congrats
hello!!
This is Stove Crew 1st generation Jo Hye-bin! ♥️
Do you know what big event is going on at Stove right now!?
It's the Vijewel Novel Sale Parade🎡 !!!!
Summer is coming
Are you all dreaming of a cool date??
So I prepared it for you guys!🤤♥️
The female protagonists of visual novels
Summer Insta Exploration~~💙
No need to say much... Just look~~~!♥️
The first one is also called the Bible of stove visual novels.
Lovein Login and Love Delivery♥️!!!
On the left is the heroine of Love in Login - Park Da-hye
On the right is the heroine of Love Delivery - Kwon Latte
Really,,, two beautiful women...♥️
Among the summers of these two heroines,
I secretly took a peek at an Instagram post taken at the beach ...?!
Really,,, I'm amazed once again...🤤
Please actually Instagram Dahye, Latte,,,
This time, how about trying something different and going on an indoor date instead of an outdoor one??
It's an aquarium date🐟 !!
Those main characters are
52Hz and Love Delivery !!
On the left is the heroine of 52Hz - Seo Yeon-hee
On the right is the heroine of Love Delivery - Yoon Seong-ah
If it's too hot in the summer, turn on the air conditioning🍃
Should we go on indoor dates too??
These two people, how is aquarium their personal color,,,💙
The last one is so cool, it's heart-fluttering with platinum blonde hair,,,
It's their cool summer with platinum blonde hair!!!
It seems that the princess of this other world has lost her memory.
- It's a water park edition and a love story !!!
On the left is the heroine of The Princess of Another World Seems to Have Amnesia - Yoo Seol-young
On the right is the heroine of the love story - Sobanha
It's really pretty all the way to the ending...
I can sneak a peek at their Instagram like this
I'm embarrassed and thankful(?)
Today, there are 6 people like this
I took a peek at your summer Instagram!?
How is everyone ㅎㅎ💙
Now for the coming summer
Playing visual novel games in a cool house
Let's have a cool time~~~!💙
👇🏻You can purchase the games at the discounted price of the Vinovo Sale Parade by clicking on the banners for the games.👇🏻
First of all, I'm sorry. I wrote the title in a provocative way on purpose so that more people would see it.
The game company has posted an announcement that a new server transfer is underway.
Even though ChappoTV left on Sunday due to server transfer after the guild boss, you quickly carried out the internal battle.
Even if there are people who leave in advance to prepare for the server transfer, and even if there are people who leave on the day the transfer opens, there is no mention of distribution.
I asked the guild group chat, but distribution has not yet been made.
The logger has deleted the guild group chat
So I went to the guild chat to find the management and asked what was going on. They said they were real friends of the guild and would pass it on to me, so I whispered to them and told them the details.
But usually, don't you just listen to what's going on, say, "I understand, I'll tell you, I'll do something," and then leave?
Since there was no reply, I whispered again in the guild chat and asked again if they had checked, but I didn't get a reply.
After waiting for about 20 minutes, I posted a message in the guild chat saying that I was sorry for all the hard work, but I was disappointed and sad that it ended like this, and then I left the guild.
After a while, I heard a whisper and we had a conversation like this
You still have time to go out and play until lunchtime today, and I still haven't received any whispers, mail, or anything like that.
You keep tripping up with Mr. Chaepo, but Mr. Chaepo announced in the chatroom that he was moving a long time ago.
Even while moving, you quickly progressed to the internal board according to participation points and left everything in the guild warehouse.
The manager of the site managed the site, and the site managers and management received +@ more.
Aren't you being asked to do this kind of work neatly?
Even if I keep my mouth shut and stay still, I get the highest score and get a lot of distribution.
The reason I brought up the topic in the group chat and came out like this is not because I'm good or because I need that small amount of diamonds.
Actually, I did it because I was really annoyed.
Do you think the guild master 'could not' distribute the items because he didn't have time or didn't know the details?
Or do you say you 'didn't do it' even though you had enough time and circumstances to do it?
I've been waiting for another day since we had that whisper yesterday
What were you going to say? What was the reason for that?
I had no intention of posting something like this in an open space like this to publicly humiliate myself.
I'm really curious if you have no intention of taking that small amount
Are you planning to visit all the people who have left the world and distribute the prizes to them one by one?
If you feel bad about this story, wouldn't it have been better if you had just sorted it out so that you didn't hear this story in the first place?
If you had just finished distributing it quickly, you would have suffered a lot while fighting with Taiwan.
I hope that the ending was pleasant for both those who left and those who stayed.
I don't really understand why the guild that couldn't do that is feeling bad.
If I had thought of him as a hit and run thief from the beginning, I wouldn't have waited and talked to him like this every single day.
It's hard to believe that the actions you've shown so far are not intended to be taken advantage of as you said, and that you're being confident.
How many days did it take me to write this article?
If you tried to resolve it through dialogue, did it proceed correctly?
In the end, I had to do this so that you would see it and take action, so I ended up writing this embarrassing article.
I don't need to give you the diamond distribution.
I'm not doing this to take care of my own interests, and the distribution that should have been done before the server war opened has not been done.
It was frustrating to watch those who had worked hard leave empty-handed.
I am leaving this message because it really pisses me off that you ignore my mentions, don't keep announcing the content (you even blow up the KakaoTalk chatroom), and even now you are pretending not to know (you still have time to play around with strangers).
Those who have worked hard so far, go to the world and add a commission
As Mr. Chae Gwang said, once the distribution is complete, he said he has no intention of taking anything away.
When it is established, I will write the article then.
The sheet is managed by Mr. Logger, but we originally didn't use group chats, so if you just delete it,
How can we know that the distribution has been done fairly?
Actually, my friend was kicked out of the guild right before the last distribution.
Because the waiting time was long while I was going to reset for 2 hours
But the score of that friend is included in the sheet
The distribution was calculated and even I got the score*amount per score written on the sheet.
I got less than the dividend
Even though these things happened before, no one said anything
There were things like this before, and now it's adding up
Now I think it was intentional
Here is a short summary for those who don't want to bother reading long texts.
1. Mr. Chaepo announced in advance that he would be leaving the server and quickly completed the internal sales before the previous opening.
2. I asked the guild group chat because distribution was not done, but there was still no notice and then the guild group chat was deleted.
3. As time passes, the previous one opens and some people leave the previous one or leave the guild without receiving the distribution.
4. Find the guild leader or management in the guild chat and chat with them. Take a screenshot of the conversation.
5. Another day has passed, but I haven't heard anything from the whispers, mail, etc. However, I have time to chatter outside the server.
Conclusion. As of the moment I am writing this, I have not heard anything, so I am embarrassed but I decided to write this in a public place.
I've waited long enough, but now I'm so annoyed that I don't want to wait any longer.
If you make the sheet public and go to the world and fairly distribute it to those who moved and those who left, and then take a screenshot and upload it, I'll write a post about it.
I sincerely apologize for tarnishing the guild's image. I will write a sincere apology and leave it without deleting it.
You don't have to give me my share. If you confront me like this and receive that small amount, my pride will be hurt, so please don't send me your share.
I'll end this long post here. Please finish your work wisely.
S1737996245184112 caught 57 dinosaurs!
You have some good skills!
But aren't the real experts faster?
Do you hate the speed at which your user level increases that much?
Or do you want a conflict to break out in the dungeon?
Don't you get the feeling that you're still hunting on the third floor of Tiriosa?
Phew... If I had a sense of humor, I wouldn't have done this... F*ck...
congrats
Ara08 caught 101 dinosaurs!
Top Ranker Mode ON 👑
But you mustn't let your guard down!
congrats congrats
Recipient: Smilegate, NX3 GAMES
Title: Video rebuttal to the violation of 'Road Nine' operating philosophy
The '5 operating philosophies' revealed in the official showcase are not just a simple marketing slogan,
We accepted it as an official promise based on trust with our users.
However, the recent artifact probability draw update and the position contained in the explanation video mean that this promise has been effectively broken .
It is causing serious disappointment and a breakdown of trust throughout the user community.
❗ Cases of violation of operating philosophy
1. Relieve stress of random items → Violation
- It was clearly announced in the showcase that “there is only one avatar for the random draw”.
- In the recent update, a random draw system for artifacts was added, and this promise was clearly broken.
- The explanatory video only explained the background of the introduction of the system, and did not provide a direct explanation or apology for the breach of promise.
2. Non-sale of cash equipment → Violation
- Artifacts are cash-based items that directly affect combat power .
- Since it is sold in a random draw format, there is a clear gap in growth speed and competitiveness depending on whether or not you pay.
- This directly contradicts the philosophy of “We will not sell paid equipment that affects combat power.”
📺 Rebuttal to the explanation video
- The explanatory video avoided directly explaining the key issue of the breach of promise of “not introducing random draws other than one avatar.”
- It was explained that artifacts were introduced with the purpose of “resolving stagnation in top-tier user growth,” but there is no need to necessarily structure new growth content as a random draw.
- Also, the explanation that the draw costs for avatars and artifacts are similar obscures the fundamental problem raised by users, which is that “adding random content itself is a violation of promise.”
- Contrary to the manufacturer's claim that "the operating philosophy is being maintained," artifacts are paid probability items that affect combat power, which is in conflict with the promise.
- Apologies for the lack of prior communication, additional play acquisition routes, and provision of coupons are merely formal responses , and in the absence of a head-on confrontation and admission of responsibility for the breach of promise, they can only be accepted as conciliatory gestures lacking sincerity .
📌 Requirements
1. Clear official statement on violation of the philosophy of operating probabilistic content
- Requesting an official explanation regarding the introduction of the artifact draw system, which conflicts with the existing showcase announcement that “only one avatar type exists for random draws.”
2. Structural review or withdrawal of artifact probability draw content
- This is a problem with the lottery method itself, and cannot be solved by alleviating the burden of payment or providing a supplementary route.
3. Clear policy declaration on future expansion of probabilistic paid content
- Request a prior declaration of prevention in the form of “There are no additional plans for the same BM (probabilistic paid system) in the future.”
4. Present a plan to compensate for and restore trust in violation of operating philosophy
- Rather than a simple coupon, we provide a differentiated compensation plan that takes into account the use of the content and the charging details.
We do not intend to attack or defame 'Lord Nine'.
We are simply writing this to confirm that you were sincere in your promise to your users .
If your operating philosophy isn't just a marketing ploy, please demonstrate it through your actions now.
thank you
* If you agree with the above, please join us in protesting yesterday. Thank you. *
yellowred caught 81 dinosaurs!
Top Ranker Mode ON 👑
But you mustn't let your guard down!
ARUNKA
S2 (passive) - Attack increases by 30%. When attacking, cannot trigger a critical hit. When an enemy is granted a barrier, At the end of someone's turn, increases Combat Readiness of the caster by 15% and at the start of the caster's turn, the caster becomes Enraged for 2 turns. Enrage can be activated once every per 2 turn.
S3 - Runs up to the enemy to attack. When the enemy is defeated, inflicts extinction and resets cooldown of this skill. Penetrates the target's Defense, ignore damage reduction and when the target is granted a barrier, increases damage dealt.
*** Poor Arunka, her S3 need 100% Def pen to work and her S2 passive do little effects. With 100% Def pen she can kill anyone with barrier as long as ML Ilynav not around (also one shot her ML version). S2 readiness push is more effective and Enrage buff can compensate some of her damage if she equipped Beni's AF for self ATK buff instead of +DMG% AF.
LILIBET
S1 - Strikes and slices the enemy, with a 50% chance to make them unable to be buffed for 2 turns. If the target is inflicting unable to be buffed or Bleeding, increase Combat Readiness by 15%.
S2 - Brutally cuts the enemy and dispels two buffs, with a 80% chance each to inflict two bleeding effects for 2 turns before increasing the caster's combat readiness by 50%. When the target is bleeding after the attack, increases Combat Readiness of the caster by an additional 50%. Ignores Effect Resistance of any targets with Attack lower than the caster's Attack.
S3 - Slashes the enemy with Cho & Mal, inflicting extinction when the enemy is defeated and decreases the caster's cooldown by 1 turn. Grants the caster Skill Nullifier, negating damage received from the next attack. Hit Chance is increased by 70% when using this skill. (Damage dealt increase 10%)
EE change
Damage dealt is increased by 10% when using Soul Cutter >> The caster become Stealth for 2 turns after using Soul Cutter
Damage dealt is increased by 20% when using Slice-Slice. >> Chance of Bleeding increase by 20% when using Slice-Slice
*** Before buff her skills, she need to change her stat for more ATK and SPD. Her current bruiser stat isn't suited her skills and personality. Her S2 copy gimmick from her boss, Straze. Dispel buff + ignore RES will make her S2 more reliable. New EE give her 2 more choices, 100% bleeding or stealth. I think stealth is really suited her look, an assassin with scissor. Skill null from S3 make her stealth better too.
CHARLES
S1 & S2 & S3 - Lower ATK% damage and increase HP% damage
*** Uncle Charles overall skills are good but he is hard to use because if you build him ATK, he's squishy while if build tanky, he does little damage. I don't think he need pure HP%, maybe HP & ATK similar to Edward.
Holiday Yufine
S2 (passive) - Increase Effectiveness by 50%. Reduces the effect of decreased Combat Readiness debuffs inflicted on all allies by 50%. This skill effect does not stack with other passive skills of the same name. Increases Evasion by 35%, and increases Evasion by an additional 35% when the caster is at max. When Combat Readiness of an ally is decreased, at the end of the turn, increases Combat Readiness of the caster by 20%. Can only be activated once every 2 turns.
S3 - Dispels two debuffs from all allies before recovering Health of the caster and attacks all enemies in the middle of the night market. Increases Attack of all allies for 2 turns and Combat Readiness by 20%.
EE (+ATK%)
S1 - Chance of inflicting Burn increase by 15%
S2 - After successful evaded, increases Combat Readiness of the caster by 15%
S3 - Dispels all debuffs when using Yufine's ☆ Special
*** Sea Bellona got 2nd buff and Seaseria who released later with better skills got EE when will she get buff!?
S2 free Effectiveness help her inflicting Burn and copy Broman's EE to help her more effective against CR decrease team. Her S3 now recover 30% of her health same as Mort to help has more chance to has max HP and 70% evasion.
BAAL & SEZAN
S2 - Summons the Cloud of Darkness to attack all enemies, dealing damage proportional to the number of debuffs inflicted on the enemy, extending the duration of debuffs by 1 turn, except for those which prevent the enemy for moving. When the enemy is defeated by this attack, the cooldown for Last Requiem is reset.
S3 - Baal and Sezan attack all enemies with Strike Magic, with a 100% chance to decrease Defense and Speed for 2 turns.
EE - Increases all of Last Requiem's effect chances by 5% >> Inflict unhealable for 2 turns when using Last Requiem
*** Just make him more reliable. His S3 85% DEF break is annoying. Remove unhealable debuff from S3 and increase chance to 100%. Unhealable is useless in boss hunt anyway so, players can equip others EE or new EE if they want unhealable back. S2 can extend debuff duration to make sure def break still inflicting.
TYWIN
S1 - Attacks with a swordstorm, With a 100% chance to dispel one buff. Damage dealt increases proportional to the caster's max Health. When the caster is granted Indomitable, triggers a Dual Attack from an ally from the back row.
S2 - Immune to debuffs which prevent movement. When the ally in the back row has a debuff which prevents movement after being attacked, dispels all debuffs and activates Commanding Shout on the target. Can be activated once every 2 turns.
Commanding Shout: Dispels all debuffs from the ally and grants immunity and barrier for 2 turns. Barrier strength increases proportional to the caster's max Health. Grant the caster indomitable for 2 turns.
EE - Dispels one more buff when using Sword Storm(S1) >> Grant increase Effectiveness for 2 turns after using All-Out Attack(S3)
*** His S1 now is ML Politis with dual attack from back row version. S2 also effect to himself not just target ally.
all seems okay. some kinda on-point. not game breaking, but usable.
For Charles, how about making him def scaling, since he got def buff after his skill3.
I thinking about DEF% at first but see how DEF% damage annoying right now ... S1+S2 with Rocket Punch DX
Also DEF+ATK doesn't good like HP+ATK (Edward). So he need to go full %DEF in his skill multiplier while we already have Karina. But if think as Karina will never has her banner again then maybe Charles can replace her.
Karina has a very risky design (high damage + high tankiness + team protection + CR push). That's why the devs only dare to put that skill set on a collab hero.
So I'd say the devs won't try to replicate/replace Karina in the first place.
I'd buff Arunka from her artifact:
When game starts, grant ALL enemies a Barrier of 2000~1000 HP for 2 turns.
So she can be used anywhere, also a buff to DJB.
As of Lilibet, I'd make her a true finisher:
Slashes the enemy with Cho & Mal ... Executes the target enemy hero when they fall below 10% max health after this attack. Execute ignores Invincibility, Immortality and enemy heroes' skill and artifact effects. Inflict extinction when the enemy is defeated.
H.Yufine: AS.Flan is a perfect example of how H.Yufine and R.Violet should be buffed. Instead of buffing these two SG make a new character.
For now I'd make her Evasion 50% so she has 100% Evasion at full health.
Charles, B&S, Tywin: Anybody cares about them?
In short, my buff logic is making heroes "Do less and better" instead of "Do more".
Dude, i care for charles. xD
I using Baal in green expedition and 15% Def break miss + 15% resist is very annoying. Just make him better in the place he can fight.
Charles has very good potential, only his stat drag him down.
AS.Flan isn't a good example. She isn't how you should buff evasion but how to broke the game. 100% evasion as long as she has focus is stupid while her focus only decrease when dual attack. I really want to nerf her evasion to 0% evade and 100% with focus. And if there are 100% hero in the future, they should be -1 focus after evaded until run out of focus.
For H.Yufine, it's fine for 100% evade with full health like you want because hero still take damage after evaded. But I will remove Broman's EE skill from her S2 for balance while I still think CR increase after inflicted CR decrease is more suit for her because she is create for CR decrease resistance and can be really good against ML Politis.
Any thoughts on my Arunka and Lilibet buff?
As for Charles, his mechanic is outdated. He needs to build both atk and hp, while hp scaling heroes only needs to build hp. That's roughly double amount of stats. That's why Ravi was finally reworked to pseudo-hp-scaling, and with always crit she saves more stats while countering crit-resist.
In current value model, a carry who can't go first must have hp scaling, defense scaling, or good survivability.
P.S. At least Fire Flan can be one shot by hit chance heroes and Yulha, imo her toxicity is not even close to Harsetti.
Hmmm. A few of those seem okay??