
Happy Grind!



Hello! Stove members! This is Mojo Games.
We would like to share a little about the development status of our next game, [Flower Survivors].의 개발상황을 조금 공유하려고 합니다.
1. Added companion strengthening and animation!
2. Added re-roll function when selecting talents and skills!
3. Added buff item types and ranged enemies!
In addition to these, there are dozens of changes and additions,
and we will occasionally post development logs.
[Flower Survivors]Please look forward to it.
Thank you!



Performed almost like my last deck. The difference is the items from Lab 0. Would have been an upgrade otherwise. Items and 3 copies of destruction +1 AP is the dream.



It feels like it's getting stronger than Isol



Too many members have left
It's hard to fill it with recruitment now..
Korean server Ilioskyo
Legacy All-Clear, Talk Room Free, Single Free
Let's do it together and get the Gold Ingot!




You can acquire an Administrator ID and 40 credits if you choose to attack in the Pelltion Janitor event.




(Huh... Why is hyung here?)
Ma Dong-seok Game starring actor (?)
"Gangs of Dragon" also released a trailer.
Since it's a game, I thought it might feel a bit awkward, but it's just a perfect fit, which is bewildering.
The unique,찰진 hitting action of Crime City
If they implement people flying away with just one punch,
Wouldn't the hitting feel be "guaranteed to be a hit"?
(......e)
Claire Obscure: Expedition 33The fact that they achieved the great feat of winning 9 awards is probably well known to everyone, but
What were their acceptance speeches at the time of the award?
Let's take a look.
The acceptance speech was the expedition's catchphrase
"For Those Who Come After."
(For those who will follow.)
It was.
It was indeed a swag-filled acceptance speech worthy of 9 awards.
(So who's going to break this record in the future?)
+
I don't know about the New Year's bell ringing or anything like that
I just want it to be 2026 quickly
I'm so excited because trailers for games that look fun are popping up everywhere.
("SOMA" creators are also releasing a new game. Hehe)
Among them, a new game trailer from Larian Studios, who created Baldur's Gate 3 (2023 champion,ㄷㄷ), was also released
Anyone interested, take a look?
It's been a long time since I've been captivated by a game trailer that I was relatively less interested in.
(Caution: The level is not normal)


Hello.
The content I have prepared today is a review of Sohee.
When I first heard the name Sohee...
I thought of a virgin ghost monster who is famous for being incredibly pretty.
So, is it a story about the heroine dying and becoming a ghost, then resolving her regrets and attaining Nirvana...
Moreover, since Sohee is said to be a bit sick in the beginning, I wondered if she had an incurable disease.
I watched it with great anxiety.
Fortunately, it wasn't a stroke or cancer that directly threatened her life.
So, just when I was relieved, a more devastating reality struck.
I was quite shocked.
It feels like eating Buldak ramen;;;
First of all, the atmosphere is very emotional.
It immediately reminded me of 5 Centimeters Per Second, which was re-released this year.
So, I became curious about how Sohee's story would unfold.
Because in Makoto Shinkai's early works, tragedy is inevitable.
He says that we must learn to accept and overcome it.
Meeting, parting, that's how people live.
Even if it's too hard right now, don't despair and keep living.
This too shall pass? That's the feeling.
However, after experiencing the Great Kanto Earthquake, the director's attitude towards tragedy completely changed.
There is clearly a tragedy that is too great for an individual to bear and accept.
It's too much to ask to accept this as it is.
So, from Your Name onwards, he doesn't just accept tragedy.
He actively changes it.
But I think Sohee's case is very complicated.
The reality that Sohee faces is, if you only consider the scale, Sohee's personal misfortune.
I think she might be able to accept it and move forward like in 5 Centimeters Per Second.
But the density... I don't think Sohee can handle it alone.
I don't think people are strong enough not to collapse in that situation.
Of course, there will be people who overcome it.
But that just means those people are amazing.
I think it's too harsh to ask those who can't, "Why can't you?"
Going back to the past and changing things like in Your Name seems impossible due to the nature of the work.
I think Sohee will eventually have to gain some enlightenment, accept reality, and move forward.
I wonder how she will overcome or accept the current situation and move forward...
I'm really looking forward to the official release!
Thank you for reading.
See you again when it's officially released!


Someone will have to feed her instead.
Daily life is...




I hope you are having and enjoying the weekend... For my part, my weekend has been ruined a bit due to a gastrointestinal virus, so my visit is brief to see how you are doing and review some pending missions, so nothing, I hope nothing spoils your weekend and you can play as much as you want to your favorite games...
Greetings!!!
P.S.: Don't forget your likes and comments. Thanks in advance to everyone!!




'하라 미치유키 UR - 단풍잎 베기'에 보내주신 관심과 성원에 진심으로 감사드립니다. 마작일번가 제작팀을 대표하여 깊은 감사의 뜻을 표합니다!
이번 UR의 제작 과정은 이전보다 훨씬 더 복잡한 것입니다. 일러스트 작업은 초안 단계에만 해도 세 번이나 폐기안 과정을 거쳤으며, 초기 디자인, 초안, 채색, 그리고 일러스트 완성까지 총 35일이 소요되었습니다.
특히 화료 연출은 프레임 단위로 손으로 그린 애니메이션을 제작해야 했기 때문에 기존보다 더 긴 제작 기간이 필요했습니다. 또한, 미니게임은 다양한 상호작용 요소와 의상 파손 단계 효과를 포함하여 약 15일의 추가 작업 기간이 소요되었습니다.
다행히 최종 결과물이 캡틴님들께 만족을 드릴 수 있으며, 여러분의 응원이 저희에게 더 많은 고퀄리티 오리지널 콘텐츠를 제작할 수 있는 큰 힘이 됩니다.
아래는 이번 일러스트레이터 Ken님의 제작 과정 공유 내용입니다:
마작일번가는 다시 한번 여러분의 성원에 깊이 감사드리며, 앞으로도 많은 관심과 응원 부탁드립니다!





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