3차원으로 진행이 되는 부분이 추가돼 색달랐습니다
거기다 초반 2차원에서 3차원으로 바뀌는 연출이나, 흑백 화면으로 진행되는 장면이 너무 아름다워서 기억에 남네요
개인적으로 살짝 바뀌었으면 하는 부분은 상자가 용암에 담겨서 막혔을 때 다시시작하기를 누르게 되는데
소녀가 매번 죽지 않아도 다시시작이 됐으면 하는 부분과
열쇠 퍼즐 파트에서 열쇠가 화면 밖으로 나갔을 때 시점 오류가 생기는 부분입니다
그 외에는 전체적으로 감성적인 분위기가 인상깊었으며, 정식 출시가 기대됩니다