Interview with LiveinV, the company that is developing the AI game "Love Love Raid"
*This is an indie game developer interview series. The photos and interview content used in the interviews were edited and synthesized from photos and interview content provided by the creators via Discord, X (Twitter), email, etc. We plan to conduct interviews for the indie game developer interview series (including domestic and overseas), and if there are developers who would like to participate in the interview, please contact me in various ways, such as leaving a comment on my profile or a post comment (email, Discord, SNS address, etc.). Thank you.
Interview: Q (hashiruka48) / A (Live in V)
Game Title: Love Love Raid
Stove Store: https://store.onstove.com/ko/games/101057
Genre: Simulation, Visual Novel
Creator: LiveinV
Q. Hello. Please introduce yourself, the creator, LivinV.
A. Hello. I am Park Jun-hyeok, the representative of the 'Live in V' team that is developing the AI simulation game 'Love Love Raid'. Our 'Live in V' team is developing games with the vision of creating a 'living virtual world'. As a first step, we are building an AI NPC system, and we started developing 'Love Love Raid' because we thought that the game genre that can best express this is simulation. Our goal is to continuously create characters that feel alive!
Q. AI Love Love Raid is unique. I have a lot of questions after watching the first trailer. Could you please introduce Love Love Raid to me? (Development process, synopsis, goals, etc.)
A. [Game Introduction] 'Love Love Raid' is an AI game where the story progresses through dialogue without any choices.
[Game Features] Just like the in-game video in the trailer, you will actually chat with characters, and the characters will respond and act according to their own personalities. When multiple characters appear at once, they will fight each other. You can experience deeper emotions by remembering and responding to previous conversations. Since I thought that seeing the set ending of Miyeonsi is also a fun element, the ending and plot of Love Love Raid are set. However, the story during that process is the core goal of creating a special story for the player.
[Synopsis] The raid buddies you used to play with in RPG games were actually beautiful girls?! A heart-pounding love story that starts from the first offline gathering! (It's still in the detailed stage, so only the beginning story has been planned. I would like to ask for many opinions from fans who are not yet familiar with the game.)
[Vision] I want to continue adding attractive characters. You can choose according to your taste. I am also considering a mode where you can continue the conversation after the ending, like 'Girlfriend Mode'.
Q. I think the gameplay of AI's Love Love Raid will change depending on how the user speaks. However, I'm also curious about what happens in the game if you use sexual or violent words or swear words.
A. As you said, the gameplay changes depending on the user's response! We want to solve this by having the character 'reject'. If you say something sexual or violent to the person you're dating, the person's favorability towards you will drop sharply, right? Rather than preventing this with the 'game UI', it would be more natural and immersive to make it 'game over'.
Q. I am curious whether it will respond even if I speak in a foreign language other than Korean. Is it true that English typing is not supported and only Korean is supported?
A. (1) If you speak in a foreign language, you will be answered in Korean. However, for overseas export versions, we plan to support answers in each language.
(2) English typing support is available! Even if you make a typo like sp(yes), it will understand. Even for English words, it will understand well and answer appropriately.
Q. As a game developer, what age do you think Love Love Raid should be when developing it? I'm also curious as to whether it's rated 15 or not suitable for youth.
A. Right now, we're setting it at 15 years old. But I think it could change depending on the players' opinions. We're working on it with an open mind!
Q. I understand that you are participating in Play Expo. I am also looking forward to the distribution of goods. I am also curious whether the game demo for Play Expo can be enjoyed both online and offline (on platforms such as Stove, Steam, or Google Drive downloads, etc.). I am also curious whether the game can be played even if the Internet is disconnected during the game.
A. The demo for Play Expo is available (offline) at the Free Play Zone + developer booths. (Online) You can download it at the Stove Online Exhibition Hall and experience the demo until May 31st! Among these, goods will be provided to those who experience it at the developer booth and leave feedback. Unfortunately, you cannot play the game without internet. We would appreciate your generous understanding that this is for the sake of smooth conversation.
Q. Is the store page a Play Expo limited demo? Will it go down after the limited time ends? Or will the demo continue to be updated?
A. Stove will continue to be registered until the launch. This first demo version is on May 31st, but we will continue to add content and show new versions of the demo!
Q. I'm curious about whether I can talk to the AI if I purchase the main game, or if I need to purchase a separate usage fee or subscription. So I'm curious about the price of the game. Can I ask how much it costs?
A. This is a cautious answer, but the main part is based on the general amount of money for minors, which is between 15,000 and 20,000 won. As for the girlfriend mode mentioned in the question, we plan to provide it as a usage fee or subscription!
Q. I have a question about whether the server will be maintained. I would like to see something added in the form of DLC. It is an AI dating simulation/interactive visual novel. Is the game a work with an ending and a set play time? Or is it an infinite game that can be played continuously? I am curious about the girlfriend mode. Is it a decoration for the girlfriend MODIFICATION?
A. That's right! Nevertheless, I think it's important to provide a good game at a price that minor fans are familiar with, and to make our team more known. Please buy a lot when it's released. The game has an ending, and the play time is... still being prepared. I'm thinking about making the girlfriend mode a mode where you can continue the conversation, and if possible, I'm also thinking about releasing it as a mobile app to do things like give you a wake-up call.
Q. I would like to know the platform information you are releasing on. I am also curious about language support. I know it will be released on PC first, but I am curious about the platform.
A. I am thinking of steam and stove! I am thinking of languages in Korean, Chinese, Japanese and English.
Q. I would like to know about the Tumblbug funding plan.
A. We are planning to fund it in the third quarter, but nothing has been decided yet!
Q. Q4 2025: I'm looking forward to the early access of version 0.9. I can't help but talk about games. Men. Women. And are you talking about the head of the game guild? Did you also write the scenario?
A. I am writing a scenario, but the game story is not my story. I want to show exciting stories that gamers have imagined at least once.
Q. Lastly, is there anything you would like to say to the users who are waiting for the game?
I'm happy to have this great opportunity to greet you all!
I think the most important thing is to show it through a game! We will give you a new experience with live beautiful girls.
Also, we will continue to show you many things and strive to become a healthy game development team that listens to users' stories.
Please send us your various opinions and inconveniences regarding the game via X (Twitter), Stove, or email!
LiveinV homepage: https://liveinv.co/
Representative email: monet@liveinv.co
YouTube: https://youtube.com/@LiveInV
X (former Twitter): https://x.com/livinmonet
thank you
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5/12 (Mon) 18:00 ~ 5/30 (Fri) 23:59
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6/16 (Mon)
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군대에 있어서 불편한 점들 중 가장 불편하다고 느꼈던 부분이
바로 '신작 게임을 플레이하지 못한다'는 최악의 단점과 '스토브/펀딩 굿즈'를 바로바로 받고 확인할 수 없었던 점들인데요.
그래도 다행히 '휴가'라는 기회를 아주 조금씩 제공해 이번 평일에 휴가를 갔다오긴 했지만...
그마저도 게임 슬럼프에 빠져 주로 하던 게임 2개(이터널리턴, 디맥)와 작년 말과 올해 초에 화제가 되었었던 공포 게임(?)'Miside', 고양이를 주제를 담은 플랫포머 어드벤처 장르의 게임인 'Stars in the trash', 이번에 게임식당에 급하게 업로드 했던 'Wild woods', 그리고 최근에 출시된 리듬게임인 '플라티나 랩'과 로그라이크 장르의 게임인 '세피리아'를 제외하면 사실상 플레이해둔 게임이 별로 없었습니다.
그런 사죄의 의미로 오랜만에 진행되는 굿즈 자랑 시간입니다~
1. 프렌치 커넥션(텀블벅)
헤어졌던 쌍둥이 자매를 성인이 된 후에 재회하여 벌어지는 이야기를 담은 '프렌치 커넥션'
작년에 데모를 해보고 너무 해보고 싶어
후원까지 해버리고 말았습니다.
구성은 위의 스샷처럼 되어있고요,
눈나 캐릭을 좋아하다 보니 '아크릴 키링' 같은 옵션 굿즈는 유화눈나를 고르게 되더라고요.
굿즈가 담겨있는 봉투부터 '구름별 게임즈'스러운데
봉투에 세 명의 히로인들과 '구름별 게임즈' 로고가 박혀 있다보니 기억에 남기도 하고 귀엽게 느껴지더라고요.
실물로는 이렇게 생겼습니다.
후원 상품엔 제시되어 있진 않았지만 홀로그래픽 카드를 은근슬쩍 넣어주어 구름별 게임즈만의 센스있는 모습을 확인할 수 있네요.
2. 푸른 달빛 속에서(스토브 배송권+이벤트)
겜식당 링크 : https://m-page.onstove.com/indie/global/view/10538489
작년에 재밌게 즐겼지만 얼액이라 아쉬웠던 동양풍 비노벨 장르의 게임이었죠.
4명의 히로인이 존재하지만, 개인적으로 공주스러운'은랑'과 소꼽친구 설정의 '지은'이 마음에 들어
일반판과 시크릿 플러스, 이 두 버전을 다 구매하는 만행을 저지르고 말았습니다.
실물 굿즈는 이렇게 생겼습니다
'페브릭 코스터'이다 보니 굿즈 자체도 깔끔하기도 하고
특히 캐릭터들과 출시일에 대해 소개하는 짤막한 해시태그 또한 맘에 들었었네요.
싸인 같은 경우에는
얼리액세스 리뷰+SNS 공유 이벤트에 당첨된 덕에 받게 되었습니다.
싸인지 또한, '지은', '은랑', <서큐하트>의 '우이'와 '이에'를 담당해주신 '이은조' 성우님 싸인이라 더욱 감격스럽습니다.
3. 네개의 빛(하리 루트)+위치 온 라이브 (스토브)
겜식당 링크 : https://m-page.onstove.com/indie/global/view/10532138
이번 굿즈들이 혜자인 이유는 예전 스토브처럼 게임만 구매해도 굿즈를 증정해준다는 점에 있습니다.
'위치 온 라이브'의 경우에는 스토리와 플탐은 아쉬웠지만, 버튜버들의 개성이 담겨 "오히려 Yes"였다고 볼 수 있겠네요.
최근에 신곡도 나왔던데 꼭 한번 들어보셨음 좋겠습니다!
'네개의 빛' 같은 경우엔 아직 하리 루트를 플레이해보지 못했기에 딱히 해드릴 말이 없군요.
물론 PV는 긴장감 있게 뽑기도 했고 앞의 두 루트도 훌륭하기에 재미는 보장될것 같습니다.
(유화 눈나 아크릴 키링이 껴있는것처럼 보이는건 기분탓입니다)
'네개의 빛' 경우에는 매 루트마다 증정하는 스티커를 모아두는 스티커판이 존재해 스티커로 증정이 된것 같습니다.
토리에트님의 일러스트라 매우 귀하네요...!!!
아쉬운 점은 스티커와 같이 증정되는 수위 넢은 일러스트 카드가 없다는 점...
'위치 온 라이브'는 홀로그램픽 카드를 증정합니다.
물론 전 이 이벤트를 통해 이미 있었어서 감흥이 크게 없었던...
그래도 무료로 증정해주는 만큼의 의의가 존재합니다!
4. 사니양 연구실(스토브)
스샷에도 제시되었듯 사전구매 땐 히로인들이 그려져있는 각도기, 삼각자, 직자가 담긴 세트를 증정하고
정출 때는 히로인이 그려진 티코스터 하나를 증정합니다.
이번 굿즈도 '푸른 달빛 속에서'처럼 시크릿, 일반 둘다 구매했어요!
실물은 이렇게 생겼습니다.
개인적으로 사니양 디자인이 젤 무난하기도 하다보니
티코스터는 사니양인걸 확인하실수 있습니다.
이 기임도 아직 플레이를 못했는데 전역하고 할 수 있게 되었음 좋겠습니다.
5. '서머 리버스' + 스토브 키캡 이벤트 (스토브)
믿고 보는 행복반의 신작, '서머 리버스'의 굿즈도 예구와 정출로 나뉩니다.
저 같은 경우에는 하필 게임을 정출 때 사버려서 메모지 밖에 받지 멋한 상태네요...
실물로는 이렇게 생겼습니다.
위에 보이시는 키캡 같은 경우에는 스토브에서 주최한 이벤트에 당첨되어서 받은걸로 기억하는데
정확히 무슨 이벤트였는지 기억은 안나네요.
기억나시는 분은 댓글 바랍니다...!
메모지 같은 경우에는 수량이 많기도 하고 귀여운 sd 히로인들의 개성이 엿보입니다.
이렇게 오랜만에 진행한 자칭 '굿즈 자랑'은 여기서 마치도록 하겠습니다.
여러분들의 취향에 맞는 굿즈는 어떤 게임인가요?
저는 이 굿즈 중에선 푸른 달빛 속에서 성우 싸인지가 가장 탐이 나는 군요
마지막 키캡 같은 경우는 키키캐키캡 슬데 이벤트로 증정된 키캡입니다! 저도 갖고 있어서 기억이 나네요.
항상 군대에서 수고 많으십니다. 몸 조심하세요!
개인적으로 싸인지 같은 경우가 직접 한땀한땀 작성을 하시다보니 굿즈 티어로 보면 제일 높은것 같습니다.
키캡 같은 경우엔 슬데 게임에서 봤다 싶었는데
키키캐키캡 이벤트였군요.
덕분에 기억이 나네요, 감사합니다!
마지막으로 해주신 말씀도 감사드리고 몸 조심히 지내도록 하겠습니다