lol
congrats
UID: 616860624
234234
i look forward to
I liked the graphics and sound, and the battle quality was decent. The time stop and other abilities were also fun.
The pixel art with unique color schemes and the sound design that makes good use of the game concept are excellent. The battle design centered around time manipulation is very refreshing, but the game quickly lost its freshness due to the repetitive strategy patterns and monotonous growth system. I think it has enough potential.
May you all be blessed~~~~
I'm making a storm....
It's so fun I can't stop....
Intermediate Ninja Anshuin,
We also acquired the Ninja Cafe...
I'll be back soon with another Gamepick review...
Hello!! This is Kim Dong-han from Stove Crew .
Have you ever participated in a club activity while in college?
I'm a real ex-boyfriend , so I can't even imagine being in a club.. (present progressive)
So!! I chose this game to at least get some vicarious satisfaction .
The game I'm introducing this time
" It's a club "
I don't know, since when did it become like this..
To be honest, I didn't have high expectations when I first started (I'm not really into these types of games...)
I thought it was just a typical, typical campus-based club game.
however,
"What the... why are they all pretty..?"
Each character has its own charm
Even the voice is so vivid that you think, "This character would have this voice!"
At one point I was trying to have a serious conversation with the characters in the game.
Anyway! The game I'm introducing this time
"club"
Let’s go find your taste together~!!
*This video may contain spoilers*
Ah... why me... isn't there a reset button for life..?
I'm telling you honestly,
I also want to join a club like this and experience college life.
The game was really fun I heard it was based on a webtoon, and I immediately understood why it was made into a game.
The characters are all attractive and each has a distinct personality, so I liked that I could choose the heroine route according to my taste.
I got so immersed in it that I didn't even realize I was in a quasi-relationship
If there is one thing I regret,Since there was almost no movement between the characters, it felt like I was turning the pages of an illustration book.
The game play time is rather long, but
There are so many immersive elements that you can enjoy without realizing how much time passes!!
Ah, the game I chose for healing was the best choice of my life.
Okay, now that we're healed, let's use our brains for the next game.
The next game I'll be reviewing is a puzzle game .
Please look forward to it!!
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We will select 5 people from among those who leave comments by April 24th (Thursday) and give them 🎁1,000 Flakes🎁 .
Thank you for your many comments!
칼파 모바일을 옛날부터 즐겨왔던 저에게 PC판 소식은 반갑지 않을 수가 없었는데요. 모바일을 해보신 분들은 아시겠지만, 평범한 건반 리듬 게임이고, 상당히 기본에 충실해서 할 맛이 나는 그런 게임입니다. PC판 역시 기본기에 충실한 게임이니 리겜러라면 다들 만족하실 겁니다.
다만, PC판 출시 예고 이후로 모바일 업데이트가 뜸해지고, 그렇다고 PC판 업데이트가 활발한 것도 아닙니다. 아무래도 개발 인력이 나뉘어서 그런 것 같은데, 모바일과 연동 요소도 없이 똑같은 곡을 그저 한 번 더 팔아먹는 게 개인적으로는 아쉬운 점이 있습니다. 하다못해 같은 PC 플랫폼인 스팀과 연동했으면 좋았을 겁니다. 스토브의 지원을 받은 게임이라서 독점 요소를 강조하지만, 차라리 스토브 측에서 연동 요소를 밀고 가는 게 수익에 더 도움이 되지 않았을까요...? 구매만 스토브 플랫폼으로 할 수 있으니까요.
처음부터 PC판으로 칼파를 냈다면 위 이야기들이 상관없지만, 곡도 어차피 모바일과 같은 곡이라 뭐랄까, 키보드로 치냐 터치스크린으로 치냐의 차이라서 그냥 크로스 플랫폼 방식으로 업데이트를 동시에 했으면 한쪽 플랫폼을 소홀히 한다는 느낌은 없었을까 합니다. 이상, 모바일 버전이 유기된 것 같아 슬픈 유저의 한탄이었습니다. 키보드 패턴만 새로 찍어내 한 번 더 팔아먹으려는 게임 소리 안 듣게 열심히 업데이트해주세요...