The biggest problem in this genre is the balancing issue that comes with discovering OP combinations, but I think they cleverly avoided it and added freshness by setting a restriction that the goal is not to defeat the enemy, but to meet conditions without defeating them.
However, since it is a series of repetitive gameplay where you just break stages over and over again, you will already feel satisfied just from playing the demo.
I wish they had reduced the battle stages and added some management elements (like the cost of bringing in mobs or the materials needed to prepare potions or traps).
I liked the Demon King because he was cute!
I'm going to punch you in the face
Can I pick Ridika and Linak on May 1st?
I need to collect a lot of bookmarks.
Okay okay
I think the game review is green light
I couldn't stand it anymore so I bought a 50% coupon right away.
Buy cheap!
I guess I should buy the DLC if it's on sale too
I believed it as the title said
What I feel is that it is not normalization from deregulation, but deregulation from deregulation.
I was trying hard at first because I thought it was a great game since they tried to communicate a bit.
Looking at the current situation, I feel frustrated.
Han Jae-hyung and Hyo-jae, who said they would communicate, where did they go?
congrats
Wednesday with a positive review
<Kalpa: Cosmic Symphony> Review EVENT
Long Pad (5 winners selected)
OST Album (CD&USB) (4 winners selected)
Acrylic stand (4 winners)
Cherry Blossom Bird Doll Set (4 winners)
Among the winners above, one of them won an acrylic stand!
Congratulations to the other winners!
;;;
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