You have time to make Dust Evil Badge Hawool and settings and morphing that no one is curious about, but no time to review the story

I support the transparent and clean Super Creative unnies

젓망겜
16hr ago
10/11/2025 07:26 AM (+09:00)
545 °C

Are you even researching how to make people feel bad and angry? How can you ruin a game like this? You're so caught up in your successful Epic Seven that you didn't see NC's Lineage failing from infinite self-replication? How can you operate in the exact same way? LOL

Got a lot of Owen, I admit it LOL


1 / 2
83712121
15hr ago
10/11/2025 08:26 AM (+09:00)
돈 내고 욕먹는 호구는 되지 말자과금러들은 이미 호구니까 좀 불쌍하네..
70300895
13hr ago
10/11/2025 10:37 AM (+09:00)
이걸 아직도 돈질러주는개돼지가 있음? 엌ㅋㅋㅋㅋ 지금까지 지른건 그렇다쳐도 이젠 이렇게까지 모욕하는데 하는건 대단하네 
꼬접러쉬
08/11/2025
08/11/2025 08:26 PM (+09:00)
304 °C

Dog ** the ultimate in unpleasantness 
They're proudly adding an NTR story, you fucking bastards
If you don't have the ability to fix it right now, just remove the story, you fucking morons!!!!!

와인처럼
08/11/2025
08/11/2025 08:29 PM (+09:00)
내년 상반기라고 했으니... 기달려봐야죠 스토리는
70635305
08/11/2025
08/11/2025 08:27 PM (+09:00)
아마 제 생각이지만.이런식으로 시즌제 컨탠츠내고 스토리는 안낼거같기도하네요 개편전까지..ㅠㅠ
감고양이
08/11/2025
08/11/2025 01:25 PM (+09:00)
409 °C

This post is written subjectively, and the information about this game is as follows.

Game PriceFor Your TranquilityGame Price11,500 wonGame DownloadSTOVE Indie : For Your Tranquility | STOVE Store
Steam : Korean SupportSelf-support [Korean Indie Game]

Before we begin

I'm Gamgoyangi, who was rummaging through the Stove Indie library and brought a game that I don't even remember when I bought. The game I'm going to introduce this time is an indie, mystery, adventure game called 'For Your Tranquility'. I don't remember when I bought it, so if I were to say how I found out about it, I remember finding this game while looking for interesting game funding on Tumblr. Unlike other mystery games, it was introduced as if autopsying a corpse was the main content, so I remember thinking it was unique, and I think that's why I bought it. 'Oh, I saw this on Tumblr before? They said the autopsy was the main thing, should I try it?'
Then, before I start talking about my thoughts in earnest, I'll show you the gameplay video of this game first.

Gameplay Video

Review

First of all, to summarize the story of this game
「The protagonist (player), a forensic doctor, finds out the cause of death and the culprit of the corpse (Go Seong-hoon) found in Yangcheon River」
It could be summarized as such. At this time, although the player exists in the game as the main character, it was right to see the actual main character as the victim, 'Go Seong-hoon'. Descriptions or information about the main character are rarely revealed, while in the case of Go Seong-hoon, he was the center of the events that led the game, such as his family, (former) co-workers, and the incidents that had occurred.
There were about 4 endings, and the play time was about 2 hours based on the first play.
The game's controls were simple. Almost all operations could be done with mouse clicks (except for using ESC to open the menu).
The game's progress was also simple. Like other mystery games, you just had to gather information and find out why they died and who the culprit was.
However, the game's system was so bad that it could be seen as a disadvantage. As I will explain in detail below, I strongly felt that it did not allow even a single mistake in the reasoning process.

The game's graphics were 2D graphics with a drawing style located somewhere between animation and realistic drawing styles. I thought it was a graphic that wasn't fancy but went well with the game's calm atmosphere.
The sound was similar. There was no BGM that made me feel like 'I want to listen to it repeatedly', but calm music that went well with the game's atmosphere was played. As for the sound effects, I felt like they were all located where they needed to be.
There were no bugs, and before I divide and organize this game into strengths, weaknesses, and disappointing points, let me chat a bit. As the title of the article says, the game was fun.
In the case of other mystery games, the situation flows urgently and something fantastical (such as superpowers) is mixed in, but this game has almost none of that, and it flows calmly overall, so it felt a bit fresh. (Of course, it wasn't completely realistic, as things like 'The average digestion time of a frog is...' came out.)
However, if you look at the game's sales page and funding page, it was introduced as if autopsying a corpse was the main thing, but in reality, corpse autopsies are only a part of it, and it's actually closer to a general mystery game. (To the extent that you do directly what other games would cover with an autopsy report?)
-Advantages-

1. Unique experience (autopsy, game atmosphere)
-Most of the mystery games that come out these days have a tense flow from the BGM to the situation, but this game, in a way, includes the most stimulating scene (autopsy), but it flows calmly, giving a new feeling.
-Also, it made me have a new experience by making me write the paper directly in a situation where other games would end with just one piece of paper.
-Disadvantages-

1. Game system that does not allow mistakes (related to saving)
-Most games get criticized for not having automatic saving... This game felt like a disadvantage because it had automatic saving.
-This game's save has multiple slots, but the game was saved in a format that overwrites only one slot.
-At this time, if the game was made so that it automatically creates and loads saves at specific times or allows you to check all past statements, so that players don't have to create save points, it would have been okay, but in the case of this game, there were cases where you couldn't hear important statements you made in the past again, and you only had one chance to check additional information about the evidence (there is a high probability of obtaining information that is not necessary for the case), so it was necessary to manually create save points using multiple save slots, so the overwriting save method felt inconvenient.
-Also, automatic saving is forced at certain turns, so players had no choice but to reason with insufficient clues. (If there was no automatic saving, you could load the wrong answer/unnecessary clue and find the answer by guessing or collect clues.)

2. A different game from what is being promoted
-Again, the game itself was okay. However, I thought it was a disadvantage from the perspective of someone who bought it or participated in funding after seeing the description of this game.
-As I said above, the sales page and funding of this game described it as if the main content was the autopsy of a corpse by becoming a forensic doctor, but in reality, it was not.
-Collecting evidence, investigating people around, investigating places related to the victim (the victim's house and the house where the victim's parents live), and even reasoning and reporting who killed the victim, how, and why, etc., were things that police or detectives would do.
-Of course, I think it's possible to include things that forensic doctors don't do for the sake of fun as a characteristic of the game. However, the content of the autopsy was not a large proportion of the play time of about 2 hours, about 15 minutes, and rather, the proportion of other parts was large, so the content promoted in the game did not feel like the main content, and I felt that it was different from what was promoted.
-Disappointing points-
1. Ending
-In a way, it was related to [Disadvantage 1].
-When you submit who killed the victim, how, and why, the ending is played, but as I said above, this game does not allow mistakes, so I had to submit the test results in a half-guessing manner and watch the ending with a찝찝 feeling.
-Apart from that, the ending itself was ambiguous. The ending of this game showed the ending in a format that omitted the cutscene based on the true ending. If 10 images were used in the true ending, 8 images were used in the normal ending. (Of course, some lines are also changed.)
-So, when you watch other endings after watching the true ending, you think 'What has changed?' and you don't think you need to watch other endings, and when you watch the normal ending, you can indirectly know 'Ah, the real culprit is that character', so you don't feel the need to watch the true ending or other endings. (The case of the bad ending is different.)

Finishing

I'll finish. It was a game that you could have fun with if you didn't expect much. Other games include the process of creating an autopsy report, while this game includes the process of creating an autopsy report. However... I felt disappointed that the proportion of the autopsy was not large compared to the promotion of the autopsy as the main focus.

-Additional-
I once said when reviewing another game, 'Why are games that are meant to inform something always missing something?', and this game was also such a game.
At the end of the game, it shows that there are children who are victims of domestic violence... As I said above, I accidentally watched the ending in a situation where there was a lack of information, so I was speechless when I saw that.

1 / 7
이콘클
15hr ago
10/11/2025 08:57 AM (+09:00)
Nice!
S1761793510004900
07/11/2025
07/11/2025 06:30 PM (+09:00)
366 °C

If you nerf Yuki's illustration 

You'll see what the devil of disruption is, both online and offline..

You'll see what happens when a supporter becomes a hater..

You might really hear the sound of a gong..

kiniad
07/11/2025
07/11/2025 06:41 PM (+09:00)
솔직히 전 일러도 좀 아줌마 스러웠는데 바뀐 뒤엔 이도저도아니네
96418738
07/11/2025
07/11/2025 06:36 PM (+09:00)
av표지사기임?ㅋㅋ
STOVE169973117593510
09/11/2025
09/11/2025 03:42 PM (+09:00)
122 °C

The director here came out to do an explanation broadcast and

laughed, sighed, and only made excuses

Even if he does this, those who still support him are just part-timers, right?

새회사친구
09/11/2025
09/11/2025 09:52 PM (+09:00)
모든 문제의 원흉 코형석
S1743866591105112
08/11/2025
09/11/2025 04:18 AM (+09:00)
464 °C

11/8
10*19 = 190
100*5 = 500
1000*3 = 3000
3000*3 = 9000
12690-3000 = +9690

S1761053106623711
15hr ago
10/11/2025 08:16 AM (+09:00)
287 °C

It's been a few days since the live stream, and there hasn't been a single word.

Show us that you're communicating properly and working hard.

If not, please resign. I don't know if you're aware that you've become a cancer that's making the game the sickest right now.

STOVE1761965
6hr ago
10/11/2025 05:06 PM (+09:00)
도망치지 않는다고 했지 잠적하지 않는다고는 안했답니다? (???????)
S1742386018349400
9hr ago
10/11/2025 02:04 PM (+09:00)
니게룬다요오오요요용!!!
STOVE84842993
15hr ago
10/11/2025 08:21 AM (+09:00)
254 °C

So far even all character from the leak are so generic, they look like just another character which won't attract people, we need the design to be fire.

example from Epic 7 Luna

The developer are the same team, the character desiner are also same team and same person ( both game Kayron and Tenebria ) but I wonder what make character design in CZN are so NPC looking and I won't pay single dollar for any of these npc looking character. the art Kayron look way better than what the heck is that illustration.

We need Luna, bring her here and you will get a lot of new slave for your game. 


18019740
15hr ago
10/11/2025 08:34 AM (+09:00)
Well you have never hearld of rumors? Original illustrators have resigned continously so this team never had enough resources
Babazuka
6hr ago
10/11/2025 05:49 PM (+09:00)
I would prefer more stylish and feminine, less cartoon than a girl in swimsuit  and boots as this Luna.Are they too serious? Yuki is ok but the 3 Peltion boobs(Chizuru, Euphina, Narja) don't appeal to me at all, I would have liked to see Anika soon but it seems we're done until mid january...
GlitchPara144839342Badge Icon
06/11/2025
07/11/2025 07:15 AM (+09:00)
318 °C

https://youtu.be/VOAfQZsNp9s?si=V8i7nOjxEMEVWwWM

SpeedySeagull
07/11/2025
07/11/2025 06:06 PM (+09:00)
looks nice :o
김쑥
02/11/2024
02/11/2024 09:24 AM (-NaN:NaN)
487 °C
여러모로 추천하고 보면 유익한 엘레쥬 리마스터 꿀팁 공략

1. 버그인지는 모르겠으나 작성일인 24년11월2일 기준 물리 공격은 정말 아프지 않고 마법 공격이 무진장 아픈 현상이 존재함. 대부분의 몬스터는 물리 공격을 하지만 마법 공격을 하는 몬스터는 다음과 같음

- 위습 

- 킬러로젠

- 젖소달걀

- 마녀모리모

- 아냐

- 연꽃소녀

- 매직-모리모

- 블랙잭

- 플럼


이 몬스터들의 공격을 전부 무효화 시키려면 쥬얼 프린세스의 크라운, 모리모 파워봉이 필요함. 이 둘의 마법 방어력 수치는 인게임 내 가장 높기 때문. 

즉, 이 게임의 최우선 능력치는 마법 방어력에 있다. 그 다음이 물리 방어력과 물리 공격. 


2. 마법은 돌을 깨는데만 쓰자

마법의 시전 시간도 있고, 공격을 받으면 캔슬만 당하고 공격이 나가지 않는 옛날게임스러운 현상이 있어서 엘레쥬는 물리 공격 위주로 육성을 해주면 좋다. 

마법은 돌을 깨는 데에만 사용하자. 뭉쳐있는 돌에 최근접으로 마법을 쓰면 못해도 최소 4개 이상 부술 수 있다. 쓰는 마법 스킬에 따라 6개도 부술 수 있지만 각자 범위가 다르므로 참고할 것.


3. 파이어 애로우는 2번 나간다.

24년11월2일 기준 버그인지는 모르겠으나 파이어 볼의 상위호환인 파이어 애로우는 2번 나간다. 근데 또 여기에 다른 스킬을 선입력 하면 파이어 애로우를 쏘고 선입력한 스킬을 2번 쏜다. 이 선입력 테크닉은 파이어 애로우나 체력회복만큼은 제외된다.


4. 초반에 얻은 재료 아이템은 팔지 말 것

판다고 해도 의뢰로 지불하는 정도에서 그치자. 의뢰로 주는 대금이 생각보다 많이 쏠쏠하기 때문에 초반에는 이것 만으로도 충분히 플래이 할 수 있다. 초반에 얻은 재료는 나중에 꽤 많이 쓰이게 되고, 그래도 남는 재료가 있다면 의뢰 해결용으로 남겨두자. 어차피 다 쓴다.


5. 장비는 구 엘레쥬 시절의 캐시 아이템 위주로 만들 것.

장비 장착 레벨은 낮은데 스탯이 좋은 장비는 과거 캐시템이었다. 엘레쥬가 리마스터 되면서 현질 요소는 구매 외엔 완전히 사라졌으므로 이 쪽을 노리면 중반까지 유용하게 플래이 할 수 있다. 


6. 몬스터는 한 군데 모아서, 원석은 스킬로 깨부시기

몬스터는 반무작위로 움직이는데, 몬스터의 움직임에 따른 결과는 아래로 내려가는 것이다. 즉, 복층 지형일 경우 아랫쪽 지형에 몬스터가 상당히 많다. 한 군데 모아서 후두려 잡아주면 좋은 시간절약이 될 수 있다. 원석도 뭉쳐 있는 돌이나 원석은 스킬로 부숴주자. 상술했듯 초근접해서 써주면 최소 4개 이상 부술 수 있다. 


7. 최종 장비 습득을 위한 자금 마련 파밍터?

상술한 두 장비는 총합 100만골드를 훌쩍 넘어간다. 그렇지만 두 장비가 없으면 마계에서 마법 세례를 맞아 도저히 버틸 수가 없으므로 돈을 모아서 장비를 사야하는데, 후반부에는 돈이 잘 모이지 않는다. 이 때 추천하는 파밍터는 세이레니아의 소용돌이~세이레니아 입구. 돌고래의 바다부터는 마법 공격을 하는 몬스터가 살고 있으므로 세이레니아 입구까지의 스테이지가 좋다. 왜 하필 세이레니아인가 하면 여기서 돌 또는 원석을 부술 시 높은 확률로 금원석을 얻을 수 있는데, 이게 개당 337골드나 한다. 잔뜩 모아서 잔뜩 팔아버리면 큰 돈을 벌 수 있다. 체셔 고양이 세트를 맞춘 시점에서는 세이레니아의 워위크 해저호수를 추천. 맵이 그렇게 크지 않아 파밍속도가 빠르다. 또한 다른 드롭 재료들 또한 꽤나 고가에 팔리므로 어느정도만 남겨두고 팔면 큰 돈을 벌 수 있다. 


8. 레벨이 안올라요... 

마계가 레벨링하기 정말 좋은 장소다. 그러나 마계는 말했다시피 마법 난사로 버틸 수가 없기 때문에 마지막 문을 제외한 마계 전체에 나타나는 블랙잭과 매직-모리모만을 피해서 몬스터를 잡다보면 레벨을 올릴 수 있을 것이다. 그 외엔 아무튼 마법 공격을 하는 몬스터가 나오지 않는 스테이지를 선택하여 레벨을 올리는 것이 좋다. 


9. 으아악 열쇠

열쇠는 보석직작이 아닌 보석구매를 통한 제작으로 하는 것이 좋다. 배정된 보석을 직접 만들면서 할 경우 상당한 시간과 스트래스가 동반하므로, 얌전히 사도록 하자. 의외로 싸다. 나머지 기타 재료는 만들자.


10. 버디의 공격 사거리는 엘레쥬보다 길다. 

프레드리히를 제외한 다른 버디의 공격 사거리는 엘레쥬보다 길게 설정되어있다. 이 덕분에 속성원석에 갇혀있는 보물상자를 깨부술 때 유용하게 쓸 수 있다.


11. 동선은 최소화! 

벽타기가 가능하다. 그냥 벽에다 대고 점프 키를 연타하다보면 벽을 타고 올라갈 수 있다. 아니 애초에 벽타고 가야 하는 지형도 많다. 


12. 특수 상인은 오지 않는다.

구작 엘레쥬는 매월 10,20,30일날 특수한 물건을 파는 상인이 왔지만  리마스터에는 그런 거 없다. 

대신 점쟁이는 아직까지 남아있는데 구작과는 다르게 딱히 별 효과가 없다. 버그인지는 불명.


13. 버디의 호감도 작은 너무 힘들어

구작 엘레쥬는 현질을 통해 버디의 호감도를 올릴 수 있는 주사위가 있었지만 리마스터에 와선 그런 거 없다. 추가해줬으면 하는 바램... 덕분에 일일히 던전을 돌아 호감도작을 해야한다.


14. 인첸트는... 굳이?

한다고 하면 1강정도는 할 수 있다. 대실패는 여전히 남아있기 때문에 장비를 터트리는 꼴을 보기 싫다면 인첸트를 하지 말고 상위 장비를 만들도록 하자. 


15. 스테이지 구성은 의외로 재탕된 곳이 많다. 

의외는 무슨 일정 패턴이 있을 정도로 재탕된 맵 구성들이 존재한다. 맵을 잘 외워두면 처음 가는 맵이어도 길을 잃지 않고 골인을 할 수 있을 것이다. 



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촉촉한감자칩
02/11/2024
02/11/2024 01:11 PM (+09:00)


Chim
02/11/2024
02/11/2024 01:00 PM (+09:00)


덤비면문다고
02/11/2024
02/11/2024 10:22 AM (+09:00)