I had fun playing it.
I keep an eye on the level 100 and am good at sending gifts.
Actually, I don't want to talk about bugs, user complaints, or communication at all.
They say they don't know anything and they release BM items that they didn't even mention and postpone the update.
These guys are seriously worse than NC ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Yeah, and I was just promoting with YouTube promotion users and influencers.
It's so funny that they go play another game after the promotion ends ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Hello, today I met a scary boss.
This boss can eat up entire party members.
If you don't take it out, it will be digested and you will die.
The name is also scary.
"Burjong"
Even its size is so huge that it can be overwhelming when you first see it.
Let's follow the diary to find out what kind of guy he is.
Just before reaching the end of the public water area, there is a side road that looks suspicious at first glance.
If you take that shortcut, you'll come face to face with a fearsome Burjong.
I say this calmly now, but when I first saw him, my heart skipped a beat.
It was scarier than the mime that suddenly popped out.
When Burjong enters battle, he will pick up one of his party members and cast Eat.
This is a really tricky pattern.
A eaten party member is treated as if they do not exist.
Resurrection tint, purification, and recovery all don't work.
And if all other party members are destroyed before you take it out, you will be digested and die.
This also applies when the number of party members exceeds four in the future.
Even if you try to take it out during the final resistance, it has already been digested and gone to the other world.
The empty space of the party member was big. jpg
The pattern is more painful than you might think, and it's not easy to get rid of.
I don't even know how to get it out, so it looks like the two of them will just have to fight.
Actually, the method to take it out is simple.
If you eat it, just make it make you throw up.
When you destroy a burrow, it will spit out the party member it ate.
Just fill up the yellow gauge under your health bar and use the 'Destructible' skill.
(Even if the gauge is low, you can destroy it by hitting it with a destructible skill and filling it up)
I recommend actively utilizing Gustav's Overcharge.
At that point, there is no other destructive skill that can be overcharged.
If Gustav had been eaten... that would be a shame.
And by the time it's destroyed, the blood of the Burjong has been greatly reduced.
When the destruction technique or setting is not perfect, you have to completely beat it to destroy it.
By the way, if you watch the counter carefully and hit it a lot, it will be destroyed quickly.
Below are some other tips:
1. The combo pattern is slower than you think. You can 'hit as soon as you see the fist go up and come down.'
2. If you are not confident in performing a combo, press dodge when your fist goes up.
3. The spitting pattern is easy if you spit 'Hwae~', pause for a beat, and then throw it out.
(In this game, the projectiles mostly fly in a consistent pattern, making them easy to hit)
4. Don't be scared when he sticks his head in.
CUT
It's not as difficult as you might think, despite its size.
Take on the challenge boldly.
The main rewards are the Augmented Counter Pictos and the Burjong Family.
The increase in counter damage is quite significant, so I recommend keeping it with Lumina.
Another reward is 'Burjong Leather'
Do you see the place I circled on the map?
If you go there, you can use it for the quest.
If you see a map called 'Little Burjong', you're on the right track.
Anyway, after catching the burjong and coming out, I can finally see the end of the public water area.
It's hard to tell what the sign says just by looking at it, right?
The right is the exit, and the left is where you can farm more mobs and items.
But be careful, there is a fearsome enemy on the left.
What is it that scares you so much?
NEXT EPISODE: The Chromatic Minstrel
Let me introduce you to what's there.
I'm trying to speed up the pace of the journal, but I plan to include all the plays that impressed me.
I made a plan and thought that I could get to my destination by looking at everything.
I will try my best to serialize it diligently.
Then I will come back with part 7.
▼ Go to the game "Claire Obscure: 33 Expedition" ▼
https://store.onstove.com/ko/games/5102
Let's collect the attendance rewards from both the Indie Game Attendance Board and the Mahjong Ichiban Attendance Board.
First of all, it's good to draw
2025 came out on mobile app
I'm really happy that 3,000 and 5,000 came out in the draw.
thank you!
There are also the 1st week activity king rewards today.
Thank you for this too!
So far so good
The only thing I regret is the store opening...
Perhaps if you look at what you see overseas,
It seems like an event that overseas people can participate in, but I can't participate.
When you click on it, it just takes you to the main event page.....
I... I want to attend too!
The lottery was held while listening to the man and woman's ya ya ya
The results are good
I don't remember exactly
I remember the male lead as an elite from an elite family, but with some kind of wound?
I remember the female lead as a realistic and smart character who is well-raised, but usually defenseless?
I wonder if my memory is correct lol
I remember it as a work that deals with the happenings and human relationships that occur when two coders date.
That's probably right lol
Ending? I remember the ending being good.
Please bring lots of flakes tomorrow too~
Good luck with the flakes everyone!
I played without realizing how much time had passed.
Thank you especially for creating the character Sylvie.
Thanks to this, I can play it confidently at home.
If there is one thing I regret, I wish they would remove the compulsion to receive an enchantment even if I don't want to.
And the critical hit rate doesn't go up any further than 74%. I wonder if increasing it as an object is a separate thing or if it was blocked for balance adjustments.
I don't have any games yet though
It may be added around the 15th or at the end of the month like last month.
I pay attention to it from time to time.
There's an event going on where you get flakes if you log into the Stove Online game.
Please accumulate flake points from time to time.
hello!!
This is Stove Crew 1st generation member Jo Hye-bin :)
It's already May 25th??
To commemorate this, the games released in May last year
I made a birthday calendar :)
The criteria is games released on the Stove Store within May 24th 🎁
I will try to make it every month when I have time!!♥️
Happy Birthday to all the games released in May on Stove 🎉
For games you like or games you want to celebrate
Please wish her a happy birthday in the comments~~~🎉
Thank you Crossfire Philippines!
0. Score Verification
6 stacks 6 stacks 6 stacks deal
As of 3 days before the deadline, the 3rd place score was announced by Auto.
1. Deck List
fix:
Healer:
Dib:
Satchel and Bulcecil are fixed as core characters. I tried Horau with Satchel in general, but the damage was too low, and I didn't try Delivet, but it seems possible based on the coefficients.
Any healer without a single ally will do. If you do it manually, Doris is good.
I recommend Aramintha for Divinity. If you use Divinity, you can apply 3 debuffs on your own, so you can replace Fire Cecil. However, if you take out Fire Cecil, it will be difficult to build 6 stacks and have 2 characters with fire attributes. I do not recommend Fire Baal because it starts 3 times and has a 90% chance of entering the battlefield. It is a card that you can consider only when you do not have either Aramintha or Divinity.
2. Strategy
Cecil, you have to turn the Fire skill on and off several times.
First, turn off Satchelman's skill and enter -> Use Cecil's 3rd skill and turn off skill (0 minutes 17 seconds) -> Use Bulara's 2nd skill and turn off skill (0 minutes 20 seconds) -> Wait until the debuff timing with Tamarinman's skill on
When the red circle buff number under Symphine's name tag becomes 1, watch Symphine's hanger come down, and when the turn comes down, light it, turn on Cecil's skill (0 minutes 51 seconds) -> Watch with only Satchel's skill turned off -> After Satchel's 4-stack normal attack, turn on the skill (1 minute 11 seconds) -> After the groggy ends, turn off the Satchel skill (1 minute 50 seconds)
After entering phase 2, watch if Cecil uses 3S and Bul-ara 2S, then turn off the skill. You can tell Cecil right away because a cutscene appears, and you can tell Bul-ara 2S by zooming in slightly and seeing the public buff appear. Bul-ara skill off (2 minutes 20 seconds) -> Cecil skill off (2 minutes 30 seconds) -> Just like phase 1, pay attention to the number 1 for Simpine's buff and the hanger -> Turn on Bul-ara Cecil skill (2 minutes 48 seconds) -> After that, same as phase 1, use 4 stack satchel normal attacks and turn on the skill (3 minutes 17 seconds) -> Turn off the satchel skill after the groggy ends. In the video, it was accidentally turned off too late (4 minutes 24 seconds).
The beginning of phase 3 is the same as phase 2. Report the 3rd skill of Bul-Ce-Sil and turn off the skill (4 minutes 28 seconds) -> Bul-A-Ra 2nd skill and turn off (4 minutes 33 seconds) -> Same as phases 1 and 2, set the number of the buff for Sim-Pine to 1, pay attention to Hange -> Bul-A-Ra Ce-Sil skill is turned on (4 minutes 47 seconds)
During phase 3 groggy, speed control is not possible, so Tamarinne skill control is required, unlike phases 1 and 2 -> During phase 3 debuff phase, use Cecil 2S and immediately turn off the skill (5 minutes) -> hit a normal attack on Cecil's first turn of groggy and turn on the skill again (5 minutes 13 seconds) (Looking at it again, it wasn't necessary, it's okay to leave Cecil's skill on) -> hit 4 stacks of Satchel normal attacks and turn on the skill (5 minutes 15 seconds) -> Turn on the skill after Tama's transformation (5 minutes 20 seconds) -> Deal 6 stacks of damage and finish.
3. Usage specifications: If the speed is even 1 different, it may not work
Cecil speed 246. 2nd battle is essential. If Arti doesn't have a king bullet, he should give more health if he has Auri Auriki. You can give Chichi or not.
You can use any 244-strong battlefield in Bul-Ara. If you're going to do it at this speed, Arty is fixed with a full-strength trumpet. Usually, I try not to use the auto deck because the hang-up is tangled, but this time, I took out the trumpet, so it got tangled instead, so I used it like this. You can give it public defense or not, but this is almost the Maginot Line for body defense.
Tama speed 198. Arti can wear any heal arti
130 in satchel. Defense as high as possible. Arti can use cake, Horau Arti, and Biyeon's music box. There is a slight difference in damage, but it is not significant at in5%.
4. Conclusion
1) Full auto is impossible, semi-auto is best
2) If you are going to turn it on auto, you must make sure the speed is the same. Even a difference of 1~2 can completely change the turn order.
3) If you put another character in the healer or devastator spot, it won't roll at this speed due to the difference in the presence or absence of the stat. If you used another character, I recommend using manual mode, just referring to the pattern.
케릭지우는디 한달이 정상이냐?ㅋㅋ
2주까지는 그려려니 했는데 갈수록 너무하네
무소과금러 스펙업할꺼 없애면 충전하겠냐? 게임을 접겠냐?
생각을 좀 해봐라 답답하네
무슨 스펙업 시켜줄려고 bm낸거라는 헛소리나 하고있고 컨텐츠는 하나도 안만들면서
아레나 밸런스도 못맞추고 케릭터 밸런스 하나 못맞춰서 다들 지팡이만 들고 다니는 게임 처만들고 한다는 소리가 그거냐? 핑계를 대도 성의좀.. 사람들이 바보냐?
bm만들어놓으면 신섭나와도 신규 유저 유입안되서 결국은 남은사람들끼리 놀다가
계속 사람들 줄다가 결국은 시세고 뭐고 똥망되고 망하는거지 뭐
너네는 적어진 유저수에 기존 매출 맞출려고 계속 ,bm에 패키지나 더 처팔고
그렇기 엔x발럼들 하던짓 그대로 하는 거고
너님들 하는 수순이 지금 딱 그 수순으로 하고 있어.
지금 한달에 패키지 파는 금액이 이미 게임 초반에 2주에 11만에서 지금 몇배냐 ㅋㅋ
양심 터진 소리나 하면서 끝까지 인정안하고 그래픽 쪼가리 쿠폰이나 몇장 뿌리면서
생색 처내고 있네 ㅋㅋㅋ 어차피 모두에게 주는 쿠폰은 모두에게 안주는거랑 같은거야
잘 알자나 아직 사람들이 남아서 욕도 하고 질타도 하고 할때 인정 할거 하고
수습할거 해라 이것도 시기 놓지면 소용없다 정말 애정을 가지고 하는 말이다