ct
congrats
Today is 10,000
congrats
congrats
cc
Let me eat something delicious
congrats
The image above is a screenshot comparing two app players.
It becomes clear that the reason the UI is so crappy is because of the difference in resolution between standard monitors and smartphones.
(Top) is set to the standard monitor resolution of 16:9 (based on 1920 × 1080 / 2560 × 1440 / 3840x2160)
(B) Size is based on Galaxy smartphones, 19.5:9 (Galaxy S25 Ultra standard) or 20:9 (Galaxy S21 Ultra standard).
As you can see, there is a huge difference in the readability of inventory artifacts that people were complaining about so much.
Of course, neither one is better than the other, they are still crappy, unpleasant to look at, and no better than what came before.
First of all, based on the monitor standard (top), you can see that there is minimal waste and harmony in the location of icons, margins, and font size.
On the other hand, the smartphone standard... well, it's obvious just by looking at it, so what's the point of explaining it? It's designed to be inconvenient to use.
In other words, we only focused on readability when viewed through the Apple or Google Play Game PC app, and the Stove PC client.
Of course, readability is better than smartphones in relative terms, but it cannot be denied that the overall composition has become more open than before.
I wonder if the person who created this UI really only knows that Epic Seven is a PC game, or if he hates smartphones.
I don't know why, but I'm curious as to why they didn't take the smartphone usage environment into consideration at all.
Considering that the actual screen of a smartphone is much smaller than that of a PC monitor, the font size is tiny, and the list of artifacts is ridiculously large compared to a PC screen, if you had tested it on a smartphone before the update, you would have been able to tell, but as I wrote in the previous article, I have growing suspicions that the UI developer was not an in-house talent but rather outsourced to an external source and made it hastily.
If dissatisfaction piles up, that's also public opinion, so there should be some kind of response, but since they've been consistently fighting since Awake, I don't have high expectations.
Just know that it's never the users' fault if a game fails, and I hope that Epic's internal staff gets criticized when they change jobs because of rumors.
Big screen comparison shot.
Hello, this is the lounge manager!
The topic of this week's Lounge Talk is...
Become a game critic and rate the games you play!
Story, graphics, combat, and immersion!
Please rate me honestly based on my own criteria ✍️
✅ Please write a post with the #게임별점 tag.
>> Go to leave a rating now <<
⏳ Event Period
2025-04-09 (Wed) ~ 2025-04-22 (Tue)
🎮 How to participate
1. Add #게임별점 tag
2. Complete by registering a post that fits the topic.
🏆 Event Rewards
Among those who wrote on the topic,
2,000 Flakes awarded by drawing every 10 minutes!
- Compensation payment date: 2025-04-25 (Fri)
※ Event Precautions
✔ You can participate after logging in to Stove.
✔ Questions and answers containing meaningless content, abusive language, or content that may be offensive may be deleted without prior notice.
✔ Deleted posts will not be accepted for participation.
✔ Flakes, the event winner reward, will be paid to the account that participated in the event.
✔ The event period and reward payment date are based on Korean Standard Time (KST).
이거 UI 만든 얘는 좋다고 쳐 만들었겠지만
게임 하는사람들의 편의는 1도 없음
진짜 노센스 그 자체. 이걸 그냥 통과 시킨 윗 대가리도 생각이라곤 전혀 없는거지.
뻔하지, 분명 개 같다고 의견 내는 사람들 있었을텐데
다 무시하고 그냥 위에서 내리 꽂은거 아니겠음??
UI 개편하는 얘는 3D게임에서 게임 만들다 온 얘 같은데
얘한테 시킨게 윗선 일거 아냐? 그럼 걔가 젤~~~~~~~~~~ 문제인거지
이런 개판으로 만드는 얘한테 그냥 믿고 맡긴다는게
이 게임 내 알 빠가 아니다 라는 거 같음.......
이번에 스토리 풀더빙이랑 영상들이랑 넘 좋던데~~~
디에네 이후로 진짜 오랜만에 스토리 봤는데~~~좋드라
근데 진짜 개ㅈ망 UI는 어지럽고 눈아픔......개 극혐.
내가 UI 야금야금 ㅈ망으로 수정하고 있다고 글 몇번 올리긴했었는데
역시나 오리진 하면서 완전 어지러운 UI됨,
특히 젤 거지같은건 장비&아티팩트창 무슨 환공포증 오겄어ㅋㅋ
어지럽다 UI
무슨 생각으로 이렇게 만들었는지 해명이나 좀 들어보자
UI 디자인 새로한사람 징계 먹이던지 제발 팀에서 제외 시켜라.. !!