마작일번가x5등분의신부
12/12/2025
12/12/2025 11:30 AM (+09:00)
495 °C

Limited-time sale of "The Quintessential Quintuplets" series additional costume set!!

You can acquire limited additional costumes, table backgrounds, and mahjong tiles at special prices.✨

<The Quintessential Quintuplets>

◆Ichika Nakano・Red Carpet Heroine

◆Nino Nakano・Garden Fairy

◆Miku Nakano・Waterside Mermaid

◆Yotsuba Nakano・Field Messenger

◆Itsuki Nakano・Tea Party Princess

⏰Sales Period

December 12, 2025 (Fri) 10:00 ~ January 10, 2026 (Sat) 23:59

#일번가5등분의신부콜라보

#마작일번가

#5등분의신부    

1 / 5
STOVE167126017631500
10hr ago
14/12/2025 11:46 PM (+09:00)
ㅊㅊ
SerNekkuu
13/12/2025
13/12/2025 10:01 AM (+09:00)
191 °C

nuaw

gravestock
13/12/2025
13/12/2025 10:06 AM (+09:00)
nyaw
Prolanc
13/12/2025
13/12/2025 10:05 AM (+09:00)
qwe
S1761060483825812
12/12/2025
12/12/2025 11:05 PM (+09:00)
580 °C

The Koreans realized something was wrong when the server opened, and they united to charge a wave of people. The biggest credit for these apologies and benefits goes to the locals. Domestically, people are still licking the game company's boots, putting a "xx immortal" hat on the heads of those who oppose the game, and a bunch of filial sons come to wash it as soon as they smell it. The truck was driven as if it hadn't been driven, lol, they don't even bother with you. Since the server opened, they have been doing negative updates that disgust players. The big fools in China are still kneeling down and sending money. The Chinese region has become the region with the highest revenue. If you like to send money to support your father, it's normal for people to treat you like dogs

Anyway, there is no shortage of wild dogs and cuckolds to recharge. When a female character with bigger breasts comes out, the turtles who can't control their little heads due to sexual repression start sending money like crazy. This game's operating direction is correct. There is no shortage of wild dogs to send money as filial sons. Learning from Mihoyo to purify and establish a persona that listens to advice is the correct way to make money. They can enjoy the pleasure of making players angry and still make a lot of money. Kim Dae-chik is still counting banknotes and laughing behind his back, laughing at a bunch of stupid Chinese people who are still kneeling down and offering money after being manipulated by the game company

taoz1
13/12/2025
13/12/2025 06:01 PM (+09:00)
口口聲聲說笑門提純,最會提純的難道不是你這種把玩家分成兩類,然後挑起兩波人的矛盾的人嗎?
taoz1
13/12/2025
13/12/2025 05:59 PM (+09:00)
在大家都罵策劃的時候,你把矛頭指向玩家內部,你是什麼立場呢?分化矛盾,轉移衝突?
주먹왕살골
11/12/2025
12/12/2025 07:17 AM (+09:00)
415 °C

‼️Main problems

① Excessive decrease in basic attack power and combat power reflection

Attack power is significantly lower than other weapons, resulting in a significant loss in combat power calculation.

There are difficulties in entering some content with power limits, and hunting speed is very slow for both single and wide-area skills.

Even over-farming relying on shields is meaningless due to lack of spots in higher hunting grounds.

The motion of the buff skill is large and long, making it inefficient even in solo play.

---

② Lack of supporter role performance

Buff performance is significantly lacking compared to other roles (e.g., sword/shield), making the support position almost uncompetitive.

In wide-area engagements (melee), the skill application range is narrow and limited to 'party members including yourself', resulting in very low practical contribution.

Role performance is virtually impossible in large-scale battles because it is not expanded to party/raid units, and a complete review of the role design is necessary.

---

③ In-game weapon appearance not implemented

All weapons have grade-specific appearances, but gauntlets are displayed completely bare-handed except for the enhancement effect.

Even when equipping a mythic weapon, the appearance is not displayed, so the value of in-app purchases and equipment growth rewards are not visually felt at all.

The fact that grade-specific equipment images exist but are not applied in-game makes the game look incomplete.

---

④ Monotonous skills/motions and inconsistency with job concept

Most skill motions consist of monotonous motions such as one-two/front kick repetition, which greatly reduces the sense of impact and fun.

Unlike the setting of 'master of bare-handed combat', there are dirty skills that do not match the concept, such as throwing stones and rocks.

The probability of inflicting abnormal status is excessively low, so utility and control abilities are also below expectations.

Action unique to gauntlet weapons is needed, such as kicks, consecutive hits, and roundhouse kicks.

---

⑤ Fundamental limitations of overall weapon balance and mastery structure

It is difficult to fully perform the identity of 'melee supporter' because attack, buff, motion, and utility are not balanced.

The mastery structure does not match the current meta, resulting in very low contribution in party play and large-scale battles.

Among users, weapon value evaluation is so poor that many say, 'If a gauntlet comes out when acquiring a mythic weapon, they are very disappointed.'

Just for rerolling or less.

---

Improvements needed

1) Readjustment of overall attack power and basic performance

Increase basic attack power correction and combat power reflection to a reasonable level compared to other weapons.

Optimize the delay and overall motion delay of single and wide-area skills.

2) Complete review of supporter role structure

Expand the buff/shield application range to party/raid units.

Expand the range and improve judgment that can be used in wide-area engagement situations.

Increase abnormal status probability.

3) Apply weapon appearance in-game

Implement grade-specific weapon appearances normally in-game.

Visually enhance the appearance effects of mythic and other high-grade weapons to improve satisfaction with equipment growth.

4) Complete skill/motion renewal

Add motions using actions unique to gauntlets (continuous hits, roundhouse kicks, consecutive strikes, etc.).

Redesign skills that do not match the concept (throwing stones, rocks, etc.).

Modernize the skill structure focusing on impact, speed, and linkage.

5) Mastery/utility structure improvement

Reorganize mastery in a direction that increases contribution in party-centered play.

Introduce a variable utility structure that can properly utilize the characteristics of a melee supporter.

---

Conclusion

The current gauntlet weapon needs improvement in all areas, including attack power, support ability, appearance, motion, and mastery.

A fundamental redesign at the level of a reboot is needed, not just numerical adjustments.

Users see the gauntlet not just as a balance issue, but as an issue of weapon identity and completeness.

In order to maintain the game's job diversity and the fun of weapon selection, we request that this weapon be actively reviewed and improved.

stove99070x1
12/12/2025
12/12/2025 12:02 PM (+09:00)
도배도 역겨운데 게임을 지 맘대로 바꾸려고하네ㅋㅋ니가 게임 만들어라
S1720866945995111
12/12/2025
12/12/2025 11:32 AM (+09:00)
z(' ' z) 화이팅!!!! 권갑~~~
nosaJGamingYTBadge Icon
13/12/2025
13/12/2025 10:47 AM (+09:00)
188 °C

T_T...

IniAlbarn
13/12/2025
13/12/2025 11:15 AM (+09:00)
good luck
IamLazy
12/12/2025
13/12/2025 04:16 AM (+09:00)
126 °C

12/13

IamLazy
12/12/2025
13/12/2025 04:17 AM (+09:00)
Author
STOVE273403
12/12/2025
12/12/2025 07:13 PM (+09:00)
362 °C

Title

1 / 2
18019740
12/12/2025
12/12/2025 07:14 PM (+09:00)
저는 존버합니다 
S1761546677540111
12/12/2025
13/12/2025 07:11 AM (+09:00)
Hold for possible limited/collaboration combatant.
GlitchPara144839342Badge Icon
13/12/2025
14/12/2025 08:15 AM (+09:00)
193 °C

https://youtu.be/531sX2bAUJo?si=e4gyB8xXukfn_N5I

마작일번가x5등분의신부
12/12/2025
12/12/2025 12:00 PM (+09:00)
618 °C

「Gogayouran Mahjong Festival」 

Officially opens today, December 12th (Fri)! 

And tonight, the preliminary round 「Ichika Cup」 will begin soon. 

The fateful hand, from this moment on—— 

Let's watch the fierce game together! 

Good luck to all participants! 

#일번가5등분의신부콜라보 

#마작일번가 

#5등분의신부

대가리깨져도에픽세븐
11/12/2025
11/12/2025 09:31 PM (+09:00)
388 °C

Someone told me not to clone Ray, so I didn't, is that right?


1 / 3
떡집아저씨
11/12/2025
11/12/2025 11:33 PM (+09:00)
근데 저거 갑옷쓰면 개전 강화카드 다 버리던데 세팅 어케하냐 난 저거 볼때마다 갈갈이 하는데 차라리 파템끼고말지
18019740
11/12/2025
11/12/2025 09:52 PM (+09:00)
2가 이중에선 가장 좋음. 카드개수도 작고 사기 버프가 많아서레이 복제 정석은 간식시간 2드로우 번뜩임만 복제하는 걸로 알고 있음
아인ii
16/12/2024
16/12/2024 09:30 PM (+09:00)
83 °C

총평 : ★★★★ ☆ (4)


 "히로인과 악역을 자처한 주인공의 엄마 캐릭터성이 매력적이었습니다. 


스토리는 비노벨로 치면 SeaDriver Games 의 '나는 평생 그녀와 함께한다' , 소설로 치면 '너의 췌장을 먹고 싶어'가 떠오를 정도로 여운이 남기는 스토리를 보여주었습니다. 


파트가 시작할때마다 유저들을 맞이해주는 '슬레이트'는 주인공이 목표로 했던 영화 감독과 이번 메뉴의 이름에 잘 맞물렸기에 괜찮은 선택이었다고 생각이 들었습니다. 

이 연출로 인해 들은 개인적인 생각이지만 마치 이번 메뉴가 주인공이 '엔딩 1', '엔딩 2'에서의 '설아'에게 바치는 작품이었다는 생각이 들더라고요.


총 2~3시간을 투자하면 모든 엔딩을 볼 수 있는 소박한 볼륨에 대비되는 다양한 CG는  위아래로 감격스러울 정도였습니다. 


UI 부분에서는 비노벨을 할때마다 저장과 불러오기 같이 다양한 버튼들이 한 화면에 보여 너무 지저분하다는 생각이 들었는데 ESC 한 버튼만으로 저장, 불러오기, 스킵 등 다양한 버튼들의 표시 여부를 on&off 할 수 있는 센스 있는 점은 칭찬할 만 하다고 느꼈습니다. 


하지만 다수의 오타, 대사와 음성이 다르거나 엑스트라 별 음성의 볼륨 높낮이가 차이가 나가는 등 몰입감을 해치는 세부적인 부분에선 아쉬웠다고 생각합니다. 


선택지에서 갑자기 화면이 멈췄던 버그 또한 존재했고요...


마지막으로 개인적이지만 작중 초반부터 av와의 연관성이 언급이 되었는데도 그렇고 그런 CG가 별로 없다는 점에서 아쉬움을 느꼈습니다. 청불로 내놓고 그런 HCG가 더 많았더라면 더욱 좋았을것 같네요."



디어 마이 에디터 Details