STOVE95187823
1hr ago
04.20.25 20:41 -00:00
60 °C

Okay

STOVE82652282
1hr ago
04.20.25 20:41 -00:00
62 °C

Am I the only one having fun..?

크루 김용현
4hr ago
04.20.25 17:44 -00:00
152 °C

Hello, today I went to Hard Act 3, Hall 3, Hardum Try.

It's been a long time since it was released that I finally got to go there.

As you can see from the thumbnail and title, it wasn't a smooth try.

Let's go see what happened.

oh

I ate a valid sap from the Kage reward.

Up until this point, I thought my fortune was going to be good.

I had a dream that I met a noble person and got the try out in no time.

In Kage, the magic effect of the horn was found, and in Pilbo, the magic effect of the horn was found.

This is my first time experiencing something like this.

Kage, since we've already returned to Pilbo, shouldn't we leave right away?

By the way, I went to my first try yesterday.

So the time zones are a little off.

If I had to leave a comment about Hardum, it was easy.

It got nerfed once or twice and its specs have gone up a lot compared to the first week.

It wasn't that difficult, especially since I was playing Normal to the point where I was really into it.

There were only three differences that I could feel from just first impressions.

The gauge fills up about twice as well

Each pattern is a lethal damage

The gimmick is slightly different (ex. 150-line hammer break - disable - enter safe zone pattern)

As a result, I quickly reached the 3rd tribe after starting the try.

Are you sure you're not going to break it like this?

There are 2 minutes left in the game but the boss's blood is weird.

(Frenzy ending)

One thing I noticed after beating Hardum for a while is that his blood supply is much higher than I thought.

If even one of the party members dies, the damage dealt will immediately become tight, and I will have to continue dealing damage without stopping.

During the 20 minutes (22 minutes including line 0) of Hardum's berserk time.

As a result, even people who were good at it at first start making more mistakes as the try gets longer.

Even people who don't make mistakes before start making mistakes because they lack stamina and concentration.

The result is a break, as shown in the photo above.

Kwaaaaah!

The next day, I went into another room and continued the try.

It's all the same as normal, and I've seen all the patterns up to the 3rd tribe, so I just came to Seongbulbang.

The photo is a 425 line board and someone's gauge blew.

I feel like I'm being electrocuted.

After trying about 10,000 meals like that, it was interrupted again.

If it's a Sungbulpot, a lot of things that shouldn't happen have happened.

I didn't even get to see the 3rd tribe, let alone the 150-line gimmick.

I took a short break and found a new room.

I also prepared and served the remaining PC room dinner.

This time, Seongbulpat, will he be able to destroy Mordum's head?

Enter right away with [Thank You Beans].

I've put in quite a bit of time over the past two days, so I hope I get some sort of compensation.

I'm more tired on weekdays because I have to try after work, so I'd like to finish it within the weekend if possible.

3rd Tribe, I thought it was a close call, but I fell down too early so the damage is lacking.

If everyone had lived, I might have woken up.

Unfortunately, all I can do is continue with the next try.

Even if there is an interruption.

I tried two more rooms after that, but the results were the same.

Of course, not everyone who makes a mistake in the Seongbul Pot is a real fraud.

There must have been a time when you lost focus and made mistakes.

I understand because I make mistakes sometimes too.

Still, I can't help but feel a bit bitter.

How can things in this world go as we wish?

Sometimes you don't get what you want.

However, there is one thing I keep in my heart.

It ain't over till it's over.

There are still two days left in the raid period.

After destroying Hardum's head, I'll level up the armor and run up to Hard mode.

I'll see you tomorrow with the Hardum re-challenge diary.

Today's weather summary

1. I had a delicious meal at Kage.

2. Hardum Try Challenge!

3. I failed to clear it within the weekend, but I won't give up.

1 / 16
허브1218
8min ago
04.20.25 21:34 -00:00
수고많으셨어요! 하르둠화이팅
크루 김용현
4hr ago
04.20.25 17:45 -00:00
Author
센발
7hr ago
04.20.25 15:01 -00:00
120 °C

go go

서예반
7hr ago
04.20.25 15:07 -00:00
ㅎㅎ
S1730805103898212
15hr ago
04.20.25 07:04 -00:00
203 °C

congrats

세상어렵
8hr ago
04.20.25 13:15 -00:00
good
바드냥냥이
14hr ago
04.20.25 07:25 -00:00
ㅊㅊㅊㅊ
twt00
21hr ago
04.20.25 00:48 -00:00
61 °C

congrats

STOVE85671440
23hr ago
04.19.25 23:02 -00:00
304 °C

From May 1st to 6th

Except for 2 days

2 days of annual leave are meaningless if you don't use them

비가내리는하마
04.19.25
04.19.25 11:26 -00:00
182 °C

What about Chulsoo and Yuri next door? They do showcases and communicate.

STOVE80811319
04.19.25
04.19.25 12:48 -00:00
솔직히 디렉터같은 운영자가 한명도 얼굴 안비추고 성우방패만 씀 ㅋㅋㅋ 근데 정작 다른게임 오프행사에는 출석..??? 뭐하자는건지 ㅋㅋㅋ 본인 겜에나 신경쓰지
크루 안수인
16hr ago
04.20.25 06:04 -00:00
422 °C

Hello, I am An Su-in from the first Stove Crew!

This keyword content is about the horror Tsukur game genre.

Let's talk about it!


Games these days place importance on gorgeous graphics and how realistic they are expressed!

Even among them, are there any genres that are consistently loved?

I think you all have probably played it at least once.

It's a Tsukur game.

(Zombie High School)

Tsukur games are games created using the RPG Creation Tool (RPG Tsukur, aka 'Alman Tool').

Most of them are made with dot graphics and a top-down view.

It feels similar to games like Pokemon HeartGold.

However, we cannot take it lightly as simple graphics.

(Chloe's Requiem)

The sense of immersion actually increases as character facial images appear in the dialogue window and the story is presented like a visual novel.

(tie up)

Also, depending on the creator, they may use dots that they have taken themselves instead of basic graphics, or

Each work is characterized by its own unique atmosphere and colors, with detailed illustrations added.

But as you know from the title,

You might be thinking, "So what's the deal with Tsukur + horror?"

In fact, many Tsukuru games choose the 'horror' genre.

Representative works include “Eve,” “Ao Oni,” and “The Witch’s House.”

In particular, the horror Tsukur games have created their own unique world within Tsukur .

Limited graphics and sound allow users to expand their imagination.

It works exquisitely to maximize the horror .

So with this keyword content

I'd like to talk about a horror game called Tsukur.

Where do most horror tsukuru games begin?

IB is an art museum, the weird syndrome is a friend's house, and Ichiro's boy Kitan is a school...

(Left: Ichiro Boy Kitan / Right: Eve)

Suddenly caught up in a strange situation that appears in a familiar place

The protagonist is unable to leave the space he entered because of an unknown force.

Also, that familiar place is no longer familiar, it becomes ominous, and strange.

(Left: Papi's Playtime / Right: Outlast)

Let's think about other horror games, such as Outlast or Papi's Playtime.

For example, doesn't it start in a suspicious space from the beginning rather than a familiar space?

In this situation, the player's goal is to return to normal daily life,

You naturally accept that there is an escape from that place.

 

(Left: Paranormal / Right: House of Rules)

This is probably due to the accessibility of Tsukur games.

Unlike other games, Tsukur games have 2D dot graphics.

There is a limitation in that fear must be conveyed within a limited expressive power, but

(Count Lucanor)

In horror games other than Tsukur, there are no such limitations, so a scary atmosphere can be created from the beginning.

That is why in Tsukur games, rather than explaining unfamiliar spaces in detail,

The idea is to use familiar places as the backdrop and use the moments when that familiarity is broken and distorted to create a sense of fear.

 

Tsukur horror game

Other horror games (3D graphics)

The Crooked Man

The main character, David, starts off in a new apartment he just moved into.
The story unfolds as strange noises and monsters appear in the house.
👉 As the familiar space of living alone becomes increasingly unstable, fear increases.

  Outlast (Outlast)


The story begins with the protagonist entering a closed mental hospital to uncover the secret of his target.
👉From the beginning, you play with the premise that it is a ‘dangerous place’ .

  Mad Father (Mad Father)


The main character Aya starts in her family's mansion.
At first glance, it looks like an ordinary mansion,

Her daily life falls apart as her father's secret experiments and strange beings appear.
👉 A structure that betrays the safest space, family and home.

Poppy Playtime

The structure is such that players, who were factory workers, enter an abandoned toy factory on their own and explore it. 👉 Ignoring the strange atmosphere and warnings, you put yourself at risk.

Misao (Misao)


It all starts at school, but
After a friend named Misao goes missing, one day the school suddenly becomes a cursed world.
👉   The point is that the school that everyone knows becomes a terrible place in an instant .

Resident Evil (Biohazard)

As an agent, you will be deployed to areas where the zombie virus has spread or to ruins from the beginning.
👉 There is no such thing as a safe daily life, and you are forced into a situation where you have to “survive” from the very beginning .

 

Additionally, it is not a high-quality graphic, but an Alman tool.

Since there is an easy game making program

You can also see various people trying their hand at the Tsukuru genre.

I've tried making it at least once... ^_^

 

One of the charms of horror games is that the 'player' is not the main character,

The point is that you get to experience the story from the perspective of a clearly defined character .


(Left: Freddy's Pizzeria series / Right: Exit 8)

For example, in games like 'Freddy's Pizza' or 'Exit 8', the player is not a specific character,

The game simply progresses from the player's own perspective . But Tsukuru games are different.

(Angel of Slaughter)

The main character's name, personality, past, and even lines are clearly set.

Representative examples include 'Yonaka' from Mogeko Castle and 'Ray' from Angel of Slaughter.

We experience the story together by following their emotions and actions.


(Left: Mogeko Castle / Right: Forest with Drizzle)
Perhaps due to the accessibility of Tsukur games, there are limited means of expression.

This is because it is possible to effectively instill fear in a situation through dialogue-centered directing, especially in visual novels .

Thanks to this, I naturally developed affection for the characters in Tsukur games.

Beyond simple gameplay, it leads to fandom. Fans speculate about the past of the main characters,

We analyze the hidden hints of the creator and create secondary creative works.

This whole process makes Tsukur Horror Game more than just a simple horror experience.

I think that's what makes it so loved for so long.

When you think of the horror game 'Ao Oni' right now , during the story progression

Doesn't that sudden, eerie music sound and the purple monster chase scene come to mind?

Even in horror games, chase scenes are an essential element .

What are some cliches in those chase scenes ?

Well then, while we're at it, let's take a look at the cliches of horror game chase scenes with a horror Tsukur game.

 

(Cat in the Box)

📌 Hide and avoid

When a monster appears, how long will you run away?

In a horror game, there is no escape until the end.

There are hiding spots available, such as closets, cabinets, and under beds.

 


(Left: Strange Syndrome / Right: From Next Door)

📌 Monster Destruction Method

Is there any way to avoid monsters other than running away?

No, it's a way to defeat it.

There is a point where you can temporarily incapacitate the monster.

No matter how invincible the monster is.

 

(Ao Oni)

📌 BGM dedicated to the chase

What if a monster was chasing you and classical music was playing?

Of course, elements that are out of sync with the situation, like the BGM in Evangelion, can further stimulate fear, but

In regular horror games, there is a BGM dedicated to the chase.

 


(Left: Causality / Right: Mad Father)

📌 The chase begins after a sudden appearance

Have you ever seen a monster appear quietly?

In the case of horror games, it is especially important to surprise players.

I think it uses elements of sudden appearances to create a sense of fear.

Of course, the type of sudden change may be different.

 

(Left: Mermaid Swamp / Right: Akemitan)

📌 Difference in movement speed

Monsters are generally slower than players.

It's usually easier to get caught when you run away with one character

If you choose the wrong path or get caught by an obstacle,

What if the monster is faster than the protagonist?

If the tension isn't maintained, you'll end up thinking, 'Oh, I'm going to get caught anyway.'

That's why monsters have a slower speed than players.

The subtle difference in speed creates tension.

So, I thought some of you might ask, “What games would you recommend?” So I picked some out!

I also wrote a Gamepick review of Cat in the Box

If you are curious, click here and read the detailed review!

Stove exclusive horror Tsukur game? I can't stand this

Go to the Palm Store page


I think that Tsukuru horror games make you feel more than just 'scary' .

Starting from a familiar daily life, the process of falling into an increasingly strange and ominous world,

A protagonist with a distinct personality, chase scenes that keep players on edge, and a search for hidden truths - all of this comes together.

It has been able to gain popularity for a long time and establish itself as a genre.

So in the end, the horror Tsukur game is 'scary'.

It's a genre that can't be defined by just one emotion.

Not just a simple surprise and a lasting horror, but a horror that lingers for a long time.

That's the real fear of Tsukur horror games .

I think it's really attractive ...

So, how about playing some Tsukur horror games while you're at it?

Finally, I will end this article with a recommendation for a horror Tsukur game ~_~)9

1 / 49
덤비면문다고
13hr ago
04.20.25 09:09 -00:00
일반 공포 게임은 잘 못하지만 쯔꾸르 공포게임은 특유의 감성 때문인지 재밌더라구요 ㅋㅋㅋ쯔꾸르 장르 자체가 공포 장르랑 잘 어울리는 것 같습니다.
heavyhou
15hr ago
04.20.25 06:32 -00:00
췤 하는김에 정보글 읽고가기
띄펄안해
03.23.25
03.23.25 15:33 -00:00
485 °C

congrats

세상어렵
03.24.25
03.24.25 13:26 -00:00
good
151314311
03.24.25
03.24.25 10:31 -00:00
STOVE85671440
04.10.25
04.10.25 11:23 -00:00
464 °C
일반판 많이들 가지고 계셨나 보네

난 시크릿 플러스판 있는 작품은 일반판 구입 안해서... 



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Kario9
04.10.25
04.10.25 16:03 -00:00

저도 시크릿만 사고 일반판은 왠만하면 굳이 안사는데 이벤트로 줘서 같이 소장하게 되네요ㅎㅎ

STOVE58937372795960
04.10.25
04.10.25 14:17 -00:00

Chim
04.10.25
04.10.25 12:49 -00:00

저도 그런데 서큐하트는 이벤트 때문에 일반판 샀어요

astrias
04.10.25
04.10.25 11:47 -00:00

저도 그래요 ㅋㅋㅋ


Cakis
04.10.25
04.10.25 11:26 -00:00

ㅊㅊ