
*This is a review from a beginner who has never played horror/mystery games before, so please read with caution.*
(Ending shot)
📌One-line summary: A decent game for horror game enthusiasts.
<The Kindergarten of Half-Half: The more fun the game is, the longer the nose gets. Ttwa's overall review>
Nose length: 3.0cm / 5.0cm
Despite being a complete scaredy-cat, the reason I started this game was because the clumsy monsters, which looked like they were made of clay by a child, blended well with the kindergarten atmosphere. It turns out it was already a well-known game, with millions of views on YouTube.
🎮 Controls & Puzzles: As an introductory game lighter than the homage work 'Poppy Playtime', Poppy requires complex movements with both hands, whereas this game uses drone control to press buttons, making it feel much simpler. The drone synchronization time can be a bit slow and boring, but the barrier to entry is low for beginners, so I didn't feel like 'this is too difficult'. However, for a beginner in escape rooms, the puzzles sometimes lacked intuitiveness, requiring frequent use of guides. Also, unlike the first game, the second game has repetitive mini-games, which made it somewhat dull, a bit of a letdown.(Drone screenshot from Part 1)
👁Story & Horror Elements:
*Spoiler Warning*
Instead of frequent jump scares, there are many scenes where the monsters leave traces as they pass by. Therefore, the psychological pressure when walking through dark spaces was much greater than when encountering the monsters. However, the yellow eyes of the pink bird (Ophila Bird), which appeared following the first game, were so scary that I turned off the game for a bit when it appeared.
🏁 Conclusion: While the charming character design and tension are excellent, from my perspective accustomed to AAA-level large-scale games, I gave it a 3.0 due to the somewhat unfriendly guidance for beginners, the slow drone controls, and the boredom from repetitive content.
🎯 Recommended for:
- Those who like grotesque and unique character designs
- Those whose taste is following the interesting stories unique to indie games
Not recommended for these people!
- Those who dislike the psychological pressure from dark spaces
This concludes my post, with screenshots I've adjusted because I was scared for you.

Hello, Stove members! This is Mojo Games.
With AI, the beautiful hero illustrations of Flower Survivors
I was making various things.
As I generated them one by one, the number became quite large, so I've gathered the ones that turned out well
and am uploading them!
%The illustrations below were created with an AI generative program.%


Go to purchase 《HOME: Going Home》 game
https://store.onstove.com/ko/games/102272
Content Review
Q. Why did you write "Developer's First Full Album"?
While playing the game, I heard several songs for the first time, and it felt like watching a movie.
The album has many tracks, and I liked how the developer placed those tracks appropriately in the game and directed them immersively, making it feel like watching a music video for a movie.
That's why I described this game as an album.
(Personally Recommended Track)
Q. What was your first impression of this game?
I first encountered this game at the Indie Boost Lab.
What impressed me the most at that time was the music.
So I thought this game would definitely gain attention for its music, and
I tried to find the music composed by the developer, but I was disappointed that the soundtrack was not released until the official launch.
Still, I'm glad I can listen to the songs now that it's officially released.
The music quality is high, so it's a game I can strongly recommend to those who want to immerse themselves in the game's story.
(If you want to listen to the songs, you can find them on the developer's YouTube channel)
https://www.youtube.com/playlist?list=PLLlun9IYuQpmvcgOWo7n4otr21hhuLHDE
Q. Were there any disappointing aspects?
- The repetitive direction was disappointing.
The music heard during the busking scene was replayed, seemingly designed to feel like the end of the day, but it felt more boring than new.
It would have been better if they were different songs, but it seems like they prioritized efficiency due to limited resources.
- The mini-game during the chase scene was a bit difficult.
Even if you fail all of them, it doesn't affect the story, but it was a bit disappointing that the difficulty was designed to stimulate the desire to challenge.
The changing position of the timing bar and the need to carefully press left and right notes made it difficult to focus on the chase scene direction.
The mini-game during the chase scene might be a bit difficult, but it doesn't significantly affect the story!
The existing music-related direction was designed to be casual and focused on listening rather than input interaction, so I think the consistency is somewhat lacking in this area.
It would have been better if it was designed to match the atmospheric mood, leaving a sense of regret.
Q. How would you like to introduce this game?
I would say it's a game worth trying if you want a game that focuses on the story.
While gameplay is often prioritized in games, immersing oneself in the story and interacting is also part of the game.
It's a well-designed game as a story immersion genre, and for those who want to watch a movie with great music,《HOME: Going Home》I recommend it.
Finally, I'll leave you with the developer's Q&A.
There's information on how the developer came to make this game and about their next project, so please take a look!
This concludes the review of 《HOME: Going Home》.
I'll be back with another great game in my next review.
Thank you!
▼《HOME: Going Home》Go to purchase game▼
https://store.onstove.com/ko/games/102272




Please refer to this.


Linak is easy?




Hello. This is Stove.
Thank you to all members who participated in the 2026 Flake Lucky Get! Prize Event.
We are announcing the winners of the May prize entry event below. Please check your winning status and important notices.
[
Event Winner Announcement Notice]
Please check by searching your STOVE nickname's first 1-2 characters with Ctrl+F.
Part of the STOVE nickname will be disclosed in accordance with the Personal Information Processing Policy.
■ Winner List
Apple Watch SE 3 GPS, 40mm (1 person)
q****
AirPods 4 (1 person)
Ji**
Stove Points 30,000 (2 people)
Ma****yeopda, A****12985
Stove Points 5,000 (16 people)
Shin****, Jjo**, Ram****raji, To**, Se****, Seol**, S********76573, Dong***, Reom**, m****ma1597, Eun**, Bal**, Chong****yeomlagyeoteuro, Chi**, Rep*, S********95293400
Google Gift 10,000 (10 people)
S********70790291700, s****ugi2, S********91381811, S********81386572712, S********60192300612, g****4gg, S********04816812, m****648, Dun***, P****a
Naver Points 5,000 (15 people)
S********83169712, D********273910, Un**, Ba*, Nin****TR, Mi***, O**, Han**, No****yanggalrae, t****ck, Seng****iji, Di****, h****46, Tae***,
S********33951812
Lost Ark Mokoko Camping Chair (10 people)
Oh****Jjajang, Geu****, A****, Shin****, Am***, Ba***, Sal****ilgayo, Haeng****bi, Gu***, H****
Epic Seven Desk Mat (Nalathon Academy Season 3) (5 people)
Gu**, Con*, S********23397, Ep****, O****
■ Winner Checklist
- You can check if you have won by clicking the 'Notification' message in the top right corner.
- If you have won, please enter the prize reception information through the provided notification.
- If there are any matters requiring confirmation regarding prize reception information, we will notify you individually via message.
- The personal information entry period is until June 19, 2026 (Fri). If you do not enter within the period, your prize will be automatically canceled.
- For physical goods, shipping will proceed sequentially after the personal information entry deadline, so please allow ample time for confirmation.
※ Notes
- If there are any matters requiring confirmation regarding prize reception information, we will notify you individually via message, and
if there is no response within the personal information entry period, the prize will be automatically canceled.
- Since shipping will proceed sequentially, please allow ample time for confirmation.
- Points or Flakes will be awarded within the next business day after the winner announcement.
- You can check the point amount and whether it has been credited by logging into Stove and going to My Info > Points section.
- You can check whether Flakes have been credited by logging into Stove and going to My Info > Flakes section.
We ask for the generous understanding of members who participated in this event but were unfortunately not selected as winners,
and we sincerely thank all Stove members who participated once again.
Entry events will continue to be held, so we ask for your continued participation.
We will provide further notice through this announcement if there are any changes.
Stove will continue to provide various events.
Thank you.


Is there a bug in the PC app? When I auto play this hard mode I keep getting this error and it would stop auto playing.

There's no side in my inventory, seriously lol
Don't just squeeze the remaining users for blood, do it moderately.
It feels like all content involving probability has been unreasonably nerfed to the point where it's noticeable. Stop the abnormal behavior.
I was so angry that I tried to enhance my cloak option to +15 with 3 options, but it flew away without even a breath, damn it.



I was just doing a 1st Boss Clear to get easy Currency for Save Data, when i got Nine's Hew (Massacre) Divine Epiphany - Incinerate: 50% to "Move to Hand".
I experiment it on how the hell it works 'cuz like, it's already has "Incinerate" in it. Then, hold & behold... It COPIES THE SAME HEW!?
So, with this in mind... I found 3 Pros it does. While 3 Cons.
Pros:
1.) It can open some new possibilities in Sortie.
2.) It's great for clearing all the way to the final Boss.
3.) When you have more than 1 "Fighting Spirit" Card of Nine, you can hypothetically have 3 Hews in Turn 2.
Cons:
1.) If your Deck has more Hew, it also makes your Hand Restrictive. 'Cuz imagine that your Hand only contains Hew (10 Hews).
2.) SP Economy is close to impossible to manage (Except you have more than 6 SP every Turn), it bricks your strategy to do DMG, Shield or Heal.
3.) Draw, Move &/or Discard becomes almost useless 'cuz you'll likely only draw Nine's Hews.
That's my conclusion as of right now. If you tried it yourself, please let me know or spread the word about Nine's Mechanics!
That's all for now.








최근에 제가 보는 인터넷 방송에서 몇몇 스트리머 분들이 플레이 하시길래 재밌어 보여서 구매해봤습니다.
먼저 언급하자면 게임의 '일반 모드'만을 플레이하고 작성하는 후기글입니다.
게임을 한 줄로 요약한다면
'화면에 표시된 질문에 대한 답을 빨간 버튼, 파란 버튼 중의 하나로 고르고 이에 따른 결과에 따라 게임을 진행하면서
테이블 위에 있는 전등을 모두 키면 되는 시뮬레이션 게임'
이라고 할 수 있습니다.
단순히 글만 보면 뭔 게임인지 하실 수 있는데 아래 설명과 함께 보시면 편할 듯 합니다.

위 사진처럼 질문이 나오고 빨강 버튼, 파랑 버튼에 따른 선택지가 아래에 표시됩니다.
플레이어는 둘 중 원하는 답을 선택하여 누르면 되는 간단한 밸런스 게임입니다.


이 질문의 종류는 다양한데 기본적으로는 적을 소환하거나 이 적을 쓰러뜨릴 무기나 아이템을 얻는 질문들이 나옵니다.
그러다 보니 시뮬레이션 장르지만 전투 요소가 상당히 많은 부분을 차지합니다.

이 외에도 맵의 구조를 변화시키거나 때로는 게임과 상관없는 아무 질문이 나오기도 하는 등 다양한 질문과 이를 선택하는 재미가 있습니다.

어느 정도 질문들이 지나가고 난 뒤에는 위 질문처런 '점등'에 관련된 질문이 나오고 대가를 지불하고 앞에 전등을 킬 수 있습니다.
(물론 확률로 점등하는 선택지도 존재)

이렇게 테이블 위에 있는 전등을 모두 키면 클리어가 가능합니다.
참 쉽죠?(그러나 마지막 긴박했던 클리어 순간)
이렇듯 질문에 따라 원하는 답을 선택하여 때로는 적을 쓰러뜨리거나 체력을 대가로 무기나 아이템을 얻는 등
전등이 다 켜질 때까지 죽지 않고 생존하는 재미가 뛰어나다고 볼 수 있습니다.

한편 방 우측에는 의미 모를 퍼즐과 상자, 뒤쪽에는 잠긴 문이 있는데 게임에 숨겨진 요소인 듯 하여 흥미롭습니다.

그 외로는 생각보다 그래픽 옵션이 세세한 점도 저에게는 플러스 요소였습니다.
아쉬운 점이 있다면 생각보다 난이도가 쉬워서 금방 깹니다.
플레이 시간이 25분 정도가 찍혀있는데 체감상 게임 시스템을 파악하는 데 10분, 클리어는 15분 만에 했다고 느껴질 정도로 쉽게 느껴졌습니다.
(일반 모드 기준)
또한 질문의 가짓수도 방대하다고 말할 수 있을 정도는 아닌지라 어느 순간부터는 반복적인 느낌이 들었고,
전투의 경우에도 테이블을 끼면서 공격하면 적의 공격을 맞지 않고 공격할 수 있는 꼼수가 있어서 어렵지 않았습니다.
그리고 질문들 중에는 운을 시험하는 질문도 있다 보니 간혹 억까도 있습니다.
이 게임을 하면서 2번 죽었는데 둘 다 낮은 확률로 즉사를 선택했다가 죽은 경우였습니다...
이 외에도 약간의 버그들도 존재합니다.
결론적으로 이 게임. 숨겨진 혜자 게임입니다.
이 가격(3,400원)에 이 정도의 퀄리티와 재미를 가진 게임 찾기 쉽지 않습니다.
킬링타임용으로 간단하게 즐기기 좋은 게임으로 강력하게 추천드립니다!
그리고 마지막은 여러분의 선택으로 마무리하겠습니다.


선택지가 너무하네요 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
마지막에는 둘 다 싫은데 ㅠㅠ

뭔가 복불복 게임 같기도 하고.. 특이하네요 ㅋ

저는 그래도 파인애플보단 새우가...
약간 플레이 요소가 가미된 밸런스 게임 느낌으로 생각하면 좋을 것 같습니다!

오 어떻게 보면 단순화된 로그라이크 같기도 하네요
다만 이전 선택들이 쭉 이어지는걸 보다보니 트롤리 딜레마를 게임화 하면서 이전 선택이 이어지거나 예상치 못한 결말을 만들어 내는 방식의 게임이 만들어져도 재밌겠단 생각이 ㄷㄷ

앞의 선택이 뒤의 선택에 영향을 준다는 점에서 로그라이크 요소도 있다, 그래서 시뮬레이션 장르지만 전투, 로그라이크 재미를 느낄 수 있다고 적을려 했습니다 ㅋㅋㅋ 이러한 선택들이 쌓이고 쌓여서 엔딩이 여러 갈래로 달라지는 방식도 재밌을 것 같군요!

특이한 게임이네요













잼있어보입니다 저도 하러가겠습니다

