ㅠㅠ
This post was written subjectively and the information about this game is as follows:
Game name Maids of Storm Game Price 15,000 won Game downBefore we begin
This is the cat that comes back when you forget. The game I'm going to introduce this time is an indie, casual, tycoon game called 'Storm Maid'. The reason I found out about this game and started playing it was because Stove Indie had a smart demo life, and if you play the demo version of (mostly Korean) indie games and give feedback, you get Naver Pay? There, I first encountered it, and because it was fun, I participated in the funding (purchased it) and recently started playing it.
So before I get into my thoughts, let me first show you a gameplay video of this game.
Play video
review
This game made me think a lot before writing a review. I wondered if I didn't understand the game well enough, but I couldn't completely organize my thoughts even though I unlocked all the content that was released so far, and it was ambiguous to evaluate it up until now as I'm writing this. Nevertheless, from the perspective of someone who played from the demo version to version 1.0.9, my evaluation was as follows.
First, let me summarize the story of this game.
"The protagonist (player/bespectacled + otaku + pervert), whose goal is to create his own maid harem, drops out of college, borrows money from loan sharks, and helps Belle, who is in danger of being dragged onto a tuna fishing boat, turn Maid Cafe Argent (the perennial last place) into the best maid cafe."
It was possible to summarize it to that extent. It had one ending and had a light-hearted story that was easy to laugh and pass over, like the tycoon and arcade genres. It parodied many memes that are familiar in Korea, such as Undertale, One Punch Man, and the suspiciously rich Furry, so I thought it would be fun to look for them and watch the story.
Time is money
The controls of the game were simple, but they required skill as they progressed. Basically, all controls were possible with the mouse, and there were few things to press, such as selecting a table with QWEASD, confirming and skipping with F/E, and moving with WASD and arrow keys. The corresponding functions for each key were intuitive, and since it used a layout commonly used in games played with other keyboards or keyboards and mice, it was easy to get used to and the controls were simple. However, as I mentioned above, as the game progressed, the tempo of the game got faster due to upgrades and such, so I felt that I needed skill as I had to press the right keys at the right time quickly. (Since the last boss battle was a one-coin battle, I thought skill was needed in the boss battle as well.)
The way the game progresses is also simple. It's a repetition of [run a maid cafe (farming) → watch the story → engage in a sales battle → watch the story].
The game's system... is easy to enjoy, but it's a bit complicated because you have to keep a lot of things in mind when playing each game. Easy... you can make the top-tier foods (dessert, main, drink) your daily menu and play with the 6 main characters, but when playing each game, you can aim for the optimal play by thinking about the passive skill combinations for each character, the leader skill selection for a specific character, the today's menu effects, the effects of clothes and accessories, and the task rules you choose for each task.
The game's graphics were 2D, dot, animation graphics. Except for some situations, the dot graphics were so detailed and gorgeous that you'd say, "Was it possible to express this with dots?"
As for the sounds, there weren't that many (sound effects, BGM), but I didn't feel bored. Aside from that, there were some BGMs that I wanted to download separately and listen to repeatedly.
Bugs... There were various issues like bugs that would freeze the game, a specific character's leader skill image being broken, being able to wear more than 3 Today's Menus, etc., but as of version 1.0.9 when this post is being written, most of them have been resolved. Now, before I get into my thoughts, a little chat... To be exact, the reason I couldn't write a review right away even after seeing the ending of the game was because 'the pros and cons coexisted so it was hard to evaluate.' It was a fun but boring, flashy but disappointing game.
-merit-
1. Fun (story, basic game, etc.)
- It was literally fun. If you notice, it was a fun game that you didn't even realize how much time passed, like 30 minutes or an hour.
- To be more specific, the main content was basically repeating what was done at the beginning, such as placing the right maid at the right table and playing the mini-games that came out from time to time. The main game was well-made to fit the tycoon genre, and it maintained the right amount of tension in different ways from beginning to end, so I was able to play it while it was fun (although a little boring).
-The story was also one of the reasons I kept playing the game. The story, which seemed to have a couple spoonfuls of what is called a crazy emotion, along with various parodies, was funny even though I knew what kind of atmosphere it would lead to.
For example, if a guest extends their stay, they wave a glow stick (a maid's intention to empty out the remaining balance in her bank account).
2. Direction (including graphics)
- In a way, it was a part that was related to fun. It was literally fun to watch.
- Due to the nature of dot graphics, if you make a mistake, it can look dirty and you can't see important parts (like not seeing a bullet flying, having difficulty distinguishing enemies, or not being able to figure out what you're doing), but this game doesn't have any of that, and the dots are so cute, flashy, and detailed that you'll think, "They implemented this with dots?" It was fun to look at while playing the game.
-disadvantage-
1. Content (Fun) → [Additional items scheduled in order from May 2025 to December 2025 according to the roadmap]
-As I said above, it was so much fun that I didn't even realize how much time had passed, but at the same time, I often felt like there was something missing while playing the game.
- Since there are only four minigames in the main content, Maid Cafe Operation: Drawing with Ketchup, Taking a Picture with a Maid, Shaking a Shake, and Guessing What You Imagine, it felt repetitive. (I was personally even more disappointed when one of the minigames in the demo version was removed because the game was said to be too long.)
- You can walk around the town, but the things you can interact with are very limited and only progress the story, like buying clothes, furniture, or taking a taxi to the finals venue, so it feels like there's a lack of content.
The SD characters have good expressions and direction, but the standing illustrations are just plain bright.
2. Some direction omissions (maid illustration expressions) → [Scheduled for revision in September 2025 according to the roadmap]
- As mentioned in the advantages above, this game was fun to watch because it had cute and lovely graphics and at the same time had flashy productions despite being dot graphics. However, I thought that some of the productions were missing or insufficient in parts where they appeared infrequently but had a large proportion.
- For example, there were standing illustrations that appeared during conversations (when the story progressed), such as the one where they were smiling brightly even though they were clearly being dragged away by loan sharks (in the case of SD characters, they were dragged away while crying), and the character who wore an eyepatch over his left eye when standing on the right but wore an eyepatch over his right eye when standing on the left, etc. These are characters that you don't see very often while playing the game, but I thought it was a shame that they ruined the immersion in a section that had such a large proportion as the story, which is one of the reasons that make this game worth playing.
finish
Let me wrap it up. It was fun, but it was a disappointing game as of now. The basic game framework was fun, and the story was interesting, so I had fun playing without realizing how much time had passed. However, the fact that there was practically no content outside of the main game, and the parts that were missing during important moments such as the story were disappointing. I think the developer is aware of these parts (shortcomings), and since it is written in the update roadmap that they will add/modify them, I think it is a game that you should buy first and wait to play, or buy later after a certain amount of updates have been made.
Thank you~
Anyway, if we hit our heads and reset our memories, won't a new system come out tomorrow?
Following the last Ado World Tour ticket
I got one more tour ticket
Hahaha
Right now, I'm a little excited because it's D-2 before my child comes to Korea...
Who is that old man and is he doing an Asian tour?
This is Kitani Tatsuya who sang the song "Where the Blue Lives" from Jujutsu Kaisen Kaiyoku and Jade Festival, featuring Gojoham
Actually, I wasn't going to go because I was late with the ticketing.
Because I ended up getting a regular price for the standing 30s...
I can't stand this....
Next time, Boundy will visit Korea...
Yorushika visits Korea...
Kenshi Jae visits Korea...
Nanao Akari is back in Korea...
I'm praying
It's a shame that Kenshi couldn't come to Korea.
Everyone, check out the community activities!
How to buy this. It said can be purchased on the web
Hello, today I'm here with something short and sweet.
The training event rewards are available until today.
You must not forget to receive it!!!!!
No matter how bad things are with LoA these days, don't you have to take what you get and live?
This event notification is almost the third one.
The reason I'm writing this is, of course, 'so that I don't forget.'
If I write 'Event Closing Emergency!!!!!' in the diary topic section in advance, my future self will often receive it.
Just like now.
Wouldn't it be a good deed(?) to let other people who missed it know through my diary?
What you receive is the usual LoA event.
There is no roulette or marbles, so you just have to keep getting the winnings.
Oh, I'm so glad I got the Epona Instant Completion Ticket this time.
I was in a crisis where I had to walk around here and there to get Epona as my main character.
After receiving event rewards, your inventory is always full....
I need to organize other items too, but it's really bothersome.
I will only accept event rewards, leaving out things like reinforcement material packages for Yeoholna.
If I make a mistake and receive the wrong package on my main character, I'll cry tears of blood.
Then, I hold back tears and run to 1730 as my main character.
As a side note, I went into the Lopin Barracks for the first time in a long while because Epona was a bit lacking.
The 1460 Holy Knight guy that was made during my Balbi days... is doing well.
I will reincarnate this friend into Yeoholna and raise his level by 1680.
Today's weather summary
1. Event Super Emergency!!!!! Be sure to get your rewards!
2. I received the event reward carefully(?) this time too.
3. I went to the Lopang Barracks for the first time in a while because I was a little short on Epona.
🙇🏻♀️ Hello🙇🏻♀️
This is Stove Crew 1st Generation ' Han Yu-young'😊
Following the last shocking game 'Sisters: Last Day of Summer'
The game I'm going to review this time is~~~~
"The Ghost of Twilight "
It's me.. hehe
🚨 This article contains some spoilers. 🚨
Yes this time
at las
I played a female-oriented visual novel
♥ I came here filled with your selfish desires ♥
Before we get into the full review of "Ghost of Twilight" !!
♥ Go watch the main trailer video ♥
Handsome guy x vampire?
Don't be ridiculous
I decided to play right away
Before playing, my favorite is ' Aaron '.
Because my taste is
Consistently
Because he's a black haired chic man
(my other man)
This is 'Tecklen' from Scarlet Cross
I don't have a black hair chic character
I never play it.
<Story>
19th century london
The protagonist, the daughter of Count Lindell
She learns that her maid, Mary, has died.
To uncover Mary's death
And to catch the culprit of the serial murders
Butler Charlie, detective Aaron, and professor Harvey join forces to find the culprit...!
Who on earth is the culprit?!
<Characters>
[Charlie]
-Main heroine
-Loyal Butler
-The origin of vampires
-Personality: Loyal and sly
[Aaron]
-Main heroine
-detective
-Personality: Righteous and cool-headed
[Harvey]
-Main heroine
-professor
-Vampire (does not drink blood)
-Personality: Gentle and kind, (weak)
[Felix]
-Sub character
-Cafe owner (pastry chef)
-Personality: Gentle and kind
(younger than Harvey)
And I am different from reality ♥
If you ever wondered, “How can a vampire be a butler?”
Sign a contract with Charlie and the Lindell family (the main character's family)
The setting is that Charlie has been the butler all along.
please refer to this!
[Main Screen]
On the main screen
-Start -> Gameplay
-Load -> Load
-Special -> Episodes, Albums, Music, Music Videos
-DLC -> Play expansion pack
-Option -> Settings
-End -> Exit the game
It consists of the following
[In-game screen]
Things I found inconvenient while playing
There were two things!
First, when passing the ambassador
The only thing you can do is left-click the mouse and press ENTER .
Huh? Why is that? you might ask.
It was inconvenient that I couldn't skip using the 'space bar'!
Other visual novels are played with the space bar or left mouse click.
I often skip over the lines
The Twilight Ghost is activated by pressing the space bar.
Turns the chat window ON/OFF.
The second is that skipping is slow.
The Ghost of Twilight must be played multiple times
You can see all the endings
I think the parts of the story that overlap
I tend to skip
It was a little difficult because the skip was slow....ㅎ
The Ghost of Twilight
All the stories
It's made up of choices !
(It's too hard to do it multiple times...)
So when I have a choice,
I saved everything ...
And one thing that was inconvenient?
I can't figure out which option will cause the branch to split.
It was a tough journey to see the ending.
(hard work)
The ending of Ghost of Twilight
-Charlie Ending 1,2
-Aaron Ending 1,2
-Harvey Ending 1,2
-Bed Endings 1-5
as
It's divided!
(Play time: about 6~7 hours)
Chapter 7 is from Chapter 1 to Chapter 6
Depending on the character's favorability (there is no separate favorability indicator)
Divided by character
And depending on the choice you make in Chapter 7
The ending is split
By the way, please think of the bad ending as just 'game over'!
🚨 Spoiler Alert 🚨
[A very short ending review]
<Charlie>
Ending 1: Caught the culprit, Happy
Ending 2: Wake up.... (Sad Ending)
<Aaron>
Ending 1: Caught the culprit, Happy
Ending 2: A strangely misguided love
<Harvey>
Ending 1: Caught the culprit, Happy
Ending 2: Don't go...!!!! (Crazy sad ending)
sad...
As you can see here
Ending 2 for each character is a sub-ending (it feels like the affinity level isn't fully filled)
You can think of it like this!
It's a sad ending...
And if you have any regrets about the ending
I felt like the image was very lacking ...
I was looking forward to it...
and
Not character-driven narrative
I feel like the focus is on catching the criminal.
I heard it strongly!
(Especially Chapter 7, Harvey Story, it almost feels like a story for 'catching the criminal'?
(It may have been because Harvey was a psychology professor...)
It was exciting and I was really immersed in the game because I was curious about the identity of the culprit.
When I saw the ending later, I felt like something was missing
I feel like I'm not that close to the characters yet?!
What I wanted to know about the past was
-How Charlie became the origin of vampires
-The story of Charlie, Harvey, and Aaron becoming vampires
-> There was a mention of this part, but I wanted to see the image!!!
-A little more about Charlie and the protagonist's past
<Story/Immersion>
♥ ♥ ♥ ♡ ♡
The focus is on catching the criminal.
The immersion was good, but
I feel like the character narrative is lacking.
<Interaction>
♥ ♡ ♡ ♡ ♡
Since it is story-centered, interaction was inevitable.
There was n't enough of a satisfactory image.
<Thrill Point>
♥♥♥ ♡ ♡
I'm excited though
Because the focus is on the culprit ...
I feel like my excitement points have decreased
(Because the image was lacking, the excitement points were also low)
<Direction/Atmosphere>
♥ ♥♥ ♥ ♡
I really liked the 'vampire' and 'noble' concepts!
The BGM also fit the mood well.
The three vampires have different eye colors
Totally perverted!!
Charlie -> Origin of vampire (red)
Aaron -> The youngest vampire of the three (red)
Harvey -> weak and did not drink human blood (cloudy red)
<Character Attractiveness>
♥ ♥♥♥ ♡
♥ I love it so much ♥
I love red-eyed Aaron more and more and more and more
i love you
<One-liner>
Never... eat cherry pudding cake...
Oh, it looks delicious..
This concludes the review!
On the stove now
There are several Lumiere Entertainments!
Among them, I
'Scarlet Cross '
I recommend it!!
Reason: I'm playing it right now.. lol
(Commercial break)
The common route is very short and the character narrative is very long.
(Unlike Ghost of Twilight)
Also, each of them has their own charm
I hope you play games that suit your taste!!
🫶🏻 Check out Lumiere Entertainment games 🫶🏻
🫶🏻 Ghost of Twilight 🫶🏻
🫶🏻 Scarlet Cross 🫶🏻
🫶🏻See previous reviews 🫶🏻
Yare yare, the girl who can't be stopped
sorry
Thank you so much for watching till the end!!🙇🏻♀️🙇🏻♀️
♥ Please look forward to the next review ♥
This was Stove Crew's 'Han Yu-young' !
【RKMC Contest Streamer Participation Guide】
Invite special guests! Exciting battles with streamers!
We have specially invited Jegal Geumja and Aengbo to this RKMC semi-final!
Please watch to see what kind of battle will unfold between the two of you and the First Avenue Captains!
If you haven't applied yet, please hurry and apply!
Don't miss out on this head-to-head competition with streamers!
📌 Application link: https://forms.gle/VEbeET1Zf9ftKuJ88
📌 Contest Information: https://riichicity.onstove.com/news/detail/hGBNgepxcSam98s8ACh74mdtXm8yxGeI
※ Streamers’ performance is not included in the rankings.
#RKMC #마작일번가
ChatGPT는 인간의 창의성을 향상시키고, 과학적 발견 및 의학 연구를 발전시키며, 수억 명의 사람들이 일상생활을 개선할 수 있도록 도와줍니다
사실상 세계 최초로, 스위치 2에서 야숨을 클리어 한 사람이 되었습니다.
통속의 두뇌라니... 깨어나라 네오!
한편, 이번에 2025 포켓몬 이벤트를 롯데월드 타워에서 진행했는데,
100마리의 메타몽을 전시한 엄청난 이벤트로 인기를 끌었습니다.
다만 중국인들이 한정판 카드와 굿즈를 싹쓸이 하는 바람에... 이벤트의 취지가 아쉽게 되었다고 ㅠㅠ
귀엽다!
과거에 출시한 게임(더 이상 관리도 안하는 게임)의 가격이 인상되는 것은 조금 이례적인 일이네요.
굿굿
@161333282
챗GPT의 저작권이나 학습 데이터에 대한 부분은 이전에도 논란이긴 했지만 유료 서비스를 시작한 순간부터 확실히 다른 의미인것 같긴합니다
타인의 지적 재산권 혹은 그걸 이용해서 본인들이 돈을 벌고 있는거니까요...
게이머다 보니 이 사건을 보고 있으면 예전 라그나로크 프리 서버 후원 관련 유죄 판결이 났던 일이 생각나더라구요;
이건 진짜 정곡을 찌르는 논리네요!
공익을 위한다고 반드시 무료로 풀어야 하는 건 아니지만, OpenAI는 이걸 다양한 구독제 서비스로 판매하고, 기업에는 맞춤형 모델을 제공하며, "BM을 구축하고 있다."는 점은, 분명 돈벌이에 이용하고 있고, 그 과정에 창작자에 허락 없이 학습에 이용된 콘텐츠가 있다.
OpenAI 측이 주장하는 공익 논리를 완전히 박살내 버리셨습니다. 👍
무단으로 학습했다는 실질적 증거만 있다면 정말 OpenAI가 패소할 수도 있어 보입니다!
쓸데없는 연구를 하는군요 ㅋㅋㅋㅋㅋ
게임을 사회 악으로 보는 국가에서 주도한 연구라고 믿고 싶습니다 ㅋㅋㅋㅋㅋ
왜 아프게 뼈를 때리고 그래 ㅠㅠㅠ
아직 삼땡원정대 엔딩 본 건 아니지만
앵간한 트리플 A급 타이틀 엔딩 크레딧의 경우는 곡이 한 3번이 바뀔 동안,
ㄹㅇ 전세계의 이름들이 빠르게 올라가는 것이 정배인걸 감안해본다면
(RE4요? 투입인력으로 만국기도 만들 수 있겠더라구요.)
오히려 삼땡원정대 경우는 아니 뭐 이 양반들은 외계인이라도 납치하셨나 싶을 정도로 미니멀리즘으로 보이지않을까 싶습니다.
(아 근데 왠지 삼땡원정대도 야야 우리 브금 뽑은거 ㄹㅇ 지리지않냐? 하면서
엔딩에 곡 서너개 나오지 않을까 싶네요ㅋㅋㅋㅋㅋ뭐 오히려 좋아 긴 한데)
이게 바로 사람들이 이야기하던 '포스트 모더니즘'인가 뭔가 하는건가 그건가봅니다.
인상적이네요ㅋㅋㅋㅋㅋ
늘 그래왔듯 재미지게 읽고갑니다요.
(이번주 단신도 묵---직하네요.)
즐거운 연휴 되십쇼!
맞습니다 ㅋㅋㅋ 업계의 다른 개발사와 비교하면 미니멀리즘으로 보일 정도로 작은 규모의 팀에서 만든 걸작이죠 ㅋㅋㅋ
다른 개발사는 "많은 인원이 작업한 것"이 홍보 거리가 되는데, 여기는 "적은 인원이 작업한 것"이 홍보가 되니, 살짝은 아이러닉하네요!
적당한 인원은 홍보를 할 수 없나? ㅋㅋㅋㅋ
그런데 진짜 브금이 너무 좋아서, 크리딧도 전혀 지루하지 않았습니다!
보스 브금중에 클럽 음악도 있잖아요? 사람들이 그 음악에 춤추는 장면 합성해서 놀고 있더라고요 ㅎㅎㅎ 너무 신난다고!
그림판 짤이 재밌다보니, 이번에는 피에트 몬드리안 스타일의 작품도 그려내고 있습니다 ㅋㅋㅋㅋㅋ
감사합니다! 즐거운 연휴 되세요!
- 게임계에서 외주 팀을 많이 쓰죠. 노 맨즈 스카이도 외주인원을 돌려가며 많이 썼다고 들었습니다.
- 으잉? 행사장에서 10분만에 젤다를 클리어한건가요 ㄷㄷ
- 라이브러리 분류하다가 그것도 정신 없어서 그냥 전부 숨김 처리하고 자주 하는 게임 3~4가지는 즐겨찾기 등록. 나머지는 게임 좀 하다가 다 클리어하면 다시 숨김 처리하고... 다시 숨겨진 게임에서 게임 찾아서 해제하고 즐기고를 반복하고 있습니다.
- 구독 서비스 확실히 장기로 끊어 놓으면 일년에 할만한 게임 몇 개 없기도하고 막상 잊고 안하게 되는 날이 많았습니다. 구독 한달 끊고 몰아서 하는 것도 나이가 들면 질려서 못하게 되더군요. -- 그래서 몇 번 경험한 후에 구독은 이용 안하고 있습니다.
이번 주 소식도 잘 봤습니다. ^ ^
제가 존경하는 선배님이 "내가 모두 잘할 필요는 없어, 잘 하는 사람을 고용하면 되지!"라는 말을 종종 했는데, 저도 이 말을 참 좋아합니다.
게임 개발에 있어서도, 잘하는 사람에게 권한을 주고, 나는 내가 잘하는 것에 집중하며 걸작을 만들어가는 과정! 참 좋은 것 같습니다 ㅋㅋㅋ
젤다 : 네, 체험 행사장에서 단 7분만에 젤다를 클리어 해버렸다고 합니다 ㅋㅋㅋㅋㅋㅋㅋ
라이브러리 숨김 기능을 자주 쓰시는 분도 계시군요! 가끔 써봤는데, (심지어 실수로 쓴 적도) 불편함이라고 해야 하나? 왠지 제 라이브러리 하나가 지워진 것 같은 답답함이라고 해야 하나, 그런 이상한 느낌이 들어서 몇분만에 칼 복원하게 되더라고요 ㅎㅎㅎ
구독 서비스는 "막상 잊고 안하게 되는 날이 많았습니다." 이 말 너무 동의합니다. 저도 PSN을 그렇게 쓰다가 구독을 취소했거든요.
PSN 월간 무료 배포를 받아도, PSN 구독 끈으면 플레이 할 수 없는데, 그렇다고 막상 플레이 하고 싶지는 않다보니... ㅠㅠ
아마 구독이 맞는 사람들은 계속 구독을 하고, 맞지 않는 사람을 빠져나가서, 위 그래프 처럼 정체되는 엔딩을 맞이할 것 같네요!
감사합니다. 즐거운 연휴 되세요!
AI 이슈의 경우는 자세히는 잘 모르지만 국내에서도 유튜브 대본 작성을 위해 AI를 사용해서 영상을 만들었다가 타 유튜버의 영상과 유사하게 제작하여 논란이 된 적 있었죠. AI 그림 같은 경우에도 이미 실제 작가들의 그림체 모방하는 것 때문에 말이 많죠. 어쨌든 AI 기술이 여러 방면에서 도움이 되는 것은 알지만 그 사용에 대한 제한은 어느 정도 필요해 보입니다.
대부분의 유저들이 게임을 수집하는 게임을 즐기고 있지 않을까요?? ㅋㅋㅋ 경제적인 면에선 분명 게임 패스 구독이 분명 이득이지만 뭔가 내가 소유한 게임이 아니라는 생각이 들어서 손이 잘 안 가네요. 저도 플레이 한 게임보다 안 하고 보유한 게임이 휠씬 많지만 신작이 나오거나 할인하는 게임이 있으면 또 지갑을 열게 되네요.
이번 주도 잘 봤습니다. 가족분들과 좋은 연휴 보내세요!
AI는 정말 훌륭하고 편리한 도구가 확실한데, 창작자와의 공생의 선을 어떻게 잘 그을 수 있을지가 중요할 것 같습니다.
그리고 그런 사회적 합의가 꼭 필요하다고도 생각되고요.
최근에 원피스 작가분이 자신의 그림체를 AI에 학습시켜 만화를 그린다는 루머까지 있던데 ㅋㅋㅋㅋㅋㅋㅋ
스토브에서도 게임 수집 만큼 재밌는 게임이 없잖아요!
라이브러리 관리가 더 편해지면, 그 재미가 더 꿀잼이 될 것 같은데 ㅋㅋㅋㅋㅋ
게임이 가득한 라이브러리, 보기만 해도 행복해져요!
거기다가 다른 사람이 "이 게임 재밌음!"이라고 했는데, 자기 라이브러리에 없으면 왠지 손해보는 것 같은 느낌도 들고요 ㅋㅋㅋ
감사합니다. 즐거운 연휴 되세요!