ArchelonGaming
11/06/2026
12/06/2026 06:59 AM (+09:00)
187 °C

#littlekittybigcity #catsimulator #cat #cute #adorable #kitty #kittysimulator #bethecat #archelongaming #gamingarchelon #gaming #archelon #games #videogames #linuxgaming #linuxgames #fun #gamer #gameplay #playthrough #letsplay #gamingvideos #indiegames

FLoWnM
11/06/2026
12/06/2026 07:16 AM (+09:00)
Mittens?! 
ArchelonGaming
11/06/2026
12/06/2026 07:00 AM (+09:00)
Author
결말포함
12/06/2026
12/06/2026 03:11 PM (+09:00)
614 °C

Content Optimization

Enhancement Mode Buff Update:(Applies immediately after update.)Super Sect Bag:All bags dropped will be replaced with 'All-Purpose Patch'. This patch expands the capacity of the Sect Bag and cannot be moved once placed. Ultimately, you can complete a massive Sect Bag of 7*9 size.Two Round Things:The amount of coins acquired while moving doubles.The difficulty (strength) of all Sect Masters appearing in Enhancement Mode has been lowered.

Bug Fixes

Fixed a critical error where Hong Qigong would stop acting with a certain probability during combat.Fixed an issue where the map would freeze with low probability upon reaching the summit of Mount Hua.

New Items

Snake Eye Jade (Common Accessory):Deals damage each time the opponent loses an enhancement effect, dealing more powerful damage when actively dispelling or stealing effects.Black Sky Rice Bowl (Common Polearm Weapon):Damage increases each time an opponent's enhancement effect is dispelled or stolen, and can remove the effect with the highest stack count among the opponent's current enhancements.Mara Samadhi Staff Technique (Five Poisons Staff Technique Skill):Critical damage increases each time an enhancement effect is dispelled or stolen, and critical hit rate increases with the number of unique enhancement types the opponent does not possess.

Item Modifications and Redesigns

Stinky Tofu:Cooldown reduced from 5.5 seconds to 5 seconds, and the number of dispelled enhancement stacks increased from 1 to 2.Douzhier:Cooldown reduced from 5.5 seconds to 4 seconds, and dispelled stacks increased from 1 to 2. The crafting recipe has been changed to 'Stinky Tofu + Heavenly Heart Powder', and a new effect has been added that dispels all of the opponent's enhancements by 1 stack each upon activation 3 times. (The existing effect of a 40% chance to dispel upon hitting a star skill has been removed.)Spiritual Net Technique:Changed from a Sect-exclusive skill to a common skill. Cooldown reduced from 6.5 seconds to 6 seconds, and power has been adjusted. After using the skill, consuming 4 points of Yin Qi will halve the opponent's highest stack enhancement, and new effects have been added where damage of this skill and star skills increases each time an opponent's enhancement is dispelled by 1 stack. (The existing effect of dispelling all enhancements by 1 stack after consuming Yin Qi and the effect of speed increase proportional to the number of pills have been removed.)Heavenly Heart Powder:Changed from a Sect-exclusive item to a common item. Activation threshold adjusted from 10 to 12, and dispelled stacks adjusted from 6 to 12 respectively.Poisonous Organ:Changed to a new effect that grants 1 stack of poison each time the opponent loses 1 stack of enhancement. (The existing effect of a 20% chance to inflict poison when the opponent's item activates has been removed.)Mandarin Duck Five Treasures Pill:Cooldown reduced from 9.2 seconds to 8 seconds, and the acquisition rate of all enhancement stacks increased from 1 to 2.

We deeply appreciate your valuable and sincere feedback, players! In this June 11th update, we have focused on resolving the map freezing bugs that occurred with Hong Qigong and at the summit of Mount Hua. Additionally, we have eased the difficulty of Enhancement Mode Masters, completely redesigned the dispel system content (Stinky Tofu, Douzhier, Spiritual Net Technique, etc.), and added new common equipment and skills for the snake series.

If this patch has made your adventure more comfortable and enjoyable, please support our development team with warm recommendations and good ratings! Your encouragement is a great driving force for continuous optimization. We will continue to actively gather feedback to present a more perfect balance and gameplay.

The above is yesterday's patch notes from the neighboring game,

Based on in-game comparison, it seems the same latest version as the neighboring game has been applied.

1 / 2
S1777645643848600
12/06/2026
12/06/2026 11:03 PM (+09:00)
S1730363092546512
11/06/2026
11/06/2026 07:51 PM (+09:00)
171 °C

If you replace the existing skill effects with Etheron, does ** Etheron have any meaning as content after 1 year and 7 months?

It would be one thing if you kept the existing ones and mixed in Etheron moderately, but you're not even mixing Etheron while nerfing the existing ones.

** Why did you release Etheron? People who leveled up by *grinding* are the ones who have played the game for a long time, so why should they   quit? Is that kind of tragedy a balance patch?

For other weapons, Etheron effects are added while keeping the existing ones, but why are Sword and Shield so drastically changed to be completely replaced by Etheron? I don't see that as balancing. Even though everyone says Sword and Shield is good and balanced, ** then everyone would play Sword and Shield, but they don't.

Or, if you don't want to attach Etheron, just bring back Command. Etheron itself is an effect granted to the effort of reaching high levels,   so why does the existing one disappear, and even when playing at high levels, it's a huge nerf?  

I really want to play the game for a long time, so please revert it before all Sword and Shield users leave. Rethink it. Keep Command as it is, and change or remove the Etheron stats.  

It should be added to the existing ones for all users to feel good, disappointed, or find it new.   But you changed the existing ones, replaced them, and even nerfed them?

Seriously, please revert it.

피곤한삶
11/06/2026
12/06/2026 07:39 AM (+09:00)
c
MoJz
12/06/2026
12/06/2026 08:02 PM (+09:00)
163 °C

Hello, Stove members! This is Mojo Games.

In the next update,  version 1.5.0,
Lumenia's gladiator champion, [Klaus],
will join the battle!
Additionally,  24 types of equipment will be newly added, and you can check the collected equipment
in the  Equipment Encyclopedia, which is scheduled to be updated.

We ask for your great anticipation and interest in the next update of [Flower Survivors].

Thank you!

 

[Stove]

https://store.onstove.com/games/103890

CM FlintBadge Icon
12/06/2026
12/06/2026 11:00 AM (+09:00)
168 °C

There's a reason it received support... (Click the video below)

▶ Go to Store Page

Game Title:My Favorite Person in Three Parts

※ What is Stove Friends?

CM carefully selects and introduces Stove game videos enjoyed by creators.

Watch videos of games you're interested in and check out the creator's gameplay!

blacksheep77
13/06/2026
13/06/2026 10:02 AM (+09:00)
👍️
balro
12/06/2026
12/06/2026 09:24 PM (+09:00)
미루고 미루다 드디어 이번 달 안엔 삼등분의 최애님을 구입해서 플레이할 수 있을 것 같은데, 너무 기대됩니다 ㅎㅎ!! 
103250656
11/06/2026
11/06/2026 08:20 PM (+09:00)
252 °C

That's lame?

Explain the Danjeon bug

STOVE196976079
11/06/2026
11/06/2026 09:19 PM (+09:00)
지들 맘에 안든다고 밴? 돌았나
STOVE169434780467110
11/06/2026
11/06/2026 09:06 PM (+09:00)
입틀막 시벨놈들 
STOVE161624568212311
12/06/2026
12/06/2026 09:49 PM (+09:00)
81 °C

Please announce as soon as possible.

달려용
13/06/2026
13/06/2026 09:08 AM (-NaN:NaN)
ㅊㅊ
schizoid
13/06/2026
13/06/2026 04:41 PM (+09:00)
120 °C

GG

빔냉
13/06/2026
13/06/2026 04:42 PM (+09:00)
2
STOVE161483213971100
13/06/2026
13/06/2026 04:42 PM (+09:00)
1
Frenz8
11/06/2026
11/06/2026 11:22 PM (+09:00)
122 °C

i❤️

1 / 2
가격파괴핫세일
12/06/2026
12/06/2026 02:00 PM (+09:00)
237 °C

Oh good, great 

But there was a scene where a game character from next door appeared as a model

Discard the loop setting that was ruined this time and actually the game next door

It's a parallel world. It's not something like this, is it?

막시무스죠
13/06/2026
13/06/2026 09:28 AM (-NaN:NaN)
리즈의리즈시절
15/04/2025
15/04/2025 11:49 PM (+09:00)
483 °C
인디콘텐츠_연애와 메세지 사이, <서머 리버스> 후기



<서머 리버스>는 올해 2월 14일에 출시되었으며, 행불행, 봄을 부르는 설녀 등의 작품을 만들었던 '행복반'의 작품입니다.







간략하게 내용을 요약하면 메달리스트이자 태권도 도장을 운영하는 할아버지 밑에서 구르다가

인서울 입성을 목표로 뒤늦게 공부를 시작한 주인공이

교내 1, 2등인 두 미소녀(+동성 친구인 우재)의 도움을 받으며 서로 성장하는 이야기 정도가 되겠네요






<서버 리버스>에서는 선택지 이외에 스탯 성장 요소에 따라 엔딩이 바뀌는데요

그렇다고 본격적인 육성 시뮬레이션 게임처럼 디테일하게 들어가는건 아니고

게임의 주제이기도 한 '성장'을 강조하기 위한 요소인거 같네요






스토리는 크게 세 파트로 나눌 수 있는데, 각각 학업 관련 및 친구들과 친해지는 단계

- 주인공의 과거 관련 - 히로인과의 본격적인 연애 단계입니다


초~중반부까지는 학업 및 성장이 중심이고 달달한 파트는 후반부까지 가야 나오는 느낌이었네요






먼저 좋았던 점으로는 이미 몇개의 작품을 출시했던 팀의 신작인만큼

비주얼이나 편의성 등에서 안정적으로 검증된 느낌이었고


그 외에도 SD일러나 특히 히로인인 하윤의 경우 역대 행복반 작품의 히로인들 중에서도 크게 매력적으로 다가왔습니다.

 스크린샷(펼치기)












SD일러(펼치기)


(내용)



(히로인 엔딩은 둘 다 쉽게 봤는데 나머지는 생각보다 배드 엔딩(6번)으로 많이 가서 못보겠더라고요;;

일단 CG는 히로인 엔딩 2개만 봐도 다 열리긴 합니다)


반대로 아쉬웠던 점은 크게 2가지였습니다.


하나는 다른 분들도 많이 지적했던 주인공과 히로인들의 비중 문제였는데요

중반부까지 달달함보다는 학업 관련 및 주인공의 과거 이야기가 주로 나오다보니

많은 분들이 가장 궁금했을 히로인들의 서사가 늦게 나오고, 또 상대적으로 비중도 줄은 느낌이었습니다

주인공의 이야기도 분명 나쁘진 않지만... ㅠㅠ



또 다른 하나는 육성 시뮬 요소가 걸핏 깔끔해보이는 첫 인상과는 달리 덜 직관적이었다는 점입니다.

예를 들어 스테이터스 칸은 한칸씩인데 휴식 한번에 피로도가 한칸 까였다 2~3칸씩 까이기도 하고

공부나 운동을 몇번씩 했는데 실패한게 아닌데도 안오르거나 겨우 한칸씩 오르는가 하면

(일단 마지막 칸은 최소 4~5번은 해야 되는거 같더라고요)


알바로 돈을 벌고 상점에서 아이템을 살 수 있는데 정작 아이템 가격은 얼마인지 안써있어서

돈을 얼마나 모아야 하는지 모르는 등의 문제가 있었습니다





키스씬(펼치기)


<서머 리버스>를 하면서 행복반의 전작인 <행불행 리메이크>가 많이 떠올랐는데


비슷한 스타일이면서도 한단계 더 진일보한 느낌이었습니다



자신이 <서머 리버스>를 플레이하는 목적이


'나는 달달한 연애 파트를 보기 위해서 한다'라는 입장이면 아무래도 아쉬움이 있을 것이고 (근데 하윤이는 진짜 매력적임)


'나는 달달한 연애 파트가 메인이 아닌 서브여도 된다'라는 입장이라면 충분히 만족할만한 작품이라고 생각드네요







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STOVE169918403276711
30/07/2025
31/07/2025 02:06 AM (+09:00)


STOVE169918403276711
30/07/2025
31/07/2025 02:06 AM (+09:00)


STOVE169918403276711
21/07/2025
22/07/2025 01:48 AM (+09:00)


촉촉한감자칩
16/04/2025
16/04/2025 09:28 PM (+09:00)

행복반은 연애 서사보다는 주인공의 성장 서사에 집중하는 특징이 여기서도 뚜렸했죠 ㅎㅎㅎㅎ


Chim
16/04/2025
16/04/2025 12:21 PM (+09:00)