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Radi1 server Aqua Planet is annoying
When I told Bena Bio to keep killing Tongbalia and not kill anyone, he said he wouldn't kill one character.
When I go back, they kill me again and say that they think I'm a traitor and that they're controlling Bena Bio.
Aqua is a piece of trash who always kills characters who are good at playing games and are always good at bena bio
If it's a line, act like a line. It's a line that really has no answers......
Achievements are also completed in their entirety when completing daily missions.
Once it says complete, press 1, once to choose, once to touch within 3 seconds.
I have to press 30 times. My fingers hurt.
Smart developers, please make it complete.
Since these are randomly generated ancestral tokens, please pay them out according to probability .
Those who agree, please click 'Like' to reflect the update!!
* Update for the 1st week of May: Created a button to complete all daily missions. -> Thank you.
I haven't bought it yet, but it's a great deal ss
Below are some images that I asked Chat GPT to create in game style!
What kind of game style was requested from Chat GPT to be made? Can anyone guess?!
Please upgrade the bow!!!!!!!
Hello! Stove Crew 1st Generation
This is crew member Kim Na-hyun.
Today I prepared a somewhat unique demo game.
Kesera Games, the creator of 'Kalpa: Cosmic Symphony', which I reviewed just last time,
Nientum: Op.ZERO
✨First impressions of the game✨
Muse Dash, a side-scrolling rhythm game by peropero
The game that immediately came to mind when I saw Niantum was Muse Dash .
A side-scrolling rhythm game,
This is really not common...
I know that too, and I'm playing it on the music platform
Horizontal scrolling with domestic rhythm? I was curious too
And the guaranteed high quality art also caught my eye.
Actually, I know that this side-scroller is story-centered,
"I thought, "Is this the story mode in Cosmic?"
It was separate from Cosmic's story mode.
The story is also different
🕹️In-game sneak peek👀
Main screen
The feeling of the first main page is,
It had a fairy tale-like impression
The arcade rhythm game Nostalgia also came to mind.
Game Settings
When you first enter the game, the first thing you see is the game settings.
First of all, since it is a rhythm game, I was curious about the height.
Basically, it was a structure that used DF JK.
F when playing I think I mostly used J
You can also set additional keys
If a higher difficulty is released, it would be fun to try out hand placement.
(As someone who does stage work, I think I'll write about stage layout)
And one thing I noticed was the story mode play settings .
Looking at the fact that there are separate play settings for story mode,
I hope that free play will be available in the future.
The story begins!
Since it is a story game, let me explain it simply.
With the appearance of a cursed girl and the girl who can solve it.
This is the flow of the play that is being carried out to lift the curse.
After starting the game and enjoying the story, the game play preparation screen will appear!
Since there is a story, there is no freedom in choosing the songs.
It looks like you have freedom in choosing the difficulty level.
The game progresses mainly in a horizontal scrolling manner.
This is how theatrical production exists in the middle.
For this kind of production reason
There are cutscenes as well as horizontal scrolling.
This cutscene is not a simple cutscene, and sometimes it needs to be processed as a single note.
When you complete an act, it shows the entire record.
How many notes have you hit and how many collectibles have you collected?
It was nice to see it at a glance
There is a results window at the end of each song.
The demo is about 30 minutes long.
You can play the tutorial, Act 1
And, at the end, maybe there's something more?
🗒️Crew Notes: What was good about it?✍️
[1] Following the pattern restaurant, the production restaurant is now on the rise?
As for the directing area... I really recommend you try playing it yourself.
Game play presentation,
There were many scenes in the story progression that made me think, “Wow… this is really good.”
At this point, I want to show off my directing skills
I thought maybe it was the creation of Nienterm
[2] The magnificent classical sound drives me crazy
It has nothing to do with the content. But guys, classical music is not something you listen to while you sleep.
Rather than classical, I think it might be closer to an orchestral feel.
The unique, magnificent sound combined with the theatrical element
The synergy is amazing... I even like the song
I'm also looking forward to other acts' songs that will come out later.
[3] Attractive characters
Honestly, I like Liora. . . so . . cute!
Liora, who does a play,
And the playable Aleph
The story progresses with these two characters.
The opposing nature of the two reminded me of Rei and Asuka from Evangelion.
Aleph , who has a calm personality and short hair, is Ray,
Asuka is a long-haired, bright-natured Riola .
(Very subjective story)
In fact, I know that Evangelion was created with these opposing settings in mind.
I wondered if Niantum had taken this into consideration when making it.
[4] It feels a bit like a cruel fairy tale style.
DJ MAX's Red Eyes V. I love this kind of cruel fairy tale concept.
Do you remember the concept of the cursed girl from earlier?
Based on this concept, the atmosphere within the game also has a cruel fairy tale-like aspect.
It's not a horror game, so it's not scary enough to not be able to play.
You captured the mood well. It's because of the degree.
There were no major problems with the play.
🎮So, how's this game taste~?!🤔
Opus (Op.) refers to the number of the piece.
I went in thinking it was Muse Dash,
I liked it better because it had a nostalgia feel to it.
Because they are both games I love...
It was a minor thing that was a bit disappointing, but
It's a Korean game, but the lyrics are in Japanese?
It wasn't bad, but I think it was a little disappointing.
Japanese YouTuber Tarue Totsugeki
There were quite a few people in the game reviews who were hoping for an official release.
Me too, official release or additional content update
I will start taking power from today.
⭐Go play Nientum: Op.ZERO🎮
(Click on the photo to go to the store)
See you in the next review
(You can move by clicking)
<Hospital x Life> will be participating in the Illustrator Festival held on Saturday, May 3rd and Sunday, May 4th!
I just received the news of my acceptance, so I will let you know the details later.
Since it was uncertain whether or not I would pass, the purpose was more for promotional purposes than for selling goods.
We plan to randomly give away illustrated postcards containing unreleased CGs to those who come and enjoy the 10-minute trial version!
We'll be back with a more improved demo!
All this glory goes to Stove Indie for giving us the booth for free.
It's one of the biggest reasons I decided to participate!!
Loyalty, loyalty!
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Hashtags:
#연애시뮬레이션 #비주얼노벨 #병원x생활
Erin.
I'm not satisfied with the window settings at all.
I want to set up destruction too…
Since there isn't any, I guess I have no choice but to just use it like this.
It's a small fee, but it's a weekly package. You can also buy the battle pass and play the game.
I was playing the game pretty well, but when I woke up, it suddenly stopped?
No matter how much I think about it, I didn't do anything wrong.
양쯔강 살인사건 기본 정보
장르 : 퍼즐, 어드벤처
가격 : (정상가) 16500원
더빙 : 중국어 O, 한국어 X
지원 언어 자막 : 한국어 O, 영어
이 게임은 추리게임답게 다양한 추리물을 참고하여 만들었습니다.
대표적인 게임은 역전재판
만화는 소년탐정 김정일
소설은 단간론파 키리키리
실제로 시작하면 바로 개발자의 말을 확인할 수 있으며 해당 작품 및 작가에 대한 존경을 게임 내에 언급되었습니다.
이 게임은 중국 청나라 말엽을 배경으로 한 게임입니다.
한국인들이 전부 이해할 수는 없기 때문에 역사나 지식을 넣은 부분이 있었습니다.
물론 게임을 하면서 캐릭터가 설명하지만 문화적 차이를 줄이려는 의도가 보였습니다
한글화가 되어 게임을 마주한 건 좋았지만 번역의 아쉬움이 있었습니다
12시를 중국식 표기로 나타냈다가 어느 번역에는 12시로 되어 있는 경우와 오타가 종종 보였습니다.
하지만 게임 플레이하여 맥락을 파악하는 데는 문제가 되진 않았습니다.
이 리뷰는 역전재판과 비교하여 많이 적을 듯합니다.
최신 게임이다 보니 게임 양쯔강 살인사건은 편리성이 돋보이는 게임이었습니다.
조사의 경우 왼쪽 상단에 개수를 파악할 수 있어서 막히는 부분이 줄어들 수 있었습니다.
총 챕터는 6장까지 존재합니다. 플레이 시간이 상당해서 볼륨이 꽤 큰 편입니다.
스토리 전개도 역전재판 게임성과 유사하게 흘러갑니다.
메인 스토리 + 그로 인한 서브적인 재판 및 탐정 수사하는 구성은 비슷한 느낌을 받았습니다.
스토리에 맥락에 맞춰 퀴즈가 있습니다.
역전재판에서 나오는 과학수사와 유사한 증거 수집하는 플레이도 종종 볼 수 있습니다.
역전재판의 모티브가 보이는 장면과 BGM도 찾아볼 수 있습니다.
다른 건 주인공이 변호사였던 역전재판과 달리 양쯔강 살인사건에서는 주인공이 탐정이라는 것이다.
단순히 플레이만을 끝나는 것이 아니라 업적과 엔딩 목록도 있습니다.
추리 난이도도 어려운 편이 아니기 때문에 다들 쉽게 클리어하실 수 있습니다.
재판의 경우 주인공은 ‘탐정’이지만 재판의 형태도 ‘증언’에 대한 반박( 역전재판 이의 있음!)은 존재했습니다.
하지만 ‘추궁하기’시스템이 없어서 상대적으로 난이도가 낮아져서 쉽게 넘어갈 수 있었습니다.
더빙도 있었지만 아쉽게도 중국어 더빙만 있었습니다.
양쯔강 살인사건 총평
한마디로 표현하자면 잘 만들어진 청나라 기반 역전재판입니다.
간혹 ui가 구분이 안 가는 점이 있어서 내가 클릭한지 모르는 경우가 있었습니다.
이럴 경우 저장을 해보고 테스트해 보시고 진행하시면 됩니다.
역전재판과 같은 추리 재판 게임을 좋아해서 양쯔강 살인사건이 스팀에서 압도적인 인기였던 만큼 만족스러웠던 게임입니다.
추리게임을 좋아하시는 분께 추천드립니다.
저도 재밌게 플레이중입니다 ㅎㅎ 세계 근현대사 공부하는듯한 느낌
역전재판 비슷한 게임이라니 흥미롭네요!
추리게임덕후는 행복합니다
?