GlitchPara144839342Badge Icon
10/11/2025
11/11/2025 08:04 AM (+09:00)
246 °C

https://youtu.be/iDSqAWHBh00?si=tlWWVNcOO_zSP8Cl

LinkOffload
13hr ago
13/11/2025 01:55 AM (+09:00)
193 °C

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‿︵‿︵‿︵‿︵‿︵‿︵‿︵‿︵‿︵‿︵‿︵‿︵ヽ
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Extinct
11hr ago
13/11/2025 03:28 AM (+09:00)
flutter
alexwifi42
13hr ago
13/11/2025 01:57 AM (+09:00)
Wavy ^_^
S1761608502967328
11/11/2025
11/11/2025 12:08 PM (+09:00)
422 °C

I want to use Haru and Rin, can someone make me two decks?

1 / 2
므므다다
11/11/2025
11/11/2025 12:33 PM (+09:00)
1. 하루 / (베릴,베로니카,마그나) / 미카 (카시우스) - 카시우스 0돌이라 회복 없어서 유지는 비추2,. 메이린 / 베로니카 / 미카  - 현재 딜 고점 젤 높음 3. 린 / 베로니카 / (미카,레이,니아)  - 린은 4돌아니면 애정으로 써야함 태세때문에 좀 운영억까 좀 있음요즘 레노아 / 카일론 / 레이 공허덱도 유행함 참고하심이.
kiniad
11/11/2025
11/11/2025 12:14 PM (+09:00)
이게임은 고티어를 위주로 쓰는게 아니라 돌파가 잘된 애들 위주로 쓰는게 맞음. 개인적으로 안정성 생각하면 마리벨 베릴 니아인데. 마리벨빼고 딜러 하나 더넣으면 안정성은 떨어지는데 대신 딜을 높이는거고. 대충 2돌을 기준으로 생각하면됨. 2돌부터 그캐릭 성능이 50퍼이상 발휘되는거라
쭈니유니맘
21hr ago
12/11/2025 05:34 PM (+09:00)
240 °C

g.s.g.s.

aerio050
20hr ago
12/11/2025 07:16 PM (+09:00)
ㅊㅊ

I was watching the live broadcast earlier and passed it without much thought, but as I looked at the numerous bug details, it suddenly occurred to me, and the more I think about it, the less I understand.

Some of those bugs were reported since the beginning of the opening, but can't they just announce the bug patch on this day a week ago and patch it right away?

Of course users don't like it when you announce the maintenance 30 minutes before. The Chaos time was 1 hour only in today's live broadcast;; If you announce it at least a day in advance, wouldn't they avoid the game during that time even if they are annoyed?

Even indie games in the Stove store are patched and fixed every day when users find and report bugs.

I don't even expect daily patches in live service games. If there are so many bugs, shouldn't they at least announce it in advance once a week and patch it quickly?

Suddenly getting angry

S1754561833940700
11/11/2025
12/11/2025 03:58 AM (+09:00)
라이브서비스 <ㅡ 이게 무슨소린지 이해를 못한 사람들이 게임 서비스를 하는 아이러니를 극복하지 못하면 할 수 없는 게임
Wlqt
11/11/2025
11/11/2025 10:48 PM (+09:00)
726 °C

I think you have to actually play it to know....

Veronica has always been a good character for consistent damage, and she's a character I use a lot.

Those draw-type characters are probably used well by experts.

Of course, other characters will be used better than others if experts play them.

야식먹고새참
11/11/2025
11/11/2025 10:56 PM (+09:00)
린이랑 비슷한 포지션이 되지 않을까 싶음... 린도 세이브 깎고 내실이랑 조합 맞추기 빡세서 애정으로만 키우는데 이 게임이 다캐릭 육성이 쉽지도 않고...
어니언후르츠
11/11/2025
11/11/2025 10:54 PM (+09:00)
고수들도 저렇게 덱 순환 피곤하고 대인전 약한 애는 기피함 세이브 깎기 비효율적이라서
STOVE139677689
12/11/2025
12/11/2025 09:36 AM (-NaN:NaN)
266 °C

Doing it bit by bit

1 / 3
STOVE21484845
12/11/2025
12/11/2025 09:50 AM (-NaN:NaN)
과금 계정 오를레아만 4돌파 진심 개빡침..
반반띵
23hr ago
12/11/2025 03:45 PM (+09:00)
화면 캡쳐 못하는 할아버지도 할 수 있는 갓겜 카제나~ 이대로만 갑시다!!!
GM RenoaBadge Icon
11/11/2025
11/11/2025 09:00 PM (+09:00)
1,088 °C

Zero Out All Despair!
Hello. GM Renoa here.
To celebrate the upcoming content update for Chaos Zero Nightmare,
special login rewards will be delivered to all Protos' mailboxes!

🎁Rewards: 300 Crystals, 200,000 Units
⏰Claim Period: 11/11/2025  – 11/17/2025 14:59 (Stored for 7 days, claim from your in-game mailbox)
* Please Note
 - Reward can be received only once per account. 
 - Rewards in your mailbox will be deleted permanently once the storage period expires and cannot be recovered.
   Please make sure to claim them within the specified period.
We hope you’re looking forward to
Chaos Zero Nightmare’s first update!

S1761129140453611
11/11/2025
12/11/2025 04:38 AM (+09:00)
Last week I activated a research node in the research facility that is supposed to increase the purchase limit in the nono shop by 5.But even after the weekly reset the purchase limit remains unchanged. Will the issue be fixed in the upcoming update?
138514577
11/11/2025
12/11/2025 01:24 AM (+09:00)
Everything for Yuki 🫡
배두나
11/11/2025
11/11/2025 11:59 PM (+09:00)
174 °C

https://store.onstove.com/games/4957

■ Starting

I first encountered Lonely Broadcasting on a funding site, but I was worried because I was so disappointed with the similar concept, Closed Heart.

But Yuna was so attractive that I ended up sponsoring a small amount and was able to play after receiving a reward after the Stove release.

■ Background


Yuna is originally a general game streamer. She lost a game against a cooking streamer and was punished by doing her first outdoor broadcast at an abandoned house.
In the game's setting, it's like a mental hospital, like one of the five abandoned houses.

It seems to be related to a pseudo religion!

Will Yuna be able to safely complete her punishment and return? 

■ Advantages

1. Realistic production that makes you feel like you are watching an actual internet broadcast

As you can see from the beginning, when the story progresses, viewers' chats are displayed on the left, just like in an actual internet broadcast, and the production of donations exploding is also well implemented.

In particular, when a donation explodes, the donation chat is output in TTS voice, which is mainly used in actual internet broadcasts, making it feel even more realistic.

2. Puzzles that anyone can solve with a little thought using hints in the game


This was a major criticism of Closed Heart, and I believe that puzzles in these horror adventure games should be designed so that anyone can solve them with a little thought using hints provided in the game. Closed Heart completely failed to do so. It is even designed so that it is difficult to see the true ending without a strategy.

On the other hand, the puzzles in Lonely Broadcasting were very faithfully designed. I was really satisfied. 

Also, items necessary for progress, not puzzles, are displayed with light near the current location, so you can find them without getting lost at all. This part may be a matter of taste.

3. Catching both horror and service.

I have no choice but to bring up Closed Heart again, but honestly, Closed Heart had almost no horror elements. 

Closed Heart barely has even the common jump scares found in horror games, and the only real threat is the pig mask. 

Lonely Broadcasting is well designed with jump scares at appropriate times and horror elements are well implemented.

Of course, the concept of the game is not at a level that will make you tremble.


In the case of service scenes, there are no touch functions like in Closed Heart, but it is composed of scenes that well satisfy the needs (?) of viewers.

Above all, Yuna is more attractive than the Closed Heart characters~

4. Tika taka and excellent dubbing at the level of 17 gold (?)

The screenshots may be a bit of a spoiler.

Anyway, Yuna's lines are also direct and hot... This tika taka between Yuna and the viewers is another thing to see. 

And I know that Yuna's voice is played by voice actress Miryu, and the dubbing is so excellent.

To add a little bit, I think it's no exaggeration to say that excellent dubbing is responsible for 70% of the game's immersion.

■ Disadvantages

1. Tension and atmosphere that changes rapidly without intermediate process

In the story, there are many spirits with stories, and there are often scenes where Yuna, who learns about the past of the spirits, becomes immersed in sadness, but the tension immediately rises and a cheerful BGM plays without an intermediate process of calming down, which was disappointing.

2. Difficulty in recording or capturing

It's an external part of the game, but since it's a game made with RPGM MV, the Stove client capture function doesn't work and neither does the Nvidia app.

I had to adjust the window and record or capture through screen recording instead of game recording with a program like OCam, which was more inconvenient than I thought..

■ Closing

It was a satisfying game that made me feel embarrassed for worrying.  (I should have made the sponsorship option bigger...)

As mentioned earlier, it really reflects the recent internet broadcasting trends and the concept is faithful to the point that it feels like you are watching an internet broadcast.

So when is the sequel news? Please let me know quickly. I'm getting dizzy!

1 / 29

예쁜 그래픽과 좋은 음악이 어우러진 완성도 높은 게임이었습니다.

초반 성장 구간에서 이동 속도가 느리고 데미지도 약해 많이 죽었지만, 2보스에 가기 전 1보스에서 계속 죽더라도 집에서 캐릭터를 강화하면 성장이 체감될 정도라 여러 번 리트해도 금방 다시 일어설 수 있었습니다.  


바라는 점은 다음과 같습니다:

1. 몹이 피격될 때 모션이나 이펙트가 있으면 좋겠습니다.

현재는 그냥 가만히 맞으면서 밀려나기만 하는 점이 아쉬웠고, 몹이 스킬을 사용하지 않는 걸 보고 피격 상태인 걸 알게 될 정도로 애매한 상태였습니다.


2. 실의 가위가 여러 개 있는지 몰랐는데, 집에서 나갈 때 강화한 가위를 챙길 줄 알았지만 집에 그대로 있었습니다. 가위를 챙겨 나가는 것도 괜찮은 연출일 것 같습니다.


3. 집 안에서 돌아다니며 상호작용할 수 있는 요소가 있으면 좋겠습니다. 예를 들어, 인형에게 말 걸면 몇 년 전 선물받은 곰인형이라는 설명이 나오거나, 책을 읽으면 일기나 티파티에 갈 마녀들이 기록된 내용을 읽는 식으로 구성하면 좋을 것 같습니다. 이런 요소들을 추가하면 스토리나 단서를 풍부하게 만드는 데 도움이 될 것 같습니다.


4. 맵에 있는 꽃이나 농작물을 가위로 파괴할 수 있으면 좋을 것 같습니다.

개인적으로 게임 업그레이드와는 상관없는 외적인 요소를 부수는 것이 재미있을 것 같아요.


5. 가지 않았고 가지 않을 방향의 스킬이 먼저 등장하는 점이 아쉬운 부분입니다.

예를 들어, 까마귀와 꽃, 실 옵션을 선택한 적이 없고 사용할 수 없는 상태인데도 강화 옵션이 랜덤하게 나오는 점이 조금 혼란스러울 수 있습니다. 또한, 선택을 취소할 수 없는 점도 개선되면 좋을 것 같습니다.


고양이 인형 스킬과 사운드가 아주 마음에 듭니다! 이 요소들이 게임의 몰입감을 높여주고, 플레이하는 재미를 더해주네요. 앞으로도 이런 매력적인 요소들이 계속 추가되기를 바랍니다. 어떤 티파티가 벌어질지 궁금하고, 출시가 정말 기대됩니다! 감사합니다.

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Garden of Witches Demo Details