
Wtf devs? Quitting and update client doesn't help. CONSTANTLY broken turn when playing any card AFTER using any Protos skill.
Have to abandon a lot of runs, even in chaos.
Fking waster of time, fix your mess please!



When healing with a skill card, I use the Shadow Dagger creation card
Even if I heal with Cassius' '1' Triple card, Shadow Daggers are not created. Is this normal?



HOHO



This seems like the best World Cup draw for Korea I've ever seen since I started watching soccer.


This is the first time I've experienced such vividness, other than playing Beat Saber in VR...


This is a strategy for newbies for the newly opened [Orbis Duel: Preliminary Round] :D
- Clearing using only support heroes - It is
For those who think like me and are too lazy to play
I'm writing this to give you some combination references after a long time!
Karthuha - Round 1, Round 2)
First of all, you can just put in 4 people and run it on auto!
Karthuha - Round 3)
Karthuha - Round 4)
(Replace with new tactical gear)
Charlotte - Round 1)
(Replace with new tactical gear)
You can select the Mage Hero Hit Rate 70% Increase Gear + @.
When you first start, use Basar's Burn 3rd skill and take them down one by one.
I took down the dealer first.
Charlotte - Round 2)
The kids here are chubby, so I did it a few times.Use Zahak's 2nd-3rd skill on Shu
Viltro Burn 3rd skill
Take down the rest one by one
Charlotte - Round 3)
Start with Basar's Burn 3rd skill and take them down slowly one by one :D
Shallot - Round 4)
Start with Basar's Burn 3rd skill and quickly take down Blood Blade Karin first.
It removes 1 buff effect when attacking with a normal attack, so hit it ignoring invincibility!
Jenua - Round 1)
Get hit by all 4 opponents
Use Gem Bar's 3rd skill and then use everyone's 3rd skill to finish!
Jenua - Round 2)
(Same combination)
Just like Round 1, use Gem Bar's 3rd skill and then spam skills to finish
Jenua - Round 3)
(Replace with 2 new types of artifacts)
Gem Bar 3rd skill - Zowick 3rd skill - Sea Rona 3rd skill to finish
Jenua - Round 4)
Zowick 3rd skill → Gem Bar 3rd skill → Moras 2nd skill to Sise → Zowick 2nd skill to Moonlight Ara → Sea Rona 3rd skill to finish!
Velona - Round 1)
(The gear must increase the mage hero's hit rate by 70%)
Moonlight Ara 3rd skill → Gem Bar 3rd skill → Sise 3rd skill to Ruele → Apocalypse Charlotte 3rd skill to Guiding Light Bellona → Finish them one by one
Velona - Round 2)
Moonlight Ara 3rd skill → Gem Bar 3rd skill → Sise 3rd skill to Ruele → Apocalypse Charlotte 3rd skill to Guiding Light Bellona
Finish them one by one later (I took down Shu first and Hwa Young last. Wait until Sise's turn and finish Hwa Young with Sise's 3rd skill.)
Velona - Round 3)
Judge Kise 3rd skill → Moonlight Ara 3rd skill → Sise 3rd skill to Enemy Heiran → Apocalypse Charlotte 3rd skill to Hwa Young
Finish the rest one by one!
Velona - Round 4)
Judge Kise 3rd skill → Moonlight Ara 3rd skill → Sise 3rd skill to Ruele to finish!
Here, proceed by using Young Shena's 3rd skill → Alencia's 3rd skill → Death Ray's 3rd, 2nd skill → applying poison with normal attacks to take them down!
Charles - Round 1)
Use someone like Zowick instead of Sise.
Charles - Round 2)
Charles - Round 3)
Charles - Round 4)
Apocalypse Shena 3rd skill → Alencia 3rd skill → Take down Blood Blade Karin first → Attack Dragon Shena after the bride's immunity ends
If you haven't done it yet, go clear the preliminaries quickly


1st time trying bs




A female lead wearing a female wizard outfit like this. (Magical Heart)




I Hope that laboratory 0 go to be cancel. I dont understand where Is the part FUN of this content. I think that the reward are the only way for the developer that players playing this content. The question Is It this Is the range of FUN that developer thinking because if Is yes this game go to fallen quickly.




As expected, the reality is that it has risen compared to the day before yesterday.




서재라는 컨셉과 퍼즐의 조합은 꽤 좋았지만 제 입장에서는 푸는 만족감을 느끼기에는 너무 많이 고민하게 하고 어려운 면이 있네요.
아마도 하나씩 고민하면서 풀어가는 과정을 통해 해답을 찾아가는 쾌감을 느끼는 게 목적이지 않을까 생각합니다.
역시 그래도 막히고 공략이나 해법이 없는 게임은 쉽지 않네요.
취향과는 거리가 있지만 그래도 가끔 머리 쓰는 게임 하고 싶을 때 킬링타임용으로는 괜찮은 것 같습니다.
약간의 불편함과 오류등은 수정 될 것이라고 생각이 들고 출제자의 해법 즉,풀이과정을 제공하고 문제의 표현을 더 상세하고
힌트를 찾기 쉽게 조정하거나 일정 시간 지나면 추가 힌트가 있으면 좀 더 즐길 수 있을지도 모르겠네요.
이러한 게임에서 하면서 어떻게 풀렸지??하는 경우가 있는데 풀이가 있으면 아! 이래서 나왔구나 하면서 조금 더 게임 자체를
즐길 수 있을 듯 합니다.
퍼즐을 즐기는 분과 조금 부족해도 하시고 싶은 분을 위한 적절한 난이도 조절이 있으면 조금 더 재미있게 즐길 수 있지 않을까 싶네요.
제공 하신 것을 끝까지 다 해보기는 했지만 스스로 다 풀었다고 생각이 들지는 않습니다. 이런 장르에서 재미는 느끼는 분도 계시겠지만
힌트가 생각보다 적고 추론 하기 어렵다 보니 재미를 느끼기 쉽지 않았습니다.