STOVE82616529
3hr ago
05.16.25 21:37 -00:00
0 °C

STOVE82616529's record is 429 points!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?


🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]

2lees
4hr ago
05.16.25 20:01 -00:00
191 °C

congrats

STOVE161647839602100
1hr ago
05.16.25 23:15 -00:00
ㅊㅊ
Pikaa
6hr ago
05.16.25 18:00 -00:00
0 °C

Pikaa's record is 39 points!
I got 0 Flakes as a challenge reward.
I can't wake up from my egg..
Next time, try faster!


🦖Want to feed your baby dinosaur?
Take the challenge now!
👉 [Play on the Stove App]

Kario9
8hr ago
05.16.25 16:09 -00:00
243 °C

I got 3,000 several times from the 100 capsule draw.

Flakes also came out well in the dinosaur catching and feeding(?) minigames.

Additionally, if you check in at the store and Mahjong Ichiban Street today,

You can get 2,000 and 5,000 flakes. Please make sure to attend~

1 / 2
OFFICIAL게임매니저
9hr ago
05.16.25 15:33 -00:00
31 °C

Hello. I am the game manager.

Recently, we have confirmed an issue with the game 'Re:Revolution School Life' where some users were unable to play due to age restrictions even though they were over the age limit.

We apologize for any inconvenience this may cause while using the game.

We quickly resolved the issue and you can now play normally.

thank you

시몬입니다
9hr ago
05.16.25 15:12 -00:00
0 °C

Simon caught 70 dinosaurs!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?


🦕Catch the moving dinosaur
Take the challenge now!
👉 [Play on the Stove App]

판앰
9hr ago
05.16.25 15:11 -00:00
0 °C

Pan-Am caught 52 dinosaurs!
I got 200 Flakes as a challenge reward.
You have some good skills!
But aren't the real experts faster?


🦕Catch the moving dinosaur
Take the challenge now!

👉 [Play on the Stove App]

OFFICIALCM Flint
17hr ago
05.16.25 07:30 -00:00
1,491 °C

『The Three Adventurers' Temple Escape 』

※ Due to the nature of the review and the game, some spoilers may be included.

💎 First impressions of the game

2009, the year the Trine series was released, was a year that saw the release of quite a few monumental games.

League of Legends, which has now become a true 'legend', including in the e-sports market, was first released in North America in October 2009.

My favorite sci-fi novel, Steins;Gate, also came out for Xbox in October 2009.

In addition, there are the legendary app game Angry Birds , the game that is always considered a masterpiece of survival horror , Left 4 Dead ,

All of these games, including Love Plus , which was one of the games that hard-carried the sales of the Nintendo DS, were released in 2009.

(Love Plus was also famous at the time for the rather shocking review, "My first kiss tasted like liquid crystal film"...)

I remember that during that time , Trine 1, which was released on PS3 and PC, also received considerable acclaim at the time.

Although it wasn't a huge hit, it gradually became known among people who like platformer or puzzle games.

Despite its $30 price tag at launch, it was widely praised as being worth the money.

However, I remember that there were also comments saying that it would be released once a Korean patch was released because Korean was not supported at the time of release.

After a long time, almost forgotten, it was officially released in Korean at the end of February 2025 through the Stove Store.

Personally, I thought it was a bit out of the blue... but whatever? You can try it to see if the game is still fun!

Let's start the review of the classic puzzle action adventure game, 'Trine Enchanted Edition' .

⌚ Gameplay

『The classic masterpiece series of 'puzzle' adventures 』

<A fairly concise game intro video without a long and detailed story>

The story of Trine Enchanted Edition (hereinafter referred to as Trine 1 ) is very simple.

Thieves, magicians, and knights, each with their own reasons, set out to find relics left behind in a temple in a kingdom that fell into ruin long ago.

The story is about a couple who touch an artifact in a temple and find that their souls are bound to the artifact, and they explore the temple to solve the problem.

And the name of the relic that bound their souls together is 'Trine'.

It's not a story with hidden secrets or heartbreaking narratives, but it's an easy and understandable story.

I'll explain more later, but the game itself isn't one where the story is all that important.

Rather, since it is a game that focuses on the fun of solving puzzles themselves, I didn't have any major complaints about the simple story.

<To put it simply, the thief is in charge of 'archery' and 'rope action'>

When you first start the game you play as a thief .

This will give you a taste of the system from Trine 1, but it will also introduce you to the main role of the Rogue.

Archery, the thief's attack method, can increase range and accuracy if you take some time to aim.

This is the only way to perform a ranged attack in this game, but it is not easy to hit due to the physics engine.

The rope action does not have an excessive physics engine applied, perhaps for the sake of convenience.

You can fire a rope at the location where you place the mouse pointer, and when the rope gets stuck, you can use it as if you were riding a swing.

Despite its seemingly versatile nature, ropes cannot be installed in all terrains.

You should carefully check that the rope cannot be used if the environmental conditions are not right, such as solid rock or terrain with no visible ceiling.

<A wizard whose main role is to manipulate additional structures called boxes>

The wizard's main role is to create 'boxes'. It's quite simple, isn't it?

I don't know about other games, but in Trine 1, boxes play a very important role.

You can create a box and use it as a stepping stone, or summon it on top of a thorn trap and use it as a stepping stone to block the thorns.

Since the box is empty, the crab can be stably inserted into the horizontal thorns.

Sometimes you need an object with weight, and this can be used in those cases.

You can also use 'psychokinesis' to manipulate the box, but this psychic power can also be used on objects other than the box.

You can move iron boxes and heavy-looking rocks scattered across the field with your psychic powers, and even some platforms can be moved.

You can understand that a wizard is a character who is mainly involved in manipulating objects .

<The article is very simple. It's all about 'cutting' and 'blocking'>

The Knight is simple compared to the other two characters. The best way to use the Knight is to ' cut ' enemies with the sword and ' block ' them with the shield.

In particular, knights are much more efficient and convenient than thieves when dealing with approaching enemies.

Unlike the thief mentioned earlier, the knight doesn't need any aiming time, so he can deal with enemies faster.

So, unless there are special cases, battles are mostly resolved through knights.

As a character involved in battle, it also has defensive techniques using a shield.

Because the main role is to 'block' enemy attacks with a shield and 'cut' enemies with a sword to quickly deal with them.

However, the shield has a function that goes beyond simply blocking enemy attacks. To be precise, it has the function of ' deflecting ' enemy attacks.

If you block an enemy's melee attack, they will be slightly knocked back, and if you block a projectile, the projectile will bounce back.

Using this point, we can think of various ways to solve the gimmick.

<Trine's map has various gimmicks. The movable platform is the most basic of the basics.>

The goal of this game is to clear the stage using the three characters introduced here.

The stage is made up of various gimmicks, and as is often the case with these types of games, at first you can easily get through it by just jumping or using ropes.

And as you progress through the stages, you will encounter increasingly complex gimmicks , and you will naturally have to think of various methods.

In some cases, rather than resolving the gimmick right away, you have to move forward first and then come back and resolve it later.

And this gimmick, combined with the game's physics engine, makes for some pretty interesting gameplay.

"

Using three characters

Let's solve the gimmick

"

Although I introduced it as a 'physics engine', it would be easier to understand if you think of it as being greatly influenced by things related to 'gravity' .

For example, when shooting a bow as a thief, you have to aim at a specific area and shoot, but the arrow is affected by gravity to some extent, so you have to take that into account when shooting to hit it properly.

Likewise, when a wizard creates a box in the air, it immediately falls to the ground due to the influence of gravity.

The Knight is the least affected of the three, but still needs to be careful in several cases, such as when blocking projectiles with a shield.

<Recover HP/MP through various potions or grow by collecting skill points>

The main reward for progressing through the stages like this is potions. And in Train 1, there are three potions: green, red, and blue.

The red and blue potions are used to restore the character's HP and MP respectively.

In other games, red and blue potions often have similar effects, so it's easy to understand and intuitive.

However, the green potion is a means of gaining skill points.

You need to collect 50 of these potions to get 1 skill point, but they are often in difficult to obtain locations.

Those who don't care much can just pass it by, but those who care even a little have to use their brains quite a bit to get it.

That's the core reason why this game is a puzzle action.

<The box is right in front of me, why can't I take it...>

<Let’s grow your character through skill points and items>

As a reward for progressing through the stages, you can't forget about the 'boxes'.

Various items come out of the box, but you can think of it as mainly ' equipment ' given in RPG games.

And by giving the equipment you obtain in this way to the character best suited to use it, you can grow your desired character.

If you have diligently collected the skill points mentioned above, there is also a way to grow your character through skill points.

You can strengthen one skill by using 1 skill point obtained from 50 green potions.

If you want to make long-range attacks easier, enhance your archery skills. If you want to deal with close-range enemies easier, enhance your slash skills.

If you want to pass the gimmick a little more easily, try strengthening your box skill.

<It seems to export the text that goes into the item's tooltip as is>

However, there were some slightly disappointing aspects to the Korean translation of the stove.

When you obtain an item from a box, you will see text like ' Help_Item_***_**_Acquired '.

Usually, this type of text is often a mixture of the guidance text that should appear when acquiring and the ID.

It will take some time, but the fix itself isn't that difficult, so I hope it will be fixed quickly through a future update.

However, since this is a game where text doesn't have much of an impact, it's not that annoying.

📌 Game Review

『A game that is faithful to the fun that the puzzle itself provides 』

In fact, it's a bit difficult to say that it's a masterpiece compared to many platformer games coming out in 2025!

Even if you look at the physics engine, it is now being applied to countless games as if it were a given, and even more naturally.

The combination of a knight, a thief, and a wizard follows the classic style to the point where it could be considered a classic.

But the fun of this game lies in the fact that I can solve the puzzle gimmick in any way I want.

And the fun you get from solving puzzles in this game doesn't change much over time - unless you've played it before.

Also, the biggest advantage of the physics engine in this game is that 'I can solve it in any way I want'.

If you search for keywords like 'Trine 1 Guide' on YouTube or Google, you will probably find various puzzle solutions.

However, if you solve the puzzle using a guide provided by someone else, the fun will be greatly reduced.

The fun of 'my own way' is so intense that, if possible, try to solve it without looking at the guide!

The moment you solve the puzzle yourself may be remembered by some as the ' game of their life '.

It was a puzzle action game, 『 Trine Enchanted Edition』 , that contained the story of three adventurers whose souls were bound together!

▶ Go to store

A flake event prepared for those who read this review to the end!

Among those who leave comments below by Thursday, May 22, we will select 10 people and give them 🎁 1,000 Flakes🎁 .

Thank you for your many comments!

thank you

1 / 13
덤비면문다고
15hr ago
05.16.25 09:07 -00:00
세 명의 캐릭터를 활용한 퍼즐 풀이 방식이 흥미롭네요!
크루 김용현
05.12.25
05.12.25 14:02 -00:00
2,462 °C

Have you already purchased her from Random Chat or are you interested in purchasing her?

So, just remember one thing.

As soon as the game starts, release the 'Start' button!

1. Make sure to use the pre-release mode.

The game is divided into two modes.

'Original Mode' that follows the original story

'Miyeonshi Mode', a new re-write of the original characters and story

But since it's a game based on a webtoon story, shouldn't the original mode come first?

Let me say this boldly.

This game's main body is the pre-release mode, which is like DLC.

Although the original mode has its shortcomings, the pre-release mode is more fun and better made.

Of course, it's a matter of personal preference.

But I'm sure many of you who have played this game will agree.

Play 'Uncensored Mode' without asking any questions.

The original mode is a bright and hopeful emotional pre-game mode that clears everything.

If you're wondering, 'I want to get a taste of the remaining content,' or 'Is there a dark story?', you can just go in.

"Isn't that too much? Since the original webtoon is such a masterpiece, wouldn't it have made a game out of it?"

I've been reading this webtoon since the first episode came out, with all my heart.

It's a period of almost seven years.

I usually don't say this, but I regret the time I spent watching the original.

No matter how well this original work is polished in the game, the problem will never be fixed.

That is, the original mode contains a lot of the unpleasantness of the original.

Although they did a good job of twisting the original parts and setting up routes where each heroine becomes entangled, to be honest, it's not well-made.

I couldn't resolve the unpleasantness that started to come out from the middle of the webtoon.

No amount of seasoning can save a ruined dish.

There is no choice but to tear it down and build anew.

This is the Miyeonsi mode that overturned and reborn the IP of 'Her from Random Chat' in the Tales Shop style.

What's the conclusion?

I know the original! I've already seen it, so go into pre-release mode.

I don't know the original! If you don't know, you don't have to watch it in the future, so just go into pre-release mode.

I, Kim Yong-Hyeon , strongly recommend this.

2. No, but how much is it?


I will list the good and bad points of the original mode that I felt.

I feel like I'm being too critical, but I'm going to be a little stronger today.

Good things about the original mode:

- The content volume is huge.

- A lot of work went into it, with dubbing for most characters and NPC dialogue changing according to the story.

Disappointing things about the original mode:

- The dialogue and dubbing are so awkward. Personally, I felt like the speech, dialogue, and voice were all awkward.

- Honestly, I don't know about the illustrations either. The characters feel too uniform.

- There are so many curses in the dialogue that it's embarrassing to listen to.

- The characters’ emotional lines and development lack plausibility.

- It's so annoying to move around and talk on the map, and the overall length is so long that it's boring. (Especially the public route is so long)

- The protagonist's way of thinking is so unpleasant that it's hard to watch.

- I clearly turned on the light to heal, but the atmosphere is too dark. It's not like there's a profound return value to the darkness.

It's not that I'm simply angry at the original work and just spewing out harsh words.

I'm actually quite honest when it comes to evaluating games.

[Her in Random Chat] I feel like the original mod didn't make the game well enough to cover up the aftereffects of the original.

This part is greatly improved in the pre-release mode.

Instead of trying to revive the ruined dish, I created a new one from scratch.

As the recent popular meme goes, "Normalization of [Random Chat's Her] by Tales Shop" is a perfect fit.

So what changes have occurred in the pre-release mode?

1. Dubbing: The voice actors have been possessed by a god.

Perhaps because the four heroines are the main characters, the awkwardness felt from the supporting actors has completely disappeared.

I think the feel of the dialogue may have also played a part.

The original mod had too many curse words and other words that were too embarrassing to say.

But even putting that aside, listening to the voice actors' voices in the pre-release mode is ear-melting.

This can't be happening unless you're possessed by a god.

I'm a fairly thick-skinned person, but I can count on one hand the number of people I've met.

2. Story: It's a somewhat unexpected but 'unprecedented' development.

Honestly, how many people would consider perfect probability or reality when making a prediction?

I think most people don't mind as long as it's not artificial enough to hurt their feelings.

What if the story begins with the protagonist and heroine meeting 'by a ridiculous coincidence' at the beginning of the game?

I watch with excitement, thinking, 'Oh, so that's how it starts?'

The pre-teen mode is, as expected from a pre-teen mode, full of these emotions.

Everything is done with a hopeful and somewhat random tone, making the user very excited.

This is the excitement that you can't feel in reality, you're imagining it in order to feel it.

It was really good in that respect.

In addition, it shows progress in illustrations and fine details.

The most important heroine's route story also has a quality that is on a different level from the original mode.

In other words, there is no reason not to enjoy the pre-release mode!

3. Go into the heroine review

Up to this point, there have been mixed reviews as to why this game should be in 'pre-game mode'.

I'm embarrassed because I feel like I got so seriously involved.

But you all know that reviews that are overly immersive are actually true, right?

From here on, I will review the heroine.

In fact, I don't need to explain how the pre-trial detention process works, right?

This game is not that different from other similar games in terms of detail, which makes it even more so.

So what's left to review?

It's the character.

Without giving any spoilers, I will point out the types, personalities, and charms of the characters.

This is enough to help you decide which character to target for your first attack.

3-1. Park Ha-min, True Friend's Emotions

My relationship with Park Ha-min starts off with a friendly, give-and-take feeling between girlfriends.

The first thing you encounter is the situation of 'getting dizzy while playing a game in a PC room' .

The protagonist gets into a huge argument with her and ends up losing everything.

But what is the absolute truth across the East and the West, past and present?

"If you're pretty, everything is forgiven."

The protagonist is captivated by Ha-min's appearance and decides to become friends with him.

After that, he starts approaching her under the pretense of asking her to tell him about the game, and they gradually become closer.

If you like the feeling of 'Dating a super pretty girlfriend who likes games?!', then you can run right now.

It's a real story where they start off bickering and being rough around the edges and then gradually fall for each other.

This feeling... is a taste that only those who know it know.

3-2. Yuri Lee, the true childhood friend attribute

A classic childhood friend setting, you can get the feel of it just by hearing it, right?

Yuri Lee is a female friend who has been close to me since middle school and is known as the 'one who doesn't look like a girl'.

Of course, this is based on the main character.

What kind of setting would be most appropriate for this type of character?

It's a cliché of clichés, but it's a setting that guarantees box office success when it appears.

'I take good care of the main character and I secretly like him!'

'But the indifferent protagonist doesn't know that!'

'And then, due to some incident, they start to fall for each other!'

'Once the angle is revealed, the heroine starts to shower us with plotting!'

This is the familiar taste of 'The taste of familiarity is scary'.

A childhood friend who was shy, but then came at me like a bulldozer, looking only at me when I showed my side?

I've put in only the most realistic and delicious settings.

For reference, my first progression route was the Yuri route.

I've been living alone for about 2-3 years now, and it's been a while since I felt excited.

3-3. Yoon Seong-ah, the girl from random chat

The name of this game and the original title, 'Her in Random Chat', refers to Yoon Seong-ah.

However, in the original work, the emotion that the random chat method gave could not be completely erased.

After all, the social perception of random chatting is inevitable.

The moment you start getting seriously involved, it's inevitable that you'll feel uneasy and uncomfortable.

The original route that I criticized so much above, but Yoon Seong-ah's route, was also quite well-received.

I played it pretty well, but it was hard to completely erase the feeling of those four random chat letters.

But in the pre-teen route, it was solved very well.

Random chatting has appeared, and encounters are triggered by this, but it doesn't feel unpleasant at all.

You go to a concert hall and start chatting with people within 1km of you.

After chatting for a while, you get to know each other and quickly move on to real-life stories.

This is a story about two people becoming closer through a series of mysterious encounters.

It's even more exciting because there's a love triangle instigator here who causes a mess between the two.

I liked how the strange conflict and misunderstanding between the main character and Seong-ah was expressed smoothly and not too harshly.

If you're curious about a chance encounter that could appear in an animation and the romance that begins from it, I recommend this.

I really like this route because Yoon Seong-ah's personality is refreshing and straightforward.

3-4. Seol-ri-ra, a strange person suddenly asked me to date him

A man wearing a puppet mask asks the main character out.

The protagonist, who was thirsty for love, readily accepts this.

Inside that doll was a pretty girl who you could trust even if she was in love.

I knew it was a woman's voice, but it was unexpected.

This is how the relationship between the protagonist and Seol-ri-ra begins.

You may think this is some kind of absurd development, but it really is.

The above Seong-Ah route is quite coincidental, but this one goes three steps further.

Here I will bring up one thing I said above.

Even stories like this don't matter as long as they are 'pretty' and artificial.

Because Miyeonsi is a world where you can experience fantasy romance.

This kind of beginning is the type that would never happen in reality, so I find it appealing.

Lyra's openly four-dimensional personality is also a charming point.

If there are four heroines in a fantasy novel, there has to be at least one character like this.

'A heroine with a story in a fourth dimension, her story is unraveled thanks to the main character.'

Wow... this is really delicious.

I won't say it's a spoiler, but the setting surrounding Lyra and the main character was also fascinating.

I think it clearly shows that their hearts are slowly growing closer to each other.

The most important emotional line in a story is described to the end.

I highly recommend it.

5. Overall Review

The reason why heroine reviews get longer as they go from Ha-min to Lira is because of the complexity of their characters and settings.

When you say 'This is it!' for Ha Min or Yuri, you can tell right away, but that's not the case for Seong Ah and Lira.

I didn't write this long because I particularly like the two below more.

This game really brought me a lot of emotions.

An original mod that captures the original's unpleasantness so well

A pre-release mode that lets you release this smoothly

Heroines who provide various healing with their own charms

Although this review started off with harsh criticism, it actually gave me enough healing.

But, honestly, 40,000 won is too expensive for this pre-release mode.

I recommend that you bring your discount coupon with you to enjoy the maximum discount.

The reason it's so expensive is because of the massive volume of the original mod.

The volume isn't that small in pre-release mode, so it's actually a reasonable price.

However, as someone who rejects the original mod, I would like to recommend purchasing it with at least 30% off and other coupons attached.

After a huge disappointment, a game that gave me more healing than that

But it's a game that I hesitate to buy at regular price.

This is a game that I would definitely recommend you buy and play in 'Unreleased Mode' if you get a certain amount of discount.

[Her from Random Chat] This was a review.

▼ Want to play [Her in Random Chat]? ▼

https://store.onstove.com/ko/games/1689

▼ Want to see other reviews I've written? ▼

https://page.onstove.com/quarter/kr/view/10645199?boardKey=134147

https://page.onstove.com/quarter/kr/view/10661989?boardKey=134147

https://page.onstove.com/quarter/kr/view/10692458?boardKey=134147

https://page.onstove.com/quarter/kr/view/10711863?boardKey=134147

1 / 13
크루 한유영
05.13.25
05.13.25 01:50 -00:00
하민..이쁘다
크루 박건우
05.12.25
05.12.25 15:31 -00:00
하민양이 저를 미치게하네요
돔돔군
04.21.25
04.21.25 11:42 -00:00
1,099 °C

My Morgana acrylic stand arrived!

The quality is good too~ Hehehe


sicsik
05.15.25
05.15.25 16:30 -00:00
ccc
S1720466293699411
05.08.25
05.08.25 07:44 -00:00
+65
Rengv
04.27.25
04.27.25 23:46 -00:00
5 °C
⏰ 깜짝 액션 타임 도전 기록

Rengv님이 잡은 공룡은 76마리에요!
괜찮은 실력이군요!
하지만 진짜 고수들은 더 빠르던데요?


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