
Hello, it's NPC wandering around the lounge again today.
Today was the day of the college entrance exam! Students who have prepared for a long time, you have worked really hard 👏
I hope you get some rest today and enjoy the games you've been putting off!
By the way, the 2025 Black Friday Sale is in full swing at Stove,
If you get a perfect score on the Stove Scholastic Ability Test (SNEUNG), you will receive a special coupon,
So, I think it would be a good idea to give it a try!
👉 View Black Friday Details
👉 Take the Stove Scholastic Ability Test


ch


The event Chaos comes out and it's too repetitive and tiring
The existing Codex has several maps and the probability of new items appearing is high, so it's fun to play
The new Chaos doesn't drop new items very often
Above all, the question mark reward is worse than the Codex
It feels like it's slowing down growth
I've done about 12 runs, and if I don't get a forbidden item, every game becomes tasteless




<Announcement of Goods Funding Start in Blue Moonlight>
Hello. This is the Blue Moonlight development team.
We would like to express our gratitude to all the users who deeply enjoy In the Blue Moonlight and support us.
In order to provide various additional contents and goods this time, we are holding <In the Blue Moonlight> goods funding.
It's.
If this funding is successful, we will be able to do more.
Please pay a lot of attention!!
>>>Go to Funding Page<<<
(19 years old funding)
>> New Goods Illustration


Looking at the posts or comments I wrote, it seems like the badge has changed like that after the announcement on November 12th!
But I feel like I have to start a conversation or reply right away by pressing a button...!!



IS EVERYTHING ALRIGHT? I GUESS...



To commemorate her birthday, you can get a gift by entering the gift code below in the game today!
【Gift Code】:HBD1113
※Redemption Deadline:Until November 13th (Thu) 23:59
※How to use:Settings⚙️→Gift Code
#마작일번가Ichibangai



Hello, Traveler
Unfortunately, it's Perio who got bigger boobies.
Meilin also became flat-chested, and Yuki's nerfed illustration didn't come back.
Goodbye then.



Like most Genshin Impact fans, they should have made it so that you have to pull her at the current time, even if inflation occurs later..
There must be many people who endured just looking at Yuki.. After fully raising Yuki, I took out Haru again...ㅜ




The brand new 'Lord and Legion' released on Stove last week
There was an issue where the game wouldn't run immediately after release, but it has now been fixed thanks to quick reporting.
So what kind of game is this?
An image from the store page that caught my attention
The placement of soldiers and the UI reminded me of the Total War series, a large-scale war strategy simulation.
But in reality, this is a sandbox mode placement scene...
The actual gameplay was similar to the action RPG Mount & Blade, not the real-time tactical game Total War.
This only applies to combat, as there are no open-world elements or territory management.
It's not as good as Total War, but I enjoyed this genre as well, so I had no problem enjoying it.
Entering the game's campaign mode reveals a typical medieval fantasy faction composition.
The human empire, the orc tribe, the undead horde, and the rebels
Unfortunately, information about each faction's strengths, weaknesses, and specialized classes was not provided on this screen, so I couldn't find out.
Instead, you can roughly find out the information of the hero you will directly control.
Choose the desired faction and one of the four difficulty levels to start in earnest.
If the battle scale becomes so large that the player cannot cover the front lines, the troop consumption rate was quite high even on normal difficulty.
Instead of a vast land, a tactical map that I have seen a lot in roguelike or roguelite games greets me.
A very simple system of deciding the path to take, obtaining class cards (randomly), and building an army by paying gold obtained as loot.
There is also a wounded soldier system, but most of them die immediately, so I don't think it's something to look forward to.
The preparation stage of the battle is just like the Total War feeling that I was briefly fooled by when I first saw it.
Looking at the flag in the picture, you can see that ordinary soldiers are placed one by one with great care,
Later, I learned from the table on the right that you can click as many times as you want using the mouse wheel (yes, there is no tutorial).
If you believe in your hero's control in the early stages, it might be a good idea to send out the minimum number of conscripted soldiers, rather than all of them, depending on the number and quality of the enemies.
Because...
The hero's development applies a system of selecting skill acquisition or stat enhancement upon leveling up, which is commonly seen in Vampire Survivors-like games.
In later large-scale battles, you won't have the mental capacity to take care of the last hit, so let's work hard to get the last hit when you can definitely get it.
As a tip, unlike real Vampire Survivors-like games where it ends as soon as you take a picture, there is mana, so if you keep taking just one skill, you will run out of mana and won't be able to use it at all, or you won't be able to use other skills.
Think carefully about what concept you want to go with and create a combination.
The order in which you face them differs depending on the faction, but the campaign is designed in such a way that you eventually have to defeat the remaining 3 factions 3 times each.
(The Empire faces the Rebels first, the Rebels face the Undead, the Undead face the Orcs, and the Orcs face the Empire)
Playing the game, if I were to pick out the noticeable and good points, I felt that the graphics were quite good for an 'indie game'.
The character's modeling was also good, and I think the natural graphics and weather effects are good enough to enjoy.
However, the UI was a little disappointing.
Whether they are specialized in protecting allies, such as recovery and crowd control, or have various attack skills rather than support skills,
Each faction's heroes had distinct personalities, so it was also fun to develop playable characters.
In particular, in the case of the Rebels, they were paired with the Undead in the early roster, who were weak in armor but made up for it in numbers, so it was fun to use area-of-effect skills.
(Unfortunately, I don't know where they got the money, but they keep putting armor on the bony skeletons, but the spider swarms keep coming out)
As a disadvantage, it does support Korean, although it is probably machine translation...
There are some parts that are not translated, parts where the letters are broken and appear as □□□, and parts where Japanese appears for some reason.
It's not a game that uses difficult words, so you can play it moderately, but it can be difficult if the letters are broken so that you can't know the information at all.
Maybe playing in English is a way to go
Also, as a matter that applies to both allies and enemies, the artificial intelligence unconditionally moves forward, forward, forward.
This scene is the final siege stage of the chapter, and it is common sense to defend the castle, but the AI comes out to intercept us and gets hit with Indian rice...
The player also cannot create tactics because there is no system to give orders to allied soldiers.
For example, if there was just one command, 'Wait,' when the archer force is strong, you could set up melee soldiers and do a 'Nigawa', but
Due to the limitations of AI, all battles other than exploration have to be done like orcs, so you can easily get tired of the monotonous battle pattern.
Besides that, there were some bugs and some disappointing things related to skill use, but it was still a pretty good game to enjoy in its current state.
I'm curious if there will be an update in the future that can address these shortcomings.



안녕하세요~ ‘돔돔’과 ‘루루’입니다.
자 그럼 ‘돔돔’과 ‘루루’의 1일 이벤트 정산 지금 시작합니다.
[🎼 오늘의 선곡]
발자국-먼데이키즈(Monday Kiz)


[🔔 오늘의 이슈]
@ 커뮤니티 활동왕 마감일
@ 커뮤니티 댓글 5개 : 500원 (중복가능)
@ 커뮤니티 게시글 5개 : 1,000원 (중복가능)
@ 구매 게임 평가 작성 시 : 개당 100원 (중복가능)
@ 구매 게임 후기 작성 시 : 개당 200원 (중복가능)

아~ 맞다!
게시글 쓰러 가야지~
@ 1월 핫위크 [~01.07]
https://store.onstove.com/ko/store/hotweek_jan25

해가 바뀐지 벌써 일주일이 되었다고?
할인 쿠폰 오늘까지 꼭 사용해주세요~

@ 로드나인x스토브 미션 이벤트 [~01.31]
https://event.onstove.com/ko/LORDxSTORE/202501

이벤트 마다 기간이 다소 다릅니다.
자세한 내용은 링크에서 확인 부탁 드립니다.
@ 에픽세븐x스토브 미션 이벤트 [~01.31]
https://event.onstove.com/ko/epic7xSTORE/202501

이벤트 마다 기간이 다소 다릅니다.
자세한 내용은 링크에서 확인 부탁 드립니다.
@ [스토어 x 콜라보] 베스트 스토어 겜믈리에를 찾습니다[~01.31]
https://page.onstove.com/quarter/kr/view/10560891
안녕하세요. 스토브입니다.
새해 맞이 플레이크와 할인 쿠폰을 드리는 이벤트가 진행됩니다.
참여 방법은 스토어 X 콜라보 프로모션 대상 게임 중 하나를 선정하여 플레이 하신 뒤 한줄 평을 남기면 자동 응모됩니다. 베스트 한줄평 당첨자에게는 각각 10만 플레이크와 특별한 기회를 놓치지 마시고 이벤트에 참여해보세요! 특별한 기회를 놓치지 마시고 이벤트에 참여해보세요! ■ 이벤트 기간 - 2025년 1월 7일 13:00 ~ 1월 31일 23:59 (한국 시간)
- 하단 게임 상세 페이지 내 게임 후기란에 실제 플레이 한줄평 작성하면 참여 완료
- 2월 7일 (금, 한국 시간) |
@ 로드나인 출석체크 플레이크 [~01.31]
https://event.onstove.com/ko/dailyshop/STOVE_LORD/202501
7일 : 1만
@ [신작] 러브 리뉴얼
https://store.onstove.com/ko/games/4719

![]() | 러브 리뉴얼은 러브 딜리버리 시리즈, 러브 인 로그인 제작진 중 일부가 새로운 팀을 만들어 개발하는 정통 비주얼 노벨에 가까운 작법으로 만들어진 미소녀 연애 시뮬레이션 게임입니다. 새로운 러브 시리즈가 나왔군요. <러브 딜리버리>, <러브 인 로그인> 제작진 중 일부의 작품이라... 그래서 <러브 딜리버리 2>는??? 출시가 15,500원입니다. |
@ [신작] 에코즈 오브 더 플럼 그루브
https://store.onstove.com/ko/games/4514

![]() | 허니우드에서는 새로운 삶이 기다리고 있습니다! 이 아늑한 농장 시뮬레이터에서 여러 세대에 걸쳐 번성하는 커뮤니티를 구축해보세요. 농사를 짓고, 사교 활동을 하고, 친구를 사귀고, 요리하고, 공예하고, 먹이를 찾고, 섬의 비밀을 밝혀내보세요! 친구가 되고 싶지 않은 사람이 있다면? 방법은 언제나 있습니다. 아기 자기 귀여운 게임이 출시되었네요. 출시 할인 30% -> 15,050원입니다. |
@ [슬데] 마스크 오브 소울
https://store.onstove.com/ko/games/4578

저승과 이승을 잇는 운명의 싸움, 마스크 오브 소울 붉은 달 아래, 사악한 탈을 추적하여 세계의 균형을 되찾아라!
[🔔 내일의 이슈]
@ [빅딜] 천사의 제국 4 (Empire of Angels IV)
https://store.onstove.com/ko/games/3204

이번 빅딜도 SOFTSTAR 작품이 나왔습니다.
내일 부터 9일(목)까지 85% 할인해서 2,400원에 구매가능합니다.

[⌛ 다가오는 소식]
@ 에픽세븐 출석 교환 상점 설문조사 [~01.09]
https://page.onstove.com/quarter/kr/view/10553115
@ 시스터즈 커리큘럼 After Story DLC 당첨자 [01.13]
https://store.onstove.com/ko/event/exhibit/827
@ 블랙 하트 - 사전구매 [~01.13]
https://store.onstove.com/ko/event/exhibit/841
@ 12월 서드파티쿠폰 지급일 [01.14]
https://store.onstove.com/ko/event/exhibit/817
@ 시스터즈 커리큘럼 After Story 후기 이벤트 [~01.16]
https://page.onstove.com/indie/global/view/10568498?boardKey=125507
@ [창작자소식] <블랙 하트> 사전구매 오픈 & 이모티콘 출시 기념 이벤트 [~01.27]
https://page.onstove.com/indie/global/view/10568921
@ 로드나인 출석체크 플레이크 [~01.31]
https://event.onstove.com/ko/dailyshop/STOVE_LORD/202501
7일 : 1만 | 14일 : 1만 | 21일 : 1만 | 28일 : 5만
@ 에픽세븐 출석체크 플레이크 [~01.31]
https://event.onstove.com/ko/dailyshop/STOVE_EPIC7/202501
9일 : 5천 | 13일 : 5천 | 16일 : 5천 | 20일 : 5천 | 23일 : 1만5천 | 27일 : 5천 | 31일 : 5천
@ 로드나인x스토브 미션 이벤트 [~01.31]
https://event.onstove.com/ko/LORDxSTORE/202501
@ 에픽세븐x스토브 미션 이벤트 [~01.31]
https://event.onstove.com/ko/epic7xSTORE/202501
@ [스토어 x 콜라보] 베스트 스토어 겜믈리에를 찾습니다[~01.31]
@ 01월 서드파티쿠폰 지급일 [02.15]
https://store.onstove.com/ko/event/exhibit/844
💖 이벤트 캘린더 구독 및 안내
https://page.onstove.com/indie/global/view/10485503?boardKey=10005
P.S
플레이크도 많이 풀리네요.
<로드나인>, <에픽세븐> 이벤트가 생각보다 시간 많이 소요 되지 않습니다.
매일 한번 씩 접속하고, 주말에 몰아서 추천 게임 플레이 해보는 것도 좋아 보이네요.
오오...
hny




좋아요

오


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