Okay
Am I the only one having fun..?
Hello, today I went to Hard Act 3, Hall 3, Hardum Try.
It's been a long time since it was released that I finally got to go there.
As you can see from the thumbnail and title, it wasn't a smooth try.
Let's go see what happened.
oh
I ate a valid sap from the Kage reward.
Up until this point, I thought my fortune was going to be good.
I had a dream that I met a noble person and got the try out in no time.
In Kage, the magic effect of the horn was found, and in Pilbo, the magic effect of the horn was found.
This is my first time experiencing something like this.
Kage, since we've already returned to Pilbo, shouldn't we leave right away?
By the way, I went to my first try yesterday.
So the time zones are a little off.
If I had to leave a comment about Hardum, it was easy.
It got nerfed once or twice and its specs have gone up a lot compared to the first week.
It wasn't that difficult, especially since I was playing Normal to the point where I was really into it.
There were only three differences that I could feel from just first impressions.
The gauge fills up about twice as well
Each pattern is a lethal damage
The gimmick is slightly different (ex. 150-line hammer break - disable - enter safe zone pattern)
As a result, I quickly reached the 3rd tribe after starting the try.
Are you sure you're not going to break it like this?
There are 2 minutes left in the game but the boss's blood is weird.
(Frenzy ending)
One thing I noticed after beating Hardum for a while is that his blood supply is much higher than I thought.
If even one of the party members dies, the damage dealt will immediately become tight, and I will have to continue dealing damage without stopping.
During the 20 minutes (22 minutes including line 0) of Hardum's berserk time.
As a result, even people who were good at it at first start making more mistakes as the try gets longer.
Even people who don't make mistakes before start making mistakes because they lack stamina and concentration.
The result is a break, as shown in the photo above.
Kwaaaaah!
The next day, I went into another room and continued the try.
It's all the same as normal, and I've seen all the patterns up to the 3rd tribe, so I just came to Seongbulbang.
The photo is a 425 line board and someone's gauge blew.
I feel like I'm being electrocuted.
After trying about 10,000 meals like that, it was interrupted again.
If it's a Sungbulpot, a lot of things that shouldn't happen have happened.
I didn't even get to see the 3rd tribe, let alone the 150-line gimmick.
I took a short break and found a new room.
I also prepared and served the remaining PC room dinner.
This time, Seongbulpat, will he be able to destroy Mordum's head?
Enter right away with [Thank You Beans].
I've put in quite a bit of time over the past two days, so I hope I get some sort of compensation.
I'm more tired on weekdays because I have to try after work, so I'd like to finish it within the weekend if possible.
3rd Tribe, I thought it was a close call, but I fell down too early so the damage is lacking.
If everyone had lived, I might have woken up.
Unfortunately, all I can do is continue with the next try.
Even if there is an interruption.
I tried two more rooms after that, but the results were the same.
Of course, not everyone who makes a mistake in the Seongbul Pot is a real fraud.
There must have been a time when you lost focus and made mistakes.
I understand because I make mistakes sometimes too.
Still, I can't help but feel a bit bitter.
How can things in this world go as we wish?
Sometimes you don't get what you want.
However, there is one thing I keep in my heart.
It ain't over till it's over.
There are still two days left in the raid period.
After destroying Hardum's head, I'll level up the armor and run up to Hard mode.
I'll see you tomorrow with the Hardum re-challenge diary.
Today's weather summary
1. I had a delicious meal at Kage.
2. Hardum Try Challenge!
3. I failed to clear it within the weekend, but I won't give up.
go go
congrats
congrats
From May 1st to 6th
Except for 2 days
2 days of annual leave are meaningless if you don't use them
What about Chulsoo and Yuri next door? They do showcases and communicate.
Hello, I am An Su-in from the first Stove Crew!
This keyword content is about the horror Tsukur game genre.
Let's talk about it!
Games these days place importance on gorgeous graphics and how realistic they are expressed!
Even among them, are there any genres that are consistently loved?
I think you all have probably played it at least once.
It's a Tsukur game.
(Zombie High School)
Tsukur games are games created using the RPG Creation Tool (RPG Tsukur, aka 'Alman Tool').
Most of them are made with dot graphics and a top-down view.
It feels similar to games like Pokemon HeartGold.
However, we cannot take it lightly as simple graphics.
(Chloe's Requiem)
The sense of immersion actually increases as character facial images appear in the dialogue window and the story is presented like a visual novel.
(tie up)
Also, depending on the creator, they may use dots that they have taken themselves instead of basic graphics, or
Each work is characterized by its own unique atmosphere and colors, with detailed illustrations added.
But as you know from the title,
You might be thinking, "So what's the deal with Tsukur + horror?"
In fact, many Tsukuru games choose the 'horror' genre.
Representative works include “Eve,” “Ao Oni,” and “The Witch’s House.”
In particular, the horror Tsukur games have created their own unique world within Tsukur .
Limited graphics and sound allow users to expand their imagination.
It works exquisitely to maximize the horror .
So with this keyword content
I'd like to talk about a horror game called Tsukur.
Where do most horror tsukuru games begin?
IB is an art museum, the weird syndrome is a friend's house, and Ichiro's boy Kitan is a school...
(Left: Ichiro Boy Kitan / Right: Eve)
Suddenly caught up in a strange situation that appears in a familiar place
The protagonist is unable to leave the space he entered because of an unknown force.
Also, that familiar place is no longer familiar, it becomes ominous, and strange.
(Left: Papi's Playtime / Right: Outlast)Let's think about other horror games, such as Outlast or Papi's Playtime.
For example, doesn't it start in a suspicious space from the beginning rather than a familiar space?
In this situation, the player's goal is to return to normal daily life,
You naturally accept that there is an escape from that place.
(Left: Paranormal / Right: House of Rules)
This is probably due to the accessibility of Tsukur games.
Unlike other games, Tsukur games have 2D dot graphics.
There is a limitation in that fear must be conveyed within a limited expressive power, but
(Count Lucanor)
In horror games other than Tsukur, there are no such limitations, so a scary atmosphere can be created from the beginning.
That is why in Tsukur games, rather than explaining unfamiliar spaces in detail,
The idea is to use familiar places as the backdrop and use the moments when that familiarity is broken and distorted to create a sense of fear.
Tsukur horror game
Other horror games (3D graphics)
The Crooked Man
The main character, David, starts off in a new apartment he just moved into.
The story unfolds as strange noises and monsters appear in the house.
👉 As the familiar space of living alone becomes increasingly unstable, fear increases.
Outlast (Outlast)
The story begins with the protagonist entering a closed mental hospital to uncover the secret of his target.
👉From the beginning, you play with the premise that it is a ‘dangerous place’ .
Mad Father (Mad Father)
The main character Aya starts in her family's mansion.
At first glance, it looks like an ordinary mansion,
Her daily life falls apart as her father's secret experiments and strange beings appear.
👉 A structure that betrays the safest space, family and home.
Poppy Playtime
The structure is such that players, who were factory workers, enter an abandoned toy factory on their own and explore it. 👉 Ignoring the strange atmosphere and warnings, you put yourself at risk.Misao (Misao)
It all starts at school, but
After a friend named Misao goes missing, one day the school suddenly becomes a cursed world.
👉 The point is that the school that everyone knows becomes a terrible place in an instant .
Resident Evil (Biohazard)
As an agent, you will be deployed to areas where the zombie virus has spread or to ruins from the beginning.
👉 There is no such thing as a safe daily life, and you are forced into a situation where you have to “survive” from the very beginning .
Additionally, it is not a high-quality graphic, but an Alman tool.
Since there is an easy game making program
You can also see various people trying their hand at the Tsukuru genre.
I've tried making it at least once... ^_^
One of the charms of horror games is that the 'player' is not the main character,
The point is that you get to experience the story from the perspective of a clearly defined character .
(Left: Freddy's Pizzeria series / Right: Exit 8)
For example, in games like 'Freddy's Pizza' or 'Exit 8', the player is not a specific character,
The game simply progresses from the player's own perspective . But Tsukuru games are different.
(Angel of Slaughter)
The main character's name, personality, past, and even lines are clearly set.
Representative examples include 'Yonaka' from Mogeko Castle and 'Ray' from Angel of Slaughter.
We experience the story together by following their emotions and actions.
(Left: Mogeko Castle / Right: Forest with Drizzle)
Perhaps due to the accessibility of Tsukur games, there are limited means of expression.
This is because it is possible to effectively instill fear in a situation through dialogue-centered directing, especially in visual novels .
Thanks to this, I naturally developed affection for the characters in Tsukur games.
Beyond simple gameplay, it leads to fandom. Fans speculate about the past of the main characters,
We analyze the hidden hints of the creator and create secondary creative works.
This whole process makes Tsukur Horror Game more than just a simple horror experience.
I think that's what makes it so loved for so long.
When you think of the horror game 'Ao Oni' right now , during the story progression
Doesn't that sudden, eerie music sound and the purple monster chase scene come to mind?
Even in horror games, chase scenes are an essential element .
What are some cliches in those chase scenes ?
Well then, while we're at it, let's take a look at the cliches of horror game chase scenes with a horror Tsukur game.
(Cat in the Box)
📌 Hide and avoid
When a monster appears, how long will you run away?
In a horror game, there is no escape until the end.
There are hiding spots available, such as closets, cabinets, and under beds.
(Left: Strange Syndrome / Right: From Next Door)
📌 Monster Destruction Method
Is there any way to avoid monsters other than running away?
No, it's a way to defeat it.
There is a point where you can temporarily incapacitate the monster.
No matter how invincible the monster is.
(Ao Oni)
📌 BGM dedicated to the chase
What if a monster was chasing you and classical music was playing?
Of course, elements that are out of sync with the situation, like the BGM in Evangelion, can further stimulate fear, but
In regular horror games, there is a BGM dedicated to the chase.
(Left: Causality / Right: Mad Father)
📌 The chase begins after a sudden appearance
Have you ever seen a monster appear quietly?
In the case of horror games, it is especially important to surprise players.
I think it uses elements of sudden appearances to create a sense of fear.
Of course, the type of sudden change may be different.
(Left: Mermaid Swamp / Right: Akemitan)
📌 Difference in movement speed
Monsters are generally slower than players.
It's usually easier to get caught when you run away with one character
If you choose the wrong path or get caught by an obstacle,
What if the monster is faster than the protagonist?
If the tension isn't maintained, you'll end up thinking, 'Oh, I'm going to get caught anyway.'
That's why monsters have a slower speed than players.
The subtle difference in speed creates tension.
So, I thought some of you might ask, “What games would you recommend?” So I picked some out!
I also wrote a Gamepick review of Cat in the Box
If you are curious, click here and read the detailed review!
Stove exclusive horror Tsukur game? I can't stand this
Go to the Palm Store page
I think that Tsukuru horror games make you feel more than just 'scary' .
Starting from a familiar daily life, the process of falling into an increasingly strange and ominous world,
A protagonist with a distinct personality, chase scenes that keep players on edge, and a search for hidden truths - all of this comes together.
It has been able to gain popularity for a long time and establish itself as a genre.
So in the end, the horror Tsukur game is 'scary'.
It's a genre that can't be defined by just one emotion.
Not just a simple surprise and a lasting horror, but a horror that lingers for a long time.
That's the real fear of Tsukur horror games .
I think it's really attractive ...
So, how about playing some Tsukur horror games while you're at it?
Finally, I will end this article with a recommendation for a horror Tsukur game ~_~)9
congrats
우연히 뽑기로 전설아바타가 나왔는데, 로웨인이 나왔슴다.
근데 로웨인이 젤 하급라인이고 1티어라고 불리는 밤델이랑 찬라엘이 탐나서 도전했는데 아쉽게도 둘다 안나오고 다음과같이 나왔네요.
재뽑 마지막은 다이아가 부족해서 못했는데 아래 4가지 중에 하나만 추천부탁합니다.
카르멘이 신캐에 뒷배경 간지나서 고를까하다 pk는 해본적도 없고 별로 하고싶지도 않고,(나 죽인 상대한테만 복수함)
사냥만하는 겜알못이라 선택 하기가 어렵네요.
사냥만하고 캐릭터 성장하는걸로 재미느끼는지라 크라우스로 가야하나 싶은데, 새아바타이전에 가르바나가 1티어였던거로 기억해서
쉽게 못 고르겠네요.
형님,누님,아우님들 선택좀 도와주세요. 댓글 달아주시는 분들 미리 감사하며, 다들 전변득하세요
ㅊㅊ
898
반박시 대갈통 깸
중립=크라우스 / 라인=카르멘
이걸 카르멘안고르고 선택장애오는게 이해가안되는데
답변 감사합니다.
글에도 적었는데, 저는 PK를 하지 않아서요. 제가 막피범이거나, 쟁 유저라면 주저 없이 골랐겠지만 그게 아니라 조언을 구하고자 올렸습니다.
재이빠님께서 카르멘을 고르신건 그만한 이유가 있어서겠지요?! 저는 겜알못이라.ㅠㅠ
사냥 이랑 리세 조금이라도 도움 되려면 가르바나가 나을거 같고 아니라면 그냥 카르멘 고를 듯?
답변 감사드립니다.
아무래도 상태저항보다는 명중이 사냥에는 훨씬 좋을거 같긴하네요.
이유가 어찌되든 간지가 최고. 카르멘 한표 추후에 판매도 생각해서
답변 감사합니다.
저도 큰 차이 없다면 간지라고 생각하고 있어서 카르멘 생각중이었는데, 제가 모르는 다른 무언가 있을지도 모른다는 생각에 조언을 구하네요.
저는가르바나or카르멘 인데 가르바나 쓰는사람 입장으로 간지 카르멘이구 사냥은 어차피 효율적인 사냥터는 약 안먹는곳이라 변신에서 공속,이속,공,방, 만 보시면 될것같아요. + 간지
다시 한번 답변 감사드립니다. 역시 간지는 포기 못하는 거겠지요?!!
확정하지 말고 걍 팔아 버리세요.ㅋㅋㅋ
답변 감사드립니다.
글에도 적었지만 성장하는거 보는 소소한 재미가 있는지라 파는건 생각도 안했네요..ㅎㅎㅎ
3번4번 고민할꺼같은데 개부럽네 후
답변 감사합니다. 조만간 득템하실겁니다.
나중생각하셔서 3번4번 입니다 무조건!
재답변 감사드려요. 카르멘 추천이 조금 더 많은 것 같네요. 슬슬 결정해야겠어요
영끌해서 마지막까지 돌리시죠 거기서도 안나오면 크라우스 어차피 사냥충은 몹만빨리조지면됨
답변 감사드립니다.
처음 답변자님과 같은 생각이시네요. 영끌로 가서 달려볼까요?!
가르바나자나
답변 감사합니다.
과거의 영광, 하지만 가치는 아직도 좋으니, 결정 어렵네요.
아레나도 있으니까 거짓의종말 카르멘 추천 일단 룩이 이쁘잖아여
우선 답변 감사드립니다.
저도 룩이 이쁘다고 생각합니다. 상태이상저항이 저한텐 필요없는 옵션인것 같아서.ㅠㅠ
안녕히 주무셨습니까!
마지막 티에 찬라엘 .밤델 주드군여...아직 한번에 기회가 더 있다면....뽑기로 전변 겜생 요단강 건너야 뽑는거임...달리세요...마지막 티에 한표
먼저 답변 감사합니다.
마지막에 나온다는 보장 있으면 확실히 달리겠는데ㅠㅠ 믿고 가봐야할까요?!