
I'm raising a gauntlet, what should I raise it to until ability 800 ㅠㅠ
I don't have much game time, so I can't do many things and I'm just going to do one thing~~~
I'm going to do Blue Blue, what would be good?



Yuki needs a one-shot too
If I had time, I could do 100 consecutive hits lol I wonder if there's a limit
I made it as a joke, but it's becoming my main;;
Seriously, 14,000 with no buffs and no partner
If I use a partner and get a raid buff, it'll easily exceed 20,000
It's a name card
I'm thinking of getting it to 1 star right now. I think it's enough to just increase the attack power, so I don't necessarily need to get it to 2 stars




What are you supposed to do if someone with Haengpo Pharmaceuticals gets Haengpo simping?




Is this the right ranking character...
I can't even get 500,000 points with other characters
I'm using resources to raise Trisa Cassius, who I don't even want to raise
In a game where raising and building a deck isn't done in a snap
I'm forced to do it because of the content, so my interest is waning and I feel so lost
Especially Hugo, I don't want to raise him no matter what
Are you going to tell me to raise a new character every time the Greater Rift opens in the future?
Are you going to make me pick and use male characters too?
The content is really dizzying



10,000 won for 1, 3,000 won for 2, 1,000 won for 2
What's going on?



To match the background concept
Revolver [Dual Pistols]
Like a close-range dagger, instead of a short range
It has a fast attack speed, but the accuracy is low instead of continuous fire.
Skill composition damage is up to you... just the concept
Basic
Quickdraw Shot
[When an attack skill hits, Accuracy -50 Attack Speed increases by 5% for 10 seconds, up to 5 stacks]
LV5
Spin Cock Shot
[Instantly approaches a 7M target, inflicting 2 instances of physical damage and increasing damage taken]
LV20
Fanning Shot
[Rapidly fires around the target, up to 5 targets]
Status abnormality hit, stun application when in hidden passive state
LV28
Revolver Training Passive
[Increases ranged attack power]
Additional attack power 20 when in hidden passive state
LV35
Penetrating Shot
[Forward linear ranged damage, up to 5 targets]
LV38
Fanning Shot Training Passive
[Increases attack speed]
Attack speed +5% increase when in hidden passive state
LV45 [Hidden Passive] Applicable
Gun Modification
[Applies 1 of 4 effects for 40 seconds]
1. Ranged penetration increase + movement speed increase
2. Ranged attack power increase + attack speed increase
3. Casting speed increase + increase in ranged damage taken by the opponent
4. Increase in ranged damage taken by the opponent + ranged penetration increase + ranged attack power increase
5. When in hidden passive state, all beneficial effects from 1 to 4 are applied for 20 seconds.
LV55
Reload Shot
[Ranged damage & penetration increase during duration]
LV58
Point Shot [Passive]
[5% chance to focus attack on the opponent's weak point upon attack hit, increasing ranged damage taken]
LV68
Hidden Passive
3% chance to enter awakening state instantly upon attack hit, and
Use hidden additional skills, cannot be used more than 2 times
The more Ether is added, the more skill uses increase.
LV70
Marksman's Shot
Deals 5 instances of damage to the target and applies a critical hit with 100% probability.
LV85
Provoking Strike
Simultaneously shoots up to 10 people around you.
LV90
Gamble [Passive]
When an attack hits 10 times, your ranged penetration, attack speed, and attack power increase, and your accuracy decreases.
Well, roughly this is the concept, and to summarize,
I know that the hunting efficiency of ranged attacks has decreased a lot since the Shadow Forest due to the penetration compensation of close-range attacks, so I thought about that part
I thought about giving a penalty of accuracy and low range instead of being as fast as a dagger, and taking attack speed and penetration.
I think it would be quite fun. ㅎㅎㅎㅎ



try again...




Good night, everyone.


Nakano Itsuki - Tea Party Princess
"Such a wonderful thing... Thank you so much!"
🔜Scheduled Release Time: December 12, 2025 (Fri) 10:00
After the update, you can purchase the additional outfit by using the additional outfit ticket in the shop!
#일번가5등분의신부콜라보
#마작일번가
#5등분의신부


I wish they had talked about this part more clearly in the 12.3 presentation
They glossed over it, and said the roadmap would be in mid-December....
I was going to fully awaken Yuki and my brain was broken, but the time I spend on the endless Chaos grind while building the deck
I'm about to take the red pill and realize this isn't right.
Event currency or the small amount of mining resources?
Okay, let's say that's the case.
I'll accept that it's difficult to get the desired flashes because you have to break through the odds multiple times.
I'm not even trying to build a perfect high-end deck, just something roughly similar
But the amount of time spent running Chaos for that... I don't think I can do it anymore.
Is 2x speed or skipping events after experiencing Chaos that difficult of a technology?




첫 미연시 모드인 하민 루트 보다 두 사람의 관계에 더 집중하고
하민루트랑 다르게 해결 안 되는 떡밥 없이 깔끔하게 다 해결해서 좋았네요
전반적인 흐름은 하민보다 더 좋아졌어요
약 스포
딱 하나 개인적으로 아쉬운 건 가면에 너무 집착했다는 거 정도네요
뭔가 만남과 갈등 해결에 중요한 도구이긴한데
굳이 카페 가서 공부할 때나 언니랑 만날 때나 엔딩 부분까진 안 쓰고 진행해도 될 느낌이 들었습니다
남은 2명의 히로인 루트도 기대되네요







저도 어쩌다 사서 팬그리팅까지 갔다왔는데 아직 엔딩을 못 봤네요.