I am developer INS. Please show lots of interest in Forbidden Love, which will soon start a smart demo life~
cc
Rinas
congrats
The game has too little depth and too many bugs.
There are several characters, but the combination of characters that can be used is limited due to the buff effects.
There is no content, no skins, and even though my account level has increased, I don't know what's good about it.
It's just a game where you just play repetitively, collect gold and experience points, strengthen your character, and advance to the next stage.
The more I do it, the more I feel sorry. It's been over a year since it was released, but it's still in this state.
It just looks like the game was abandoned
ㅠ
cc
Operators, thank you for your hard work. The color of the Avatar, such as the Shireomtop, is legendary, but why do only the gray ones appear? It's really strange. Even if it's not a legend, I want to see at least the heroes.
It seems like it would be good to play it while working lol
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Where did the idea of doing a level 50 quest while hunting a mob in your late 80s come from?
Let's say you just put in one quest mob and tell them to do the quest slowly and annoyingly. Then you should at least grab a workshop or something. It's annoying to do it from a distance.
Please make a game with common sense.
아군과 적군의 스탯을 디버깅한다는 시스템이 참신하게 느껴졌습니다
적대감을 깎으면 동료가 되는 시스템도 신선했습니다
다만, 제목이 디버깅 히어로인 만큼 적 공격력이 마이너스로 갔을 때
역으로 치료가 되지 않을까?하는 생각을 했는데 데미지 1이 뜨는 걸 보고 살짝 실망했습니다
적대감 스탯처럼 살짝 틀을 깨는 카드 활용처가 늘어난다면 더 재미있을 것 같습니다