장토깽이
1hr ago
04.30.25 09:52 -00:00
200 °C

ceiling

I made him buy the 55,000 + step up because the 11th draw was not enough.

Now they're giving me 22 draws. Oh my god. I'm pissed.

under

91560396
37min ago
04.30.25 10:11 -00:00
대부분 44장 남아있을테고, 22장 더해서 다음천장도 찍으라는거죠 
S1720591127780211
37min ago
04.30.25 10:10 -00:00
다음 픽업 소환때도 또 질러주시면 감사하겠습니다 호갱님-갓효재 올림-
Play Review
ypjc
1hr ago
04.30.25 09:21 -00:00
0 °C
Played 5min

The Steam version got a patch today... When will the Stove be released?

울먹당주
2hr ago
04.30.25 09:06 -00:00
0 °C

It didn't come out...

Next week is the regular season, so I was trying to see how it was done.

얌얌김밥
2hr ago
04.30.25 08:20 -00:00
0 °C

Yam Yam Kimbap caught 66 dinosaurs!
You have some good skills!
But aren't the real experts faster?

짤랑쩔렁
3hr ago
04.30.25 07:42 -00:00
50 °C

[Protest] – Violation of ‘Road Nine’ operating philosophy and demand for official response
Recipient: Smilegate, NX3 GAMES
Title: Request for explanation of violation of 'Road Nine' operating philosophy and call for future response
I am a user who enjoys your MMORPG **'Lord Nine'**.
The '5 operating philosophies' revealed at the 2025 announcement were a promise based on trust with users. However, the recent updates and your company's response directly violate that promise, and are causing serious distrust and backlash throughout the user community.
[Items that are violated among the 5 operating philosophies that your company promised]
Probabilistic Item Stress Relief
→ Despite the announcement that “only one avatar exists for random draws,”
→ With the recent update, the artifact probability draw system was introduced, which added excessive probability content.
Paid experience/cash equipment not sold
→ In reality, whether or not you pay has a significant impact on your combat power and growth rate.
Preserving item value and respecting the economy between users
→ The game balance is collapsing and the trading ecosystem between users is being violated due to random paid items.
💬 Despite the fact that many users have repeatedly pointed this issue out through the official community and customer center, your company has not yet made any official statement.
[Requirements]
Clear and official statement of position on violation of operating philosophy
Provide transparent explanations and fix plans for issue updates (e.g. introduction of artifact probabilities)
Announcement of a plan to maintain practical compensation and future operating philosophy to restore user trust
[Official Warning – Call for Legal Responsibility]
If your company continues to ignore legitimate complaints and questions from users, this may be a violation of the following laws. If we determine that there is no official response, we will take the following actions:
Article 3 of the Act on Fair Labeling and Advertising
→ Prohibition of unfair advertising that misleads consumers
※ After the announcement that “there is only one random item, avatar,” the artifact random draws added may be considered deceptive advertising.
Article 21 of the Act on Consumer Protection in Electronic Commerce, etc.
→ Prohibition of acts that cause unfair disadvantages and failure to fulfill notification obligations
※ Silence on user complaints and failure to sufficiently notify important updates may be an abuse of business position and a violation of the duty to notify.
Article 32 of the Act on Promotion of the Game Industry
→ Obligation to protect users' rights and create a fair usage environment
※ Failure to notify about probabilistic content and paid systems may result in legal liability.
[Countermeasures]
File a formal complaint or complaint with the Korea Consumer Agency, Fair Trade Commission, or other relevant organizations.
Review legal procedures, including claims for damages, in cooperation with consumer rights groups and legal advisory agencies.
Launching a press release and protest campaign with the User Community Alliance
I don't want to attack or harm 'Lord Nine'.
However, promises must be kept, and fair and responsible operation is what all users expect.
Your silence may be interpreted as a possible violation of law rather than a choice.
I hope the operating philosophy at the time of the showcase wasn't just a marketing slogan.
We look forward to a sincere explanation and a changed response.
thank you

S1720591127780211
3hr ago
04.30.25 08:17 -00:00
감사합니다 항의문 주기적으로 계속 올릴겁니다.일하느라 시간 부족하지만 1~2시간 간격으로 항의문 계속 올릴겁니다. 다들 화이팅해요
S1722556264429111
3hr ago
04.30.25 07:41 -00:00
50 °C

[Protest] – Violation of ‘Road Nine’ operating philosophy and demand for official response
Recipient: Smilegate, NX3 GAMES
Title: Request for explanation of violation of 'Road Nine' operating philosophy and call for future response
I am a user who enjoys your MMORPG **'Lord Nine'**.
The '5 operating philosophies' revealed at the 2025 announcement were a promise based on trust with users. However, the recent updates and your company's response directly violate that promise, and are causing serious distrust and backlash throughout the user community.
[Items that are violated among the 5 operating philosophies that your company promised]
Probabilistic Item Stress Relief
→ Despite the announcement that “only one avatar exists for random draws,”
→ With the recent update, the artifact probability draw system was introduced, which added excessive probability content.
Paid experience/cash equipment not sold
→ In reality, whether or not you pay has a significant impact on your combat power and growth rate.
Preserving item value and respecting the economy between users
→ The game balance is collapsing and the trading ecosystem between users is being violated due to random paid items.
💬 Despite the fact that many users have repeatedly pointed this issue out through the official community and customer center, your company has not yet made any official statement.
[Requirements]
Clear and official statement of position on violation of operating philosophy
Provide transparent explanations and fix plans for issue updates (e.g. introduction of artifact probabilities)
Announcement of a plan to maintain practical compensation and future operating philosophy to restore user trust
[Official Warning – Call for Legal Responsibility]
If your company continues to ignore legitimate complaints and questions from users, this may be a violation of the following laws. If we determine that there is no official response, we will take the following actions:
Article 3 of the Act on Fair Labeling and Advertising
→ Prohibition of unfair advertising that misleads consumers
※ After the announcement that “there is only one random item, avatar,” the artifact random draws added may be considered deceptive advertising.
Article 21 of the Act on Consumer Protection in Electronic Commerce, etc.
→ Prohibition of acts that cause unfair disadvantages and failure to fulfill notification obligations
※ Silence on user complaints and failure to sufficiently notify important updates may be an abuse of business position and a violation of the duty to notify.
Article 32 of the Act on Promotion of the Game Industry
→ Obligation to protect users' rights and create a fair usage environment
※ Failure to notify about probabilistic content and paid systems may result in legal liability.
[Countermeasures]
File a formal complaint or complaint with the Korea Consumer Agency, Fair Trade Commission, or other relevant organizations.
Review legal procedures, including claims for damages, in cooperation with consumer rights groups and legal advisory agencies.
Launching a press release and protest campaign with the User Community Alliance
I don't want to attack or harm 'Lord Nine'.
However, promises must be kept, and fair and responsible operation is what all users expect.
Your silence may be interpreted as a possible violation of law rather than a choice.
I hope the operating philosophy at the time of the showcase wasn't just a marketing slogan.
We look forward to a sincere explanation and a changed response.
thank you

S1720591127780211
3hr ago
04.30.25 08:17 -00:00
감사합니다 항의문 주기적으로 계속 올릴겁니다.일하느라 시간 부족하지만 1~2시간 간격으로 항의문 계속 올릴겁니다. 다들 화이팅해요
뚝배기브레이커킹
4hr ago
04.30.25 06:22 -00:00
850 °C

Let's do it moderately

The charging element is still good

If you buy the full artifact package for 300,000 won,

About 4 to 10 heroes appear.

The investment goes up by about 2,000 to 3,000

There is a BJ who has raised over 110,000 without paying.

A hunting ground where you can level up without paying

There is a hunting ground where you can eat rice

How many non-paying users are paying users?

Are you trying to force it?

Game companies need to make money too

Update and pay employees' salaries

If only there were guys like you who screamed anal

Are you telling me that the game company wants me to do volunteer work for free??

No matter how good the package is,

The package isn't selling because of the reset.

The reward for resetting the 85th floor

The reward for resetting the 120th floor

The difference is too big

Even if it takes 2 weeks to delete a character

On the one hand, I'm grateful

While they were screaming their asses

I can't even draw my sword because I don't have the money for a lawyer.

G on the opening board

84345004
4hr ago
04.30.25 06:43 -00:00
영웅 4~10개 투력 2~3천부터 구라 ㅋㅋㅋ안 질러 본 티 팍팍나네1티어 3개 끼면 3600정도 오른다2~3티어 3개 + 장판까지 해야 딱 3천정도 오른다거지는 따로 있는듯? ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
S1720591127780211
4hr ago
04.30.25 07:06 -00:00
직원 아님 알바네
크루 박지원
11hr ago
04.29.25 23:34 -00:00
78 °C

hello!
HoGWatt Docent, who will guide you into the world of 90s noir .
This is Park Ji-won from Stove Crew 1st Generation ! 😊✨

This game!
Serial killer + cleaner?   A combination of two words that are impossible to combine,

Infiltration + Cleaning(?) + Mission

That's right~!

Leisurely leaving the messy crime scene behind,

Serial Cleaners
no see!

If a murder occurs, who will clean up the mess?😎

It seems like the dark mafia even has a dedicated cleaning team...

(Maybe our house too...)

**Since this is a story-based game, this review will mainly cover the game's unique features without spoilers :)

✨ A mafia story drawn in a cartoon style

If I had to pick one feature that stands out when I first look at this game, it would be

It was definitely the graphics .

Thanks to cartoon-style 3D graphics ,
While dealing with dark material, we created an atmosphere that can be approached lightly and without burden .

The opening that appears as soon as you launch the game flows like a cinematic animation .

Cutscenes and dialogue between characters that appear before and after full-scale stage play
I could feel the unique sensibility of reinterpreting the 90s noir world in a cartoon style .

The connection between stages
The style, drawn with a cartoonish texture, is unique and immersive.

Summarize the story in two lines!

The stage where you can play the game in earnest
It is not simply a repeating structure,
Because each stage involves being deployed to a different crime scene.
I was able to experience new places and atmospheres every time.

🎮 Keyboard users might find it a little difficult

The concept was good, but... I think this needs to be addressed.

The controls were... quite uncomfortable at first.

(Why am I not left-handed!!!!)

Because the keyboard input is centered on one side.

I had to do too many things with my left hand.

I thought it was a game optimized for the pad .

Still, what...

It got better once I got used to it.

It was just a bit of a problem getting used to it!?

But even after playing for about 11 hours until the end, I still felt uncomfortable.

I wanted to tell you!

🗺️Stealth action...? Puzzle game!

I really want to praise the stage design. 👏

At first, we warm up in a small space that can be seen at a glance.

As you progress to the second half, the number of floors increases and the space becomes wider.


(You have to design the optimal route by looking at the gimmicks in the map)

It forces you to carve out your own 'route'.

So even if I failed, I didn't feel wronged!

If you do it again anyway, information will accumulate and eventually

"This is like this, that is like that!" Because the strategy is clearly visible. 🔍

(If you go all the way, I'll win)

However, since it is a single difficulty level, there were some tiring sections where failure → infinite attempts occurred.
Still, it was fun to find the route like solving a puzzle!

🧠 Unique characters without overlap

This game is played alternately between four characters.
Each character has a completely different play style.

🧔 Bob – Basic cleaner, but very skilled

As befitting the leader of a cleaning crew, Bob's abilities are evenly distributed above average .

The ability to wrap a body allows you to cleanly remove any traces from the scene,

It was impressive to see him handling the crime scene with such ease, such as gliding quickly through blood.

(A senior brother sliding on a puddle of blood🤣💦💦)

When playing Bob, it was fun to build a solid foundation and create a cleaning route.

🪚 Do – Psychopathic Janitor with Chainsaw

Hal can cut up a corpse with a chainsaw , making it easy to transport, but

There was a risk that blood would splatter everywhere, making the scene even dirtier.


(I was not used to blood so I almost fainted)

Direct combat with NPCs is not possible, but you can neutralize the police by throwing objects.

In the prison stage, you can play as a reverse police officer, which is a uniquely fun experience.

(Throwing an object to neutralize the police)

(Keep it in the trash can for a while before you wake up?)

(In the prison map, there is a brother who imprisons the police officer in reverse.

Is this even possible???)

It was also interesting to use it as a way to attract surveillance by creating noise, or to open a breakthrough.

(Brother Hal, who is good at cutting walls)

💻 ㅂr이퍼 – Hacking expert undercover agent

Vipers can move stealthily through vents ,

It has the ability to divert the enemy's attention by hacking CCTV and electronic devices.


(safe penetration through ventilation holes)

You can use hacking to change the police patrol route or to induce traps.

The fun of creating your own optimized route was outstanding.


(You can disable CCTV by hacking or make noise from a distance to attract surveillance personnel)

🧗 Lati – Artist who uses body as art

Lathi has excellent mobility,

Specializes in evading the police by utilizing gimmicks such as climbing walls and jumping over obstacles .

(Climb over the fence and sneak into the crime scene)

(About two police officers can dribble)

The thrilling action of using terrain to evade pursuit when discovered was impressive.

Thanks to the use of terrain, it was fun to conquer the stage with unconventional movements.

🚨 It's hard at first, but once you get used to it, it's your world

This game isn't just about clearing away corpses and escaping with evidence.

(Not only the body and blood stains must be removed, but also the evidence must be collected completely)

Each stage is a crime scene that the police are investigating.

Sneak inside, manage the noise ,

Because you have to move without leaving any traces of corpses or items.

There was a lot more to worry about than I thought.


(When using a vacuum cleaner, the noise radius increases, so you must be careful about the noise when erasing blood stains.

/ Blue dotted circle indicates noise)

(The police officer chasing me with a gun saved me )

Especially in the beginning, because of the police's immediate response and difficult-to-predict patterns.

It took some time to adapt.

(You can incapacitate it by throwing an object at the back of its head)

But as we enter the second half,

I was able to naturally understand the police patrol routes, sight, and reaction speed .

As I gradually learned my own path and route, I was able to feel the fun of systematically attacking them.

It's not that the NPCs are stupid, but rather that the structure becomes easier as I gain information advantage through repeated play .

I think this was a play structure that incorporated learning-based design well.


🎷 Retro & JAZZ sound that brings back the 90s atmosphere

The background music is in a jazzy retro style .

It really captured the 90s vibe.

The music is different for each character, with a theme song feel.

I also liked how the overall play atmosphere changed depending on the character.

Additionally, sound effects are also detailed.

For example, just hearing the sound of police footsteps really raises the tension.

🔁 Once is OK, twice is...?

It wasn't a structure that encouraged multiple plays.

Since the time attack element is not mandatory, I didn't feel the need to replay a stage I had already cleared.

Rather, each time you clear a stage,

"Ah, I'm sick of it..."

I remember having to be on edge to the point where I felt like doing it. 😵‍💫

But this part was important.


The reason I was able to continue playing without giving up until the end was, This was because the difficulty adjustment was designed very delicately.
It's not so difficult that it's hopeless,
Thanks to the right balance of not being too easy and not losing tension,
I had fun trying the stages multiple times and improving my route on my own.

📖 Story? To be honest...

The story is set in the United States in the late 90s.

It is structured so that four cleaners each recall their experiences.

But this is happening in a jumbled timeline

It wasn't easy to get immersed.

The individual episodes of the characters were interesting,

The trend of increasing conflict between organizations was good, but

I didn't really get the overall flow.

I think there were some American jokes and metaphors too.

Since I'm not familiar with English-speaking culture, I found that expression difficult. 😢

(How do I know American dad jokes!)

nevertheless,

The story that I was able to vaguely recognize while clearing the game was quite interesting.

And the ending impact when you reach the end is quite strong,

"Ah, so that's how it all connects in the end." feeling?


(Why are you pointing guns at each other at the holiday party?

Oh, one of them is a chainsaw )

🎯 Brief summary


🎨 Graphics
Cartoon style + mafia sensibility
🧹 System
Body disposal + infiltration + route planning mixed system
👥 Character
Four completely different cleaners with four different colors


🎶 Sound
Jazz style BGM + sound effects that fit the mood perfectly


🤯 Difficulty
Learning-based difficulty, exquisite design

📖 Story
Interesting but a bit difficult to immerse yourself in


🔁 Repeatability
Once you clear it, you're done! You don't have to do it twice.

🎯 Recommended Players

✔ Those who are attracted to the unique combination of mafia + stealth action + cartoon style!
✔ For those who enjoy exploring different play styles and having fun designing routes!

✔ Anyone who likes thrilling stealth games but is concerned about the bloody violence!

🚫 Players not recommended

✖ For those who prefer story-oriented games that build emotional lines at a leisurely pace
✖ People who get bored easily with games with complicated controls or many repetitive attempts

✖ People who want to fully understand and immerse themselves in the story

Stove Store - Go straight to the <Hello University> page!


Click on the picture above to go to the stove store page.

( https://store.onstove.com/ko/games/1147)

🔚 Finishing

Chain Cleaners isn't just a simple stealth action game.

By making the most of each character's traits and stage's gimmicks,

It's a puzzle game that seeks out a 'strategy without a correct answer'!

If you want to enjoy a 90s crime scene like a cartoon noir,
This game is definitely worth playing at least once. 💀🧤

1 / 32
크루 정유경
35min ago
04.30.25 10:13 -00:00
22 °C

hello!
This is Stove Crew 1st generation Jung Yu-kyung 😊

You guys,
Have you ever tried to express your feelings through drawings?
Have you ever conveyed your feelings with a single line drawn silently?

You don't have to follow anyone,

Not having to achieve anything

A quiet game.

『Whisper』

Introducing !

The game was released exclusively for Stove on April 1, 2025.
This is a healing adventure game translated directly into Korean on the stove .

Communicate with the world through pictures,
An experience of comfort in silence.

I want to share that special moment with you
I prepared this review. 🌿

Enjoy the world of Whisper, where dreams unfold, with emotional background music!

(This is a phrase I hear often haha)

The protagonist is at home like any other day.
I was quietly drawing a picture by myself.

There is a dragon drawn in the picture
At some point, he actually appears in the village,
At that moment, the protagonist realizes that he has special abilities.

And soon,
You begin a journey to find the 'wisp' scattered around the world.
Wake up something with a picture,
A being that connects to the world by drawing lines—

Now the protagonist takes his first step towards becoming 'Whisper'.

🎨 The world drawn with your fingertips, Whisper

"Whisper" is a game where you draw shapes to collect Whisps .

Approach the wisp, an animal-like being with various appearances, and activate the drawing function.

Press the mouse and slowly draw the line that appears on the screen.

You will collect that hazard.

The player becomes a wandering wisp collector in this world.
Explore each area, encounter various hazards,
I record their forms, characteristics, and abilities one by one in my notebook.

It was like a journey to create a dictionary of wisps .
Beyond simple collection,
In that the ‘attitude to observe and understand this world’ itself is part of the play ,
I found this game to be deeper and quieter.

🌱 If you collect plants, you can draw a picture.

Ink is required to progress in the game.
Ink can be obtained by collecting plants that grow all over the world.
The capacity of the ink bottle is limited,
Once you draw a picture, all the ink is used up.

So I have to find the plant again and fill it with ink.
You can draw again and collect wisps.

Collecting plants and gathering ink is not just collecting,
It felt like a process of recovering my right to exist in this world .

When I can draw with that ink again,
I felt like I understood the world a little better.

🧚 The wisp is not just a decoration

Each collected wisp has a different shape and ability .
But it's not just a pretty collectible,
They are the ones who are necessary for the flow of the world .

Some quests only open when you have certain hazards.

You can move it to a place where it's needed, and you can use it to solve problems together.
So I try to connect the dots between what I have now and where I want to go next.

This process is like
“The person next to me right now
“It could be the key to the problem I’m facing”
It felt like a metaphor.

🧭 Quests are optional. Play freely!

『Whisper』 has quests, but
Nothing is an 'obligation'.

Do it when you want to,
When you don't want to do something, just stop
The leaves swaying in the wind,
It's okay to just watch the rising tide quietly.

If you complete some quests,

You can see such beautiful scenery with floating ghosts.

This game doesn't ask for speed ,
I don't rush performance.
So I wanted to stay longer.

👀 Things you see while walking slowly

The most surprising thing about 'Whisper' is,
Even when “the player is not doing anything”
It felt like the world was waiting for me .

The subtle movements of the surrounding hazards,
The flow of the background that changes briefly with the drawing,
And the sound of ink spreading—

This game is centered around observation rather than manipulation.
So it was closer to a 'sense of staying' rather than playing.

🍃 Freedom wasn't a burden

"Whisper" has no set route or mission.
It's a game where you can freely wander through beautiful scenery .
Usually this freedom is sometimes
It can lead to “boredom” or “loss of purpose.”

But I hardly felt that way in this game.

When you see a plant, you naturally go towards it and collect ink .
If a new danger appears while you are walking down the street,
Driven by curiosity, “What kind of abilities does that wisp have?”
Quietly, but clearly, the next move was decided.

A structure in which each and every action is done not because one “has to do it,” but because one “wants to do it.”
Thanks to this, the play was free, but not empty.

It's not just luck or mood,
I felt it was because of the level design, which was dense but not noticeable .
A design that draws players in without them even realizing it.
In it, I could truly move at 'my own pace'.

✍️ Overall Review – Whisper is a ‘whispering game’

"Whisper" is a game that makes you feel at peace just by looking at it.
Naturally, 『Flower』 and 『Journey』 came to mind.

A background that flows like a painting,
Emotions that are conveyed without words,
And a play where you just live in the moment rather than trying to complete something.

"Whisper" was also a game closer to feeling than narrative, and flow than goal .
I could feel a quiet comfort in it.

What kind of danger will you keep by your side?
And at what point will you stop?
Every choice was quietly connected to my emotions.

It may be a slow and boring game for some, but
It has very deep feelings for me
It was a time of silent accumulation .

🎨 Pictures become the key that opens the world,
🌿 Plants become my language,
🧚 The wisp shows me my direction

"Whisper" is,
In a quieter way than words,
It was a game that asked us who we were .

You too can find your own comforting wisp in Whisper!

👉 Find the wisp right now on 『Whisper』 🎮
It's time to draw a line and listen to your heart. Start now.

1 / 20
GM마작일번가
04.29.25
04.29.25 04:03 -00:00
194 °C

【Notice of increased probability of obtaining lyrics①】

Lyrics by Hara Michiyuki Limited time probability increase!

Period: 2025/5/1 (Thu) 04:59 ~ 2025/5/21 (Wed) 04:59

During this period, the probability of obtaining Hara Michiyuki from the recruitment "Fist of the Martial Arts" increases!

The following additional costumes & additional costume sets will be making a comeback!

Don't miss this opportunity!✨

◆ Hara Michiyuki Beach Rest Area (SP)

【Notice of increased probability of obtaining lyrics②】

Lyrics by Inukai Hina and Toho Nagi Limited-time probability increase!

Period: 2025/5/2 (Fri) 04:59 ~ 2025/5/22 (Thu) 04:59

During this period, the probability of obtaining Inukai Hina and Toho Nagi from the recruitment "Fresh Beauty" increases!

The following additional costumes & additional costume sets will be making a comeback!

Don't miss this opportunity!✨

◆Inukai Hina・Midnight View Bath

◆Toho Nagi・A girl swaying in the wind

#마작 일번가 #마작

1 / 2
섭동이임
04.05.25
04.05.25 23:27 -00:00
220 °C
2

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S1734563710238312
04.06.25
04.06.25 01:38 -00:00

ㅊㅊ

GomGomNoob
04.06.25
04.06.25 01:21 -00:00


S1723662363741912
04.06.25
04.06.25 00:22 -00:00