크루 김하민
13hr ago
08/12/2025 07:33 PM (+09:00)
243 °C

Hello! This is Stove Crew Kim Ha-min 🤗

The game I brought today is

[Drova - Forsaken Kin]!

Game Title | Drova - Forsaken Kin

Genre | RPG, Action

Developer | Just2D

Rating | Rated 15+

Release Date | November 20, 2025

Price | ₩27,000

Store Page : https://store.onstove.com/ko/games/101821?crew2khm

[Drova] is based on the mysterious worldview unique to Celtic mythology 

It is a game that tells the epic story of the main character in the fantasy world 'Drova'.

(This goofy-looking friend is my character)

This frail-looking friend is the main character of [Drova].

The main character witnesses his teacher and friend's

secret activities instead of just sleeping at night.

To prevent the deviation (?) of the two people who seem to have a big age difference,

the main character chases after them.

But what he faced was his teacher 'Maeron' who lost his life to a spirit, and his friend 'Benia' who was terrified.

Benia says that if you don't want to die from the spirit, you have to go to the legendary land 'Drova',

After overcoming the crisis, the two arrive in Drova by a boar spirit.

(Anyway, arrived in Drova...!)

But here's the problem...

Benia, who brought the main character to Drova, dies for an unknown reason.

(Passing the buck and leaving alone...)

In the end, the main character, who should have just slept at night,

ends up on a life-threatening journey

receives a mission to bring the 'Crystal' to a druid in a place called 'Nemetone'...!

가져다 주어야 하는 미션을 받게 됩니다...!

Can our main character survive in this harsh world of Drova,

protect his life and accidentally receive

complete the mission safely?

Fantasy + RPG + Open World

If you are a gamer who enjoys games such as Elden Ring, Baldur's Gate, and The Witcher,

it can be said that it is a composition that makes you drool.

However, since the games mentioned above are masterpieces, if the balance of any element

collapses significantly, there is a risk that gamers may be greatly disappointed at once.

I definitely think it exists.

So how about [Drova]?

I felt that [Drova] maximized the advantages of dot graphics and 2D

Action Fantasy, RPG, Open World balance

I felt that it was a game that was very well balanced. 

In particular, the most important factors that allow gamers to easily immerse themselves in games with a fantasy worldview

I think it's the graphics that allow you to experience mysterious backgrounds and visual elements,

I think it's the graphics that allow you to experience mysterious backgrounds and visual elements,

[Drova] has some limitations in terms of dot graphics and 2D,

Despite this, it showed a visually excellent fantasy world.

(Black flame effect that gives a terrifying atmosphere)

('It feels like it's telling me, 'This is a fantasy game!'...)

Of course, the fantasy world itself is full of dark darkness,

Perhaps that's why the game's basic difficulty is quite high.

If you just go into the game without any information, even in basic mode

Because you can be털 by field monsters, you need to find out some farming and training information

We recommend that you adjust the damage amount in the options or go to

We recommend that you lower the difficulty yourself!

(Like an oasis in the desert for people like me who like action RPGs but have poor physical skills...)

Also, the game itself is not very friendly.

The map only shows the terrain and the character's location, and no information such as place names appears.

Sometimes you can only know the direction of landmarks from signs on the side of the road.

That is to say, when performing a quest, you have to figure out where to go and which character to go to

based solely on the text and description of the quest itself.

Of course, I really like this kind of game play,

but I think at least you should be told where and how to perform the quest.

I think there will definitely be people who are dissatisfied.

For those people, the protagonist of [Drova] keeps a journal.

It shows the quest that is currently in progress, how much the quest has been completed,

and what needs to be done during the process.

Of course, this does not show all the information,

so if you are in the middle of a quest, the text with important characters

Do not skip it quickly, but take it in to some extent.

I recommend it ㅎㅎ

Because each character has different charms,

and you can immerse yourself in the world more while reading the text,

I don't think it will be too difficult!

1) World Interaction

One of the biggest features of [Drova] is

a requirement that recent open-world games must have,

'interaction'.

Various elements of the world, such as NPCs, monsters, animals, plants, and buildings,

can interact with each other, and I felt that the structure was quite well

put together.

(Object Interaction)

You can interact with objects by right-clicking the mouse,

and after the pupil of the cursor rotates once, the object

You can find out what it is and what it contains.

You can interact with various boxes, ruins, statues, beehives, bird nests, etc. located in the world to

farm or find out information,

so be sure to check the world carefully!

(NPC Interaction)

The most carefully implemented interaction in [Drova] is

interaction with NPCs.

You will meet countless NPCs while adventuring,

and when you first meet them, they are all marked as ??? instead of their names.

After talking or learning their name,

the NPC's name will appear.

Also, within [Drova], NPCs are not just passing through the space where the protagonist passes through,

but they have a sense of vitality as if they are really living in this world.

They have vitality.

(Combat with NPCs)

(A kind uncle who gives you a map when you meet him on the street...)

(If you hold a weapon for a moment, they will threaten you with a knife right away.)

You can experience vivid human affairs such as combat, cooperation, trade, and betrayal with various NPCs even in the game.

You can experience vivid human affairs such as combat, cooperation, trade, and betrayal with various NPCs even in the game.

Of course, most NPCs are stronger than you in the beginning,

so don't mess with them.

(How did you know?)

(I didn't want to know either...)

If you fight with an NPC like this,

your relationship with that NPC will deteriorate,

which may affect your future progress.

Therefore, you should focus on NPCs that will not affect the story when you plunder them!

The blessing of interaction does not end with NPCs.

The blessing of interaction does not end with NPCs.

There is still monster interaction left.

(??? : Why are you killing it?)

Sometimes when you are walking around the field,

you can see monsters fighting each other.

Some monsters start attacking when they see different species.

If you use this, when hunting difficult monsters in the field,

you can lure monsters that are hostile to it and use them as shields!

(Of course, I get to farm all the corpses!)

2) Two factions, the Remnant Squad and Nemeton

There are two factions in the world of Drova.

The Remnant Squad and Nemeton.

Personally, I felt that the Remnant Squad was a mercenary group that liked fighting and money,

and Nemeton was like a well-disciplined knight order.

If I had to make an analogy,

the Remnant Squad is the Horde,

and Nemeton is the Alliance...?

(The Remnant Squad has this kind of vibe)

The protagonist starts his adventure in the Lumberjack Camp, stuck between these two, and

chooses one of the two factions.

I chose Nemeton at first because Benia told me to go to the Nemeton druid,

but as you progress through the story, you will see that

there are also druids in the Remnant Squad.

Also, you can't just join a faction just because you want to,

there are prerequisite quests to join each faction.

The Remnant Squad must be noticed by Eugen and Boris, who are in charge,

and Nemeton must also solve the quest given by Angus, who is in charge.

If you join a faction, you can receive support for weapons and armor,

and the logo of that faction will be registered in the information window.

One thing to keep in mind is that if you choose a faction, the quests you were working on in the other faction will be forcibly terminated, and it may be difficult to enter the opposing faction without permission.

So, it would be a good idea to resolve all the issues before choosing a faction.

It would be a good idea to resolve all the issues before choosing a faction.

3) Various regions

Of course, an indispensable element in open-world RPGs is 

Isn't it the diverse and charming regions and terrains?

[Drova] also has various regions.

(Lumberjack Camp)

(Remnant Squad)

(Inn)

(Ancient Temple)

(Burning Forest)

(Underground City Beneath the Remnant Squad Base)

In addition to the places introduced above, there are many

regions with various concepts and backgrounds!

Of course, if I were to pick a disappointing point, it would be that there are few individual dungeons and

the concepts of underground caves and mines are the same, but

it's not enough to call it a disadvantage.

Here are some tips to help those of you who are placed in the harsh world of Drova in the early game!

Here are some tips to help those of you who are placed in the harsh world of Drova in the early game!

1) Become a herbalist!

There are herbs that look like red flowers in the field.

Don't just pass them by, pick them all up.

For those of you who don't have the smooth

control and physicality to beat your opponent without getting hit once, like me,

just have the mindset of becoming a herbalist

and pick up herbs, which are essential for HP recovery.

The monsters hurt a lot...

(The red flower on the hill in the lower right is an herb. It's our lifeline.)

2) Become a thief!

In the harsh world of Drova, you can steal items from NPCs.

(Thump thump)

When you hover the cursor over an item and the hand turns red, it's an NPC's item.

You can steal it, but if you do it where the NPC can see you, you might get your hand chopped off right away.

Therefore, please be a delicate thief at a time when the NPC is not watching.

Even if you steal openly, not only the owner but also all the NPCs next to you

will come running and start stabbing you with bamboo spears.

How did I know?

I just did it out of curiosity...

There are also boxes or rooms with locks on them,

and you can open them with lockpicks.

Lockpicks disappear after one use, so you have to buy them from a merchant

, get them from the field, or craft them.

If you go to the underground cave of the Remnant Squad base,

you can meet a merchant who looks like a thief named Fritjof,

and you can not only get lockpicks from this friend, but also improve your skill.

(Location of the entrance to the underground cave of the Remnant Squad base)

(Fritjof, who sells decent products)

(He also teaches lockpicking)

Anyway, I hope everyone has a safe theft

and enjoys a prosperous life~

3) Find the map!

In this unfriendly world of Drova,

a map is essential.

First of all, Asmus, the first NPC you meet in Drova,

gives you one.

(...)

Throw away this map that looks like it was drawn with your feet.

Between the Lumberjack Camp and the Remnant Squad base,

there's a friend named Lortiz.

(My light, my map, Lortiz)

(Wow, look at the quality of the map)

You can buy a map from Lortiz.

Of course, he asks for money, but if you say you don't have any, he'll give you credit.

Just Daertiz...

Anyway, you can explore the world of Drova with this map as your guide.

4) Axe location

[Drova] has a variety of weapons, including swords and shields, spears, axes, daggers, bows, and magic.

It's a good idea to check which skills are good for each weapon before

proceeding.

You can increase your skills by giving 'learning points' earned with level-ups to NPCs who train the weapons you want to learn.

You can increase your skills by giving 'learning points' earned with level-ups to NPCs who train the weapons you want to learn.

Since I'm physically weak, I played the early game with an axe, which has the highest low point when I take 'strength'.

Since I'm physically weak, I played the early game with an axe, which has the highest low point when I take 'strength'.

In the Lumberjack Camp, to Blan,

in Nemeton, to Gradan

You can learn how to use an axe.

Below are some good axe weapons to use in the early game.

Here are the field locations where they drop!

(Toothed Bronze Axe)

(Old Axe)

(Cleaving Axe)

I hope these tips will help you

navigate the harsh world of Drova

even a little bit!

Until now,[Drova - Forsaken Kin]was here!

Thank you for reading the long post,

and I'll be back with the next game review😊


1 / 53
마작일번가x5등분의신부
15hr ago
08/12/2025 05:00 PM (+09:00)
232 °C

"4 days left!!"

We will give a "GS25 mobile gift certificate worth 10,000 won" to 3 lucky users through a lottery!🎁

▼How to participate

① Follow this account

② Retweet with #일번가5등분의신부콜라보

Deadline: Until 23:59 on December 19, 2025 (Fri)

#마작일번가

#5등분의신부

Extinct
1hr ago
09/12/2025 07:42 AM (+09:00)
120 °C

Playing BTS Cooking On STOVE while driving is a safety hazard. Rather enjoy BTS albums when driving to minimize monotony.

VerticeLUDIO
49min ago
09/12/2025 07:54 AM (+09:00)
For flakes!
루트_5
21min ago
09/12/2025 08:21 AM (+09:00)
cc
선아G
06/12/2025
06/12/2025 05:38 PM (+09:00)
654 °C

Hello. This is Seon-ah.
I'm going to write a review of Beaverlax 2025 (formerly Burning Beaver) this time.
I'll also give you some tips for quests for those who are going on Sunday.
Please understand that there may be spoilers.
It opens at 10 o'clock, but there were a lot of people from 8 o'clock.
I expected that there wouldn't be many people because it's mainly indie games, but I was completely wrong.
First of all, the most important thing is the quest book.
You can collect stamps with this and receive a huge prize later, so be careful not to lose it.
They say they will reissue it, but if you clear the quest and don't receive the reward, you have to do it again.
There are various types of quests, from greeting the staff happily to receiving quest coins through game participation and various events.
The easiest thing to do is to say hello, but the most coins you can get is by playing games.
If you play each type of game on page 17 three times, you can get 4 coins, and then you can play any game on page 25 three times to get 6 coins.
If you look closely and line up in a place with few people, you can quickly collect coins.
I collected 12 coins by participating in games + various events.
You can use these coins in the gacha game.
The gacha you can do depends on the number of coins.
I had a group of people visiting with me, so the total number of coins I had was 25.


I was wondering what would be the best thing to do, but I was more interested in the mood light, keycap set, and tumbler that I could draw with 8 coins than the doll or mouse that I could draw with 12 coins.
So we decided to collect coins together and do the 8-coin one 3 times.
The result is...

Du

Gu

Du

Gu

I got a Mokoko figure tumbler.

But it wasn't my luck that I drew it, so I decided to let my friend take it.

But overall, I was happy because I received so much.

I collected everything and took a group photo.

I got a lot of goods from participating in the game and coins from clearing quests.

But this is not the end!

There was also a separate gacha event from Naver Webtoon.

This is also on page 22 of the quest book, but I didn't know how to do it.

If you show the staff (Beaver costume npc) at the webtoon booth page 22 and ask them how to do it, they will kindly tell you how to do it and stamp it for you.

So the result of trying again was...

Du

Gu

Du

Gu

I got a random pin button with 5% chance and a diffuser with 6% chance.

I was so happy that the diffuser I was aiming for came out.

I gave the tumbler to my friend, so I took the diffuser myself.

I strongly recommend that you go to the game booths and go to the places with short lines and do the 12-coin or 8-coin gacha.

I was lucky enough to draw well, but the purpose is to show that you have to work hard to collect coins through quests, not to brag.

I hope everyone enjoys various indie games and makes happy memories.

Thank you for reading the long post.

1 / 13
배두나
06/12/2025
06/12/2025 11:21 PM (+09:00)
퀘스트북이 뭔가 여권처럼 디자인 되어있네요. 모코코 텀블러는 확실히 탐나는군요 ㅋㅋ 내년에는 꼭 가봐야겠습니다.
덤비면문다고
06/12/2025
06/12/2025 06:23 PM (+09:00)
모코코 텀블러랑 마그넷 세트 귀엽네요!
CHAPAGO
05/12/2025
06/12/2025 08:18 AM (+09:00)
67 °C

Keypad Icon Sticker

This is a PNG image created in sticker format so that it can be attached to the keypad part of the mobile phone theme.
Enjoy various customizations with your desired combinations.

Button 1 ♥ : Status Screen

Button 2 📞: Action Screen

Button 3 ⚙️: Settings Screen

Button 4 ☎ : Exit Game

PNG images for each theme and open/close state are included in the folder, so

please select and use the image you want.

*The icons included in this skin are used in compliance with the license,
and should only be used for customization purposes within the CHAPAGO game.
Please refrain from extracting icons/images for use in other projects, or redistributing/selling them.

Icon Source:

Phone icons created by Graphics Plazza - Flaticon 

Contact icons created by meaicon - Flaticon

 

Retro Black and White Mobile Phone Skin

3 types of metallic skins that can be applied to the main body image and

black and white mobile phone theme background PNG image.
You can create a cute look when used with black and white dot characters.

*Please use only for customization purposes within the CHAPAGO game.

Please refrain from using the images in other projects or redistributing/selling them.

1 / 2
쿠타르크
18hr ago
08/12/2025 02:31 PM (+09:00)
310 °C

 Beaver Rocks 2025, an indie game festival that lasted for three days last week, has successfully ended. Many original indie games that attract curiosity were exhibited, and promising indie game developers passionately watched the game exhibitions and actively accepted feedback from visitors. It was truly an ideal indie game festival.

 Although the weather suddenly turned cold with heavy snow the day before the event, many visitors participated, further heating up the venue. In addition, the venue was even more crowded due to the San Nabi DLC demo and merchandise sales that were released at the end of last month. It seems that this festival will be even more meaningful to those who love indie games among the many game events held this year.

 Next, I will introduce the major indie games that were exhibited at Beaver Rocks 2025.

● Video Editor

A unique puzzle game that uses a virtual video editing program to help characters reach the flag safely. It was also a hot topic at the event as a 'game made by a middle school developer'. Setting the actions of the characters and adjusting the tracks of each character to match the sum of all the characters' movements gives a sense of realism and vibrancy as if you were touching an actual video editing tool. In addition, the gameplay that requires you to accurately match not only the movements of each character but also the timing is exquisite and mysterious. Recommended as an indie game that showcases the passion and creativity of a young and promising developer.

● Jail Dice : Roll to Break

A strategic action game that progresses by rolling a fighter plane shaped like a die. The gameplay based on the number of dice that appears on the top is a bit tricky, but the more you get used to it, the more you can feel the sticky fun and addiction. Both turn-based and real-time elements are appropriately added, so you can proceed with the game slowly as if you were playing a turn-based game, or you can immediately respond to the enemy's movements as if you were playing a real-time game. In addition, the process of strengthening the dice by repeating resource collection and upgrades and finding and destroying the final boss is also interesting. Recommended as a game that creates novel fun with the unique use of the dice material and the game system that uniquely solves the extraction shooter genre.

● Noise Canceler

A rhythm game mediated by wireless earphones equipped with a noise canceling function and a game like a youth drama. The five chapters, five characters, the story containing the youth of each character, and the game design that makes good use of the texture and characteristics of wireless earphones are impressive. The music of different genres that flows out in each chapter is of good quality, and the rhythm game part that uses only two buttons provides sufficient fun with high-quality music and appropriately arranged notes. If you want to see a rhythm game with a moderate level of difficulty or a story like a youth drama, this is a game worth playing at least once.

● Glide

A casual puzzle platformer game about the story of a small cat exploring a dungeon full of mysteries and secrets. The unique retro-style visuals and sound, Metroidvania-style level design, simple controls and devices with various gimmicks, and homage elements of the Rockman series, the eternal representative of run-and-gun platformer games, stand out. We look forward to the fun of a small-scale puzzle platformer game, which is the standard, where you wander around the dungeon with just movement and jumping, explore new areas, and finally reach the destination. If you like casual platformer games such as Ooo (Ooo) and MotionRec, which were released this year, look forward to this game.

● Ever

A text adventure game that is played from the robot's point of view. The keyword and protocol-centered game design and the gameplay of directly discovering various interactions remind us of the text games that were popular in the days of Hitel and Chollian. In addition, instead of limiting visual elements other than text, the game also highlights auditory elements such as sounds and sound effects that vividly convey the robot's situation. This game, which reflects the robot's position of perceiving the world only with keywords and protocols, is unique and profound.

● BathySphere

The new work of Base Zero, the developer of the retro-style puzzle game Hynpytol, is a dense strategic adventure game in which you must win the submarine battle that is repeated due to the time loop and figure out the truth of the time loop. The submarine battle, which infers the enemy's location using a detector, creates its own strategy as items with various effects are added, providing considerable fun. In addition, the story of piecing together clues that are presented little by little in the time loop that is repeated several times flows thrillingly with the addition of the 1940s historical background. This submarine game, which combines strategic battles with a thrilling story, is even more worth looking forward to among the many Beaver Rocks exhibits.

● Staffer Retro : Supernatural Mystery Quest

The next work of Team Tetraford, the developer of the supernatural mystery adventure game Staffer Case, is a mystery adventure game featuring the girl Veritas living in Sicily. While the Live2D-applied characters show lively movements, the gameplay, which is represented by reasoning based on the characteristics and limitations of supernatural powers, searching for places, and collecting clues through questioning suspects, which was well-received in the previous work, will remain the same. Also, the truth of the past revealed at the end of repeated reasoning will be an important element that cannot be missed. Following the previous work, which received overwhelming praise, let's look forward to a new mystery adventure game based on the same good level of completion.

● QuickCast

A new work by ㅐㅐㅋㄷ (ooze), a Korean one-person developer who created Sagres, a medieval European-themed sailing simulation game. It is an unusual turn-based card battle game that applies the card matching rule, and you must win against rival magicians who are masters of each attribute in order to become the best magician. QuickCast's card battle, which proceeds only by matching the shapes of the cards, is very intuitive and familiar because it has many similarities to the Go-Stop game using Hwatu. In addition, the fact that the battle proceeds by mixing your deck and the opponent's deck into one deck is also impressive. If you are looking for an unusual deck-building roguelike game, this is a game to watch closely.

● Monowave

It is a puzzle adventure game with the theme of color and emotion. The color of the character changes depending on the emotion the character feels, and the resulting changes in behavior and interaction possibilities are refreshing. In addition, in the process of traveling, they empathize with other characters or sympathize with their feelings, and help them by fulfilling their requests. The unique graphic style that looks like scratch art, the bizarre artwork that looks like a fairy tale book, and the soundtrack that makes good use of the materials of emotion and color are also noteworthy. As it is a sensual and emotional game with the theme of emotion and color, those who prefer emotional games may want to look forward to this game.

● Reverie

It is a bizarre and original puzzle platformer game that applies the physical law of gravity to the material of 'dream'. You can take out and move empty or blocked spaces, and create new terrain or secure spaces that did not exist. In addition, you can freely change the status of the character in the so-called transparent space. The purpose of this game is to create a path and move forward using these bizarre laws. In addition, the process of communicating with animals met in dreams, going on adventures, and uncovering the secrets hidden in the 'dream world' is also interesting. If you prefer games that are solved with a little brain rotation, pay attention to this game.

● A Tiny Wander

It is an adventure game about the story of Boo, a errand boy who ends up camping in the deep mountains due to an unexpected accident. Although it is set against a dark valley, it is not a horror game at all, but a game full of cozy and warm emotions reminiscent of a summer night's campsite. To ensure smooth camping, set up a tent and wander around the mountains with the help of a small lantern. In addition, you can comfortably communicate with other characters who come to the tent or go on small adventures to solve small riddles hidden in the mountains. This game is recommended for those who want a game full of warm emotions like the Animal Crossing series.

1 / 13
떡집아저씨
06/12/2025
07/12/2025 03:03 AM (+09:00)
373 °C

Should I cut it down more?...

Should I painstakingly attach it?...

Should I change the ring?...

Should I change the armor?... I should sleep. It's so hard to painstakingly attach.

STOVE168666533580711
07/12/2025
07/12/2025 01:00 PM (+09:00)
저거스킬사용 치유시 중복으로나오나요? 두개해도하나만나오던데
170883632
06/12/2025
07/12/2025 07:30 AM (+09:00)
복제도 운인가요? 아니면 다른 방법이 있나요?
피터
07/12/2025
07/12/2025 11:09 AM (+09:00)
1,076 °C

I thought it was extinct because the seeds dried up and became twisted.

Manples~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It's been a really long time since I've done this


창밖거리
07/12/2025
07/12/2025 05:50 PM (+09:00)
요즘 드물긴하죠 ㅋㅋ
바드냥냥이
07/12/2025
07/12/2025 05:50 PM (+09:00)
ㄷㄷㄷㄷ
CM FlintBadge Icon
19hr ago
08/12/2025 01:38 PM (+09:00)
749 °C

Hello, we are delivering the news of Crew Day in November!

This Crew Day featured profile shooting for the crew members.

Let's meet the crew's one-line introductionwith their wonderful profile pictures!!!

Please continue to support and show interest until the end!

Then see you at the closing ceremony in December~

1 / 2
크루 박채연
18hr ago
08/12/2025 02:23 PM (+09:00)
아제발한줄소개너무웃겨요
크루 고수현
10hr ago
08/12/2025 10:02 PM (+09:00)
오옹 명함 같아요 너무 이뻐요!!!!
S1742526078425011
06/12/2025
06/12/2025 06:09 PM (+09:00)
432 °C

When I asked about the reason why my account was sanctioned, what kind of game company just sends a link to the operating policy and tells you to judge and think for yourself?

And 

'We have conducted a thorough review based on game records, and unfortunately, clear evidence of violation of the operating policy has been found on your account, so we regret to inform you that it is difficult to provide any separate release or change of period regarding the sanctions applied to the account.'

'In addition, in order to prevent secondary misuse or abuse situations such as evasion of detection, we do not provide detailed information on violations or detailed information on sanctions, other than what is specified in the operating policy.'

Is that an answer or bullshit? 

If there is something wrong, shouldn't it be common sense to tell me what I did wrong and what clear evidence was found through the review?

And what are the detailed information on violations or sanctions that you have internally without even notifying them in the operating policy? 

Even the police, judges, and prosecutors don't act like gangsters at their own discretion like this.

So please give me a proper answer so that users can understand and be convinced, and so that they no longer suffer unfair damage.

S1719414912983712
07/12/2025
07/12/2025 09:26 PM (+09:00)
ㅊㅊㅊ
가자에버그레이스몸통박치기
07/12/2025
07/12/2025 09:05 AM (-NaN:NaN)
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혼돈악
02/03/2025
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심야의 회랑 - 위니언 바이러스 : 고문포르노

*부디 무서워해라고 만든 것으로 보이나, 코웃음이 대신 나오는 인게임 혐짤은 본문에선 일체 다루지 않습니다. 



타이틀 : 위니언 바이러스

줄거리 : 프로그램 속의 위니언이라고 불리는 AI들을 무사히 어른 위니언으로 키워내야한다는 내용.
(뒤틀린 황천의 다마고치)   

그밖에 주요 특징
-단 하나가 안 무서워요.
-퍼즐 X. 
-1인칭 시점 빤쓰런 미니 게임은 준비되있습니다. 






예~전에 "퍼니게임"이라는 영화가 있었습니다. 
어떤 분명한 동기나 특정 원한 관계가 있었던게 아니라
순전히 길가다 똥 밟는 것마냥,
그냥 재수가 없어서,
그냥 잘못걸려서.
사이코 청년 듀오에게 일방적으로 학대당하는 일가 이야기를 다룬 영화인데

거기 악명높은 "리모컨 씬"이 있습니다. 
일가의 아내가 청년 듀오의 총기를 호다닥 뺏어서
한명의 사이코에게 시원하게 갈겨버리고
사이코는 그 자리에서 즉사하는데
남은 사이코가 황급히 리모컨을 찾더니 되감기 버튼을 누릅니다. 
그러자 화면이 리와인드되고 발포하기 전, 다시 포박상태로 돌아가서 사이코청년들에게 또 심리적 학대를 당하는...
그런 씬인데
감독이 관객을 대놓고 농락하는 연출로 악명이 자자했죠.

위니언 바이러스는 그 영화가 연상이 됩니다. 







제가 평소에 이런거에 감동감화되서 그런지는 몰라도
저는 기본적으로 “플레이어를 내려치는 게임”들을 안 좋아합니다.
(돈을 쥐어줬으면 뭐같은 감정 전이시킬 생각하지말고,
날 것의 즐거움을 달라고! 이게 그렇게 어려운 요구냐고!)

위니언 바이러스에서 플레이어는 방관자인 동시에,
정말 극도로 무력합니다.
그 어느 때보다 플레이어가 필요할 때 나서지도 못하고,
미쳐돌아가는 상황을 구경만 해야 됩니다.
여러분의 토끼같은 AI가 정신나가서 살해계획대해서 일장연설을 하더라도 강제로 클릭을 유도시켜서
이에 동조하게끔 만들기도 하구요.




(뭔 쌉소리세요? 애껴둔 쿠폰발라서 6,370원인디)



(제 “개장수”닉은 저 나름의 감정선 방패였습니다…)

물론 초반부에는 보다시피 이 귀여운 친구들과 유대감 빌드업이 있습니다.
이 기뜩한 꼬맹이들을 어떻게든 잘 키워내야겠다는 생각도 들게끔, 감정적인 유대감을 형성하죠.

이랬던 그들이 파국으로 치달을때마다
아무것도 못하는 무력감에 치가 떨릴 지경이 되더군요.



(미쳐가지고 웃으면서 애 눈탱이 밤탱이 만드는 중...)


(앞서 말했듯, 플레이어는 개입은 커녕, 이 모든 정신병자같은 상황들을 그저 관망할 수 밖에 없습니다.)

늘 밝고 쾌활한 여자아이 포지션이었던 저 아이온이
모종의 이유로 맛탱이가 간 픽스에게 일방적으로 구타를 당하고 픽스가 시키는대로 바닥에 설설 기면서
"저같은 천박한 위니언이랑 놀아주셔서 감사합니다", (본인이 잘못한게 없음에도)"제가 잘못했어요 살려주세요." 하면서 굴종하는 모습을 보고만 있어야한다는 것은…과연 플레이어 여러분에게는 어떤 기분을 선사할까요?





(참고로 저는 이 캡쳐본 제목을 "잘했기는 시X자슥아"라고 적었군요. 네.)

후반부에는 아니나다를까 “사실 이 녀석들의 악행에도 나름의 이유는 있었음으로 나쁜 녀석들은 아니다.“라는 묘사가 나옵니다.(아오 개밥쉰내)

그렇다면 그 원흉 또는 이 정신빠진 짓거리에 동조해서 이 사단을 만든 위니언은 과연 용서가 되는가?
라는 아주 1차원적이며 단순한 잣대로만 놓고 보더라도
글쎄요…확실히 저한테는 설득력이 제로에 가깝네요.



그렇게 밝았던 꼬맹이를 방에 감금해서 고문하고
배고플때마다 한입씩 먹었다고 합니다.
근데 이것도 다 사정이 있었던것이니 이해해줘야한다 ?
사실 나빳던 건 인간이다?
…비웃음과 한숨이 동시에 나옵니다.




(Yup. Exactly. )

이게 제가 게임에게 느낀 인상이겠군요. 정확합니다.
캐릭터들을 이런 식으로 소모시키는 것은 부당하고,
뭐 어떻게되건 시나리오 끌고나가겠다하는
사리사욕으로 밖에 안 보였어요.





대망의 엔딩도 상디 발라티에 이거처럼
빌어먹게 감사했습니다 이런거 나왔으면
오열각도 유도할 수 있었을텐데
그냥 좀 콧잔등 시큰해지고 말았던게 아쉽더군요.




오히려 저는 이게 더 울컥하더만요.


끝으로,
게임 클리어까지 플탐은
쉬엄쉬엄해서 6시간 43분 정도 소요됐고,
스토리겜이나 비노벨 좋아하시는 분들께는
일단 게임이 참신한 건 맞거니와,

못 만든 게임도 아닌 거 같으니
권해질만하다고는 보는 게임이나,

호러팬들에겐 절대비추이며,
이 게임이 과연 "매우 긍정적~압도적으로 긍정적"다웠느냐? 하시면 개인적으론 물음표라고 할 수 있겠습니다.

모름지기 공포게임임에도
플레이중에 진짜 단 한번을 움찔조차 해본 일이 없던 것에 대한 문책성 한마디는 현재로썬 남길 생각 없습니다.
자금난에 허덕여서 그렇지, 제작진측에서도 게임의 선형적 구조를 의식하여 멀티엔딩이라든가 DLC라든가 추가컨텐츠 만들어올린다고 하니까 말이죠.

이상으로 위니언 바이러스였습니다.








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위스키캣
06/03/2025
06/03/2025 11:13 AM (+09:00)

잘 읽었습니다


혼돈악
06/03/2025
06/03/2025 11:38 PM (+09:00)
Author

Chim
03/03/2025
03/03/2025 02:46 PM (+09:00)

자세한 후기 잘 봤습니다

혼돈악
03/03/2025
03/03/2025 07:54 PM (+09:00)
Author

촉촉한감자칩
03/03/2025
03/03/2025 11:44 AM (+09:00)

저도 포니 아일랜드(역시 압도적으로 긍정적)에 비슷한 느낌을 받은 적이 있는데...

실험적이고 심리적 공포라고 적고, 불쾌감이라고 읽는 그런 감성은 안맞더라고요 ㅠㅠ


압도적으로 긍정적 평가를 받는 만큼 사람들에게 인상 깊게 남았던 것 같지만,

역시 게임은 취향에 맞는 걸 해야 한다는 것을 다시 한번 느끼는 후기였습니다!


위니언 바이러스 평가가 좋아서 눈여겨 보고 있었는데, 덕분에 불쾌감 회피에 성공했습니다! ㅋㅋㅋㅋ

혼돈악
03/03/2025
03/03/2025 07:41 PM (+09:00)
Author