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Hello. I'm here today to share a small tip.
Opening Song - Kkaetchi Kkaetchi
Required items Aram, Straze
(3-line summary below)
First, Aram -Don't focus on Speed stats,just raise HP and it will work.
Artifacts: Whistle, Banquet, or Water Gun (any artifact that gives attack to teammates~)
Straze -Speed 140 (must be faster than Aram, slower than Jio)
Extremely increase Attack and Critical Chance/Damage.
Artifact: Daydream Joker
Attack 4500 / Critical Damage 300+ is sufficient.
An easy way to increase this is
using the Rune system.
Focus on Attack/Critical Damage nodes on the path to the 9 o'clock direction.
Placement: Back row / Straze Front row / Any hero for fodder farming
Caution: This only works if the fodder hero has no equipment equipped.
Why do 2-fodder farming? Can't you just put in a strong hero and do it easily?
The reason is as follows..
By equipping an artifact with this effect during 2-fodder farming,
you can quickly increase affinity. What's the benefit of doing that?
You can get a whopping!!!
Feed refund! Mending Mending Mending~
A whole 10 of them..!
It's a small amount, but it's better than nothing! Small gains accumulate to become a mountain of feed!
For efficiency, check 'Repeat Battle End' upon reaching hero affinity level 15.
You should do that.
Now let's all embark on the path of feed mending.
3-line summary
1. Aram + Straze 2-fodder farming is super fast.
2. Equip an affinity artifact on the hero used for 2-fodder farming.
3. Reach affinity level 14 and get 10 feed.
Caution: This only works if the fodder hero has no equipment equipped.
That's all.


https://m.site.naver.com/29SjL
As you can see from the spec video above, I raised it diligently and well~^^
I spent a lot of money too ㅜㅜ
I'm tired of spending money and want to stop.
Please check the spec video and contact me at the number in the spec video
I'll give it to someone who really needs it!!
The video doesn't show well on PC,
If you watch it on your phone, the video will load immediately!
I'm quitting the game now and returning to real life!
Thank you for reading my long post.




But aren't weekends more brilliant because weekdays exist...?
Stove Indie members, have a good night and good luck with the new week ahead.



Server maintenance will be performed during the following period for the deployment of a new update.
Maintenance Schedule
June 10, 2026 (Wed) 16:00 ~ 18:00 (UTC+9)
Notes
Please note that you will not be able to access the game during the maintenance period.The exact end time may vary depending on the progress of the maintenance.We will provide further notice if there are any changes to the maintenance schedule.

KaysenCertification


I was just standing still, Emperor!




Good evening, this is Captain Usagi who is happy about the rainy season.
Since Kaōzero is only for sorties, I'll just post the results.
Also, for some reason, the game won't start due to the 'uncheater' message, so please investigate and respond...
I'm currently gathering materials aiming for a mercenary group + Percival&Rutfi + bow formation, even with Suzuran's sword.
The Wheel of Fate is also going well, and it looks like I'll be able to clear the tutorial on my own 🥰
Since I'm not paying, I can't get weapons easily, so I'm pushing through, but I'll accomplish it little by little 🤣

I got up extra early today for today’s final. It’s not going to be difficult, since it’s just three writing questions we were made aware of beforehand. I’ll probably be done well before the allotted hour and fifty minutes are up.
UPDATE: I did it. It’s over. Didn’t take up the whole time and I gave good answers. This was the easy final. Now I need to get ready for the introduction to differential equations final.


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낮에는 광석을 캐서 자원을 모으고 밤에는 자원을 바탕으로 타워를 설치해 적들을 쓰러뜨리는 로그라이크 디펜스 게임.
좋았던 점은 먼저 다양한 부분에서 업데이트가 이루어졌다는 점을 칭찬하고 싶다. 게임의 배경과 스토리가 생겼고, 마을에는 다양한 종류의 업그레이드를 시켜주는 NPC가 생겼다. 캐릭터 도트 퀄리티도 좋아지고 NPC 일러스트도 생겼으며, 아직은 퀄리티가 좋진 않으나 마을의 건물이나 배경 등의 요소도 다양해졌다. 업그레이드 시스템도 캐릭터 자체 업글과 상위 타워 해금 요소 뿐에서 타워 스킬, 타워 레벨업, 캐릭터 장비, 스킬 등 다양해졌다. 웨이브 시스템도 낮과 밤이 바뀔 때 준비 시간이 생겨서 타워 배치 하기 좀 더 편해졌다. 그 외 맵 추가, 가이드북과 도감 추가 등도 좋았다.
아쉬운 점은 먼저 설명이 부족하다. 처음 게임을 플레이했을 때 생긴 궁금증으로는 스킬은 각각 어떤 효과가 있는지, NPC를 통해 무엇을 할 수 있는지, 설계도로 업그레이드한 타워를 기존 타워와 어떻게 교체하는지, 보스전은 어떤 방식으로 이루어지는지 등등 게임 매커니즘과 시스템에 대한 설명이 튜토리얼과 게임 내 툴팁 및 가이드북만으로는 쉽게 이해되지가 않았다. 단순 조작법 뿐만 아니라 게임 내 시스템에 대한 설명이 튜토리얼에 포함되었으면 좋겠다. 그리고 바뀐 보스전 방식이 취향이 아니었다. 이전에는 맵에 타워를 설치해서 공격했던 것으로 아는데 이제는 플레이어가 보스전 전에 미리 광석을 모으고 총알로 바꿔 공격한다. 개인적으로 이 부분이 기존 타워 디펜스 플레이 방식과의 괴리감. 완전 다른 게임인 것 같은 느낌이 들어서 아쉬웠다. 그리고 총알 바꿀 때 한번에 바꿀 수 있는 기능이 있었으면 좋겠다. 그리고 버그인지 배속 기능이 작동하지 않는 느낌이 들고, UI도 툴팁이 우측 하단에 떠 눈에 잘 띄지 않거나 체력바와 마나바 길이가 맞지 않아 살짝 불편한 부분이 있었다.
여러모로 많은 부분에서 발전했고, 재미 요소도 늘었다. 튜토리얼에서 게임 시스템에 대한 설명이 더 추가되면 좋을 것 같다.