
Don't raise it like me, it's painful



The only promise I kept lol




Today's capsule is a hit.
I got one 5,000 won coin, one 3,000 won coin, and three 1,000 won coins.
It's a huge hit, the next day it breaks even, and then it's another big hit... I guess it's a trend... I hope it goes well.
I hope tomorrow will be a big hit...



whee




At first, I was so drawn to Yuki's mid that I impulsively spent money, but
Suddenly, Haru, who never appeared even when I did all sorts of things, showed up
I thought, 'Ah, this is God's will,' and stopped my fingers
For those who have used Yuki a bit, how is Yuki??




Why did you change a character wrapped in Korean elements to a Japanese name?
Is it related to internal politics? Is it part of erasing the traces of the predecessor?
Or do you really think that the Korean elements of the character 'Rin' were inspired by Japan?
Do you think it's a Japanese cultural asset?
일본의 문화재라 생각하시는건가요?




They will never lower it or increase the simulation reward
There should be a taste of combining this and that so that you don't get tired of spinning Chaos
This Chaos is only spinning Lin, and there must be a unit
I'm trying Kyleon and using Renoa as my main
The Void attribute I've raised is Lin, so I'm getting bored
What's the point of increasing the difficulty if it's the same?



Two heads were summoned when I was hit by Nanta's amulet and the damage exceeded 30.
One arm or leg came out, and then it skipped directly to the head,
I think that the existing part was replaced with the head and two heads came out because the damage received at once exceeded 30 or 60.
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Seeing that you are updating even on weekends, I think you are working overtime and even on weekends, so thank you so much. If it was perfect from the beginning, these improvement tasks would not have been necessary, but I am really watching and developing the game with affection. It is true that there are still many parts to fix, but I believe it will definitely get better if you continue to move forward like now.
Many people express dissatisfaction and sometimes even make personal attacks, but I don't think the development team should be held responsible for all of it. Rather, I think the fact that they continue to improve even in difficult situations is real skill and sincerity. I will continue to cheer you on, and I hope that the world you create will be completed more wonderfully!
The following are my subjective improvement inquiries.
1. Add in-game save data point display
I really liked that you recently disclosed the save data storage rules. However, if this point change is displayed in the game, it will be much easier and more fun to build a deck or develop a strategy.
2. Unit consumption improvement
Currently, the excessive consumption of units, which is the most basic resource, is greatly interfering with the flow of play. However, farming units with Ether is so inefficient that it is a stressful structure that requires improvement.
I hope that either the unit consumption will be reduced or the unit acquisition will be increased. I also think it would be a good idea to add a function to improve resource acquisition by utilizing the Ark City Policy Office.
3. Chaos Improvement
Currently, Chaos does not save data well, and the play time is really long, so it is burdensome.
Let's add a speed-up and conversation skip function to shorten the time in between, or make it easier to save data so that you only have to play it once. Also, I think the card duplication gimmick should be increased in the current season chaos.
4. Add end content that can be used for nicely carved save data
Currently, the Twilight of Dimensions has a set number of clear turns and a set initialization time, so it is difficult to feel the taste of well-carved data. How about creating an infinite number of floors in the current Chaos method and displaying the ranking? A typical example is Zenless Zone Zero's Infinite Tower.
5. Story Improvement
I know that this part is really difficult and takes a long time. Nevertheless, I think it is a core element that cannot be taken lightly. Personally, I was particularly impressed with the question mark story inside Chaos and the Trauma Code story. I feel that the unique gloomy and heavy atmosphere created the identity of the game.
As such, I think it would be good if the future stories continue to maintain this tone, and the characters make realistic choices, and sometimes the development of dying or suffering continues. And if the structure in which only the captain returns while maintaining his memory is repeated in it, the tension and immersion of the world itself will be greatly revived.
6. Improve billing packages and passes
It's a pity that the current package and pass composition is not attractive even if you want to spend money. In particular, the growth resource package purchased with crystals seems to be so ineffective that it feels like a trap.
I hope you can improve the pass reward composition and add a new attractive package that users will really want to buy. I would appreciate it if you could set the direction so that users can willingly open their wallets for the growth of the game.
I know that the manpower is insufficient and there are many difficult development tasks to do. Nevertheless, I am grateful for the fact that you continue to improve without giving up, and I will continue to cheer you on from the bottom of my heart.
I'm not an employee, I'm not a Kajangyeon or anything, and I didn't get paid. I'm just a graduate student who purely plays games in my spare time. No defamation









안녕하세요~ 돔돔입니다.
주말 잘 보내고 계신가요?
내일은 한 주를 시작하는 월요일입니다.
이프선셋 이벤트 중 일부가 내일 마감됩니다.
남은 주말동안 이벤트 참여하고 보상도 받고 즐거운 게임 라이프를~
돔돔의 1일 이벤트 정산 시작합니다.
[🎼 오늘의 선곡]
최종병기그녀最終兵器彼女 OST 02 約束VOCAL

단행본으로도 소장할 정도로 정말 좋아했던 작품입니다.
마지막 두 권이 미성년자 관람 불가가 되기 전까지는…

[🔔 주말의 이슈]
@ [창작자소식] 보석소녀 엘레쥬 리마스터 후기 이벤트 [~10]
https://page.onstove.com/indie/global/view/10505887

보석소녀 엘레쥬의 기나긴 이벤트 기간이 드디어 오늘로 마지막이네요.
저는 참여를 안 해서 잘 모르지만 평가가 좋은 거 같습니다.

@ [이벤트] 로드나인 미션 이벤트 [~11.10]
https://event.onstove.com/ko/LORDxSTORE/202410


로드나인 이벤트도 비교적 참여가 쉽기에.
꼭 참여해보세요

[🔔 내일의 이슈]
@ [이프선셋 정식출시] 나만의 후기 이벤트 마감 [~11]
https://page.onstove.com/quarter/kr/view/10509917?boardKey=124954

@ [이프선셋 글로벌 출시 기념] 게임 해봤어? 인증 이벤트 마감 [~11]
https://page.onstove.com/quarter/kr/view/10509915?boardKey=124954

@ [이프선셋 글로벌 출시 기념] 이프선셋 좋아요! 이벤트 마감 [~11]
https://page.onstove.com/quarter/kr/view/10509910?boardKey=124954

@ [야심작] 겨울소녀 출시 이벤트 얼리버드 할인 마감 [~11]
https://store.onstove.com/ko/event/exhibit/765

[⌛ 다가오는 소식]
@ [야심작] 겨울소녀 출시 이벤트 굿즈신청 마감 [~12]
https://store.onstove.com/ko/event/exhibit/765

배송권 잊어버리지 마세요~

@ [야심작] 서큐하트 얼리버드 할인 [~12]
https://store.onstove.com/ko/event/exhibit/756
@ 도전 슈퍼야심왕 [~11.12]
https://store.onstove.com/ko/event/exhibit/731
@ [야심작] 서큐하트 굿즈신청 마감 할인 [~13]
https://store.onstove.com/ko/event/exhibit/756
@ [이벤트]로드나인 미션1 당첨자 [13]
https://event.onstove.com/ko/LORDxSTORE/202410
@ 서큐하트 하트레치골 [~11.13]
https://store.onstove.com/ko/event/exhibit/756
@ [이벤트] 로스트아크 NEW 클라이언트 전환 [~11.13]
https://event.onstove.com/ko/new-client-event
@ [슬데] Re:`뱀뱀뱀` [~11.13]
https://page.onstove.com/indieboostlab/global/view/10495596?boardKey=129858
@ 홍보왕 캐시백 제공 및 우수자 발표 [15]
https://store.onstove.com/ko/event/exhibit/723
@ 10월 써드파티 쿠폰 지급일 [15]
@ 로드나인 출석체크 플레이크
https://event.onstove.com/ko/dailyshop/STOVE_LORD/202411
15(금) : 5천 | 18(월) : 1만 | 24(일) : 1만 | 26(화) : 5천
[🎁쿠폰 마감 소식]
(필자가 소유한 쿠폰 기준이기 때문에 누락되었거나, 없으신 쿠폰이 있을 수 있습니다. 제보 주시면 추가하겠습니다.)
11월 마감
============================================================
◎ 스파클 쿠폰 : 13, 20, 27
◎ 10월 써드파티 : 14일 (중복가능)
◎ 리들 조커_신작 선발대 : 30일 (중복가능)
◎ 출석체크 : 30일까지 (중복가능)
◎ 10월 로드나인 이벤트 쿠폰 : 30일 (중복불가)
============================================================
12월 마감
============================================================
◎ 스파클 쿠폰 : 4
◎ 11월 써드파티 : 미정
◎ 로드나인 (스켈던전, 백야기담) 게임 쿠폰 : 31일
◎ 출석체크 : 31일까지 (중복가능) (예정)
◎ 11월 로드나인 이벤트 쿠폰 : 31일 (중복불가)
◎ ㅎㅎㄷ2024_스토브는0원해_후기이벤트_중복쿠폰 : 31일 (중복가능)
◎ ㅎㄷㄷ2024_발도장 이벤트_1500원 중복 쿠폰 : 31일 (중복가능)
◎ 인디게임 1천원 할인 쿠폰 : 31일 (중복가능)
◎ WASD 인디게임 500원 쿠폰 : 31일 (중복가능)
◎ 김VS황 후기 및 승리팀 쿠폰 : 31일 (중복가능)
============================================================
💖 이벤트 캘린더 구독 및 안내
https://page.onstove.com/indie/global/view/10485503?boardKey=10005
P.S
<1일 이벤트 정산> 1개월 연재를 계기로 프로필 사진을 바꿨습니다.
주간 리뷰 (겉핥기, Life In The Game)를 작성해야한느데, 요즘은 정신없어서 세이브 원고에 의지하고 있네요.
이벤트 캘린더 연재와 주간 소식지 계획 중인데. 다른 거 신경쓰다 보니 자꾸 게임을 못하고 있네요.
그래도 좋아요 눌러주시고, 댓글 달아주시는 분들 때문에 힘이 납니다~

늘 항상 감사합니다~
바뀐 프사 덕에 다른 사람이신줄 알았지만
더욱 친근해진것 같은 게시글에 어느새 돔며들것 같네요 ㅋㅋ


캐릭터가 바뀌셨군요
헉~ 최종병기그녀 옛날에 애니로 봤는데
신파물이라 머리로는 억지로 울리려고 한다는 것을 알고 있으면서도 울어 버렸던 애니..... 엔딩이 아직도 기억이 나네요 ㄷㄷ;; 
음악도 좋죠 특히 엔딩곡 옛날에 가끔씩 듣고 그랬는데 ㅎㅎ 
큭... 지금 링크 걸려있는 곡은 약속이 아닙니다 약속은 따로 있어요.. 저도 약속 좋아해서 암.... 
근데 약속보다는 엔딩곡 안녕이 더 좋다고 생각해요 전 
헉 음악 고르다가 링크 잘못 걸었네요
약속으로 수정했습니다.
저는 저거 코믹스로 접했는데.
수위가...

당연히 애니 보다는 만화가 수위가 더 높겠죠 애니도 약간 수위가 있는데 만화면 ㄷㄷㄷ;;;

이벤트 정리를 한눈에 볼 수 있어 잘 보고있습니다.

그런데 게임을 못할 정도면 코스트를 조정해야 되지 않을까 조심스럽게 생각해 봅니다.

작업을 효율적으로 하는 방법을 모색 중입니다.
원고를 word 같은 곳에서 1차 작성 후에 하는 방법과, 비슷한 이벤트는 미리 저장하고, 쿠폰 등은 엑셀로 사전 정리 중이네요.
스크린 샷도 퀄리티 올려서 편집하기 보단 그냥 사용하려고 생각 중입니다.
근데 지금 또 뭔 일을 벌리고 있네요.
마무리 하고 게임하러 가야겠네요 ㅋㅋㅋ

즐겜하세요 ㅠㅠ

새로운 얼굴이 생기셨군요ㅋㅋㅋ 친근하게 생겨서 정감 가네요


앞으로 이 얼굴로 찾아뵐께요~

