congrats
Okay okay
The battle itself is fun... but this is so childish and not even elementary school dialogue that I can't watch it. It's not even B-grade, it's D-grade Yankee sense that's being thrown in as humor, and it's funny the first time or two, but if you push it from the beginning to the end, you have to do it in moderation...
congrats
1
Hello, today I'm here with news about the second Claire Obscure event.
This is an event that gives out real flakes like never before.
It's great if you have the game, and it's pretty good even if you don't have the game!
Why are you making such a fuss?
Let's take a look right now.
I will help you participate in the event by summarizing only the main points.
※ This is a promotional(?) article written because events of this scale are not as widespread as expected in the lounge.
▶ Anyone who bought Claire Obscure? Leave a comment here! ◀
Here's a one-word summary.
All you have to do is leave a comment there with the account you literally purchased Claire Obscure with.
Then 5,000 flakes? NO.
"5,000 points" will be awarded.
Has there ever been an event like this in the world?
Worship. Shin. To. Be.
▶ Please post your awesome Claire Obscure photos on this board! ◀
Here's a one-word summary.
Awesome battle scenes, awesome in-game scenery, and ridiculous damage bonus!
You are free to participate in any of the three fields.
By field
1st place: 100% discount coupon (for 2 people)
2nd Place: 50% Discount Coupon (4 people)
3rd Place: 20% Discount Coupon (5 people)
We are giving away prizes!
There are 3 fields, 11 people per field, so a total of 33 people will be the winners!
Even just participating will give away 10,000 Flakes to the first 333 people.
Just upload a screenshot of something you enjoyed while playing the game and get 10,000 Flakes!
This is an event where if you're lucky, you'll even get a discount coupon.
If you don't participate in this, you'll really miss out.
I also want to try Gustav's 'Chidori' meme!
If you're lucky, you might even aim for first place?
▶ Please leave a comment emoticon after watching the video or Flint review here! ◀
Here's a one-word summary.
This one doesn't even require a game like the two events above.
Just go and watch a quick video, read the text, and add some emoticons.
10,000 Flakes won by a whopping 333 people!
Just think of it as an event that gives you 10,000 flakes for free.
This concludes the introduction to the Claire Obscure event.
Has there ever been an event of this caliber?
Come join us and let's uproot the stove pillars.
Well, I'll come back with more exciting news next time!
▼ Go to the game "Claire Obscure: 33 Expedition" ▼
https://store.onstove.com/ko/games/5102
https://page.onstove.com/indie/global/view/10712776
We've added three new events to the <Claire Obscure: 33 Expedition> event hosted by the official Stove community!
And the announcement of the five winners of the Claire Obscur event, which was originally supposed to be announced today, will be made tomorrow.
congrat
congrats
A revolution in the current gaming market The wind is blowing.
The debut turn-based RPG from French startup Sandball Interactive
'Claire Obscure: Expedition 33' is at the center of it all.
From its demo in March to its current release, 33 Expeditions has gone from dark horse to game of the year contender.
Even if you take your place, you will still be able to see the world without any problems.
Now, I would like to introduce to you the reasons why this craze has taken place and what kind of game Claire Obscure is.
Claire Obscure: Expedition 33 is priced at 54,800 won and is running a generous discount event until May 6th.
If you purchase through us, you can get it at a cheaper price than other platforms.
In addition, it has been released on Steam, Xbox, and PS5, so you can purchase it on various platforms, and in the case of Xbox, it is registered in Game Pass.
If you are a Game Pass user, I recommend giving it a try.
A new developer that has become the hope of the French games industry
<Source: Smilegate>
Before we begin, we would like to point out that Sandball Interactive , the developer of Claire Obscur, is a very small team with only 30 full-time developers .
The reason that development was possible with a small team excluding outsourced personnel is said to be thanks to the introduction of Unreal Engine 5.
Another reason why a AAA game could be released despite having a small number of people is because of the developers' passion for the game.
I thought it came from understanding and passion.
CEO and Head Developers
What made me feel like these people were particularly queer was that they listed their favorite games on their company homepage profiles.
Persona 3, Elden Ring, Final Fantasy 7, Zelda: Breath of the Wild, BioShock, etc. You've probably played them at least once or heard of them.
There are many masterpiece games.
I think the result was good because people who love a variety of games got together to develop it.
As a side note, the most written about game was Zelda: Breath of the Wild .
If you would like to know more about Sandball Interactive, please check the links below.
https://www.sandfall.co/team
All clear. A brilliant(?) record.
Before introducing the 33rd Expedition, I have been a fan of JRPGs such as Persona and Atelier series.
Mobile turn-based RPGs include Epic Seven and Honkai Star Rail.
I enjoy playing a variety of turn-based RPG genre games.
I had high expectations for Claire Obscure before even playing it.
While playing, I felt that it was a next-generation turn-based RPG that broke the limitations of the turn-based game genre, so I played it with interest.
Claire Obscure is a turn-based game that appeals not only to gamers who like JRPGs, but also to those who enjoy
I thought it would be an attractive option even for those who don't like turn-based games .
As someone who has really dabbled in turn-based games, I would like to introduce you to 'Claire Obscure: 33rd Expedition'.
This review adheres to our guidelines and is spoiler-free.
Reactive turn-based RPG
The points that Claire Obscur puts forward.
The genre of Claire Obscure is turn-based RPG .
But it goes one step further than the limitations of turn-based games.
I thought it showed a new direction for the turn-based game genre .
The introduction of reactive actions like evasion and parrying brought tension to the previously loose turn-based game genre.
Overcoming the structural limitations of turn-based RPGs and escaping from the somewhat boring gameplay
It provides players with flashy and immersive action.
Also, you can move around the field as a character, and there are functions such as collecting and exploring.
You could also say that it aims for a 'half-open world'.
The bizarre sight of the Eiffel Tower is impressive.
The Claire Obscur 33 Expedition was a 19th century industrial revolution that brought about advances in various technologies and cultures.
It is set in the splendid Belle Époque period of France before the outbreak of World War I, a time of wealth and fame.
The world view and background of Claire Obscur are so splendid that they make the background of the era pale in comparison.
It's beautiful and old-fashioned, but also very dark and cruel.
Personally, I think the Victorian era or the Belle Epoque era is the background for the steampunk genre.
It's also my favorite historical setting.
Beautiful yet cruel
Thanos finger snap..
The worldview of the 33rd Expedition called 'Number Curse' is really interesting.
The phenomenon of 'Gommaju', where a being called 'Paintress' carves numbers on a tombstone and the corresponding number of people disappears over the years,
It introduces players to this twisted, beautiful, and brutal world.
Also, to prevent the coming death and destruction of humanity.
The '33 Expedition', which sets out for an unknown continent, is the center of the game's story.
Dreamy, beautiful, yet bizarre map designs.
Along with this worldview and story, it was created based on Unreal Engine 5.
The map design combines beauty and grotesqueness to overwhelm players and provide a deep sense of immersion.
The fear of a planned death and the direction and atmosphere that lead to it
The story of the desperate battles and the expedition that must move forward even in a desperate situation.
It made it more immersive.
Strong expedition team mates
Old...old!..
This is Gustave , the main character of this work.
I personally like the curly hair and beard that gives him the impression of a friendly French uncle.
He is one of the expedition members and shows off his intense action skills with his rechargeable prosthetic arm.
Mael is one of Gustave's companions and is a brilliant swordsman with a rapier.
Shows sword fighting action.
In addition, there are various attractive characters such as Rune and Ciel with a wizard concept.
Expedition departure
Never play on expert difficulty
Claire Obscure's game difficulty can be adjusted.
Story Mode presents the game's difficulty level optimized for story enjoyment.
The Expedition difficulty is set by default and is the recommended difficulty.
I also recommend this difficulty level if you are not familiar with turn-based games or evasion or parrying.
Expert is a very difficult level that is very tricky and deals a lot of damage.
I started out as an expert, but then switched midway through because I had to retry a lot.
The game difficulty can be adjusted at any time, so you can play with confidence.
In turn-based games, a timeline is essential.
Claire Obscure is a turn-based game, so actions are taken according to turn order .
Like the Collapsed Starrail, the turn order is shown on the left.
Check the order of actions of friendly and enemy characters carefully.
AP must be calculated when consuming a skill, and attacks and item usage must be done at appropriate times.
You will develop your strategy by thinking about which skills to use in the order of the characters, as well as attack and defense.
It contains the core elements of a turn-based RPG, but incorporates reactive action.
I thought it was stylish in that it was structured to encourage players to play actively .
The scent of JRPG that you can feel
The way battles unfold is familiar yet new.
When it comes to the character's turn, there are options for attacking, using skills, using items, etc.
This is not much different from traditional turn-based games.
When you hit a basic attack, or 'normal attack', you gain AP, which allows you to use skills.
By consuming the AP required by the skill, you can inflict powerful damage to the enemy.
Using items allows you to heal or revive yourself and your allies.
You can supply AP to make skill casting smoother.
Recharging certain items and recovering and growing characters can be done at the Expedition Flag.
Left: Persona, Right: Atelier Ryza
I personally felt that the combat style followed the JRPG theme and was greatly influenced by it.
Widely known series such as Persona series, Atelier series, and Final Fantasy 15
A variety of games came to mind.
The basic combat style is similar, but the biggest difference is that it is based on reactive action.
The point was that you could gain AP through evasion or parrying and then launch a powerful counter.
Unlike traditional turn-based games where the outcome is determined by clicking, it includes elements that involve player intervention.
I think it adds a lot of action and fun.
thump thump bread
The shooting reminds me of the gun, a secondary weapon used for deterrence and parrying in 'Bloodborne'.
It's a pretty important mechanism in Claire Obscure.
By attacking the enemy's weak points through shooting , you can defeat them and inflict great damage, making battles easier.
Although 1 AP is consumed when shooting, it is effective in attacking flying enemies as they evade attacks and skills.
It is also used to remove shields from some enemies.
It is always advantageous to catch the sun turn.
As with most turn-based games, taking your turn first is very important.
Claire Obscure is like Collapse Starrail, it attacks monsters on the field first.
It has a mechanism to catch the sun turn.
If you capture the Sun Turn, you can turn the battle to your advantage by acting before the enemy, such as by defeating their weak points.
It's a turn-based RPG. But now with a soul-like twist.
The counterattack scene after a successful parry is delicious.
In terms of incorporating the previously mentioned responsive action , which is a unique feature of the 33rd Expeditionary Force, into a turn-based RPG,
What stands out is that it goes beyond the limitations of existing turn-based games.
It reminded me a lot of Souls-like games, especially in terms of gaining AP through evasion and parrying and then counterattacking.
For example, in 'Sekiro and Bloodborne', parrying is often used as an important technique.
And in 'P's Lie', there is a system called Perfect Guard that prevents enemy attacks.
It also provides several advantages in battle, such as giving stiffness when defending.
However, if parrying is successful, the damage taken will be 0 and a powerful counter will be blown.
As it is a high risk, high return technology, you must be careful.
But it's not as easy as it sounds...
In my experience of rolling through Sekiro many times, the enemy attacks in Claire Obscure are quite tight.
I felt like it was put together.
The difficulty level seems to be set at Soul-level because the enemy's attacks are dishonest and they often miss.
The evasion judgment is generous, but parrying is not.
One tip I can give you is to focus on the movement of the weapon rather than the movement of the character's body.
Figure out the reporting pattern and press the parry button faster than slow.
I've found that holding down the button increases the odds of success in my experience.
Avoid awkwardness as much as possible
However, the ideal parry is usually only possible for the 'dead', who are veterans of Dark Souls.
We recommend that you evade the large bosses' difficult patterns as much as possible.
Because you think you have the right timing, but often times you don't.
Evasion and parrying are sometimes performed by the entire team together.
There are also special attacks that can only be avoided by jumping.
These features may be difficult at first, but as you play, you will be able to feel the true joy and thrill of success.
QTEs that add to the excitement of battle
I also liked the attempt to overcome the limitations of existing turn-based games by adding Quick Time Event elements.
It is an important mechanism because the damage given varies depending on the success or failure.
However, it activates every time you cast a skill, so it can cause slight fatigue.
In this case, you can reduce the burden by enabling automatic QTE.
The expedition is growing rapidly
The 33rd Expedition's character growth system has a high degree of freedom .
You will gain 1 skill point and 3 ability points per level, and depending on the weapon you obtain, you can increase any of the 5 stats as needed.
You can also unlock your preferred skills in the skill tree.
This can be initialized , so don't worry and just upload it at the beginning.
In my case, the combustion combination was strong in the beginning, so I unlocked Rune's combustion skill and ally recovery skills.
It would be convenient to think of Pictos as accessories.
You can configure various mechanisms by increasing the character's abilities.
Luminaria is also an effect that provides several benefits to play.
You can strengthen your weapons using chroma catalyst.
Personally, I recommend Mael's powerful weapon, Barrier Destroyer.
The field design is also beautiful.
The field and map design also show beautiful graphics and beautiful production.
It makes you pause in the middle of a game and take a moment to appreciate it.
The beautiful and bizarre background that is somewhat distorted makes the player
It arouses curiosity for exploration.
It was also fun to stop at a campsite and write a journal while playing the game.
Graphics and soundtrack that are pleasing to the eyes and ears
Stylish battle scenes
The artistic combat action scenes , which seem to be painted with a paintbrush,
Opinions may differ, but I personally found it pleasing to the eye.
In addition, the splendid productions are combined with the voice actors' excellent acting along with facial motions.
It made the game more realistic and immersive.
The beautiful graphics created using Unreal Engine 5 also played a part.
The game's background and map design , which are twisted but beautiful and bizarre, will make the player
It made me feel sentimental.
The graphics were also well optimized, so there was no major inconvenience in playing the game.
The soundtrack also features a story that deals with a tragic worldview.
I felt like it blended well with the game.
A French JRPG that expands new horizons in turn-based games
Could this be game of the year?
A break from the rigid, slow-paced, passive turn-based games of old.
It pioneered a new path for turn-based games by adding reactive action and a QTE system.
I think it deserves a good review.
Players can actively participate in the game and experience rhythmic combat, timing, and the feel of the game.
Although it is a turn-based RPG game, it feels like playing an action RPG or souls game.
It made me more immersed in the game.
It has taken only the best features of JRPG and combined them with battle action and impact.
As much effort was put into it , it was a new experience that transcended the boundaries of existing genres.
Presented to the users.
Minor regrets
The existence of likes and dislikes
In the case of the 33rd Expedition, there are no unpleasant shortcomings, only some minor inconveniences.
There were some parts of the item skill setting UI that were a bit disappointing.
I also liked the fact that it was a new attempt at the turn-based genre with reactive action and QTE.
I thought there were some users who had mixed feelings about the game because it was quite difficult and caused them fatigue .
There should be a minimap
There is also the lack of a minimap and map marker, which makes exploration inconvenient.
If you retry after losing a battle, you will be resurrected at a distance.
There was a point where I had to move again.
Finally, there is a lack of richness in the subquests.
"We keep going"
It's a new development company with only minor inconveniences.
Claire Obscure: Expedition 33 is a game that deserves to be ranked among the Game of the Year expeditions.
A unique worldview, beautiful and cruel, tragic background
It aroused interest and deeply explored each individual's emotions .
The story described was absolutely satisfying.
Also, the gorgeous production and map design based on good graphics
It came across nicely.
existentialism
In the face of imminent death, the future is unknown and a tragic situation is created.
Nevertheless, the image of the expedition team moving forward reminded me of the French existentialist philosopher Sartre .
In existentialism, humans are
We have no choice but to choose our own lives, and we are overwhelmed by the anxiety about these choices.
In that we are beings who create our own future through freedom of choice.
I think I became more immersed in the game because it overlapped with the appearance of the expedition team.
So far, this has been Claire Obscure: Expedition 33 .
Thank you for reading.
Watch the game trailer
Game Purchase Link
https://store.onstove.com/ko/games/5102
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