104987817
1hr ago
05.19.25 19:50 -00:00
20 °C

Attendance check

크루 김용현
5hr ago
05.19.25 16:45 -00:00
213 °C

After my bone marrow exploded last week, I had a heart attack and broke my bone marrow this week.

Whether it was a success or a failure, it's a bit strange to draw aggro in the third week.

To conclude, I got scammed quite a bit this time.

I think I earned more in gold than I did in the first week when I was scammed like that.

Even without an Aid, you still have 4 valid hits: Resentment, Hatred, Insult, and Shucha.

In fact, the moment you feel resentment, it is already a gain.

We will do a detailed calculation below.

I was so sleepy that I thought I'd just write my diary and go to sleep, but dopamine really kicked in.

I can't really just post the results of the bone thickness test, so I'll keep it simple today.

It's been a while since I had a party at Kage.

The party leader suddenly got a lot of requests.

I, Kim Yong-hyun, received it and returned it to you because you didn't stop anyone from coming.

The rewards, as always, were generous.

Why is it so hard to land a valid hit in Kagena Pilbo?

Is it because the number of drops is small?

There are also strange rumors going around that the perceived probability is different, but it is not certain whether it is true or not.

In fact, since the stone doesn't even get cut, there was a lot of talk about 'there's a probability problem with this!'

Director Geumgangseon said, "I checked while cutting it and there was no problem," and then he went in.

I think it's an issue of that kind.

Because odds are extremely harsh on those who don't stick around.

Now, let's get into the main game.

The results have already been determined, but aren't each of these processes emotional?

No? Then let's get to the point quickly.

From now on, I will give a short reaction to each of the six.

oh

This is a huge gain.

this

But since I pulled out the testimonies before, it's okay if I lose up to 3 of them.

????

Following the first week, the low-level receiver came out again.

I will read this as it is and use it to improve my specs.

WHAT?!?!?!!!

The day will come when I see the desired tradable asset.

Is it only now that I'm receiving the reward for my hard work?

Second place, Nice. I will read this too and use it to improve my specs.

This is Shucha Natbad.

In fact, this one is also worth over 20,000 gold, so it's a gain.

I just feel weak because I got hit with a dopamine bomb earlier.

Finally, the indomitable emerged.

There is a Shucha that I want to get rid of, so does the last one matter?

I feel so good because I feel like I've gotten over all the crap I did last week.

Just to clarify, I have no intention of being a bitch.

I wanted to wake up well and brag about it in my diary.

If we calculate this result, it is as follows.

Random Pouch of Milk - 120,000G

Grudge + 198,000G

Low + 105,000G

Quality + 62,000G

Shucha + 24,000G

Total gain: 269,000G

Like the Ad Yu-gak auction yesterday, I feel like I've been lucky recently.

As always, luck will soon disappear like a dream.

But since you've already come here, I wish you'd follow me a little longer.

But... my bone structure has been 'first week great / second week bad / third week great' so far.

If things continue like this, next week...?

I'm going to have to go to bed seriously considering skipping next week's bone marrow challenge.

Today's weather summary

1. The thickness of the bone was a huge hit.

2. Kage returned to the party after a long time.

3. If things continue like this, next week... will it be a failure?

1 / 11
방사선
2hr ago
05.19.25 19:24 -00:00
..
Kario9
5hr ago
05.19.25 16:35 -00:00
64 °C

The Legend of Zelda - Breath of the Wild

Breath of the Wild stands out from other open-world games with its innovative map design and creative use of objects.

I think it's a really well-made game that sets a new standard for open world games.

니신데
6hr ago
05.19.25 15:47 -00:00
0 °C

Nishindenim's record is -380 points!
I got 0 Flakes as a challenge reward.
I can't wake up from my egg..
Next time, try faster!


🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]

리치시티
6hr ago
05.19.25 15:16 -00:00
260 °C

I feel good even though I only flew 1500...

방사선
2hr ago
05.19.25 19:24 -00:00
ㄷㄷ
S1730549631928511
6hr ago
05.19.25 15:11 -00:00
0 °C

S1730549631928511's record is 87 points!
I got 0 Flakes as a challenge reward.
I can't wake up from my egg..
Next time, try faster!


🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]

Phoenixarmy
7hr ago
05.19.25 14:15 -00:00
130 °C

11

ham5555
6hr ago
05.19.25 14:49 -00:00
cc
S1720466293699411
7hr ago
05.19.25 14:39 -00:00
651
50278001
8hr ago
05.19.25 13:05 -00:00
70 °C

cc

S1720466293699411
7hr ago
05.19.25 14:39 -00:00
+645
감고양이
05.13.25
05.13.25 14:19 -00:00
603 °C

This post was written subjectively and the information about this game is as follows:

Game name Maids of Storm Game Price 15,000 won Game down
Storm Maid | STOVE Store
Korean language support Self-support [Korean Indie Game]

Before we begin

This is the cat that comes back when you forget. The game I'm going to introduce this time is an indie, casual, tycoon game called 'Storm Maid'. The reason I found out about this game and started playing it was because Stove Indie had a smart demo life, and if you play the demo version of (mostly Korean) indie games and give feedback, you get Naver Pay? There, I first encountered it, and because it was fun, I participated in the funding (purchased it) and recently started playing it.
So before I get into my thoughts, let me first show you a gameplay video of this game.

Play video

review

This game made me think a lot before writing a review. I wondered if I didn't understand the game well enough, but I couldn't completely organize my thoughts even though I unlocked all the content that was released so far, and it was ambiguous to evaluate it up until now as I'm writing this. Nevertheless, from the perspective of someone who played from the demo version to version 1.0.9, my evaluation was as follows.

First, let me summarize the story of this game.

"The protagonist (player/bespectacled + otaku + pervert), whose goal is to create his own maid harem, drops out of college, borrows money from loan sharks, and helps Belle, who is in danger of being dragged onto a tuna fishing boat, turn Maid Cafe Argent (the perennial last place) into the best maid cafe."

It was possible to summarize it to that extent. It had one ending and had a light-hearted story that was easy to laugh and pass over, like the tycoon and arcade genres. It parodied many memes that are familiar in Korea, such as Undertale, One Punch Man, and the suspiciously rich Furry, so I thought it would be fun to look for them and watch the story.


Time is money

The controls of the game were simple, but they required skill as they progressed. Basically, all controls were possible with the mouse, and there were few things to press, such as selecting a table with QWEASD, confirming and skipping with F/E, and moving with WASD and arrow keys. The corresponding functions for each key were intuitive, and since it used a layout commonly used in games played with other keyboards or keyboards and mice, it was easy to get used to and the controls were simple. However, as I mentioned above, as the game progressed, the tempo of the game got faster due to upgrades and such, so I felt that I needed skill as I had to press the right keys at the right time quickly. (Since the last boss battle was a one-coin battle, I thought skill was needed in the boss battle as well.)


The way the game progresses is also simple. It's a repetition of [run a maid cafe (farming) → watch the story → engage in a sales battle → watch the story].

The game's system... is easy to enjoy, but it's a bit complicated because you have to keep a lot of things in mind when playing each game. Easy... you can make the top-tier foods (dessert, main, drink) your daily menu and play with the 6 main characters, but when playing each game, you can aim for the optimal play by thinking about the passive skill combinations for each character, the leader skill selection for a specific character, the today's menu effects, the effects of clothes and accessories, and the task rules you choose for each task.

The game's graphics were 2D, dot, animation graphics. Except for some situations, the dot graphics were so detailed and gorgeous that you'd say, "Was it possible to express this with dots?"

As for the sounds, there weren't that many (sound effects, BGM), but I didn't feel bored. Aside from that, there were some BGMs that I wanted to download separately and listen to repeatedly.


Bugs... There were various issues like bugs that would freeze the game, a specific character's leader skill image being broken, being able to wear more than 3 Today's Menus, etc., but as of version 1.0.9 when this post is being written, most of them have been resolved. Now, before I get into my thoughts, a little chat... To be exact, the reason I couldn't write a review right away even after seeing the ending of the game was because 'the pros and cons coexisted so it was hard to evaluate.' It was a fun but boring, flashy but disappointing game.


-merit-

1. Fun (story, basic game, etc.)

- It was literally fun. If you notice, it was a fun game that you didn't even realize how much time passed, like 30 minutes or an hour.

- To be more specific, the main content was basically repeating what was done at the beginning, such as placing the right maid at the right table and playing the mini-games that came out from time to time. The main game was well-made to fit the tycoon genre, and it maintained the right amount of tension in different ways from beginning to end, so I was able to play it while it was fun (although a little boring).

-The story was also one of the reasons I kept playing the game. The story, which seemed to have a couple spoonfuls of what is called a crazy emotion, along with various parodies, was funny even though I knew what kind of atmosphere it would lead to.

For example, if a guest extends their stay, they wave a glow stick (a maid's intention to empty out the remaining balance in her bank account).

2. Direction (including graphics)

- In a way, it was a part that was related to fun. It was literally fun to watch.

- Due to the nature of dot graphics, if you make a mistake, it can look dirty and you can't see important parts (like not seeing a bullet flying, having difficulty distinguishing enemies, or not being able to figure out what you're doing), but this game doesn't have any of that, and the dots are so cute, flashy, and detailed that you'll think, "They implemented this with dots?" It was fun to look at while playing the game.


-disadvantage-

1. Content (Fun) → [Additional items scheduled in order from May 2025 to December 2025 according to the roadmap]

-As I said above, it was so much fun that I didn't even realize how much time had passed, but at the same time, I often felt like there was something missing while playing the game.

- Since there are only four minigames in the main content, Maid Cafe Operation: Drawing with Ketchup, Taking a Picture with a Maid, Shaking a Shake, and Guessing What You Imagine, it felt repetitive. (I was personally even more disappointed when one of the minigames in the demo version was removed because the game was said to be too long.)

- You can walk around the town, but the things you can interact with are very limited and only progress the story, like buying clothes, furniture, or taking a taxi to the finals venue, so it feels like there's a lack of content.


The SD characters have good expressions and direction, but the standing illustrations are just plain bright.

2. Some direction omissions (maid illustration expressions) → [Scheduled for revision in September 2025 according to the roadmap]

- As mentioned in the advantages above, this game was fun to watch because it had cute and lovely graphics and at the same time had flashy productions despite being dot graphics. However, I thought that some of the productions were missing or insufficient in parts where they appeared infrequently but had a large proportion.

- For example, there were standing illustrations that appeared during conversations (when the story progressed), such as the one where they were smiling brightly even though they were clearly being dragged away by loan sharks (in the case of SD characters, they were dragged away while crying), and the character who wore an eyepatch over his left eye when standing on the right but wore an eyepatch over his right eye when standing on the left, etc. These are characters that you don't see very often while playing the game, but I thought it was a shame that they ruined the immersion in a section that had such a large proportion as the story, which is one of the reasons that make this game worth playing.

finish

Let me wrap it up. It was fun, but it was a disappointing game as of now. The basic game framework was fun, and the story was interesting, so I had fun playing without realizing how much time had passed. However, the fact that there was practically no content outside of the main game, and the parts that were missing during important moments such as the story were disappointing. I think the developer is aware of these parts (shortcomings), and since it is written in the update roadmap that they will add/modify them, I think it is a game that you should buy first and wait to play, or buy later after a certain amount of updates have been made.

1 / 11
GM꾸에에에에에에에엑
05.13.25
05.13.25 15:48 -00:00
 넘 귀여워요 좋은 리뷰 감사합니다 
이걸리븐이
04.27.25
04.27.25 15:26 -00:00
5 °C

This guy LeeRiven caught 53 dinosaurs!
You have some good skills!
But aren't the real experts faster?

들담담
04.30.25
04.30.25 13:56 -00:00
67 °C
⏰ 깜짝 액션 타임 도전 기록

들담담님이 잡은 공룡은 61마리에요!
괜찮은 실력이군요!
하지만 진짜 고수들은 더 빠르던데요?


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Cakis
04.30.25
04.30.25 14:19 -00:00

ㅊㅊ