Baebangnim's record is -1128 points!
I got 0 Flakes as a challenge reward.
I can't wake up from my egg..
Next time, try faster!
🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]
Mr. Daebak caught 53 dinosaurs!
You have some good skills!
But aren't the real experts faster?
Stove is Korean! A Korean translation status board that examines Korean translation works of Stove!
Let's take a look at how today's translation is progressing.
The Korean version is released through the following three processes:
/00. Translation preparation /01. Translation /02. Inspection /03. Preparing for releaseThe game is ready for release, all translations are complete and just waiting for release! 🐱🏍
(Clicking on the image or title of each game will take you to the game introduction page.)
It takes a lot of time and effort to release a game, including translation, review, and LQA 😢
Even if it takes some time, these are procedures to show you high-quality Korean games, so please wait a little longer...!!🙇♀️
If you find any mistranslations, typos, or contextually awkward parts in the games translated by Stove, please let us know!
We will forward this to the developer so that it can be fixed quickly.
Are you curious about Stove Indie's upcoming releases ? Check out "New Release Alert" !
Are you curious about the hottest games released this month ? Check out “New Releases” !
You can see at a glance the games that will be new members of the Stove family , including new games that have been added to the store!
Game IntroductionSonycomy
[Go to game introduction] Visual Novel /02. Preparing for inspectionTikus Tales
Action /00. Game in development👩🎓 Graduation from the status board! Recently released works
What game will graduate next 😋
#한글화현황판 #스토브인디 #출시예정작 #출시공방
I haven't decided what to buy yet...
The first hidden(?) boss, the Chromatic Spearman!
I tried it on expert difficulty.
If you get hit once you die? If you don't get hit once you die!
For more detailed information, please see the link below.
https://profile.onstove.com/ko/237771100/view/10718463
Risk the Dark Gameplay
how?
『The only downside is that the game name is hard to remember 』
💎 First impressions of the game
Do you often buy games from the Stove Store?
I still buy them often. I usually buy games in the 10,000 to 30,000 won price range with a discount.
In fact, the genre that Stove mainly focuses on is usually called bishoujo dating simulation, or MIYEONSHI.
They provide a lot of support to developers, and they often come out as Stove Only.
But I still try to buy games from other genres whenever possible .
Even though the Stove Store has a wide variety of games, it's not uncommon for them to go unnoticed.
(Actually, it may just be me who thinks this way... but it's sad to see that there aren't many reviews.)
So I had quite high expectations for the game I'm reviewing today.
This is because it is a game that has received high ratings not only on Stove but also on domestic and international gaming webzines.
So, starting with this game, I expected that various AAA level games would enter the Stove as well.
And that anticipation looks set to continue for some time.
The game I'm reviewing today is a masterpiece RPG game made in France, <Claire Obscure: Expedition 33> .
※ Due to the nature of the review, some spoilers from the early part of the game may be included.
⌚ Gameplay
『 Artistry and immersion in the optimal ratio 』
<I had forgotten for a moment, but France is a country famous for revolutionary art>
Actually, I didn't pay much attention to this game until it was released.
The term "responsive turn-based combat" as described on the store page didn't really make a difference.
First of all, I prefer the so-called 'animation-style' subcultural design rather than photorealistic graphics.
So, to be honest, I wasn't really drawn to the design that showed off a French artistic sensibility.
<If you think about it, the combination of "real-time action" and "turn-based" are quite contradictory concepts>
But there were a few catchy catchphrases on the game's store page.
It was explained that despite being a JRPG-style turn-based RPG, the real-time action enhances the fun of turn-based battles .
If you've enjoyed traditional turn-based RPGs, this explanation might seem quite foreign to you.
It's turn-based, but there are real-time elements? You might think, "Isn't this just a side system added for promotional purposes?"
Of course, it is quite difficult to mix these combinations well.
But, this game makes it that difficult. And it does it in a pretty tasty way.
This part related to this combination is a pretty important point, so let's talk about it in a little more detail later.
<The difference in graphics between in-game and cinematic is barely noticeable>
The first thing that catches your eye when you start playing the game is the graphics.
After a simple cinematic graphic appears, you can immediately control the character.
As the game was developed with Unreal 5, you can fully enjoy the visual pleasure from the start.
However, I was still concerned that there might be some difference between the cinematic and in-game scenes.
In my experience actually playing the game, I liked how the in-game customization was actively reflected in the cinematics.
In effect, the in-game is cinematic.
Even taking my personal tastes into account, I found it quite appealing.
<Basically turn-based, but there are elements that require timing>
<You can attack more efficiently by utilizing a system called QTE>
Now let's talk about the combat style.
As I mentioned before, this game follows the JRPG style of turn-based combat .
This method has the characteristic that things to do during my turn and my opponent's turn are determined separately, and progress is made unilaterally during each person's turn.
But in this game, there is a way to respond to your opponent's turn.
On the other hand, there are additional ways to do something other than simply choosing an action during my turn.
This part is implemented as a real-time system using 'timing', which is called QTE.
Even when attacking, if you press the button at the optimal timing, you can perform a much more powerful attack.
<High risk, high return betting system>
You can respond even when your opponent attacks by parrying and evading.
Evasion is simply avoiding an enemy's attack , while parrying is the equivalent of parrying in other games .
If you are quick-witted, you may have noticed that it is much more difficult to use because the timing for parrying is tighter than for evading.
If you succeed in striking, the reward is certain because you can inflict great damage to your opponent.
Although it carries a high level of risk, the corresponding high damage is attractive.
"
Avoiding low risk and low return
High risk high return betting
"
However, the timing of the strike is not as easy as you might think.
I also tried it a few times during the first combat tutorial and felt like it wasn't working, so I made evasion my main skill.
However, if you gradually gain courage and get used to the timing of your strikes, the battle itself becomes more fun.
It's really amazing how, even when you fail, you end up actively using the kicking system in a strange and natural way.
Depending on the difficulty level, it's also fun to decide which method you want to get used to .
<Faithfully follows the JRPG growth system>
Finally, let's take a look at the growth system.
As I was playing the game, I felt that the unique French sensibility and atmosphere was very alive, so I thought that there might be something unique about the growth system as well.
But despite such concerns, the game system itself follows the JRPG principles very well.
From the part where you acquire skills using skill points, to the ability score system commonly called 'stats'.
From weapon customization to proficiency systems that match your stats... It's a composition that will be satisfying enough for those who like RPGs.
In addition, there are special effects called Pictos and a lasting effect system called Luminar .
It's fun to learn about each thing while playing the game, so I recommend experiencing it yourself.
📌 Game Review
『Surprisingly, it's not Japan
A masterpiece JRPG from a new French game company .
While playing this game, I could fully experience why it was described as a newly evolved JRPG.
Beyond the simple turn-based RPG style, defense and attack are strengthened according to timing.
And the balance between the game's difficulty and the carefully tuned difficulty to fit this system is awesome.
And the game that often comes to mind while playing this game is the Final Fantasy series.
Among them, the Papan 10 and Papan 15 series came to mind a lot.
I think it was because it was the series that best utilized the traditional JRPG style among existing games and was successful.
So, I thought that a turn-based system that could increase the user's playing experience would appear in Japanese game companies, but
It was a refreshing shock that it could come from a French game company, and a new one at that.
Many new attempts are often blocked by censorship, capital, or other circumstances.
I hope that many games that provide good experiences like this will be released in the future.
This is a JRPG that is like a work of art, painstakingly created by French craftsmen, “Claire Obscur: Expedition 33” !
▶ Go to store
A flake event prepared for those who read this review to the end!
Among those who leave comments below by Wednesday, May 7th, we will select 10 people and give them 🎁 1,000 Flakes🎁 .
Thank you for your many comments!
thank you
PS: Also, check out the <Claire Obscure: 33 Expedition> event currently in progress on the official Stove community.
I ask for your great support!
Flakes and coupons are pouring in until ~5/7!
▶ Go to the event
I bought it using the Rzcos Player Club 40% coupon
Just to see Narittaek
Na~ri~t~e~t~
The golden egg coupon expires today, so I'll have to look hard for it in the afternoon.
Hello everyone, this is Chae Seon-woo from the Stove Crew's Late Night Diner....
As the title says....yes I'm so tired now
I went to school, did my homework, and took a test.
There are many times these days when you want to rest but end up having to do something!
How do you heal your heart?
I have a fli that fits my work
A fleece that fits your resting time
I usually collect them and listen to them when the situation calls for it, and it often provides healing.
So today, I would like to share with you my favorite Flea restaurants with the keyword “Flea!”
I hope you like it!!! ^^;;
1. Workplace Flea Market
I think I've been listening to a lot of lo-fi-style flea music since a long time ago
When I work, I always play songs with this kind of feel, and I feel as if I'm less tired?
Here, Fleas upload videos named after special drinks!
Of course, there are people who make videos with similar concepts.
I guess I've come around here again and again
Choose a tea that suits your mood today
The fun of imagining what song would fit there?
I'm looking forward to seeing what drink you all choose.
2. Reading Flea Market
(1) Pidalso
How do you set up your environment when you read a book?
I think I collect a lot of flies, then I put the flies that match the book on and then I start reading.
In that sense, it is a frequently heard phrase from Pidalso.
What should I say, there are a lot of songs that seem to be a good mix of songs that just have a title.
For me, who has difficulty making choices, there are many songs, and I followed the titles without any burden in choosing.
I think it's the most comfortable place for me to go to because there's always music that matches it.
I hope it suits your taste
(This is Chae Seon-woo's favorite Flea that I've been listening to the most recently)
(2) Daytime
What if we added a story to the flier?
There is a place that makes it taste so good, and that is Daydalnim!
Apocalypse, future base, and other genre concepts, along with simple stories and productions to match.
It has a charm that melts you into the video and makes you focus on the video even when you're not in the mood!
The reason why I added it to the reading list is because I listened to it according to the genre I was reading.
If you want to add tension to a loose flier because the synergy is significant,
This is a restaurant I highly recommend!
3. Healing restaurant
SoriBaguni ASMR
I only listen to healing before going to bed haha
So rather than listening to music with accompaniment, I listen to ASMR as it is.
It's hard to call this a flea, but I still hear a sound that lasts a long time?
I brought it because I thought you might like it
I often hear the sound of a wood fire, and it was really amazing to hear the sound recorded by lighting it on a rainy day.
People who can't sleep!
If you listen to this, you'll be fine.
Oh, I almost fell asleep
anyway!!
Even though it is dawn now that this article has been posted!
You worked hard today too
I hope this article has a good encounter with Fleet.
I'm done writing!
안녕하세요!
스토브크루 1기 정유경입니다!
사실 저는 와인을 정말 좋아하는데요. 🍷
제 소중한 와인 냉장고도 따로 있을 정도랍니다.
개인적인 욕심으로는 외국 와인보다 한국 와인을 더 알아가고싶은 마음도 있지만..
지금은 반반 정도 섞인 것 같네요!
게임을 플레이 하면서 리뷰 예고 글을 올렸던 적이 있는데요!
거기서 댓글로 와인을 추천드리기도 했답니다.
오는 8월에는 부산에서 열리는 주류 박람회도 있다고 하니,
와인에 관심 있으신 분이라면 꼭 한번 직접 시음해보시길 추천드려요!
🍷 와인, 그건 과학과 기다림의 예술
제가 이렇게 사랑하는 와인—
사실은 단순한 술이 아니라, 과학과 시간의 맛을 담은 작품이라고 생각합니다.
만든 계절, 습도, 온도, 숙성 방식, 오크통 종류까지…
모든 요소가 쌓여 한 병의 와인이 완성되죠.
오늘 소개할 게임,
🎮 『와인메이킹 시뮬레이터』
그 섬세하고 오랜 기다림의 과정을 직접 체험할 수 있는 게임입니다!
타이쿤류 게임의 묘미는 뭐니 뭐니 해도
나만의 이야기를 만들어가는 재미죠!
기본적인 규칙은 여러분도 플레이하면서 금방 익숙해지실 거라 생각해서,
이번 리뷰에서는 시스템 설명보다는
제가 직접 경험한 플레이 중심의 감상을 담아보았습니다.
🎥 그리고 제가 직접 운영한 와이너리의 하루를
짧은 영상으로도 준비했으니, 함께 감상해보시면 좋을 것 같아요!
이 게임은 포인트 앤 클릭 방식으로 진행되며,
선택과 전략이 쌓여 ‘나만의 와인 경영’이 완성되는 구조랍니다.
단순히 클릭하는 것 같지만,
그 클릭 하나하나에 ‘맛’이 달려 있다는 걸 금세 느끼게 되실 거예요!
🎮 하루하루 쌓아 올리는 와인의 시간
게임은 지루한 일상을 살던 주인공이
갑자기 와인 농장을 물려받게 되면서 시작됩니다.
그리고 그 순간부터 진짜 '와인 인생'이 펼쳐지죠.
게임 플레이의 핵심은,
어떤 와인을 만들지 선택하고,
그 선택을 실현할 수 있도록 블록을 배치하는 것에 있습니다.
매일 주어지는 작업 블록의 칸 수가 제한되어 있기 때문에,
단순히 '하고 싶은 것'을 고르기보다
무엇을 먼저 하고, 무엇을 미룰지 우선순위를 정해야 하죠.
이 선택과 배치 과정은 단순한 경영을 넘어,
플레이어의 성향과 운영 철학이 반영된 나만의 와인 스토리가 됩니다. 🍷
🍇 와인을 만드는 디테일, 그리고 선택의 긴장감
게임은 다음과 같은 과정을 반복하며 진행됩니다:
이 모든 과정은 꽤나 디테일하게 구성되어 있어서,
작은 선택 하나가 와인의 품질에 큰 영향을 주기도 합니다.
예를 들어,
작업 칸이 부족하거나 시간이 촉박할 때
어떤 작업을 이번 달에 하고, 어떤 건 다음 달로 미룰지 결정해야 합니다.
포도를 언제 수확할지도 중요한 변수입니다.
너무 이르면 덜 익고, 너무 늦으면 썩어버릴 수 있으니까요.
🍇 오늘의 와이너리를 어떻게 운영할지
마우스가 바쁘게 움직이는 저의 모습, 영상으로도 담아봤습니다 ㅋㅋ
클릭 하나에도 와인의 품질이 달려 있으니 진지하게 고민하게 되더라고요!
특히 여러 작업이 몰릴 때는 정말 선택의 연속이었습니다.
특히 여러가지 작업이 동시에 몰아칠 땐 정말 고민하게 되죠!!!
🧾반복 속에서 찾아가는 나만의 와인
타이쿤 게임은 초반엔 시스템에 적응하고,
점점 익숙해지면 나만의 루틴과 방향성을 찾아가게 되죠.
『와인메이킹 시뮬레이터』도 마찬가지였습니다.
하루에 해야 할 일이 정해져 있다 보니
점점 손이 익고, 하루하루 빠르게 플레이하게 되더라고요.
그 모습을 영상으로도 짧게 담아봤어요 ㅎㅎ
🍇 더 나은 와인을 위한 선택
『와인메이킹 시뮬레이터』도 마찬가지예요.
이런 선택의 반복이 게임을 지루하지 않게 만들어줍니다.
다만, 기본 루틴에 익숙해지고 나면
약간의 반복감이 느껴질 수도 있어요.
하지만 그 타이밍에 맞춰
새로운 품종, 시설 확장, 숙성 방식 변경 같은 요소들이
새로운 자극이 되어 다시금 재미를 불러옵니다.
“이번엔 100점짜리 와인에 도전해볼까?”
“나만의 시그니처 와인을 만들어보자!”
이렇게 작은 목표를 설정하고 실험하는 재미가 이어집니다.
📒 경험이 쌓이면, 최고의 와인이 보인다
와인을 계속 만들다 보면
어느 순간, 이 포도의 완벽한 숙성 조건이 보이기 시작합니다.
게임에는 이를 알려주는별표 시스템이 있어요.
숙성 방식이 제대로 맞아떨어지면 별이 쌓이고,
그 결과는 플레이어의 와인 노트로 저장됩니다.
이 노트는
직접 시도하고 실패하면서 쌓아야 하는 나만의 레시피북입니다.
“이 품종엔 가지를 더 넣는 게 좋더라”
“이 조합은 약간 부족했어” 같은 판단이 쌓이다 보면,
정말로 100점짜리 와인을 만들어낼 수도 있습니다.
단순한 경영 시뮬레이션을 넘어서
오직 내 손맛으로 완성되는 와인 한 병—
그게 이 게임이 주는 진짜 보람이었어요.
🌿 하루하루 바뀌는 계절을 느끼며 만드는 향긋한 와인!
과연 여러분은 어떤 와인을 만들고 싶으신가요?
🍷 지금, 도시를 벗어나
여러분만의 와이너리를 만들어보세요!
🍷 오늘의 결정이 내일의 와인을 만든다.
지금 바로 여러분만의 와이너리를 시작해보세요!
와인러버시네요~!