칼슘만땅
36min ago
04.30.25 11:15 -00:00
350 °C

Why a guild if you're going to do it alone? ㅋㅋㅋㅋ

Do you think that the purpose of a guild is to be done by one person? Lol

People who get angry get so angry that they get blocked while sucking honey on the road. Haha

S1737934554317511
22min ago
04.30.25 11:29 -00:00
형 근데 길드보스 아래거 다 지우면 새로시작하는 무소과금중립들은 어떻게 해야함? 
84345004
23min ago
04.30.25 11:28 -00:00
솔로 플레이 몰라? 아이고야
Play Review
ypjc
3hr ago
04.30.25 09:21 -00:00
0 °C
Played 5min

The Steam version got a patch today... When will the Stove be released?

울먹당주
3hr ago
04.30.25 09:06 -00:00
0 °C

It didn't come out...

Next week is the regular season, so I was trying to see how it was done.

짤랑쩔렁
4hr ago
04.30.25 07:42 -00:00
50 °C

[Protest] – Violation of ‘Road Nine’ operating philosophy and demand for official response
Recipient: Smilegate, NX3 GAMES
Title: Request for explanation of violation of 'Road Nine' operating philosophy and call for future response
I am a user who enjoys your MMORPG **'Lord Nine'**.
The '5 operating philosophies' revealed at the 2025 announcement were a promise based on trust with users. However, the recent updates and your company's response directly violate that promise, and are causing serious distrust and backlash throughout the user community.
[Items that are violated among the 5 operating philosophies that your company promised]
Probabilistic Item Stress Relief
→ Despite the announcement that “only one avatar exists for random draws,”
→ With the recent update, the artifact probability draw system was introduced, which added excessive probability content.
Paid experience/cash equipment not sold
→ In reality, whether or not you pay has a significant impact on your combat power and growth rate.
Preserving item value and respecting the economy between users
→ The game balance is collapsing and the trading ecosystem between users is being violated due to random paid items.
💬 Despite the fact that many users have repeatedly pointed this issue out through the official community and customer center, your company has not yet made any official statement.
[Requirements]
Clear and official statement of position on violation of operating philosophy
Provide transparent explanations and fix plans for issue updates (e.g. introduction of artifact probabilities)
Announcement of a plan to maintain practical compensation and future operating philosophy to restore user trust
[Official Warning – Call for Legal Responsibility]
If your company continues to ignore legitimate complaints and questions from users, this may be a violation of the following laws. If we determine that there is no official response, we will take the following actions:
Article 3 of the Act on Fair Labeling and Advertising
→ Prohibition of unfair advertising that misleads consumers
※ After the announcement that “there is only one random item, avatar,” the artifact random draws added may be considered deceptive advertising.
Article 21 of the Act on Consumer Protection in Electronic Commerce, etc.
→ Prohibition of acts that cause unfair disadvantages and failure to fulfill notification obligations
※ Silence on user complaints and failure to sufficiently notify important updates may be an abuse of business position and a violation of the duty to notify.
Article 32 of the Act on Promotion of the Game Industry
→ Obligation to protect users' rights and create a fair usage environment
※ Failure to notify about probabilistic content and paid systems may result in legal liability.
[Countermeasures]
File a formal complaint or complaint with the Korea Consumer Agency, Fair Trade Commission, or other relevant organizations.
Review legal procedures, including claims for damages, in cooperation with consumer rights groups and legal advisory agencies.
Launching a press release and protest campaign with the User Community Alliance
I don't want to attack or harm 'Lord Nine'.
However, promises must be kept, and fair and responsible operation is what all users expect.
Your silence may be interpreted as a possible violation of law rather than a choice.
I hope the operating philosophy at the time of the showcase wasn't just a marketing slogan.
We look forward to a sincere explanation and a changed response.
thank you

S1720591127780211
4hr ago
04.30.25 08:17 -00:00
감사합니다 항의문 주기적으로 계속 올릴겁니다.일하느라 시간 부족하지만 1~2시간 간격으로 항의문 계속 올릴겁니다. 다들 화이팅해요
덤비면문다고
5hr ago
04.30.25 06:24 -00:00
551 °C

This is the OST album I received from participating in the last Kalpa event!

I was surprised at how neatly the packaging was done.

Because it is in album format

On the left is the tracklist, in the middle is the USB, and on the right is the CD.

It looks like it would be good for display because the cover is done well, just like a regular album.

I am satisfied with the quality!

1 / 2
아스그림
3hr ago
04.30.25 08:55 -00:00
CD, USB가 같이 들어있군요.
광란의휴전선
4hr ago
04.30.25 07:44 -00:00
ㅊㅋㅊㅋ
크루 박지원
12hr ago
04.29.25 23:34 -00:00
78 °C

hello!
HoGWatt Docent, who will guide you into the world of 90s noir .
This is Park Ji-won from Stove Crew 1st Generation ! 😊✨

This game!
Serial killer + cleaner?   A combination of two words that are impossible to combine,

Infiltration + Cleaning(?) + Mission

That's right~!

Leisurely leaving the messy crime scene behind,

Serial Cleaners
no see!

If a murder occurs, who will clean up the mess?😎

It seems like the dark mafia even has a dedicated cleaning team...

(Maybe our house too...)

**Since this is a story-based game, this review will mainly cover the game's unique features without spoilers :)

✨ A mafia story drawn in a cartoon style

If I had to pick one feature that stands out when I first look at this game, it would be

It was definitely the graphics .

Thanks to cartoon-style 3D graphics ,
While dealing with dark material, we created an atmosphere that can be approached lightly and without burden .

The opening that appears as soon as you launch the game flows like a cinematic animation .

Cutscenes and dialogue between characters that appear before and after full-scale stage play
I could feel the unique sensibility of reinterpreting the 90s noir world in a cartoon style .

The connection between stages
The style, drawn with a cartoonish texture, is unique and immersive.

Summarize the story in two lines!

The stage where you can play the game in earnest
It is not simply a repeating structure,
Because each stage involves being deployed to a different crime scene.
I was able to experience new places and atmospheres every time.

🎮 Keyboard users might find it a little difficult

The concept was good, but... I think this needs to be addressed.

The controls were... quite uncomfortable at first.

(Why am I not left-handed!!!!)

Because the keyboard input is centered on one side.

I had to do too many things with my left hand.

I thought it was a game optimized for the pad .

Still, what...

It got better once I got used to it.

It was just a bit of a problem getting used to it!?

But even after playing for about 11 hours until the end, I still felt uncomfortable.

I wanted to tell you!

🗺️Stealth action...? Puzzle game!

I really want to praise the stage design. 👏

At first, we warm up in a small space that can be seen at a glance.

As you progress to the second half, the number of floors increases and the space becomes wider.


(You have to design the optimal route by looking at the gimmicks in the map)

It forces you to carve out your own 'route'.

So even if I failed, I didn't feel wronged!

If you do it again anyway, information will accumulate and eventually

"This is like this, that is like that!" Because the strategy is clearly visible. 🔍

(If you go all the way, I'll win)

However, since it is a single difficulty level, there were some tiring sections where failure → infinite attempts occurred.
Still, it was fun to find the route like solving a puzzle!

🧠 Unique characters without overlap

This game is played alternately between four characters.
Each character has a completely different play style.

🧔 Bob – Basic cleaner, but very skilled

As befitting the leader of a cleaning crew, Bob's abilities are evenly distributed above average .

The ability to wrap a body allows you to cleanly remove any traces from the scene,

It was impressive to see him handling the crime scene with such ease, such as gliding quickly through blood.

(A senior brother sliding on a puddle of blood🤣💦💦)

When playing Bob, it was fun to build a solid foundation and create a cleaning route.

🪚 Do – Psychopathic Janitor with Chainsaw

Hal can cut up a corpse with a chainsaw , making it easy to transport, but

There was a risk that blood would splatter everywhere, making the scene even dirtier.


(I was not used to blood so I almost fainted)

Direct combat with NPCs is not possible, but you can neutralize the police by throwing objects.

In the prison stage, you can play as a reverse police officer, which is a uniquely fun experience.

(Throwing an object to neutralize the police)

(Keep it in the trash can for a while before you wake up?)

(In the prison map, there is a brother who imprisons the police officer in reverse.

Is this even possible???)

It was also interesting to use it as a way to attract surveillance by creating noise, or to open a breakthrough.

(Brother Hal, who is good at cutting walls)

💻 ㅂr이퍼 – Hacking expert undercover agent

Vipers can move stealthily through vents ,

It has the ability to divert the enemy's attention by hacking CCTV and electronic devices.


(safe penetration through ventilation holes)

You can use hacking to change the police patrol route or to induce traps.

The fun of creating your own optimized route was outstanding.


(You can disable CCTV by hacking or make noise from a distance to attract surveillance personnel)

🧗 Lati – Artist who uses body as art

Lathi has excellent mobility,

Specializes in evading the police by utilizing gimmicks such as climbing walls and jumping over obstacles .

(Climb over the fence and sneak into the crime scene)

(About two police officers can dribble)

The thrilling action of using terrain to evade pursuit when discovered was impressive.

Thanks to the use of terrain, it was fun to conquer the stage with unconventional movements.

🚨 It's hard at first, but once you get used to it, it's your world

This game isn't just about clearing away corpses and escaping with evidence.

(Not only the body and blood stains must be removed, but also the evidence must be collected completely)

Each stage is a crime scene that the police are investigating.

Sneak inside, manage the noise ,

Because you have to move without leaving any traces of corpses or items.

There was a lot more to worry about than I thought.


(When using a vacuum cleaner, the noise radius increases, so you must be careful about the noise when erasing blood stains.

/ Blue dotted circle indicates noise)

(The police officer chasing me with a gun saved me )

Especially in the beginning, because of the police's immediate response and difficult-to-predict patterns.

It took some time to adapt.

(You can incapacitate it by throwing an object at the back of its head)

But as we enter the second half,

I was able to naturally understand the police patrol routes, sight, and reaction speed .

As I gradually learned my own path and route, I was able to feel the fun of systematically attacking them.

It's not that the NPCs are stupid, but rather that the structure becomes easier as I gain information advantage through repeated play .

I think this was a play structure that incorporated learning-based design well.


🎷 Retro & JAZZ sound that brings back the 90s atmosphere

The background music is in a jazzy retro style .

It really captured the 90s vibe.

The music is different for each character, with a theme song feel.

I also liked how the overall play atmosphere changed depending on the character.

Additionally, sound effects are also detailed.

For example, just hearing the sound of police footsteps really raises the tension.

🔁 Once is OK, twice is...?

It wasn't a structure that encouraged multiple plays.

Since the time attack element is not mandatory, I didn't feel the need to replay a stage I had already cleared.

Rather, each time you clear a stage,

"Ah, I'm sick of it..."

I remember having to be on edge to the point where I felt like doing it. 😵‍💫

But this part was important.


The reason I was able to continue playing without giving up until the end was, This was because the difficulty adjustment was designed very delicately.
It's not so difficult that it's hopeless,
Thanks to the right balance of not being too easy and not losing tension,
I had fun trying the stages multiple times and improving my route on my own.

📖 Story? To be honest...

The story is set in the United States in the late 90s.

It is structured so that four cleaners each recall their experiences.

But this is happening in a jumbled timeline

It wasn't easy to get immersed.

The individual episodes of the characters were interesting,

The trend of increasing conflict between organizations was good, but

I didn't really get the overall flow.

I think there were some American jokes and metaphors too.

Since I'm not familiar with English-speaking culture, I found that expression difficult. 😢

(How do I know American dad jokes!)

nevertheless,

The story that I was able to vaguely recognize while clearing the game was quite interesting.

And the ending impact when you reach the end is quite strong,

"Ah, so that's how it all connects in the end." feeling?


(Why are you pointing guns at each other at the holiday party?

Oh, one of them is a chainsaw )

🎯 Brief summary


🎨 Graphics
Cartoon style + mafia sensibility
🧹 System
Body disposal + infiltration + route planning mixed system
👥 Character
Four completely different cleaners with four different colors


🎶 Sound
Jazz style BGM + sound effects that fit the mood perfectly


🤯 Difficulty
Learning-based difficulty, exquisite design

📖 Story
Interesting but a bit difficult to immerse yourself in


🔁 Repeatability
Once you clear it, you're done! You don't have to do it twice.

🎯 Recommended Players

✔ Those who are attracted to the unique combination of mafia + stealth action + cartoon style!
✔ For those who enjoy exploring different play styles and having fun designing routes!

✔ Anyone who likes thrilling stealth games but is concerned about the bloody violence!

🚫 Players not recommended

✖ For those who prefer story-oriented games that build emotional lines at a leisurely pace
✖ People who get bored easily with games with complicated controls or many repetitive attempts

✖ People who want to fully understand and immerse themselves in the story

Stove Store - Go straight to the <Hello University> page!


Click on the picture above to go to the stove store page.

( https://store.onstove.com/ko/games/1147)

🔚 Finishing

Chain Cleaners isn't just a simple stealth action game.

By making the most of each character's traits and stage's gimmicks,

It's a puzzle game that seeks out a 'strategy without a correct answer'!

If you want to enjoy a 90s crime scene like a cartoon noir,
This game is definitely worth playing at least once. 💀🧤

1 / 32
크루 정유경
2hr ago
04.30.25 10:13 -00:00
22 °C

hello!
This is Stove Crew 1st generation Jung Yu-kyung 😊

You guys,
Have you ever tried to express your feelings through drawings?
Have you ever conveyed your feelings with a single line drawn silently?

You don't have to follow anyone,

Not having to achieve anything

A quiet game.

『Whisper』

Introducing !

The game was released exclusively for Stove on April 1, 2025.
This is a healing adventure game translated directly into Korean on the stove .

Communicate with the world through pictures,
An experience of comfort in silence.

I want to share that special moment with you
I prepared this review. 🌿

Enjoy the world of Whisper, where dreams unfold, with emotional background music!

(This is a phrase I hear often haha)

The protagonist is at home like any other day.
I was quietly drawing a picture by myself.

There is a dragon drawn in the picture
At some point, he actually appears in the village,
At that moment, the protagonist realizes that he has special abilities.

And soon,
You begin a journey to find the 'wisp' scattered around the world.
Wake up something with a picture,
A being that connects to the world by drawing lines—

Now the protagonist takes his first step towards becoming 'Whisper'.

🎨 The world drawn with your fingertips, Whisper

"Whisper" is a game where you draw shapes to collect Whisps .

Approach the wisp, an animal-like being with various appearances, and activate the drawing function.

Press the mouse and slowly draw the line that appears on the screen.

You will collect that hazard.

The player becomes a wandering wisp collector in this world.
Explore each area, encounter various hazards,
I record their forms, characteristics, and abilities one by one in my notebook.

It was like a journey to create a dictionary of wisps .
Beyond simple collection,
In that the ‘attitude to observe and understand this world’ itself is part of the play ,
I found this game to be deeper and quieter.

🌱 If you collect plants, you can draw a picture.

Ink is required to progress in the game.
Ink can be obtained by collecting plants that grow all over the world.
The capacity of the ink bottle is limited,
Once you draw a picture, all the ink is used up.

So I have to find the plant again and fill it with ink.
You can draw again and collect wisps.

Collecting plants and gathering ink is not just collecting,
It felt like a process of recovering my right to exist in this world .

When I can draw with that ink again,
I felt like I understood the world a little better.

🧚 The wisp is not just a decoration

Each collected wisp has a different shape and ability .
But it's not just a pretty collectible,
They are the ones who are necessary for the flow of the world .

Some quests only open when you have certain hazards.

You can move it to a place where it's needed, and you can use it to solve problems together.
So I try to connect the dots between what I have now and where I want to go next.

This process is like
“The person next to me right now
“It could be the key to the problem I’m facing”
It felt like a metaphor.

🧭 Quests are optional. Play freely!

『Whisper』 has quests, but
Nothing is an 'obligation'.

Do it when you want to,
When you don't want to do something, just stop
The leaves swaying in the wind,
It's okay to just watch the rising tide quietly.

If you complete some quests,

You can see such beautiful scenery with floating ghosts.

This game doesn't ask for speed ,
I don't rush performance.
So I wanted to stay longer.

👀 Things you see while walking slowly

The most surprising thing about 'Whisper' is,
Even when “the player is not doing anything”
It felt like the world was waiting for me .

The subtle movements of the surrounding hazards,
The flow of the background that changes briefly with the drawing,
And the sound of ink spreading—

This game is centered around observation rather than manipulation.
So it was closer to a 'sense of staying' rather than playing.

🍃 Freedom wasn't a burden

"Whisper" has no set route or mission.
It's a game where you can freely wander through beautiful scenery .
Usually this freedom is sometimes
It can lead to “boredom” or “loss of purpose.”

But I hardly felt that way in this game.

When you see a plant, you naturally go towards it and collect ink .
If a new danger appears while you are walking down the street,
Driven by curiosity, “What kind of abilities does that wisp have?”
Quietly, but clearly, the next move was decided.

A structure in which each and every action is done not because one “has to do it,” but because one “wants to do it.”
Thanks to this, the play was free, but not empty.

It's not just luck or mood,
I felt it was because of the level design, which was dense but not noticeable .
A design that draws players in without them even realizing it.
In it, I could truly move at 'my own pace'.

✍️ Overall Review – Whisper is a ‘whispering game’

"Whisper" is a game that makes you feel at peace just by looking at it.
Naturally, 『Flower』 and 『Journey』 came to mind.

A background that flows like a painting,
Emotions that are conveyed without words,
And a play where you just live in the moment rather than trying to complete something.

"Whisper" was also a game closer to feeling than narrative, and flow than goal .
I could feel a quiet comfort in it.

What kind of danger will you keep by your side?
And at what point will you stop?
Every choice was quietly connected to my emotions.

It may be a slow and boring game for some, but
It has very deep feelings for me
It was a time of silent accumulation .

🎨 Pictures become the key that opens the world,
🌿 Plants become my language,
🧚 The wisp shows me my direction

"Whisper" is,
In a quieter way than words,
It was a game that asked us who we were .

You too can find your own comforting wisp in Whisper!

👉 Find the wisp right now on 『Whisper』 🎮
It's time to draw a line and listen to your heart. Start now.

1 / 20
GM마작일번가
04.29.25
04.29.25 04:03 -00:00
194 °C

【Notice of increased probability of obtaining lyrics①】

Lyrics by Hara Michiyuki Limited time probability increase!

Period: 2025/5/1 (Thu) 04:59 ~ 2025/5/21 (Wed) 04:59

During this period, the probability of obtaining Hara Michiyuki from the recruitment "Fist of the Martial Arts" increases!

The following additional costumes & additional costume sets will be making a comeback!

Don't miss this opportunity!✨

◆ Hara Michiyuki Beach Rest Area (SP)

【Notice of increased probability of obtaining lyrics②】

Lyrics by Inukai Hina and Toho Nagi Limited-time probability increase!

Period: 2025/5/2 (Fri) 04:59 ~ 2025/5/22 (Thu) 04:59

During this period, the probability of obtaining Inukai Hina and Toho Nagi from the recruitment "Fresh Beauty" increases!

The following additional costumes & additional costume sets will be making a comeback!

Don't miss this opportunity!✨

◆Inukai Hina・Midnight View Bath

◆Toho Nagi・A girl swaying in the wind

#마작 일번가 #마작

1 / 2
OFFICIAL라운지 매니저
04.28.25
04.28.25 00:00 -00:00
461 °C

Hello, this is the lounge manager.

I had so much fun reading about your holiday plans last week!

(>> View past event feeds<<)

The next event to be held is...

That was the plan, that's what happened!

💡 Please leave a comment like this!

- I said I played the game for 10 hours, but I napped for 10 hours 💤

- I was going to go out and play, but... I was stuck at home.

+) If you share your holiday daily life photos, we will give you an additional reward 🎁

>> Click to participate <<

📌 How to participate

Holiday Plans vs. Reality, How It Was

(Optional) Share photos from your daily life during the holidays

🎁 Rewards

If you write a post

→ 2,000 flakes in 10 minutes

Please share a photo as well

→ 10,000 flakes every 20 minutes through a raffle

Those who participated in the last event, this event, and the following events

→ 3,000 Flakes for everyone

Compensation Payment Date: Friday, May 16

⏰ Period

- 4/28 (Mon) ~ 5/11 (Sun)

※ Event Precautions

✔ You can participate after logging in to Stove.

✔ Meaningless content, abusive language, or content that may cause discomfort may be deleted without prior notice.

✔ Deleted posts will not be accepted for participation.

✔ Flakes, the event winner reward, will be paid to the account that participated in the event.

✔ The event period and reward payment date are based on Korean Standard Time (KST).

S1743091421510911
04.12.25
04.12.25 01:41 -00:00
259 °C

For those who are just starting out and making small/medium payments, I'm uploading it for cheap!!~ It'll be a big help when you're initially upgrading your specs.

1 / 2
서예반
04.27.25
04.27.25 15:08 -00:00
ㅇㅇ
S1720466293699411
04.15.25
04.15.25 04:14 -00:00
87
GomGomNoob
04.05.25
04.05.25 01:18 -00:00
83 °C
오늘은 다르다!

역시 노래 버프를 받아서 그런지 오늘은 다르네요
3천 플레이크가 두개가 떠줬습니다

신드바드의 모험을 들으면서 했는데
신밧드가 아니였네요
기억나는건 할머니였나 할아버지였나
도와드리려고 엎고 가는데
점점 무거워진다는 스토리가 조금 기억이나고
나머지는 한개도 기억이..
아마 저희가 워낙 어렸을때부터 들은 이야기들을 엮은거라
조금 들으면 대충 아~ 그런거 있었어 그럴거 같기는 하네요

내일도 플레이크 많이 챙겨주세요~
모두들 플레이크 대박 나셔요!


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STOVE170398605251111
04.05.25
04.05.25 01:32 -00:00

ㅊㅊ