
Currently, there's a pretty scary list going around, huh?
Last year's leak was practically wishful thinking
So this year, just take it with a grain of salt...
Then again, you never know~
If there's a title you're thinking of buying on the list
It might be a good idea to hold off on purchasing it for a bit. Yeah.
Next up, free games on Steam.
I was just going to quietly grab them for myself,
But I felt bad grabbing free games all by myself,
Thinking about all of you who don't know anything…
Anyway, they're giving away 3, so grab them quick~
Now, here's a "going paid" game that feels familiar.
Looks like a parkour game?
Click
It's basically a Mega Man-style game,
Even if it's "Mixed"...
With 65%, wouldn't you say it's at least a "Mostly Positive Gatekeeper"?
If you add it, there's a bundle below, and they're incredibly cheap.
(Huh? Why do I already have it? Why? Seems like I'm seeing it for the first time...)
Click
+
Breaking news just in.(?)
"Wild Terra 2" has also joined the free distribution lineup.
Are people who saw it earlier just going to miss the added content in the post?
...Well, I don't know. This must be destiny.
Those who want to grab it can just grab it.
Click
++
Here are some very random genre low-price friends.
Take a look around and if you like something
Farm trading cards here~
※ As the basic idea is 'everyone decides for themselves',
I won't be including the link here~



Today's gift is a SomeSome Convenience Store 30% discount coupon!


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👉 Drop the first word that comes to your mind in the comments!
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🔗 View Mission : https://reward.onstove.com/
🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476



Can you check if it runs now~~~~~?
I wanted to buy this game before, but when I read the reviews.. there were quite a few posts saying that it wouldn't run due to network errors, so I just gave up...
The price has dropped so much more than before~ It's been over a year, so I don't think they would be selling it if it still doesn't run...
If they are still selling it even though it doesn't run, it would be absurd~
If anyone who has it could let me know if it runs, I would be very grateful~~




Now that I've been thinking about it, there are many strange parts of the game, so let's point out a few things
Cost cycle and its board duration effect <--- failed to adjust.
And the only cards that should have Unique don't have Unique, and that's why things like Trica-mi were created.
The balance is already messed up, so there are a lot of things to fix
Some decks rotate through the entire deck in turn 1 and cycle
Only those decks have uniformly high power
Inflationary next support will either reduce cost/earn cost, draw, or increase damage, or just make everything work. Maybe it will make everything work.
Yuyeok, Great Rift <--- In the case of Yuyeok, it comes out smoothly, but it was made without any unique characteristics.
It could only be seen as a complacent content rather than end content...
But here, the turn limit is tight and the balance is strange, so the problem becomes even worse.
It only demands short-term battles, and there is no benefit to be gained from enduring, so only damage-dealing is possible, and Vanguard is treated like trash <--- From the beginning, there was talk about how to treat Vanguard, and the new content ended up being a bad move of adding additional points for healing and Vanguard mains.
I've actually talked about the Great Rift before.
The scoring method is also a problem, but it came out in a state where deck farming, balance, and resources don't match, making the three problems more noticeable, making it closer to a triple crown-level bad move.
And it came out very quickly in just one month.
The Great Rift has healing points and perfect block points in addition to damage points in the scoring method. <--- Now, it's a deformed form of receiving a lot of these points using this, but the funny thing is that even if you don't use compulsion, the late-game Trica-mi is in the top ranks.
Actually, when you look at it as a ranking match, it's a bit absurd... If you want healers or Vanguards to be used, you could make them do their part in the content game-wise, but it's stupid to give extra points for adding a side dish to a battlefield where they can't even do their part, but they did unimaginable things with these points.
With the balance, Haru, Yuki, and Chizuru are all trash, right? They're all buried, and even though they gave Vanguard main points, you can't even find Vanguard.
Even if people who haven't raised Trica and Kami try to put in resources in a hurry, there's a problem because there are so many resources needed, and they might not want to raise them, so it's like giving up on the Great Rift.
The deck farming also got worse because of the basic Raw Rashomon structure, Codex reroll, and End of the World Gate, all because of the Great Rift.
Stress <--- Something is wrong with this system.
You can't control it and the return is very small. There's no thrill either.
But they even put in animation and it goes deep into the setting
It seems like the system should have more weight.
But in the Great Rift, Nebula Distortion, and Yuyeok <--- you don't use stress here? Did they create a system and not even understand it themselves?
I think there should have been something that allows you to control stress systemically or feel some thrill.
The return and strategic control need to be systemically supplemented, so it only looks like an incomplete system.
The current design is just tying it up and hoping it works with luck. I don't know who made this design, but I want to punch them in the face.
Link Crash <--- This is just giving you one more turn and telling you to leave.
There's nothing to recover from in this state.
I don't know what to do.
Did they make this so you wouldn't see the kill event?
It would have been nice to add a reversal element for the thrill.
Partner
They put in a lot of effort into the pixel art, but in the end, they play the same role as the signature weapons in Genshin or the light cones in Honkai Star Rail.
Why?
Wouldn't it have been better if they came out and fought together?
If there was a switch, it would have been possible to increase the strategy a bit more than doing it with three people.
The game lacks strategy right now, so why didn't they think of this?
They don't seem to have any ideas.
Spark
First of all, I don't know who put in things like +1 to fraud resolve or red execution card, but I want to punch them in the face.
When I thought about it, it's a cosmic breakthrough-level high point and a low point where you die if you don't draw it.
Wouldn't it have been better to group Sparks together to solve this?
This would make it easy to suppress high points while ensuring a certain amount of power in each game, and characters wouldn't die completely.
At the same time, the gap with the ultra-high points would be reduced, so wouldn't the stress of save farming be reduced?
I've written down what I've been wondering about or thinking about while playing the game...




Do not forget your dailies guys


❄️ FlakeMission|December Day 16 #251216
Week 3 - Day 16 Started! Don't forget to check progress!


Sakushi "Kokura Kanade" Limited-Time Probability Increased!
During this period, the probability of acquiring Kokura Kanade from the "Dazzling Rhythm" recruitment will increase!
Event Period:
After the update on Monday, December 15, 2025 ~ Friday, January 23, 2026, 10:59
It is also scheduled to be added and復刻 in the simultaneous "Additional Costume Gacha" event.
◆Kokura Kanade・Heart-Pounding Hot Zone (UR)
#마작일번가#Mahjong


If you're going to give refunds, refund everything until the end of the first half
The Greater Rift first half isn't even over yet
Those who reduce now can't get a refund
And have to do the second half without Codex stone resources
Those who reduced before the 12th get a full refund
And can use that refund to run the second half?
Then what's the difference between them and users who used bugs?
Wasn't using units their own choice?
You should punish them more strongly, either by banning them, deducting units, or completely excluding them from the first half of ranking content
Are you dividing us again by handling it like this?



You're against people who farm all day and night in your game. They're trying so hard, hahaha. As for me, I just clear stamina and quit. Your game was fun at the beginning, but it got really boring later on. Epiphany doesn't match, copy doesn't match, item doesn't match, forbidden doesn't match, and there should be an option to choose cards even though they're seasonal event cards. Plus, what kind of event did you put in, 2ambush, what the...? We wanted a copy event, but instead we have to deal with another event interruption.


보상이 쓸데없이 분산화되어있는게 너무 많음
-숙제식이라 지치는 컨텐츠 개많음
-딸깍으로 끝나는 월드보스는 그냥 다른 컨텐츠에다 보상 통합시켜줘도 될 정도이며
-무료로 얻을 수 있는 행동력이 1. 우정포인트 2. 정복점수, 3.상점추천항목의 심연대체행동력, 4. 무료광고보상 5회 이렇게 있는데
내가 행동력을 다얻으려면 무려 4번의 탭을 봐야함
-초보가 이걸 한다고 생각을 해보면 외우는 것부터가 장벽임.
분명히 뉴비는 처음에 아무것도 몰라서 공략보고 할텐데 공략에는 분명히 5개로 분산되어있으니까 최소 5개의 화면을 볼테고 무료행동력 얻는것만 쓸데없이 시간을 많이 쓰게됨
-쓸모없이 이벤트 패키지와 패키지는 그냥 한탭에 통합시키고 이벤트 패키지를 맨 위에 노출시키면 될거 같은데 이걸 굳이 나눠놔서 화면을 두번 봐야함
-전승석 지식의 가루 미궁 상점 정복 점수
이거 뉴비가 그냥 보면 무슨 말인지 암? 뭐이리 재화가 분산되어있는거임 그냥 재화좀 통일 많이 시키고 버릴건 좀 버리셈
미궁 상점같은 경우에는 그냥 고대동전을 정복 점수로 통합시키고 정복 점수로 사악한 곤충 부적이랑 장신구 강화석 사게 바꾸면 될거 같은데 굳이 나눠놓은 이유가 뭐임?
난 솔직히 님들 미궁 업데이트할 생각안보이니까 미궁 폐기해야한다고생각함
-비밀상점
미궁:전투->미궁->아즈마 제외 아무미궁선택->구역선택->팀선택->전투시작->비밀상점이동->비밀상점구매->전투포기
내가 왜 매일매일 이 9번의 선택을 반복해야하는거임?
그냥 한번 발견하면 로비같은데다 매일매일 확인할 수 있게 미궁 후치랑 기 루브란 고블리쿠스 좀 놔두면 안됨?
그냥 내가 하루에 보상을 받는 것들을 모두 쭉하면 느낄수 있는 점인데 이걸 안한다는건 그냥 게임을 명목상으로 하고 있다고 얘기만 하는거라고밖에 생각이 안됨
솔직히 하루에 한번씩 불편한게 뭘까라고 진지하게 생각해봐도 하나씩은 나왔을거임
진짜 겁나 귀찮아....
버릴건 좀 버려요 무슨 처음에는 잘 만든 집에다 어느정도 층을 쌓아올리면 집을 다시 만들어야하는데 7년째 위로 쌓기만 하면 어떻함? 아무것도 안해버리니까 그냥 위로 쌓은 집이 출렁출렁거리고 있는거잖아요...
사람들이 PD한테 게임 하냐고 묻는건 게임에 대한 이해도를 묻는것도 물론 있겠지만 게임에 대해 이해를 하고 해당 이해 속에서 본인들의 게임을 운영해나갈 능력이 되냐고 묻는게 주 이유라고 생각함
지금 세상에는 LLM 모델이 나오고 생성형 모델이 나오는 이런 대격변 시대에 7년동안 게임 내적인 부분에서 내가 해야하는 기본 프로세스가 줄어들거나 유지되지 않고 늘어나기만 하는 것은 큰 문제라고 생각함
재화좀 포기할건 포기하고 통합할 수 있는건 통합하고 최대한 간소하게 개편좀 하셈 UI 개편하는건 좋은데 보기만 좋게 하려하지말고 실제로 유익하게 하는걸 좀 하라는거임...
오늘 아침에도 일어나서 하루에 할거만 하는데도 30분걸려가지고 그냥 개빡침
나 게임 10개하는데 나머지 9개가 30분안에 다끝남....
제발 플레이시간을 쓸데없이 늘리는데 주력하지 말고 효율적으로 늘리게 해주세요
유저들의 시간은 개발자들의 시간과 똑같이 소중합니다






비밀상점ㅋㅋㅋㅋㅇㅈ...어자피 가봐야 강화석인데 하고 귀찬아서 안감...로비에다 놔두면 얼마나 편해

엣날에 신규재화 나올때마다 머라고 글쓰면 쉴드치는세끼들 겁나 많앗음
이제와서 한소리 해봐야 누가 알아줄가용

케릭터 각성 할때 삐용~띵~~ 걸리는 시간도 엄청 거슬림...6번 반복해야함..클릭하면 스킵 하게 좀 해주던가 좀 개선좀..
월드보스 치는것도 은근 거슬림 바로 완료 눌러도 개한마리 뛰어 날라다니고 느릿함..
근데 기본적인 공지 조차도 제대로 안내 못하고 오류가 잦은데 개선해 줄까? 요즘 의문이 듬..
아니 그럴 의지나 실력 자체가 없는게 아닐까 싶기도함
요즘 유저들 할게임 넘쳐나요..리니지류 게임이나 넘쳐나는 시절이면 모를까
지켜야할 세계가 한두개가 아니란말이에요.
이게임 저게힘 일퀘하다보면 어느순간 불편한 게임들은 일퀘 안하게 되요.
그러다 자연히 접속 안하고 접어요.

제발 원정대좀!!!!


ㅋㅋㅋㅋㅋ