GenesicGGG
15/04/2026
15/04/2026 09:22 PM (+09:00)
208 °C

I received "Game club “Waka-Waka”" which is being distributed for free for a limited time on Indiegala.

Also, I got "Lihiman" on itch.io.

However, it was corrected from -100% to -60% in no time, so those who got it are super lucky.

I'm glad I got it~

S1766082064856812
15/04/2026
15/04/2026 09:31 PM (+09:00)
Ok
DominielBadge Icon
15/04/2026
15/04/2026 06:00 PM (+09:00)
132 °C

Hello Heirs. This is GM Dominiel.

 

The new Emergency Mission, "Catalyst Search," will be available. Players can earn the event token, "Ruins Exploration Coin," which can be used to obtain Catalysts.

 

■ Schedule

4/16 (Thu) 03:00 – 4/23 (Thu) 02:59 UTC

 

■ Location

Battle > Event > Emergency Mission

 

■ How to Unlock

Clear 6th World Episode 1-6

 

■ "Emergency Mission! Catalyst Search" Basic Information

- Players can enter the Emergency Mission up to 5 times per day.

- After using all 5 entries, up to 3 additional entries can be purchased using Skystone.

* The Skystone cost increases with each additional entry recharge.

- It offers two levels of difficulty, Normal and Hard.

- You can bring in Guardians and Pets to battle in Emergency Mission.

* Supporter feature is not available in Emergency Mission.

* Pet skill effects do not apply in Emergency Mission.

 

■ Rewards

- Upon clearing the Emergency Mission, players can obtain Gold and the event token, "Ruins Exploration Coin."

- "Ruins Exploration Coins" can be used to exchange for items. Any "Ruins Exploration Coins" remaining in your possession will be removed once the Emergency Mission event is closed.

- You can exchange random loot by consuming exclusive tokens obtained from the Emergency Mission. (100 tokens per exchange)

Item

Quantity

Probability

MolaGora

1

5%

Gold

100,000

20%

Rare Catalyst Selection Chest

1

35%

Rare Catalyst Selection Chest

2

25%

Epic Catalyst Selection Chest

1

15%

* The Exchange will close immediately upon the end of the Emergency Mission.

 

Thank you.

1 / 3
Kagero
15/04/2026
15/04/2026 07:49 PM (+09:00)
Catalyst again? why not run back the charms dungeon or just make it permanent and no limit, trust me whalers will buy your leif packs all day everyday, WHAT A WAY TO EARN MORE MONEY SG WOW
ShionYT
14/04/2026
14/04/2026 11:05 PM (+09:00)
2,002 °C

The skies of Orbis had long been clear of the Archdemon’s taint, and Ras Elclare had finally begun to understand what it meant to walk this earth as a mortal. But the scars of divinity are not easily erased.
When the fabric of reality tore open at the edges of the Cidonia continent, it did not bleed the chaotic darkness of Ilryos. Instead, it radiated a warm, familiar light - a light Ras had not felt since the Goddess Diche departed from their world. Yet, this light was fractured, tinged with an ancient, rotting sorrow.
From the rift stepped a figure. Her armor was shattered, her cloak stained with the ash of a thousand ruined kingdoms, but her eyes held a divine spark identical to the one that once fueled the Heir of the Covenant.
Her name was Salome. She looked upon Ras with a gaze heavy with recognition, though Ras only stared back in bewildered silence. He did not know her, nor could he fathom the apocalyptic weight she carried across the void.
What the Goddess Diche never told her beloved Heir of the Covenant is that Orbis was not her only sanctuary.
In the primordial struggle against the encroaching dark of the Archdemons, Diche wove the tapestry of reality wider than anyone knew. She breathed life into other realms, placing in each a child forged of her own divine will - Representatives, just like Ras, designed to be the eternal guardians of their respective worlds. Diche was meant to be the impartial mother of the cosmos, dividing her grace equally among her creations to hold the darkness at bay.
But a Goddess is not immune to favoritism.
Bound by the tragedy of her fallen brother, Diche’s heart remained anchored to Orbis. Unconsciously at first, and then with obsessive devotion, she funneled the lion’s share of her divine blessing into this one world - and into this one child, Ras.
Across the veil of dimensions, her other children began to wither. In their realms, the Archdemons struck with the same apocalyptic fury, but the light of the Goddess was failing. The Heirs of these forgotten worlds bled, died, and watched their continents burn, praying to a mother whose eyes were fixed only on Orbis.
As the cycles of destruction ground them into dust, a bitter truth echoed through the dying realms. Some of these abandoned children discovered why their power was fading. They realized that their suffering was not a failure of their own strength, but the cost of their mother's unequal love.
Slowly, the Archdemon ceased to be their ultimate enemy. The true villain of their story was the brother who hoarded the light. The favored son who lived in a world rebuilt time and time again, while theirs crumbled into the abyss.
Their enemy was Ras Elclare.
Now, the boundaries between the worlds have finally shattered. Salome is the first to cross the dimensional threshold, dragging the weight of her dying world behind her. She has not come seeking refuge in Orbis. She has come to drag the favored son into the ashes of his mother's neglect. She has come for retribution.
As she draws her blade - a twisted, dark reflection of Ras’s own sword - the air grows suffocatingly cold.
„You lived in the warmth of her gaze, brother,“ Salome whispers, her voice trembling with centuries of grief. „While we burned in her shadow. Now, you will answer for the light you stole.“
How will this fateful clash between Ras and Salome end? Can the Heir of the Covenant atone for a sin he never knew he committed?
And more terrifying still - how many other worlds lie bleeding in the dark? How many brothers and sisters does Ras have, waiting beyond the rift? Are there any who still hold onto the benevolence of the Goddess, or have they all been twisted by suffering into vengeful reflections of the Heir?
For the answers to these questions, it is still too early. Those are stories for another time, as the curtain rises on a war not of light and dark, but of the forgotten against the favored.

1 / 2
말뚝박고
15hr ago
16/04/2026 09:11 PM (+09:00)
450 °C

On a hot day, you have to enjoy 'Iced Americano + Roa'~

[Main Account + Sub Account Homework Summary]  => Roa Joa  > https://loajoa.pages.dev
- 'Weekly Tasks' Summary
  + "Unlimited participation settings / Gold acquisition limited to 3 times" (Gold raids, material raids can be set)
- 'Raid' Summary
- Bid Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa

1 / 2
clcorn15
2hr ago
17/04/2026 09:24 AM (-NaN:NaN)
Nice!
STOVE87480710
5hr ago
17/04/2026 07:13 AM (+09:00)
ㅊㅊ

Tenebrae is coming to Kaozero too! Rejoice!
Are they characters from a different timeline than Epic Seven?

S1761016591475311
14hr ago
16/04/2026 09:57 PM (+09:00)
テネブレアってキャラクターpvで見たけどこの画像と違って邪悪そうだったw
S1761888008970711
18hr ago
16/04/2026 05:49 PM (+09:00)
エピックセブン未履修なんですけどテネブレアってスターシステム的なキャラなんです?某ホヨバのピンク髪みたいな
INS6
14/04/2026
14/04/2026 11:21 PM (+09:00)
302 °C

Finally, the shipping of Forbidden Love event rewards has begun.

Shipping is expected to be completed within a week, and all event and funding merchandise will be shipped together.

We apologize for the delay. To explain, after releasing Forbidden Love, I experienced burnout and did nothing for a while. Then, to pay off my debts, I started working part-time and attending school, which led to this delay. I am truly sorry for not keeping my promise and feel ashamed.

We learned a lot while developing Forbidden Love.

We realized game development is not easy, and we even considered quitting game development due to financial losses.

However, we will continue to develop games.

Although Forbidden Love received a 92% positive rating on Stove due to the enthusiastic response from many players, it still had its shortcomings. There were deficiencies in various aspects, such as reward shipping and delays in the Steam release. We have read every single review and feedback about the game.

And we intend to fix all of these issues in our next project.

We learned how much time and budget is required for each stage of the game development schedule, and how to manage a team without it falling apart.

We made these mistakes because we didn't know better before,

but having experienced the cycle from production to funding and release, we now understand what is important in game development, how to prevent burnout and disillusionment for myself and my team members to maximize performance and create better games, how much time and budget is required for each stage of the game development schedule, why schedule delays occur, and how to prevent them,
all that remains is to not repeat the same mistakes.

We have decided to create our next project with very reliable and skilled team members, including someone who participated in a famous visual novel.

We don't know how our next project will be received, but we promise to show you an improved version compared to this one.

Additionally, we have opened our DOTG Discord community.

Discord: https://discord.gg/EKXc5XaS

Through this server, we will continue to communicate directly with you more than ever before.

Thank you.

Sincerely, INS, Team Leader of DOTG

덤비면문다고
15/04/2026
15/04/2026 10:09 AM (+09:00)
차기작 기대하겠습니다!
복주황
14/04/2026
15/04/2026 06:17 AM (+09:00)
아쉬운게 없지는 않았지만 충분히 재밌고 다른 유저들에게 추천해줄만한 좋은 작품이였습니다차기작도 기대하겠습니다!!!
감고양이
19hr ago
16/04/2026 04:36 PM (+09:00)
384 °C

This post is subjective, and information about this game is as follows.

Ga   me   Pr   i   c e12,000 KRWGa   me   Do   w   nloadMuscle Girl Lisa's Training Diary Remake | STOVE StoreKo   re   an   La   nguage   Su   pportSelf-supported [Subtitles, Dubbing] [Korean Indie Game] [AI Dubbing]Ge                   nreDating Simulation

Before we begin

I am a cat who has once again keenly felt the saying, 'There is no paradise in the place you run away to.' The game I will introduce this time is 'Muscle Girl Lisa's Training Diary,' specifically the remake version. I learned about and started playing this game while browsing internet communities. I downloaded and played this game because the game I was currently playing, which I intended to review, was such trash that it left me speechless, and I wanted something lighthearted and fun.
Now, before I delve into my thoughts, I will first show you some gameplay footage.

Gameplay Video

Review

To get straight to the point, it was fun at first, but became boring in the latter half, and ultimately contained some sensitive dialogue, making it a game I cannot recommend.

To summarize the game's story
"Sang-jun (the protagonist), a gym trainer, turns Lisa, a British heiress, into a muscular woman according to her wishes (and his ideal type)."
This is a summary.
It was a somewhat absurd story befitting its unique concept. Although there were some underdeveloped parts (plot inconsistencies), it was acceptable up to the middle. Since AI-generated images were used, the clothing and muscle mass varied even in the same scene, but they tried to make it as natural as possible by including a scene where 'muscles disappear quickly.'
The game controls were simple. All actions could be performed with just the mouse: left-click to advance dialogue, right-click to open the menu.
The game system was also simple: 'Choose an option to proceed to the next part of the story.'

The graphics were 2D, specifically AI-generated images. As expected from AI art, the muscle mass and clothing changed even in the same situation, but given the game's absurd concept, this also felt fitting.
The sound was similar. The AI's characteristic awkward dubbing made it obvious that it was AI-generated, but this also fit well with the game's concept.
No bugs were found during gameplay. Here are the game's drawbacks:

1. Story that didn't know when to end
It was fun until the middle of the game, when Lisa won the Olympics.Despite some shortcomings, it had a unique concept not seen in other dating sims, coupled with fitting graphics, dubbing, and story, creating a narrative that could be enjoyed lightly. Because they used AI image generation, they tried to make the changing muscle mass appear natural by adding lines like 'Muscles disappear if you don't work out a little.'
However, the problems began after winning the Olympics.Competitors appeared, much like in a typical dating simulation, and unnecessary elements were added, giving the impression that 'it didn't know when to end.'(It was fun because the story, images, and dubbing were all absurd, but if this were a typical dating simulation, these graphics and dubbing would be mere drawbacks.).

2. Potentially Misinterpretable Dialogue
- In the latter half of the game, there's a scene where Lisa and the protagonist go to a ranch. The ranch owner says,'A blonde beauty's sexy fart smell sells expensively in Japan.'This part could easily be misinterpreted as a racist statement.(Especially since it came from a Western character).
A similar incidentoccurred in 2019.A German company called 'Hornbach'ran an advertisementthat could be interpreted as 'Asian women like the smell of Western men's sweat.'Furthermore,it caused an uproar because they couldn't provide a proper explanation.(The ad showed a Western man holding a sweaty t-shirt with fingertips and putting it in a container, while an Asian woman bought it from a vending machine with an ecstatic expression).

- I am not saying the developer is racist.
In the latter half of the game, the humor shifts towards crude topics (feces, urine, farts, etc.),and the overall tone attempts to be lighthearted. The 'Japan likes the smell of blonde beauties' part could also be seen as an attempt at humor, where the protagonist initially objects but eventually sells his girlfriend Lisa's farts for a sum that's 'too large to refuse.'This was likely intended as a joke, where the protagonist, despite initial objections, ultimately sells his girlfriend Lisa's farts for a sum that was 'too large to refuse.').
- However, before the game's release (including the original),it was a well-known incident covered by the major terrestrial broadcasters.As mentioned in the story's drawbacks,the dialogue was used for 'unnecessary scenes,' leading to it being cited as a drawback (if they had stated that some customers liked such things, it wouldn't have been an issue, but unfortunately...).

Conclusion

I will conclude now. This game's evaluation declined progressively. While the game's concept made it difficult to get into, I initially thought it was a fun, absurd dating sim up to the midpoint.
However, after the midpoint, it became a game that's hard to recommend to the general public, and in the end, it's a game that cannot be recommended for fear of being associated with sensitive topics.

1 / 7
Chim
16hr ago
16/04/2026 08:00 PM (+09:00)
특이한 게임이라고 생각했는데 인종차별 문제가 있을 줄은 몰랐네요 ㅎㄷㄷ
덤비면문다고
17hr ago
16/04/2026 06:54 PM (+09:00)
게임 정말 쉽지 않네요ㄷㄷ
활리이
15/04/2026
15/04/2026 08:16 PM (+09:00)
498 °C

I have to vent...

The community as a whole, honestly, I don't want to see or hear about the community, but

In the current reality, the community's reaction plays a role in aggregating quite a significant response.

In that community, when discussing the current state of Loa, it is slowly, gradually dying.

Everyone has likely seen or heard this opinion.

Honestly, I'm also... half-believing. 

That's the current situation.

Thinking about the cause of such a situation,

Isn't it the patch history, concentrated in the summer and winter, that's the problem?

This is not just a problem of Jeon Jae-hak's division; people who have played Loa since open beta, or even

those who have played since January 2021, all know this.

The massive patches that occur at every Loa On and Loa Showcase

Aside from those, there are no major updates, to the point that even users who don't play Loa know this.

Because the extremely large patches are concentrated in the summer and winter,

Honestly, it would have been effective in capturing people's attention.

However... people... don't just play games in the summer and winter...

Games are a hobby, entertainment that provides enjoyment for a few hours after returning home from work.

Yet, if updates are concentrated in the summer and winter...

How many people would remain without leaving before that period?

I understand. Patches can't happen every week, and it can't always be fun.

But, honestly, that's not something we should be worried about.

There must be ways, and it is the game company's role to find those ways and attract users.

To leave it neglected and do nothing is the game company's problem and a misstep.

The problems have been continuously discussed.

The events were insufficient, and although avatars were discussed on the live broadcast, the delay due to

the 'electric pressure' is also incomprehensible. Above all, the avatar with the black and white chef concept

is being postponed indefinitely, and we don't even know if it will be released in the summer or winter.

Balance patches are often missed, and while raids are easy and simple, they don't provide sustenance.

What exactly should users expect to continue playing this game?

It is truly lamentable.

하현달5764
15/04/2026
15/04/2026 11:15 PM (+09:00)
d
mcweed
15/04/2026
15/04/2026 09:26 PM (+09:00)
132 °C

Duck

S1755448048604211
15/04/2026
15/04/2026 09:39 PM (+09:00)
O
S1766082064856812
15/04/2026
15/04/2026 09:31 PM (+09:00)
O
151110001
15/04/2026
16/04/2026 08:55 AM (+09:00)
203 °C

Who else believes that the current story we have is way less dark than they advertised. I feel like the other SS nightmare members get overshadowed way too fast as well. We need more male characters as well. I feel like the game is turning more and more into just a waifu only game, with no cannon explanation. The first red flag i got playing this game was that i dont even know what I, the commander look like.This next statement is purely an opinion but I belive we need to have an official commander art, also theres no gender options.  Women also play this game ya know?. I dont know much about the Owen drama but I belive every character needs a moment to shine in the main story, without brushing it off as a side event. Overall, still loving the gameplay.

S1761035510280111
16/04/2026
16/04/2026 10:19 AM (+09:00)
You're not wrong. Act 1 story was as expected. Act 2 and Act 3 still had a bit of something going on, but not enough like Act 1.
S1726111048352011
01/05/2025
01/05/2025 05:54 PM (+09:00)
25 °C
항의문 동참

[항의문] – ‘로드나인’ 운영 철학 위반 및 공식 대응 촉구


수신: 스마일게이트, NX3 GAMES
 제목: ‘로드나인’ 운영 철학 위반에 대한 해명 요구 및 향후 대응 촉구


저는 귀사의 MMORPG **‘로드나인’**을 즐기고 있는 유저입니다.
2025년 발표회에서 공개된 ‘5가지 운영 철학’은 유저들과의 신뢰를 기반으로 한 약속이었습니다. 그러나 최근 업데이트 및 귀사의 대응은 그 약속을 정면으로 위반하고 있으며, 유저 커뮤니티 전반에 심각한 불신과 반발을 불러일으키고 있습니다.


[귀사가 약속한 5가지 운영 철학 중 위배된 항목]

  • 확률형 아이템 스트레스 완화
     → “확률형 뽑기는 아바타 1종만 존재”한다고 발표하였음에도 불구하고,
      → 최근 업데이트를 통해 아티팩트 확률형 뽑기 시스템이 도입됨으로써 과도한 확률형 콘텐츠가 추가되었습니다.


  • 유료 경험치/캐시 장비 미판매
      → 실제로는 과금 여부가 전투력과 성장 속도에 중대한 영향을 미치고 있습니다.


  • 아이템 가치 보존 및 유저 간 경제 존중
      → 확률형 유료 아이템으로 인해 게임 밸런스가 무너지고, 유저 간 거래 생태계가 침해되고 있습니다.


💬 해당 문제는 다수의 유저들이 공식 커뮤니티 및 고객센터를 통해 반복적으로 지적하였음에도 불구하고, 귀사는 지금까지 아무런 공식 입장도 발표하지 않고 있습니다.


[요구 사항]

  1. 운영 철학 위반에 대한 명확한 공식 입장 발표
  2. 문제 업데이트(아티팩트 확률형 도입 등)에 대한 투명한 설명 및 수정 계획 제시
  3. 유저 신뢰 회복을 위한 실질적인 보상 및 향후 운영 철학 유지 계획 공표

 

[공식 경고 – 법적 근거에 따른 책임 촉구]

귀사가 유저의 정당한 항의와 질문을 지속적으로 무시할 경우 이는 아래와 같은 법률 위반 소지가 있으며  공식적인 답변이 없다고 판단되면 다음과 같은 조치를 취할 예정 입니다.

  • 표시·광고의 공정화에 관한 법률 제3조
     → 소비자를 오인하게 하는 부당한 광고 금지
       ※ “확률형 아이템은 아바타 1종”이라는 발표 이후 추가된 아티팩트 확률형 뽑기는 기만 광고 행위에 해당 가능


  • 전자상거래 등에서의 소비자 보호에 관한 법률 제21조
     → 부당한 불이익을 주는 행위, 고지 의무 불이행 금지
       ※ 유저 항의에 침묵하고, 중요한 업데이트 내용을 충분히 고지하지 않은 것은 거래상 지위 남용 및 고지의무 위반 소지


  • 게임산업진흥에 관한 법률 제32조
     → 이용자의 권익 보호 및 공정한 이용 환경 조성 의무
      ※ 확률형 콘텐츠, 유료 시스템에 대한 고지 미비는 법적 책임 대상 가능

[대응 조치]

  • 한국소비자원, 공정거래위원회 등 관련 기관에 정식 민원 접수 및 제소
  • 소비자 권익 단체 및 법률 자문기관과의 협력 하에 손해배상 청구 등 법적 절차 검토
  • 유저 커뮤니티 연합과 함께 언론 제보 및 항의 캠페인 전개


‘로드나인’을 공격하거나 해치고 싶지 않습니다.
 다만, 약속은 반드시 지켜져야 하며, 공정하고 책임 있는 운영이 모든 유저가 기대하는 바입니다.

귀사의 침묵은 선택이 아닌 위법 가능성으로 해석될수 있습니다.


쇼케이스 당시 운영 철학은 단지 마케팅 구호가 아니었기를 바랍니다.


진정성 있는 해명과 변화된 대응을 기다리겠습니다.


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