
Happy Grind!



Hello! Stove members! This is Mojo Games.
We would like to share a little about the development status of our next game, [Flower Survivors].의 개발상황을 조금 공유하려고 합니다.
1. Added companion strengthening and animation!
2. Added re-roll function when selecting talents and skills!
3. Added buff item types and ranged enemies!
In addition to these, there are dozens of changes and additions,
and we will occasionally post development logs.
[Flower Survivors]Please look forward to it.
Thank you!



Performed almost like my last deck. The difference is the items from Lab 0. Would have been an upgrade otherwise. Items and 3 copies of destruction +1 AP is the dream.



It feels like it's getting stronger than Isol



Too many members have left
It's hard to fill it with recruitment now..
Korean server Ilioskyo
Legacy All-Clear, Talk Room Free, Single Free
Let's do it together and get the Gold Ingot!




You can acquire an Administrator ID and 40 credits if you choose to attack in the Pelltion Janitor event.




(Huh... Why is hyung here?)
Ma Dong-seok Game starring actor (?)
"Gangs of Dragon" also released a trailer.
Since it's a game, I thought it might feel a bit awkward, but it's just a perfect fit, which is bewildering.
The unique,찰진 hitting action of Crime City
If they implement people flying away with just one punch,
Wouldn't the hitting feel be "guaranteed to be a hit"?
(......e)
Claire Obscure: Expedition 33The fact that they achieved the great feat of winning 9 awards is probably well known to everyone, but
What were their acceptance speeches at the time of the award?
Let's take a look.
The acceptance speech was the expedition's catchphrase
"For Those Who Come After."
(For those who will follow.)
It was.
It was indeed a swag-filled acceptance speech worthy of 9 awards.
(So who's going to break this record in the future?)
+
I don't know about the New Year's bell ringing or anything like that
I just want it to be 2026 quickly
I'm so excited because trailers for games that look fun are popping up everywhere.
("SOMA" creators are also releasing a new game. Hehe)
Among them, a new game trailer from Larian Studios, who created Baldur's Gate 3 (2023 champion,ㄷㄷ), was also released
Anyone interested, take a look?
It's been a long time since I've been captivated by a game trailer that I was relatively less interested in.
(Caution: The level is not normal)


Hello.
The content I have prepared today is a review of Sohee.
When I first heard the name Sohee...
I thought of a virgin ghost monster who is famous for being incredibly pretty.
So, is it a story about the heroine dying and becoming a ghost, then resolving her regrets and attaining Nirvana...
Moreover, since Sohee is said to be a bit sick in the beginning, I wondered if she had an incurable disease.
I watched it with great anxiety.
Fortunately, it wasn't a stroke or cancer that directly threatened her life.
So, just when I was relieved, a more devastating reality struck.
I was quite shocked.
It feels like eating Buldak ramen;;;
First of all, the atmosphere is very emotional.
It immediately reminded me of 5 Centimeters Per Second, which was re-released this year.
So, I became curious about how Sohee's story would unfold.
Because in Makoto Shinkai's early works, tragedy is inevitable.
He says that we must learn to accept and overcome it.
Meeting, parting, that's how people live.
Even if it's too hard right now, don't despair and keep living.
This too shall pass? That's the feeling.
However, after experiencing the Great Kanto Earthquake, the director's attitude towards tragedy completely changed.
There is clearly a tragedy that is too great for an individual to bear and accept.
It's too much to ask to accept this as it is.
So, from Your Name onwards, he doesn't just accept tragedy.
He actively changes it.
But I think Sohee's case is very complicated.
The reality that Sohee faces is, if you only consider the scale, Sohee's personal misfortune.
I think she might be able to accept it and move forward like in 5 Centimeters Per Second.
But the density... I don't think Sohee can handle it alone.
I don't think people are strong enough not to collapse in that situation.
Of course, there will be people who overcome it.
But that just means those people are amazing.
I think it's too harsh to ask those who can't, "Why can't you?"
Going back to the past and changing things like in Your Name seems impossible due to the nature of the work.
I think Sohee will eventually have to gain some enlightenment, accept reality, and move forward.
I wonder how she will overcome or accept the current situation and move forward...
I'm really looking forward to the official release!
Thank you for reading.
See you again when it's officially released!


Someone will have to feed her instead.
Daily life is...




I hope you are having and enjoying the weekend... For my part, my weekend has been ruined a bit due to a gastrointestinal virus, so my visit is brief to see how you are doing and review some pending missions, so nothing, I hope nothing spoils your weekend and you can play as much as you want to your favorite games...
Greetings!!!
P.S.: Don't forget your likes and comments. Thanks in advance to everyone!!




★[2024.11.15]핫픽스 노트★
안녕하세요.
이프선셋 개발진 입니다.
핫픽스가 진행되어 안내드립니다.
[핫픽스 진행 된 목록]
★치명적 이슈 해결사항★
호스트(방장)에 한하여 멀티플레이 세션 중 월드 데이터를 자동 저장하는 기능을 구현하였습니다.
멀티플레이 중 플레이어 능력치나 레벨 등이 초기화되고 저장 데이터가 소실되는 문제를 수정하였습니다.
→ 이는 네트워크 환경이 좋지않은 호스트 컴퓨터에 게스트(방에 입장한 사람)로 접속 시, 체력, 허기, 갈증 수치가 0으로 초기화되어 캐릭터 조작이 불가능해지고, 해당 상태에서 게임 종료 시 플레이어 데이터가 소실되는 문제였습니다.
재생성되지 않는 고성 열쇠를 분실한 사용자들을 위해 해당 아이템을 한 번 더 업데이트 하였습니다.
1/2인용 방에 다수의 플레이어가 접속하는 문제를 해결하였습니다.
광신도들의 땅 던전에서 의도치 않게 갈 수 있 길이 투명한 벽으로 막혀있어, 진입할 수 없던 문제를 해결했습니다.
호스트와 게스트의 월드 내 거리가 멀 경우, 게스트가 몬스터의 근접 공격을 받지 않던 현상을 개선하였습니다.
[멀티플레이]
[최적화]
[밸런스]
[기타]
[건축]
--------------------------------------------------------------------------------------
여러분의 소중한 제보와 의견이 게임을 꾸준히 보완해 나가는 데 큰 도움이 되고 있습니다.
부족한 점이 많지만, 앞으로도 최선을 다해 더욱 완성도 높은 게임을 만들어가겠습니다.
언제나 여러분의 의견에 귀 기울이며, 더 나은 플레이 환경을 위해 노력하겠습니다. 감사합니다.


업데이트 있길래 와봤더니 창고템이 싹다 날라갔더군요...
처음부터 다시 하려니 할맛이 안납니다



