https://event.onstove.com/dailyshop/RIICHICITY_IND/202505
In addition to the daily flakes, you can also receive 20,000 and 50,000 flakes.
However, it's a bit disappointing that there are no store discount coupons 😥
Hello, I am Kim Yong-hyun from the first generation of Stove Crew.
A game where you explore dungeons with pretty older sisters
A game that challenges Koreans
Today I bring you a review of Flower Dungeon.
https://www.youtube.com/shorts/slzf87yQ7CE
If you would like to see it in a shorts environment, please click the link above.
By watching the video, you can enjoy the Flower Dungeon review in just 1 minute (1 minute 52 seconds).
I tried a few new things with the video, so it ended up being a bit long.
If you want to read a review a little more in-depth than the video, please scroll down.
1. Flower Dungeon, what kind of game is it?
[Flower Dungeon] is a rogue-lite RPG where you explore dungeons with your favorite character among the pretty older sisters.
The premise is roughly as follows: 'I gathered mercenaries to protect my territory from dungeons, and they're all pretty.'
Players explore the dungeon to farm stats and items.
You must use your enhanced power to defeat the enemies lurking in the dungeon.
For this?
Power that increases attack power and HP
Agility that increases attack speed and defense
Skill damage and maximum magic power are increased by intelligence
Appropriately utilize each character's strengths and develop a growth route that matches them... %^%#^
Actually, you don't need all of them.
Do you see the character selection screen with all the pretty older sisters gathered together?
Choose the character your heart desires and enter the dungeon.
You can play the game worrying about the tech tree later.
Go through dungeons with your favorite character, become stronger, and defeat enemies.
If you die? Like a rogue-lite, you get unlock points and try again.
Just knowing this is enough to enjoy the game.
2. Is this game fun?
"Illustrations that capture both quantity and quality"
In this game, each and every minor character has their own unique illustration.
Questions like "How did you draw all this?" are not important.
It's important that there are a lot of illustrations featuring pretty older sisters.
The illustrations are so rich that just looking at them makes the game more fun.
Playable characters also have separate illustrations for each expression and status.
All characters that appear in various places, such as colleagues, enemies, and event NPCs, have illustrations.
I think this is the best advantage of this kind of 'heart-pounding game'.
"Various random events"
Usually, in games like this, you will see all the random events after just a few rounds.
So the more you play, the less randomness there is in the rogue-lite.
Why? Because if you memorize all the results, you can predict them.
But [Flower Dungeon] has really... diverse random events.
There are a ton of maps, and each map has its own unique event.
So, the situation of 'seeing an event from a lower floor again from a higher floor' does not occur.
You could say that the 'time to anticipate an event' is longer than in other rogue-lites.
Even if you play the game quite a bit, there will be a lot of events you don't know about.
"A ton of farming elements and tech tree types"
There are also many farming elements, so it's fun to try out different tech trees.
There are so many factors that affect battles, from the equipment shown in the image to faith, enchantments, stats, and companions.
Most tech trees show very high destructive power once completed.
You can aim to clear the level by deciding on the concept and course of action according to your taste.
Isn't the main fun of these rogue-lite games the concept?
There are many different concepts possible, such as the critical hit tree and the One Punch Man tree, as well as various tech trees.
"The fun of controlling the speed"
You may be wondering what this means, but when you turn on triple speed, the game becomes truly astral.
This is why I wrote at the top that this is a game that challenges Koreans.
When exploring the map, you may be going too fast to take the side path,
There are also instances where traps are recklessly stepped on.
The same goes for combat.
It is much more dangerous because it becomes difficult to deal with situations where blood is lost in an instant.
Then what is good?
It's fast.
You can enjoy the thrill of playing games at incredible speed.
You'll understand if you just turn on Flower Dungeon and play it at 3x speed.
If you're Korean, you can't stand this.
3. Are there any regrets?
The downsides are as clear as the advantages.
Perhaps because it was early in its release, the shortcomings were more apparent.
"The game structure feels repetitive"
If you play the game for a long time, it feels like you're just repeating 'exploration - combat'.
Of course, this is the fate of rogue-lite games.
However, [Flower Dungeon] is a bit more extreme.
There are too many maps, so the enemies slowly get stronger,
There is no 'change' felt in combat due to other regrets that will be described later.
If you keep repeating farming, you will get tired.
So as the play time piled up, I felt like I was just repeating two actions.
"The battle doesn't require any special strategy"
There is nothing special about the enemy's pattern.
Just keep attacking, a big attack will come and it's over.
So there's not really anything for the player to deal with.
In other words, there is no combat beyond 'giving and receiving' attacks.
What the player does is 'hit hard' and 'hit harder'.
What the enemy does isn't much different from what the player does.
So, I often felt that the combat was monotonous during gameplay.
"It is difficult to feel the results of farming"
This is a regret that is directly related to what was written above.
Because the battles are simple, everything in this game is 'farming for battle'.
The results of that farming are not very apparent in combat.
It's difficult to feel anything more than just increased damage and defense.
I don't see any changes in play style or effects.
Roguelite is a genre where the dopamine rush you get when you complete the tech tree is really important, so it was disappointing that there was less of that.
"It's a pretty long game"
As I mentioned above, there are really, really many maps.
There were so many people playing that it was tiring.
In particular, farming mostly ends at the intermediate stage?
This game is difficult to complete by farming, but once you complete it, you can keep pushing.
But it was a bit difficult because the map was just pushed back without any additional farming.
I wish they had laid out the map so that it could be played in two sections instead.
It was so long that it wasn't easy to recognize it as 'one game'.
4. Are there any points that people may or may not like?
Rather than having clear advantages or disadvantages,
I have collected the parts that people may or may not like.
"Not an easy level of difficulty"
This game is not an easy game.
If you farm all the tech trees you are aiming for, the difficulty level drops drastically.
It's hell until all the farming is done.
Maybe my research is lacking,
It might be because I never use the 'easy' difficulty setting.
At least the set of characters I played (Rivo, Sylvie, and Fenia) weren't easy.
As you progress to the latter half of the game, the boss' HP and attack power become extremely strong, so you won't be able to survive without completing the tech tree.
Of course, it was also a challenge.
There is definitely a certain fun to be had by farming and clearing the tech tree.
Still, I thought it was a point that people would either like or dislike depending on their gaming style.
"High luck factor"
This is the true flavor of the roguelike/roguelite genre.
[Flower Dungeon] also captured this flavor really well.
How does farming depend on luck?
If you let your guard down and farm with an intelligence character, you will be forced to change your character to a strength mage.
Then, you can defeat the monster with your own staff.
The dopamine rush from collecting Exodia to clear the game is certain.
However, I would like to say that the path is quite difficult due to the high luck factor.
5. Overall Review
As I said, it's a game with clear shortcomings.
But? Thanks to the developer's constant updates, any shortcomings are being fixed in real time.
I don't know when the developer will fix the regrettable points I mentioned.
Also, all else aside, it's definitely a game that's above average as a roguelite.
This is a case where it is well-made, but the shortcomings stand out like a blemish on the jade.
The price isn't that expensive, so it's a good way to kill time.
Above all, the various illustrations you see while playing the game are really pretty.
[Flower Dungeon], isn't it a 'game that touches the heart'?
Since I am reviewing it as a crew, I looked into it in detail.
In my mind, the illustrations alone more than covered up all the shortcomings.
The gameplay is good, and can my older sisters watch it without any worries?
There is absolutely no reason not to do it.
A game that lets you enjoy exploring dungeons with your sisters.
A game with all the little fun of a rogue-lite
[Flower Dungeon] This was a review.
▼ Want to play [Flower Dungeon]? ▼
https://store.onstove.com/ko/games/100595
▼ Want to see other reviews I've written? ▼
https://page.onstove.com/quarter/kr/view/10645199?boardKey=134147
https://page.onstove.com/quarter/kr/view/10661989?boardKey=134147
https://page.onstove.com/quarter/kr/view/10692458?boardKey=134147
Ryu Hee-ryeong caught 55 dinosaurs!
You have some good skills!
But aren't the real experts faster?
Pre-orders for Nike's Dorothy figure have begun.
It boasts truly incredible quality. The price is also incredible. It costs about 250,000 won. Wow.
It is 1/7 scale and is said to be 31cm tall.
and...
The main body, Dororong, is included ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
It's really eye-catching Why are you making such an evil face?
And this time, a new figure of Ryza, famous for her work in Atelier Thigh, has been released...
Black Gyaru Ryza has appeared ㄷㄷㄷㄷ
It is not Ryza who appears in the main story, but a collection-type atelier set in Cross World.
This is the Academy version of Ryza that appears in Atelier Resleriana.
Clearly, Lisa, who was an "ordinary country girl", ended up becoming a black gyaru (????)...
It's just a story that came to mind as I was thinking.
Did you know that in the case of Manba Gyaru, the origin of this black gyaru, it was a "confident female image" that raised a meaningful banner of "rebellion against existing beauty standards"? ㅋㅋㅋㅋ Some people see this "de-corseted (de-oppressed) self-expression" as a branch of "radical feminism." Of course, this is an extreme viewpoint, so we need to be careful with this viewpoint ㅋㅋㅋㅋ
Chinese tradition "Chinese dress style Asuna" denied in China
The "cheongsam", which was often worn by Chinese female characters such as Chun-Li, was a traditional Chinese costume known worldwide.
Recently, it is said that in China, there is a self-denial that this 'cheongsam' is not part of Chinese culture.
I don't understand. Why are we throwing away good culture?
And they are continuing to work to bring Hanfu, which has almost no tradition or history (and is considered to have virtually disappeared), into mainstream culture.
I really can't understand why they developed the qipao further, as it is well known and has a worldwide reputation.
Back when I was collecting figures, a really high-end, expensive lineup costing around 170,000 won...
These days, figures have become extremely expensive. High-end models are priced at 300,000 to 400,000 won, and the average price is around 200,000 won.
In the past, even if the price was slightly overpriced, they knew it was a otaku item, so they used to be lenient and not impose tariffs...
If you buy it these days, which is an unbelievable price, you'll probably get hit with a tariff bomb ㅠㅠ
When you buy a figure and it arrives, the moment you look at it is nice...
As time goes by, it becomes a decoration that doesn't catch your eye, so I don't think it's a particularly good hobby lol
A very small part of the figure collection (about 1/6...)
I purchased this using the Golden Egg coupon and the 2 Indie coupons I received this month.
40% non-duplicate coupon Golden Egg 1st and 2nd coupons are valid until today, so don't forget to use them..
I heard Steam is having a Golden Week sale too. I should go check it out.
Title: CAFE 0 ~The Sleeping Beast~ REMASTERED (Original title: CAFE 0 ~The Sleeping Beast~)
Developer: ROSEVERTE
Features: 2D full voice mystery visual novel with multiple endings
Platform: PC
Language: Korean support
Price: 21,500 won
CAFE 0 ~The Sleeping Beast~ REMASTERED is a remastered version of the multi-ending 2D fully voiced mystery visual novel 'CAFE 0 ~The Sleeping Beast~' by ROSEVERTE that was released on Steam on October 29th, 2016 .
The remastered version was released on May 19, 2023 and includes the following improvements:
Full background art replacement Event CG Remastering All character graphics have been updated to high resolution. Resolution increased from 1136x640dpi -> 1920x1080dpi Complete UI overhaul to provide a more intuitive interface Added chapter selection feature Controller SupportAlthough it is tagged as an 'otome (for women)' on Steam, it is a work with a strong drama tendency that approaches the true nature of the tragedy through fragments of the past that are gradually revealed rather than a romance .
Synopsis
Cafe 0
This is a mysterious space that exists somewhere between this world and the next.
After death, the soul of an ordinary person goes to heaven, hell, or the afterlife.
However, there are souls that do not realize that they are dead, and there are souls that are aware of death but wander without being able to go anywhere.
Cafe 0 is the place where such lost souls arrive.
My name is 'Noir'.
He is a waiter at Cafe 0 and also the person who manages this place.
I ended up taking charge of Cafe 0, but to be honest, human souls are just an absolute nuisance to me.
Humans have too many useless thoughts.
After living a life of worries and concerns, he drifts into Cafe 0 without even being able to decide where he should go after death.
Seriously, humans are really annoying.
Recently, a really annoying woman came to Cafe 0.
When I told a woman who didn't even know that she was dead that she was already dead, she calmly accepted her death without a shred of doubt.
It's difficult.
It is also a headache for the soul that cannot accept death and continues to deny it,
A soul like this woman who doesn't care at all is even more troublesome.
If this is how it is, this woman will just stop here.
Because I will continue to stay in Cafe 0 without being able to go back or move forward.
This is Cafe 0.
A place where souls who cannot go to heaven, hell, or the next life are guided to face their own death and choose the direction they should go.
Anyone who arrives at Cafe 0 is transported back to 'seven days before their death' and relives the last week of their life.
Then, even the soul that denied its own death and the soul that did not know that it was dead will eventually make a choice to move on.
Wherever they go, it's none of my business.
As long as it's not here, it's fine.
That's all.
To make the souls who have lost their way and stopped in one place start walking again in one direction.
Because that's what I do here.
But this woman...
It's difficult.
Ordinary souls relive the seven days before death, during which they come to a realization or resolution.
And after those seven days are over, you choose the direction you want to go and leave this place.
The soul that leaves Cafe 0 like that never returns here again.
No, there hasn't been. At least not until now.
But this woman keeps coming back here again and again.
Even if you make him repeat the time of the 7 days before he died, he will eventually return to this place.
Oh, truly, the human soul is such a troublesome thing.
Well, let me give you a special hint just this once.
I wish Cafe 0 would disappear from my sight.
It's annoying, I really hate it.
Introduction of the main characters
Colise Green (default name / name can be changed)
The main character of this work.
She has a pretty appearance like a doll, but she doesn't show any emotions like a doll.
It's not that he intentionally hides or suppresses his emotions, but rather he's an emotionally deficient character who can't feel emotions like joy, sorrow, and pleasure .
She has come to the small village where the Ashford family's cottage is located, in order to find her Aunt 'Sophie', with whom she lost contact 15 years ago, in accordance with the will of her recently deceased mother.
In a situation where she had nowhere to rely on , she accidentally caught the eye of the Ashford family's butler, 'Buckley', and through that connection, she started working as a maid at the Ashford family.
A few days later, she dies under mysterious circumstances.
How did she end up dying?
Nathan Ashford
One of the twin brothers of the Ashford family.
With a quiet and introverted personality , he spends most of his days in the library within his mansion.
Peat Ashford
Another of the twin brothers of the Ashford family.
This character is cheerful, lively, and has an outgoing personality .
I have grown up with Nathan since the moment he was born,
Their tastes and personalities are completely different, like two sides of a coin.
However, his relationship with his twin brother, Nathan, who is his other half of the soul, is very deep and strong.
Berkeley
The loyal butler of the Ashford family.
He is the person who has practically led the Ashford family for the past 15 years .
Sophie Evans
The protagonist's aunt, who went missing 15 years ago.
Where is she now?
Eva
Sophie's best friend.
It seems like we know a lot about Sophie's disappearance, but why have we kept quiet about the truth about that day for 15 long years?
Ed
The person at the center of an incident that occurred 15 years ago.
Who were there that day, and what happened?
Game Features
'CAFE 0 ~Sleeping Beast~ REMASTERED' is a loop story that starts with a prologue and repeats the seven days before the main character's death .
There are a total of 8 endings .
It consists of 1 bad ending, 2 Nathan endings, 2 Itan endings, and 3 truth endings .
The Bad Ending and Nathan and Ethan endings will differ depending on the choices made in the first two days, and each will branch into their own ending .
If you clear both the Nathan ending and the Itan ending, you can start a new game and play the 'True Story'.
The play time of 'CAFE 0 ~Sleeping Beast~ REMASTERED' is relatively short, at about 1 hour and 30 minutes per playthrough .
However , in order to play the 'Truth Chapter' where the truth of the mystery from 15 years ago is revealed, you must first unlock the ending of the other route, so the total play time will take approximately 8 hours .
The Remaster version adds a chapter selection feature called 'Day Selection' , allowing you to replay any chapter you want even if you didn't save separately during the game.
The EXTRAS menu consists of 'CG GALLERY', 'MOVIE', 'MUSIC', and 'Past Memories' .
In the 'CG Gallery', you can enjoy a total of 12 illustrations (a total of 19 illustrations including the bayan).
The 'MOVI'E menu features the game's opening MV , while the 'MUSIC' menu features 13 beautiful BGMs performed by the Seycara Orchestra .
'Past Memories' is comprised of fragments of memories related to an incident 15 years ago that the protagonist encounters at the end of each day .
It consists of a total of 26 episodes , and all of them are naturally unlocked as you collect the Nathan, Ethan, and Jinsang endings.
The animation is generally clean art, but there are some parts that are not very pretty.
Nevertheless, the emotional, lyrical BGM and full voice dubbing that increases the immersion in the work more than make up for the regret felt in the animation .
Play Review
The protagonist, who remembers the fact that 'I will die in 7 days', repeats the 7 days right before death over and over again.
It is a given that she will die in seven days,
She neither tries to change her fate nor struggles to escape the death that approaches her each day.
I just live each day faithfully and quietly wait for death.
For her, 'life and death' were always a thin sheet of paper apart.
Even while I was alive, I never really gave meaning to the fact that I was alive.
Because I don't remember ever being overjoyed or joyful, never feeling heart-wrenchingly sad, never feeling heart-shattering pain, never feeling maddeningly angry.
Every day is like this for her,
'When I opened my eyes, it was morning, so I had to live another day', nothing more, nothing less.
So the fact that 'I'll die in 7 days' isn't particularly scary or frightening.
There's nothing particularly good about being alive, and no matter what I do, I'll die in seven days anyway.
But why does this man, Noir, make her repeat '7 days before death' over and over again?
What does all this mean?
Does it even have any meaning in the first place?
However, as she repeats the seven days before death and the death that inevitably comes at the end over and over again, she gradually comes to a realization.
That you too have human emotions and feelings...
She was as beautiful as a doll, but lived without any emotions like a doll. While living with the Ashford twins, she gets closer to the truth of the mystery from 15 years ago, and in the process, she gradually begins to feel more human emotions.
A heart that wants to trust someone but can't help but be suspicious.
The feeling of intimacy that comes from being together and the loneliness that comes from being left alone.
When your heart is betrayed because you loved it, the hatred that comes rushing in
The deep sorrow that comes from knowing happiness,
I'm talking about things like despair that seems to have no end, and hope that makes you dream of tomorrow despite that.
But it means becoming more human.
Living with human emotions is never easy.
Because we have come to know happiness, we have come to realize despair, and in order to feel joy, we have to face sadness.
So sometimes I think it might be better not to feel anything at all.
Without emotions, you wouldn't feel happiness or joy, but you wouldn't feel heart-wrenching sadness or endless, crushing despair either.
Just like the female protagonist of this work, who has lived her life without ever feeling happiness, joy, sadness, or pain.
But Noir speaks to her like that.
"
Without even looking at the past,
Without moving forward,
How long are you going to stop?
"
Even if it is a fate that has already been decided, you can realize, feel, and understand something in such a life...
Repeating the same days over and over again, she slowly comes to a realization.
I think that the truth of the mystery from 15 years ago, which is only revealed in the truth edition, may feel uncomfortable to some, and may be absurd or ridiculous to others.
Still, didn't the screenwriter of this piece want to show the weight and pain of each character's life through each character in the piece?
The structure or development of the scenario is not very detailed or elaborate.
Nonetheless, the message the work was trying to convey was impressive, and it was a work that kept me immersed in the game until the end.
They say there is no one without scars or stories.
I don't think there's any need to compare my wounds and the weight of my life with someone else's and figure out which is heavier.
We simply carry the weight and wounds of our own lives, endure the sadness, and move forward while overcoming the pain.
In the piece, Sophie says:
"
Whether life is difficult or not is ultimately up to the individual.
Have you ever tried to avoid being tired?
"
This line was the most heartbreaking line in the entire work.
Just being able to take this sentence to heart made the time I spent with this piece worth it.
However, considering the completeness of the art and story, it seems that the regular price is somewhat high, so it is difficult to see it as a visual novel with good cost-effectiveness.
After 7 days, you will definitely die.
During those seven days,
Uncover the Ashford family tragedy that has lasted 15 years and determine your fate after death.
📌 'CAFE 0 ~Sleeping Beast~ REMASTERED' can be purchased at 17,200 won, a 20% discount from the regular price, until May 6th.
This is the Ju-eun keyring that I received as a winner of the multi-play review event!
Here's a cute SD illustration of Ju-eun that you can't see in the actual game. ㅎㅎㅎㅎ
I remember that adult Ju-eun didn't wear a headband, so this must be the SD character of college student Ju-eun!
Actually, I arrived a little early, but I was busy so I hung it somewhere else and forgot about it... ㅠㅠ
I will keep this keyring carefully.
Actually, I've used a key ring like this before.
But if the connecting part is made of acrylic, the acrylic in that connecting part will break even with a small impact.
After blowing up two of them, I never use an acrylic keychain again.
Instead, for practical use, key rings made of slightly flexible materials such as rubber or silicone are used.
This kind of thing can last for years haha
If you are making goods and considering collecting them, acrylic is fine as it is now, but
If you want people to use it (for promotional purposes), you may want to consider using rubber instead of acrylic, even if it is a little more expensive.
Relics of the disaster at the time... The acrylic connector sticking out above the head breaks too easily ㅠㅠ
Both of them passed away before they could even last a week of actual use.
On the other hand, the rubber key ring (phone decoration) on the right lasted almost 2 years, and the string connecting it broke first.
So, it's a shame that acrylic keyring goods can only be used for decoration.
Anyway! Thank you for the cute goods!
BGM - Icarus (I recommend playing and watching! Right click - click Continuous Play for better results)
The content following this sentence contains fiction. This content was inspired by "Dongnam University Daeyeon Campus Marketplace Bulletin Board Ghost Stories."
This April's keyword content is "The free topic that can make me shine the most!"
In fact, the free topic is
We all agree that the most time is spent worrying about what to write so that people will say that it's good, right??ㅋㅋㅋㅋㅋ
Usually, when I'm asked to do something on a free topic, I just go somewhere and find inspiration.
So, as usual, I was surfing the stove page,
But did you see something a little strange?
First of all, I'm surfing the web in chronological order.
Including the ones I scratched my ideas on
I'll show you by attaching a screenshot.
Connection successful: STOVECREW_KIMSEMIN_COMPLETE
Final Personality Collection: Completed
Tone synchronization: 76.3%
Body-based memory recall: inactive
Object Distinction: Not required
All errors have been resolved!
Don't worry, I fixed the error!
/ This account can reproduce better responsesSearching for 'target candidates'..
Search success
Data entry speed and eye contact response exceeded the standards.
Connection is automatic.
Don't worry
You can just do as you were doing
Today, the capsules came out well.
I got one each of the 5,000 won, 3,000 won, and 1,000 won bills.
Hoping for another great success tomorrow...
Hello, I am Hong Joo-ho from Stove Crew 1st Generation !
“Beware of voice phishing.”
It's something we always hear.
If someone in your family was suddenly kidnapped, your heart would sink...
Here is a game that lets you experience that exact situation, albeit indirectly.
Today I would like to introduce a game called Blue Messenger !!
🎮 Gameplay – Are you bored with just text?
Actually, I don't really play this type of game,
At first, I thought, “Wouldn’t it be a bit boring if it was only done through Messenger?”
But when I tried playing it,
Depending on how you reply, the story changes and the life or death of the characters in the game is determined.
I like it because it has a multi-ending structure that I like.
I think it's not for nothing that people say in actual YouTube reviews that it's a heart-pounding game. 😂
🎮 Visuals and Sound – Moderately realistic, moderately scary
The graphics aren't flashy, but they're just what you need.
The illustrations and messenger UI blend together without any awkwardness, and most of all, I like the sound production .
The real fun of Blue Messenger lies in ‘reply’ .
This game doesn't just make you choose between options; it makes you think about which of the given choices would sound more appropriate in this situation .
For example, when you receive a call that your daughter has been kidnapped, you want to say, "Don't mess around," but that's obviously not an option.
And, depending on your message selection, the story will change.
Each vibration sound and messenger notification sound blends with the situation to make it seem like something really happened to my phone.
Especially when I got a text from my dead wife, because of the notification sound, I thought, 'What a fun twist?' lol
I really like this game, the conversations and details that seem like they could happen in real life.
The tone of voice, the way they send fake websites, and the psychological inducements that secretly make you feel impatient are all used by phishing criminals to gain your trust.
It makes me feel like I'm actually being scammed by a voice phishing criminal.
🎮 Play review
Since this game involves interacting with NPCs, it's not over once you clear it.
If I were to start the game again, I might want to try this choice again .
It seems to be a highly immersive game in that it is not a game with a set answer, but rather a structure in which choices and outcomes are naturally connected.
If you want to experience a realistic horror experience like voice phishing !
[ Blue Messenger ] Buy it now and try it!
https://store.onstove.com/ko/games/4509
응모가 훨씬 빠른게 마음에 드네요.
10번 정도 응모 신청해보았는데 30초도 안걸립니다.
현재 진행중인 플레이크 이벤트는 응모 신청할 때 바로 되는 게 아닌 숫자 돌아가는 시간 약 5초 가량 아무것도 못하다보니 10번 응모하는데 1분은 걸리는 것 같은데 말이죠.
룰렛 시간만이라도 줄여줬으면 좋겠어요.
정말 넘느린ㅠㅠ
이것이 플레이크를 아끼라는 스토브의 큰 뜻...