
Are the old-timers who've been farming equipment for 7 years fools? Why are you reverse discriminating?
We've been here for 7 years, and you only give us reverse discrimination.
It's a limited equipment slot, but are you going to keep adding new sets?
Where are you going to shove it in the subjugation, why do you keep releasing new ones?
Adjust things like revenge attacks.
How many equipment classification slots are there?
Are you going to throw away intuitiveness and increase it indefinitely?
Let's just quit.



The boss seems to be design for Chiziru, but ... After 7 hits of the same attack we don't make more damage ... Just why ? The other mechanic of the boss asks to do a lot of hits, the consequence is only a few amount of character are able to do it (specially when extra attack doesn't count ...). I think those mechanics are very limiting for the kind of team that can shine is this content, that's why we see mostly Tressa/Cassius.
If mechanics aren't enough we also have the points calculation that makes no sense to me. Dealing damage has a limit since we have a threshold, just why ???
Furthermore, we can earn points by healing and blocking damage with shield which becomes the only option to grind more, this is probably one of the biggest problems of this event ! Only mika can do this job correctly on this boss, Rei's heal is ridiculous, Orlea takes too much space in the hand with her retain ... And this calculation makes the item Chains of Obsession completly broken because how it interact with Tressa curse ...
I really hate the fact to be in the top (i know i know rewards aren't worth it, but i like competition) asks to have a single really rare item. It's already hard and time consumming to have the right deck, asking a rare item like that is terrible ! I don't think that's a good design !
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The 『Mahjong Ichibangai』 × 『The Quintessential Quintuplets』 character-related decorations and stamps will appear on December 12, 2025 (Fri)!!
Please look forward to it.✨
▼High-quality version
https://youtu.be/IJYIdpkFQZA
#일번가5등분의신부콜라보
#마작일번가
#5등분의신부



12/11
10*20 = 200
100*7 = 700
1000*1 = 1000
3000*2 = 6000
7900-3000 = 4900


12.12




Hello, I played My Favorite Girlfriends Are Thrice Divided this time and it was so fun that I'm leaving a review! I only played through once, so there will be a lot of things I missed, and there may be things I misunderstand, so just listen to it as a review from an ordinary user and let it flow. Just think of it as, 'Oh, there's also this kind of opinion!'
I don't have much experience writing, so please understand that it may be somewhat lacking!
(First of all, before I talk about the review, please be aware that it includes the ending contents and CGs of all heroine routes!)
First of all, I really liked the overall parts of the game. The voice actors' performances were great, and the characters' settings were fun and interesting. The amount of content in the game was also quite long since there are three heroines, so I was satisfied. Those amounts were also well distributed among all three characters, so the story progressed well. I remember deeply 고민ing from the first choice because all the heroines were attractive.
I'm the type of person who watches the character I like the most last, so I did the Seong Ah-yoon route last and started with the Na Yu-jin route first.
I think I enjoyed the Yu-jin noona route more than I personally expected.
Among the three heroines, she doesn't show that she likes the main character the most, and seeing that she was faithful to her role as a leader, I wanted to take care of her, and I was also curious about what her reaction would be if I chose her as a lover.
Every time I made a choice, she reacted with a cute reaction, and I liked the gap moe in her older sister attribute. Yu-jin noona, who owns her own car and even has a license, showing her driving is 멋있고 and 설레기도 because the concept of her being an older sister stands out.
What I liked in the common episode was that she left Ah-yoon waiting and said, "Let's finish eating the ice cream before we go," which made me realize that Yu-jin noona is also one of the rivals in love, and I thought the part that slightly revealed the inner side of the character Na Yu-jin was good.
I honestly think Yu-jin noona's ending turned out the best among the three.
However, I don't know if it's because there wasn't much content after the ending incident was resolved, but unlike Na Yu-jin, who acted with a mask on, her personality didn't change much even at the ending, and I'm a little sad that there wasn't enough gap moe where she was all 사랑 and 질투. So, I felt like the climax was lacking because the incident resolution wasn't about settling things with Yu-jin noona's parents, who were directly related to the problem. That's how it ended, which was disappointing.
Still, as a result, it was the most well-resolved, and it was the Na Yu-jin route where I could enjoy the ending with a relieved feeling!
The next heroine I played was the Han Ji-ah route.
The Ji-ah route was really fun to play because it went as I expected Ji-ah's personality to be.
In the case of Ah-yoon or Yu-jin noona, they are very calm and composed, so Ji-ah stands out especially, and I liked her 과격한 expressions and recent 드립s.
It was fun to watch because she and the main character had good 티키타카 even while 데이트ing, and in the common episode, I always enjoyed the common episode where Ji-ah appears the most because there was the fun of seeing Ah-yoon's reaction or seeing Ji-ah 플러팅 in front of Ah-yoon.
I was wondering if Ji-ah's reaction would be the same at the last time, since her reaction was 열 받으면서도 귀여운 when I made the first or second choice.
She was the most fun heroine, but I was quite disappointed because the ending had the most to say among the three.
After Ji-ah's last choice, a lot of problems occur after her father comes to find her, but I really liked the story up to the point where she goes down to her hometown for the sake of the team and the main character, and I persuade Ji-ah, who seems to have given up, and try to bring her back. I feel like that was the best thing to do from Ji-ah's point of view.
Then, when I brought Ji-ah and arrived in front of some unknown building, I initially predicted that it was to move to a 나성한 숙소 to avoid Ji-ah's father, who was the biggest problem.
It was unexpected that it was a surprise fan signing event, but I thought it was good because it was also a factor that reminded me of the excitement about Ji-ah's novel again. In addition, it was an announcement that was like Ji-ah's personality to reveal her husband in a surprise, so I know that Ji-ah regained her vitality because of this,
In the end, Ji-ah didn't eat for 3 days and was so 틀어박혀 that she was about to have a mental breakdown that would have been longer if the main character hadn't contacted her directly and gone to her, and she was about to go to her mother's house, where she didn't get along well, and even give up on the main character, but I was quite disappointed that there was no solution to her father in the end.
Lastly, I played the Seong Ah-yoon route, who I liked more and more as I watched it for the first time and as I watched the story.
In a game where you have to choose a lover first, she came with the fraudulent tag of 소꿉친구 and added the 멘헤라 concept, so I think she is a character that people who like it can't help but like.
Ah-yoon's route was actually the character I was most curious about what kind of reaction she would have at the first or second choice.
데이트ing with the main character wasn't much different from what I expected, but I really liked the scene where she smiled purely while thinking about the old days in the shade during the first 데이트, and the CG that came out with the sunset at the library during the second 데이트 was so good that I thought it was the best one among My Favorite Girlfriends Are Thrice Divided, and I was 설렜습니다. Ah-yoon is the most destructive because Ah-yoon herself is a combination of her feelings for the main character and her 소꿉친구 position, as she checks the other heroines the most even in the common episode.
Ah-yoon's route ending was good about halfway among the three, but there were some big disappointing parts.
The biggest disappointing part was that it was difficult to understand the reason why Ah-yoon gave up her dream and switched to being a web novel writer.
It was said that her parents were always absent when she was young, so she followed the main character around, but I was disappointed that there weren't many past stories that were revealed accordingly.
I thought it would have been nice if they had talked more about Ah-yoon's condition and psychology after 갈라지고 in the past, as befits her 소꿉친구 position, but I was so disappointed that there wasn't much content related to the past.
Still, after the last choice, I was really 감탄ed by the voice actor's performance along with the CG at the peak of the conflict with Ah-yoon!
If I had said the good parts comprehensively at the beginning, there were three big disappointing points.
The first is that the episode after the last choice was long, but I was disappointed that there wasn't much of a 꽁냥거리는 part after the incident was resolved.
I wanted to enjoy the lingering feeling for the last time while watching the 꽁냥거리는 scene, but I was disappointed that there wasn't much of it ㅠㅠ
I wish there was an after story like DLC.
The second is that I was disappointed that there were a little bit few CGs.
If you increase one specific heroine, you have to increase the other heroines as well, so the amount of work will increase a bit, but when you look at the total amount of CGs, it feels a bit small. Personally, I had a hope that they would add one or two more per heroine. I remember that Ji-ah was a standing illustration right before the ending credits came out, but I would have liked it if they had finished it with a CG.
The third is that I may have missed it while watching, but I was disappointed that the exact reason why each of the heroines chose a person named 나성한납시호 didn't come out. I guess Ji-ah chose it because she looks at a lot of comments and gets strength and ideas from there, but I don't know the exact reason for the others, so I wish they had revealed it at the end of the heroines' routes.
In conclusion, there were many disappointing points, but I actually enjoyed the game itself so much that I'm writing this long review for the first time.
The voice actors' performances were so excellent that I enjoyed it throughout the play, and I liked the CGs because they were so pretty and the characters were so attractive even in terms of concept and 캐디.
It must have been difficult to make three heroines, but the story was higher than expected to the point that I liked all of them without missing a single one, and I think I enjoyed and laughed the most among the games I've played recently.
As a side note, Dear My Editor, which was the previous work of the My Favorite Girlfriends Are Thrice Divided production company, is also one of the games I really enjoyed. I'm satisfied with both games I've released, so I'm looking forward to more games!
I don't know if anyone has read this far, but as I said at the beginning, there may be wrong information or I may have said that I was disappointed in a part that I missed. So, you can just read it roughly and skip it because it's just an ordinary user's thoughts that I've said as I please!
If you've read the long article to the end, thank you for reading my somewhat lacking article!




Seong Ji-seok (Map Thief) and Anshu are in the same guild Actually, they are in different guilds




Press Like on a Lounge



It's amazing.
To be honest, it's really great for newbies or returning players.
I think it's too easy to reach 1700.
More than anything, I felt a bit more comfortable because the single mode was added.
They give a lot of materials and a lot of bound gold,
so I didn't feel much pressure to level up.
However, the disappointing thing is...
I think there are always too many gems that come in after the jumping in Super Mokoko Express every time.
Well, I'm someone who has been playing continuously, so I can throw away what I need to throw away and keep what I need to keep,
but for newbies or returning players...
honestly, they might not know, but the item inventory is full and piled up,
so I think it might be a little uncomfortable or embarrassing.
It's hard to tell what to throw away and what to sell...
Rather, it feels like they give too much in a strange way...
And, Ghana!
I raised Ghana, and it's not bad.
The character is good. First of all, it feels heavy... I liked it.
I haven't tried the Lord of Incineration side.
The feeling of hitting heavily while using Hellbird was surprisingly fun.
It was fun.
And I haven't been able to touch upscaling updates like this yet,
but some people say there are bugs...
I'll have to try it again later when it becomes more popular or someone has researched it.
Ah, and the long-awaited balance patch...
Ah, to be honest, my main character is a Bard...
There are so many inconvenient things about Bard, right?
There are so many outdated characters since Season 1.
I wish they had touched on these parts...
It's been a long time, right?
But there was no such patch. In the end, it was just Ark Grid click, right?
So, at the end of the balance patch, it was said that outdated class care would be included,
but is it "wait" again...?
It hurts my heart...
The balance patch was so-so.
Still... the updates that were supposed to come came well.
And I think I'm having fun again, so I like it...
Anyway, I'll have to wait again ㅜ
P.S.) Newbies & Returning players, fighting!




신서버 활 55랩 헌터
어빌리티 승급을 희귀까진 뭐 그냥저냥 올릴수있는데 영웇부터는 구하기가 힘들어서요
지금 어빌리티에서 승급을 변경 할 3가지를 60랩 까지만 만들면 될까요???
그이상은 어차피 순수, 신중, 세크로 변경 해야되는거 같던데
빠른치유 - 순수한마나뭉약
함정투척 - 신중한공격
전투집중 - 세크레타의 재능



헌터 어빌리티는 제가 유튜버보다 빨리 발견해서 사람들에게 공유드린 어빌입니다.
그만큼 잘알수도있죠 정확하게 서버오픈 7월12일에 하고 4일 뒤인 16일에
다 다크랜서가 답이다 하고 전인원 다크랜서 할때 저혼자 헌터 어빌 스킬들 보고
너무 좋을꺼같아서 연구를 했고 연구를 해서 키우기 시작했습니다.
초반에 헌터는 안좋지만 (다크랜서보다) 어빌 키우기가 힘들기 때문에 그냥 이악물고 키웟죠
그래서 서론이 길었고 설명드립니다.
생기흡수 액티브 / 빠른치유(보스시만) , 강화회복물약 페시브
전투집중(미스가마니뜨는곳) , 세크레타 엑티브 / 날카로운무기 페시브
어둠의무기 엑티브 / 신중한공격페시브
두고 키우시면되고요
지금 어빌을 구하기 힘드시니
생기흡수가 없다면 초반에 빠른치유가 더좋기도 하고 하니
빠치 / 강회
전집 / 날무
어무 / 함투
어무 > 날무 > 강회 > 전집 > 빠치 순으로 80 찍어주시면 될거같습니다.
5가지는 쓰이긴 하지만 함투는 잘 안쓰이거든요 그러니까 최 후순으로 두시고
결국 500랩을 가려면 전부 80 그리고 2개는 90을 가야합니다.
그러니 너무 걱정말고 키우세요

오호 감사합니다 ㅎㅎ
함정투척만 제외하고는 다 영웅까지 찍어야 하나보네요 ㅎㅎ

김축캐님 안녕하세요 스킬은 어떻게 사용중이신지 질문 드려도될까여

어떤스킬이요 ?

무기특성 말씀하시는거죠 ? 저는 지금 활은 안하고 전방을 주로 하고있습니다 주먹이랑