크루 김하민
07/11/2025
08/11/2025 01:07 AM (+09:00)
194 °C

Hello! This is Stove Crew Kim Ha-min 😊

The game I brought today is

[Soul Wander]!

Game Name | Soul Wander

Genre | Roguelike, Action, RPG, Platformer

Developer | MYMEStudio

Rating | Rated 12+

Release Date | October 27, 2025

Price | 11,000 won

Store Page : https://store.onstove.com/ko/games/102770?invenflint1029

[Soul Wander] is about a girl 'Fade' who was born with the special ability to handle colors in a village deprived of color.

'Fade' is the story of a girl named 'Fade' who was born with special powers to handle colors.

Fade sets out on a dangerous journey

to get back the lost colors.

[Soul Wander] is a game that deliciously blendsPlatformer format with Action + Rogue Like + RPG.

At the start of the game, you choose 2 out of 5 weapons to enter the dungeon, and

you can strengthen your character and weapons with the resources and items you earn by hunting the swarming monsters inside.

You can strengthen your character and weapons with the resources and items you earn by hunting the swarming monsters inside.

The ultimate goal is to defeat all the boss monsters of the five races.

(Since it is an early access game, you can only play boss monsters of two races at the moment.)

Personally, I enjoy action games, and I think the most important thing in action games is

the thrill of hitting.

[Soul Wander] has a fairly heavy impact for a 2D action game,

and the impact and skill effects also serve as a great element to reduce boredom

without hindering gameplay.

(Oh, this is totally old Maple...)

When you're hunting, you naturally think of Maple.

2D platformer, various monsters, elite monsters, classes and weapons, the fun of hunting, etc.

It's only natural to think of Maple when you're playing.

So, if you like action RPGs, whether you enjoy them lightly or heavily,

I don't think there are any obstacles to enjoying it.

There are 5 types of weapons in [Soul Wander].

(From left to right: sword, bow, chakram, wand, spear)

If you had to classify them by class, they would be swordsman, archer, rogue, mage, and spearman.would be.

The biggest advantage of [Soul Wander] is that there are 5 weapons, each with 4 skills.

Of course, once you choose 2 weapons on the starting screen, you can't change weapons until you die and start again,

but just experiencing the various weapons and skills is enough to make the playtime worthwhile.

but just experiencing the various weapons and skills is enough to make the playtime worthwhile.

(Before entering the dungeon, you can choose 2 out of 5 weapons.Once equipped, you can't exchange them until you die!)

Below are the basic skills of the 5 weapons.

A, S, D are basic skills, and F is the ultimate skill..

Additionally, there is a Liberation Skill that uses a gauge to fill up,

but it seems to be causing some lag in the current in-game.

In the weapon selection area before entering the dungeon, you can try out each weapon

and there is a scarecrow installed that you can actually hit.

 

(This is the friend. Kinda cute, right?)

Beat up the scarecrow and find the impact that suits you best!

Choose and equip 2 types of weapons.

Personally, I think it's a good balance to choose one of the melee weapons: sword, chakram, or spear,

and one of the ranged weapons: bow or wand.

and one of the ranged weapons: bow or wand.

I like fast weapons with a lot of hits, so I found the chakram

the most fun and not boring when hunting.

After that, when you go into the dungeon and hunt,

you can get various resources!

You can use these to strengthen your weapons~

There is a space you encounter after going through two dungeons at the beginning.

(Home Sweet Home)

This is the space.

In this space, there are three buildings:Soul Enhancement Center, Shrine of Seal Release, and Weapon Refinement Altar..

If you head to the weapon reforge here, you can enhance your weapon.

무기를 강화하는 재료는 오른편 상단에 있는 재화 중 두 번째 순서에 있는

무지개 색깔의 돌입니다.

각 무기는 저마다 세 가지의 형태로 진화할 수 있고

기본 공격부터 가지고 있는 네 개의 스킬이 모두 변하기 때문에

좋아하는 무기가 생긴다면 세 가지 진화 형태의 무기를 모두 플레이해보시고

최애 진화 무기를 정하는 것도 하나의 재미가 될 것 같습니다.

(물론 새로운 진화 무기를 플레이하려면 죽어야 한다는 사실...)

무기를 다 고르고 나면 오른쪽으로 쭉 이동해서 던전으로 향하는 포탈을 타야 합니다.

(오른쪽의 X자 나무에 다가가면 포탈이 열립니다.)

그렇게 포탈을 타고 들어가면 지금은 두 개만 존재하는 던전 입구를 만날 수 있습니다.

(앞서 해보기라서 두 개의 던전 입구만 열려 있습니다.)

[소울 원더]는 5를 참 좋아하는데요.

5개의 무기, 5개의 던전, 5개의 종족이 존재합니다.

늑대, 사슴, 상어, 뱀, 여우 종족이 5개의 종족인데 주인공 페이드가

이 종족들을 때려 잡는 것으로 보아 이놈들이 페이드의 마을이 가지고 있던

영혼의 색깔을 빼앗아 간 놈들이라는 것을 유추할 수 있습니다.

그것도 빨강, 노랑, 초록, 파랑, 보라를 사이 좋게 하나씩 나눠 가졌죠.

또 페이드가 사용하는 무기들은 각 종족의 무기입니다.

빨강 - 여우(완드)

노랑 - 뱀(차크람)

초록 - 사슴(활)

파랑 - 상어(창)

보라 - 늑대(검)

현재 던전 입구는 사슴과 늑대 종족만 열려 있지만 저건 보스의 존재 여부에만 영향을 미칩니다.

한마디로 어느 입구로 들어가던지 모든 종족을 다 만날 수 있다는 이야기입니다.

먼저 초록색의 던전 입구로 들어간 저는 사슴 형님들을 만났습니다.

일단 던전에 들어가면 몬스터들을 사냥하여 상단에 있는 초록색 바를 채우고 빛의 나무를 활성화해야 합니다.

그래야 나갈 수 있는 입구가 생기기 때문이죠.

그렇다면 그 위에 있는 흰색 바는 무엇이냐?

바로 몬스터들이 강해지는 주기를 나타내는 타이머입니다.

자세히 보시면 해당 바는 총 네 개의 구역으로 나뉘어져 있는데요.

구역에서 구역으로 넘어갈 때마다 던전에 소환되는 몬스터들이 강해집니다.

사실 빛의 나무는 몬스터를 생각보다 조금만 사냥해도 자라나기 때문에

던전에서 금방 나갈 수 있습니다.

하지만 이 게임의 장르는 뭐죠? 바로 RPG입니다.

몬스터를 쓰러뜨려서 나오는 온갖 재화들을 그냥 두고 밖으로 나갈 RPG 유저는 없죠.

던전에서 나오는 몬스터들은 공통적으로 은색 동전과 무지개색 보석을 떨굽니다.

그리고 캐릭터 능력치를 강화하는 데에 사용하는 각종 색깔의 영혼들은

해당 색깔을 가진 종족을 사냥해야만 얻을 수 있습니다.

예를 들어 사슴 형님들은 초록색을 가지고 있기 때문에 초록 영혼을 드랍합니다.

그렇기에 계속해서 사냥을 하면 좋겠지만, 난이도가 상승하면 처음에 두방컷이 나던

몬스터들이 점점 피지컬을 키워서 세 대를 때려도 버티기 시작합니다.

(벌크업하신 사슴 형님덜...)

시간이 더 지나면 거의 보스에 해당하는 엘리트 몬스터들도 등장하기 때문에

적당히 돈 땄으면 판 접고 집에 가는 것이 현명합니다.

그렇지 않으면 들어간 첫 던전부터 죽고 태초마을로 돌아가는 불상사가 발생할 수도 있습니다.

(어떻게 알았냐고요? 저도 알고 싶지 않았습니다...)

비상탈출을 원한다면 맵 가운데에 있는 빛의 나무로 달려가 G키를 꾹 누르면 됩니다.

(비상탈출!!!)

빛의 나무를 무사히 활성화시키면 보상과 함께

다음 던전을 향할 수 있는 두 개의 포탈이 생깁니다.

보상은 능력치를 강화하는 장비를 제공하는데요.

장비는 총 5개를 장착할 수 있습니다.(이것도 5개죠?)

보상으로 나오는 장비는 3개 중 옵션을 보고 하나를 고르면 되겠습니다.

초반에는 공격속도와 피해량이 매우 중요하기 때문에 해당 능력치 위주로

골라주면 좋다고 생각합니다.

사실 액션 RPG 하는데 공속이랑 피해량 안 고르면 그건 좀...

이후에는 포탈을 타면 됩니다.

그런데 여기서 중요한 점은 내가 원하는 색깔의 던전이 안 나왔다면

던전을 바꿔서 갈 수 있다는 것!

물론 몬스터를 사냥해서 나오는 재화인 은색 동전을 내야되긴 합니다.

하지만 여기 말고는 딱히 사용되는 곳이 없기 때문에 마음껏 사용하셔도 됩니다.

사슴 형님들만 나오면 서운하니까 아래는 다른 종족 형님들 사진을...

(눈이 예쁜 상어 형님들)

(사무라이 같이 생긴 뱀 형님들)

(They are evolved wolf brothers, but they look quite fierce.)

(Even the fox brothers who shoot magic)

For a platformer game, the dungeon map composition is also diverse,

Especially the composition of monsters was attractive.

In the beginning, ordinary monsters that are easy to deal with appear, but they become stronger as time passes,

It was fun to see and hunt stronger normal monsters + elite monsters using skills.

If you wander around the dungeon, a portal to your home will open.

That's the space I mentioned when explaining weapon information.

Along with weapon enhancement, you can enhance stats and unlock the potential options of equipment.

First,Soul Enhancement CenterYou can enhance your stats at.

You can upgrade each stat with souls obtained by hunting monsters.

Red - Attack Power

Yellow - Critical Chance

Green - Attack Speed

Blue - Defense

Purple - Skill Cooldown Reduction

Initially, 10 souls can be engraved on one weapon.

ButIf you evolve the weapon, this space becomes 20It increases to.

Therefore, identify what stats are necessary or preferred for your character and

You can upgrade by distributing them appropriately.

Secondly,Shrine of Seal ReleaseYou don't really have much chance to go to.

There are weapons with additional effects from time to time in the reward weapons you can get by clearing dungeons.

(Like this~)

To use additional effects, you must unlock them through rainbow-colored gems at the Shrine of Seal Release.

(The result of unlocking additional effects... I wish they had made it a little prettier...)

It doesn't look that pretty, but it was an effect that helped in battle ㅋㅋㅋㅋㅋ

As I mentioned above, the ultimate goal of [Soul Wonder] is to catch the boss monsters of each race.

Currently, only two bosses can be hunted.

Since you can directly determine the order in which you encounter boss monsters, a detailed strategy for boss monsters is

I will find out when all five races of bosses come out.

First, Dryad, the boss of the deer race, and Fenrir, the boss of the wolf race, which are currently open.

Both can be easily defeated if you meet them as the first boss monster.

The problem is that if you meet them as the second boss monster, you cannot defeat them in their current state.

(Dryad is a master sniper.)

(Fenrir is a macho man.)

I tried playing by changing the order of the two boss monsters.

When I met them as the first boss monster, they only showed weak skills and simple patterns,

When I met them as the second boss monster, I was killed without even hitting them properly.

I couldn't hit it at all because of the various patterns and wide range of skills.

I don't think it's my hand problemㅋㅋㅋㅋㅋㅋㅋㅋ

Since it's an early access game, until other boss monsters come out

I think they set it up so that you can't defeat the second boss monster...

If that's not the case, a balance patch for the second boss monster seems necessary.

There wasn't much content to enjoy as it was before the official release,

It was a game where you could have enough fun just looking at various weapons, skills, and monsters.

The dot design and 2D platformer format created a visual that went very well with the gray-white background.

The map design and BGM were also not monotonous, which minimized the boredom that can be felt when hunting.

Although it is still incomplete, the biggest advantage of [Soul Wonder] is that you can have enough fun with just hunting.

There are two things I personally found disappointing.

The first isStorylineAbsence of.

I think it would be a shame to pick a good setting and design and just go for hunting.

I think it will be a very good masterpiece if the story of Fade and the five races is well incorporated when it is officially released.

Secondly,Liberation Skill Lagphenomenon.

There is a liberation skill that can be used by collecting gauges in the game.

It can be used smoothly in the tutorial, but when you actually go into the dungeon and use it in practice,

There are many cases where there is lag. 

If you supplement only this much and release it officially, it will definitely be a work that can receive good reviews from gamers.

A game that anyone who likes action RPGs will fall in love with

A game that feels like the authenticity of a 2D platformer roguelike 

A game that is even more anticipated in the future

Until now[Soul Wonder]was!

Thank you for reading the long article.

I will be back with the next game review 🤗

1 / 39
S1755448048604211
07/11/2025
08/11/2025 01:09 AM (+09:00)
O
지나가던행인B
10/11/2025
10/11/2025 10:58 AM (+09:00)
324 °C

Do they only know how to do suicidal tactics??

Isn't internal advice just desperately trying to intentionally trigger a Kazena??

They just have a different approach, it's absolutely incomprehensible from a normal person's perspective.

지나가던행인B
10/11/2025
10/11/2025 11:00 AM (+09:00)
Author
도대체 환불 문의는 누가 왜 삭제한거야?
kiniad
10/11/2025
10/11/2025 11:03 AM (+09:00)
내가 안찾아보긴 했는데 들리는 썰로는 애네 운영정책에 기록보관 관련 없는거같던데?그래서 전통법 모르는 직원이 지운걸수도
미라클메이드킹덤
07/11/2025
07/11/2025 01:10 PM (+09:00)
335 °C

Heard about the offline event and showed up!

Applied immediately!

Back to lurking!

1 / 3
S1754638961385111
07/11/2025
07/11/2025 05:59 PM (+09:00)
nice
2075655_TR
09/11/2025
09/11/2025 03:54 PM (+09:00)
385 °C

I didn't like horror games, but I was interested in it because it was set in a Korean alleyway, so I tried it!

They made the ghost so well that I was surprised and scared, but I ended up defeating them all. lol

Personally, I struggled a bit with the puzzle elements ㅜㅜ

I'll show you the walkthrough of the difficult parts with the image below!

<Play Video>

www.youtube.com/@GAME-PITA

<How to solve personally difficult parts> - Be careful of spoilers!

1. Ghostly Trace/Mirage

  - Even if it looks like a ghost, it may be a mirage. If it's just a person doing strange things, it's a ghostly trace.

2. Chapter 1 Last Amulet

  - The order of the amulets is fixed, so you need to check and capture what is written on each wall.

3. Buddha Statue

  - Each Buddha statue has a pattern on a specific part, so you need to check this and give it the appropriate attribute.

4. Tiger Ghost

  - I hated this one the most, you have to lure it to a place with a tiger picture on the street lamp.

5. Objects of Extinction Ritual

  - You have to take a picture with the camera and then pick it up. 

     When an object is nearby, the bracelet reacts, but it's a bit ambiguous, so I just took pictures of everything later.

1 / 6
ChoramXCH
22hr ago
10/11/2025 01:19 PM (+09:00)
Seems interesting
결말포함
09/11/2025
09/11/2025 12:08 PM (+09:00)
1,974 °C

After formatting at the beginning of the year, I switched to Windows 11 and, even though it was inconvenient, there were some convenient or sophisticated aspects, so I was just putting up with it,

But I was suffering from freezing and frame drop issues that occur in certain games on certain PCs or specifications when updating to 24h2,

I heard good reviews about 25h, so I was going to try it when it was officially released, but even after upgrading to 25h, it's still the same. It's a little better, though;

I ended up downgrading to Windows 10

It's so pleasant. Well, I'll have to upgrade again in a year, but I format it almost once or twice a year anyway;;

아스그림
08/11/2025
08/11/2025 09:59 PM (+09:00)
312 °C

Barely broke even on today's capsules.

Made a small profit with 3 1,000s.

Thought it would be okay with a jackpot in the beginning of this month... but the harvest isn't good after all.

Hope for a jackpot tomorrow...

NBDEOKOO
08/11/2025
08/11/2025 10:52 PM (+09:00)
1만짜리 한 번만이라도 터져줬으면 좋겠네요ㅜ
Wlqt
07/11/2025
07/11/2025 11:41 PM (+09:00)
513 °C

Assuming the director does it

Excluding re-release after server shutdown.

...

This is the first time I've become a user of a game that's been hit so hard, and it should be the last time there's a game like this....

Uh... I can't think of anything...

세니아트
07/11/2025
07/11/2025 11:46 PM (+09:00)
그것은 이미 사망선고를 디렉터 본인이 직접 때려버렸기 때문에.....
20789037
07/11/2025
08/11/2025 02:42 AM (+09:00)
일단 라이브사과방송 이딴거 말고 간담회 열어서 진지한 건피들어가야함변명좀 그만하고 문제되는건 확실하게 쳐내고 안고갈생각하면안됨커플링 ㅈ같은 논란으로 불탄거도 큰데 거따대고 ㅇㅋ 메인말고 다른데서 따로함 ㅇㅈㄹ하고있잖음 ㅋㅋ겜꼬라지가 수정하고 바꿔야할거 많은데 굳이 문제있는거 인력써가지고 다른데에서 할게요 이러고 있으니 유저가 석이나가지
anokfor
09/11/2025
09/11/2025 05:08 PM (+09:00)
487 °C

How do I use this?

Babazuka
09/11/2025
09/11/2025 06:51 PM (+09:00)
Level 8/9/10 potential nodes. 
20453707
09/11/2025
09/11/2025 05:31 PM (+09:00)
기억의조각 제작재료템이고, 원하는 부위 주 옵션 설정해주는 재료
H1RAxH4RA
09/11/2025
09/11/2025 10:00 PM (+09:00)
107 °C

Hello

S1747675287381012
09/11/2025
09/11/2025 10:30 PM (+09:00)
Nice Picture!

Hello. This is DGPLAY. 

Today, I will review the indie game 'Leap', which I recently enjoyed playing. 

*Brief review

-Mild-flavored 항아리 game ( 항아리: Jar)

-Short play time (within 10 minutes), long lingering feeling depending on how you think about it

-A good game to change your mood, I recommend it without any burden

(First of all, ending certification)

Leap is a very short and intuitive platformer game. 

Move with the arrow keys and jump with the space bar. It is a game where you clear the stage by jumping to the destination (right) flag. 

(Can you find the ring here?)

The opening credits tell you the background of the story and what you are playing.

You will be moving the ring that fell from the woman's hand. 

(Rolling and rolling)

This is the 'ring' you will be playing. 

It's not just a circular ring, but a ring with a jewel, so that part gets caught a little when it moves, giving it a slight dynamic change. 

It's fun that the jewel part gets caught or 넘어간다, and the direction and strength of the jump changes slightly. 

(Leap of faith!)

The game basically starts on the left and moves to the right. 

There are no twisted paths, mazes, or hidden routes in the middle. 같아요 (Do you think there was? If anyone knows, please leave a comment ㅎㅎ)

So just move straight to the right with peace of mind. I really like games like this that don't require 고민 these days.

(What is the background and what is the floor here?)

There is one reason why it is difficult to explore various routes. 

That's because in the game, the background, obstacles, and floor are not clearly distinguished. 

As you can see in the ending credits, the basic game structure feels like drawing the entire picture and enlarging it to implement the platformer. 

In the process, some parts of the 그림 become obstacles and some become the floor (path), but the distinction is not clear and you only know when you try it yourself. 

If 길찾기 (maze) was combined with these parts, it would have been incredibly stressful, but fortunately, it was a one-way straight line configuration, so I didn't feel any stress at all. 

(Ending credits)

The story of a ring that fell from its owner finding its owner. As I finished the game, I had many interpretations and thoughts.

The process of the main character overcoming a breakup and recovering,

or the feeling that the lingering feelings or regrets in the heart that I thought I had 정리 resurfaced over time. 

As the title is 'Leap', 

I felt that it was a 마음 to receive support in order to overcome all this pain and hardship and move on to the next stage. 

It's a really short game, but the lingering feeling lasts a long time. 

It's currently available for free, so if you're interested, why not take a short time to play it?

Then have fun playing the game. Thank you!

*I really liked the part in the ending credits that shows the entire path you've taken. 

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씨투르
09/11/2025
09/11/2025 01:53 PM (+09:00)
Nice!

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